/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DIRECTOR_LINGO_XLIBS_TENGU_H #define DIRECTOR_LINGO_XLIBS_TENGU_H namespace Director { class TenguXObject : public Object { public: TenguXObject(ObjectType objType); }; namespace TenguXObj { extern const char *xlibName; extern const XlibFileDesc fileNames[]; void open(ObjectType type, const Common::Path &path); void close(ObjectType type); void m_new(int nargs); void m_dispose(int nargs); void m_setMenu(int nargs); void m_gameStart(int nargs); void m_setArea(int nargs); void m_setShikake(int nargs); void m_setEsa(int nargs); void m_getTime(int nargs); void m_getPal(int nargs); void m_getAtari(int nargs); void m_setNode(int nargs); void m_getUkiLoc(int nargs); void m_getUkiTime(int nargs); void m_getSaoDepth(int nargs); void m_continue(int nargs); void m_getValue(int nargs); void m_getFuna(int nargs); void m_writeData(int nargs); void m_readData(int nargs); void m_alert(int nargs); void m_setScore(int nargs); void m_setChoka(int nargs); void m_gyotaku(int nargs); void m_eSearch(int nargs); void m_tournament(int nargs); void m_setYudachi(int nargs); void m_setEvent(int nargs); } // End of namespace TenguXObj } // End of namespace Director #endif