/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DIRECTOR_CASTMEMBER_FILMLOOP_H #define DIRECTOR_CASTMEMBER_FILMLOOP_H #include "director/director.h" #include "director/castmember/castmember.h" namespace Director { class Sprite; struct FilmLoopFrame { Common::HashMap sprites; }; class FilmLoopCastMember : public CastMember { public: FilmLoopCastMember(Cast *cast, uint16 castId, Common::SeekableReadStreamEndian &stream, uint16 version); FilmLoopCastMember(Cast *cast, uint16 castId, FilmLoopCastMember &source); ~FilmLoopCastMember(); CastMember *duplicate(Cast *cast, uint16 castId) override { return (CastMember *)(new FilmLoopCastMember(cast, castId, *this)); } bool isModified() override; //Graphics::MacWidget *createWidget(Common::Rect &bbox, Channel *channel, SpriteType spriteType) override; virtual Common::Array *getSubChannels(Common::Rect &bbox, uint frame); virtual CastMemberID getSubChannelSound1(uint frame); virtual CastMemberID getSubChannelSound2(uint frame); void loadFilmLoopDataD2(Common::SeekableReadStreamEndian &stream); void loadFilmLoopDataD4(Common::SeekableReadStreamEndian &stream); void loadFilmLoopDataD5(Common::SeekableReadStreamEndian &stream); void loadFilmLoopDataD6(Common::SeekableReadStreamEndian &stream); Common::String formatInfo() override; void load() override; void unload() override; Common::Point getRegistrationOffset() override; Common::Point getRegistrationOffset(int16 currentWidth, int16 currentHeight) override; uint32 getCastDataSize() override; void writeCastData(Common::SeekableWriteStream *writeStream) override; void writeSCVWResource(Common::SeekableWriteStream *writeStream, uint32 offset); uint32 getSCVWResourceSize(); bool _enableSound; bool _looping; bool _crop; bool _center; Common::Array _frames; Common::Array _subchannels; }; } // End of namespace Director #endif