/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #ifndef CRAB_ITEMDESC_H #define CRAB_ITEMDESC_H #include "crab/ui/ParagraphData.h" namespace Crab { namespace pyrodactyl { namespace ui { class ItemDesc { // The name of the item TextData _name; // The description of the item ParagraphData _desc; public: ItemDesc() {} ~ItemDesc() {} void load(rapidxml::xml_node *node) { if (nodeValid("name", node)) _name.load(node->first_node("name")); if (nodeValid("desc", node)) _desc.load(node->first_node("desc")); } void draw(pyrodactyl::item::Item &item) { _name.draw(item._name); _desc.draw(item._desc); } void setUI() { _name.setUI(); _desc.setUI(); } }; } // End of namespace ui } // End of namespace pyrodactyl } // End of namespace Crab #endif // CRAB_ITEMDESC_H