/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#include "crab/ScreenSettings.h"
#include "crab/XMLDoc.h"
#include "crab/ui/CreditScreen.h"
namespace Crab {
using namespace pyrodactyl::ui;
using namespace pyrodactyl::text;
void CreditScreen::reset() {
_start.x = g_engine->_screenSettings->_cur.w / 2 - 150;
_start.y = g_engine->_screenSettings->_cur.h + 20;
_cur.x = _start.x;
_speed._cur = _speed._slow;
}
void CreditScreen::load(const Common::Path &filename) {
XMLDoc conf(filename);
if (conf.ready()) {
rapidxml::xml_node *node = conf.doc()->first_node("credits");
if (nodeValid("bg", node))
_bg.load(node->first_node("bg"));
if (nodeValid("h", node))
_heading.load(node->first_node("h"));
if (nodeValid("p", node))
_paragraph.load(node->first_node("p"));
if (nodeValid("logo", node))
_logo.load(node->first_node("logo"));
if (nodeValid("website", node))
_website.load(node->first_node("website"), false);
if (nodeValid("twitter", node))
_twitter.load(node->first_node("twitter"), false);
if (nodeValid("twitter", node))
_back.load(node->first_node("back"));
if (nodeValid("fast", node)) {
rapidxml::xml_node *fnode = node->first_node("fast");
_fast.load(fnode);
loadNum(_speed._fast, "val", fnode);
}
if (nodeValid("slow", node)) {
rapidxml::xml_node *snode = node->first_node("slow");
_slow.load(snode);
loadNum(_speed._slow, "val", snode);
}
if (nodeValid("reverse", node)) {
rapidxml::xml_node *rnode = node->first_node("reverse");
_reverse.load(rnode);
loadNum(_speed._reverse, "val", rnode);
}
_speed._cur = _speed._slow;
if (nodeValid("pause", node))
_pause.load(node->first_node("pause"));
if (nodeValid("text", node)) {
rapidxml::xml_node *tnode = node->first_node("text");
for (rapidxml::xml_node *n = tnode->first_node(); n != nullptr; n = n->next_sibling()) {
CreditText t;
t._text = n->value();
t._heading = (n->name()[0] == 'h');
_list.push_back(t);
}
}
}
}
bool CreditScreen::handleEvents(Common::Event &event) {
if (_slow.handleEvents(event) == BUAC_LCLICK)
_speed._cur = _speed._slow;
else if (_fast.handleEvents(event) == BUAC_LCLICK)
_speed._cur = _speed._fast;
else if (_pause.handleEvents(event) == BUAC_LCLICK)
_speed._cur = 0.0f;
else if (_reverse.handleEvents(event) == BUAC_LCLICK)
_speed._cur = _speed._reverse;
if (_website.handleEvents(event) != BUAC_IGNORE)
g_system->openUrl("http://pyrodactyl.com");
else if (_twitter.handleEvents(event) != BUAC_IGNORE)
g_system->openUrl("https://www.twitter.com/pyrodactylgames");
return (_back.handleEvents(event) == BUAC_LCLICK);
}
void CreditScreen::draw() {
_bg.draw();
_slow.draw();
_fast.draw();
_pause.draw();
_reverse.draw();
_logo.draw();
_twitter.draw();
_website.draw();
_back.draw();
_cur.y = _start.y;
for (const auto &i : _list) {
_cur.y += _paragraph._inc;
if (i._heading) {
_cur.y += _heading._inc;
if (_cur.y > -30 && _cur.y < g_engine->_screenSettings->_cur.h + 40) // Only draw text if it is actually visible on screen
g_engine->_textManager->draw(_cur.x, _cur.y, i._text, _heading._color, _heading._font, _heading._align);
} else if (_cur.y > -30 && _cur.y < g_engine->_screenSettings->_cur.h + 40)
g_engine->_textManager->draw(_cur.x, _cur.y, i._text, _paragraph._color, _paragraph._font, _paragraph._align);
// If our cur value has reached below the screen, simply exit the loop as we won't draw anything else
if (_cur.y > g_engine->_screenSettings->_cur.h + 40)
break;
}
_start.y -= _speed._cur;
// Sanity check so that we don't scroll too high or low
if (_start.y > g_engine->_screenSettings->_cur.h + 40)
_start.y = g_engine->_screenSettings->_cur.h + 40;
else if (_start.y < INT_MIN + 10)
_start.y = INT_MIN + 10;
}
void CreditScreen::setUI() {
_bg.setUI();
_back.setUI();
_slow.setUI();
_fast.setUI();
_pause.setUI();
_reverse.setUI();
_logo.setUI();
_twitter.setUI();
_website.setUI();
}
} // End of namespace Crab