/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #include "crab/crab.h" #include "crab/GameParam.h" #include "crab/ui/MapData.h" namespace Crab { using namespace pyrodactyl::ui; void MapData::load(rapidxml::xml_node *node) { loadPath(_pathBg, "bg", node); loadPath(_pathOverlay, "overlay", node); } void MapData::destAdd(const Common::String &name, const int &x, const int &y) { MarkerData md; md._name = name; md._pos.x = x; md._pos.y = y; _dest.push_back(md); } void MapData::saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node *root) { rapidxml::xml_node *child_clip = doc.allocate_node(rapidxml::node_element, "clip"); for (auto &c : _reveal) c.saveState(doc, child_clip, "rect"); root->append_node(child_clip); rapidxml::xml_node *child_dest = doc.allocate_node(rapidxml::node_element, "dest"); for (auto &d : _dest) { rapidxml::xml_node *child = doc.allocate_node(rapidxml::node_element, "pos"); child->append_attribute(doc.allocate_attribute("name", d._name.c_str())); child->append_attribute(doc.allocate_attribute("x", g_engine->_stringPool->get(d._pos.x))); child->append_attribute(doc.allocate_attribute("y", g_engine->_stringPool->get(d._pos.y))); child_dest->append_node(child); } root->append_node(child_dest); } void MapData::loadState(rapidxml::xml_node *node) { _reveal.clear(); if (nodeValid("clip", node)) { rapidxml::xml_node *clipnode = node->first_node("clip"); for (rapidxml::xml_node *n = clipnode->first_node("rect"); n != nullptr; n = n->next_sibling("rect")) { Rect r; r.load(n); _reveal.push_back(r); } } _dest.clear(); if (nodeValid("dest", node)) { rapidxml::xml_node *destnode = node->first_node("dest"); for (rapidxml::xml_node *n = destnode->first_node("pos"); n != nullptr; n = n->next_sibling("pos")) { MarkerData md; loadStr(md._name, "name", n); md._pos.load(n); _dest.push_back(md); } } } } // End of namespace Crab