/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #include "crab/crab.h" #include "crab/ui/TraitMenu.h" namespace Crab { using namespace pyrodactyl::ui; void TraitMenu::load(rapidxml::xml_node *node) { if (nodeValid("dim", node)) { rapidxml::xml_node *dimnode = node->first_node("dim"); loadNum(_rows, "rows", dimnode); loadNum(_cols, "cols", dimnode); _size = _rows * _cols; } if (nodeValid("ref", node)) _ref.load(node->first_node("ref")); if (nodeValid("inc", node)) _inc.load(node->first_node("inc")); if (nodeValid("desc", node)) _desc.load(node->first_node("desc")); for (uint i = 0; i < _size; ++i) { TraitButton b; b.init(_ref, _inc.x * (i % _cols), _inc.y * (i / _cols)); _menu._element.push_back(b); } bool usekey = false; loadBool(usekey, "keyboard", node); _menu.useKeyboard(usekey); _menu.assignPaths(); } void TraitMenu::draw(const pyrodactyl::people::Person *obj) { if (obj != nullptr) { auto i = _menu._element.begin(); for (auto t = obj->_trait.begin(); t != obj->_trait.end() && i != _menu._element.end(); ++t, ++i) { i->draw(); if (t->_unread) g_engine->_imageManager->notifyDraw(i->x + i->w, i->y); } for (; i != _menu._element.end(); ++i) i->draw(); if (_select > -1 && (uint)_select < obj->_trait.size()) _desc.draw(obj->_trait[_select]._desc); } else for (auto &i : _menu._element) i.draw(); } void TraitMenu::handleEvents(pyrodactyl::people::Person *obj, const Common::Event &event) { int choice = _menu.handleEvents(event); if (choice >= 0) { for (auto i = _menu._element.begin(); i != _menu._element.end(); ++i) i->state(false); _menu._element[choice].state(true); _select = choice; if (obj != nullptr && (uint)_select < obj->_trait.size()) obj->_trait[_select]._unread = false; } } void TraitMenu::cache(const pyrodactyl::people::Person &obj) { auto e = _menu._element.begin(); for (auto i = obj._trait.begin(); i != obj._trait.end() && e != _menu._element.end(); ++i, ++e) e->cache(*i); for (; e != _menu._element.end(); ++e) e->empty(); } void TraitMenu::clear() { for (auto &e : _menu._element) e.empty(); } void TraitMenu::setUI() { _ref.setUI(); _desc.setUI(); _menu.setUI(); } } // End of namespace Crab