/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/config-manager.h" #include "common/file.h" #include "common/memstream.h" #include "common/ptr.h" #include "dgds/sound/resource/sci_resource.h" #include "dgds/dgds.h" #include "dgds/includes.h" namespace Dgds { // // Unlike the other files in this directory, this is not part of the SCI // engine. This is a single function to load patch data from the DGDS // resource system. // static const char *PATCH_RESOURCES[] = { "SXTITLE.OVL", // dragon "SXCODE1.OVL", // hoc (TODO: when do we load SXCODE2 - maybe when global 0x37 changes) "SX.OVL", // newer games (beamish, sq5 demo) }; SciResource *getMidiPatchData(int num) { assert(num < 999); DgdsEngine *engine = DgdsEngine::getInstance(); ResourceManager *resource = engine->getResourceManager(); Decompressor *decomp = engine->getDecompressor(); Common::ScopedPtr fddMgr; Common::ScopedPtr ovlStream; int resNum = 0; for (; resNum < ARRAYSIZE(PATCH_RESOURCES); resNum++) { ovlStream.reset(resource->getResource(PATCH_RESOURCES[resNum])); if (ovlStream) break; } // // WORKAROUND: The MT-32 patch data in Willy Beamish CD version is corrupted. // If the FDD version is avaialble in the "FDD" directory, use that instead. // This is how the data comes arranged in the GOG version. // if (num == 1 && engine->getGameId() == GID_WILLY) { fddMgr.reset(new ResourceManager("FDD")); if (fddMgr.get()->hasResource("SX.OVL")) { debug("Overriding MT32 patch data with patches from FDD version."); resNum = 2; ovlStream.reset(fddMgr.get()->getResource("SX.OVL")); } } if (!ovlStream) { warning("Couldn't load DGDS midi patch data from any known OVL file"); return nullptr; } DgdsChunkReader chunk(ovlStream.get()); const Common::String targetSection = Common::String::format("%03d:", num); while (chunk.readNextHeader(EX_OVL, PATCH_RESOURCES[resNum])) { if (chunk.isContainer()) { continue; } if (chunk.isSection(targetSection)) { chunk.readContent(decomp); Common::SeekableReadStream *stream = chunk.getContent(); byte magic = stream->readSByte(); // always 137? byte strLen = stream->readSByte(); // header string len char *buf = new char[strLen + 1]; stream->read(buf, strLen); buf[strLen] = '\0'; int dataLen = stream->size() - (strLen + 2); byte *data = new byte[dataLen]; debug(1, "midi patch %s loading magic %d str '%s'", targetSection.c_str(), magic, buf); delete [] buf; stream->read(data, dataLen); return new SciResource(data, dataLen, num); } else { chunk.skipContent(); } } warning("Didn't find section %s in midi patch resource %s", targetSection.c_str(), PATCH_RESOURCES[resNum]); return nullptr; } } // end namespace Dgds