/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DGDS_INVENTORY_H #define DGDS_INVENTORY_H #include "common/serializer.h" #include "common/error.h" #include "dgds/request.h" namespace Graphics { class ManagedSurface; } namespace Dgds { class GameItem; class Inventory { public: Inventory(); bool isOpen() const { return _isOpen; } void open(); void close(); void draw(Graphics::ManagedSurface &surf, int itemCount); void drawItems(Graphics::ManagedSurface &surf); void drawTime(Graphics::ManagedSurface &surf); void drawHeader(Graphics::ManagedSurface &surf); void mouseUpdate(const Common::Point &pt); void mouseLDown(const Common::Point &pt); void mouseLUp(const Common::Point &pt); void mouseRUp(const Common::Point &pt); void setRequestData(const REQFileData &data); void setShowZoomBox(bool val) { _showZoomBox = val; } bool isZoomVisible() const { return _showZoomBox; } Common::Error syncState(Common::Serializer &s); static const byte HOC_CHARACTER_QUALS[]; private: GameItem *itemUnderMouse(const Common::Point &pt); bool isItemInInventory(const GameItem &item); uint16 _openedFromSceneNum; bool _showZoomBox; bool _isOpen; ButtonGadget *_prevPageBtn; ButtonGadget *_nextPageBtn; TextAreaGadget *_invClock; Gadget *_itemZoomBox; Gadget *_itemBox; ButtonGadget *_exitButton; ButtonGadget *_clockSkipMinBtn; ButtonGadget *_clockSkipHrBtn; ButtonGadget *_dropBtn; ImageGadget *_itemArea; ButtonGadget *_giveToBtn; ButtonGadget *_changeCharBtn; REQFileData _reqData; int _highlightItemNo; // -1 means no item highlighted. int _itemOffset; // for scrolling through the item list int _fullWidth; // width of the box including zoom }; } // end namespace Dgds #endif // DGDS_INVENTORY_H