/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #include "crab/crab.h" #include "crab/GameParam.h" #include "crab/people/opinion.h" namespace Crab { namespace pyrodactyl { namespace people { int OPINION_MIN = 0, OPINION_MAX = 100; } } // End of namespace pyrodactyl using namespace pyrodactyl::people; Opinion::Opinion() { _val[OPI_LIKE] = 0; _val[OPI_FEAR] = 0; _val[OPI_RESPECT] = 0; } void Opinion::load(rapidxml::xml_node *node) { loadNum(_val[OPI_LIKE], "like", node); loadNum(_val[OPI_FEAR], "fear", node); loadNum(_val[OPI_RESPECT], "respect", node); } void Opinion::change(const OpinionType &type, const int &change) { _val[type] += change; validate(type); } void Opinion::set(const OpinionType &type, const int &num) { _val[type] = num; validate(type); } void Opinion::validate(const OpinionType &type) { if (_val[type] < OPINION_MIN) _val[type] = OPINION_MIN; else if (_val[type] > OPINION_MAX) _val[type] = OPINION_MAX; } void Opinion::saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node *root) { rapidxml::xml_node *child = doc.allocate_node(rapidxml::node_element, "opinion"); child->append_attribute(doc.allocate_attribute("like", g_engine->_stringPool->get(_val[OPI_LIKE]))); child->append_attribute(doc.allocate_attribute("fear", g_engine->_stringPool->get(_val[OPI_FEAR]))); child->append_attribute(doc.allocate_attribute("respect", g_engine->_stringPool->get(_val[OPI_RESPECT]))); root->append_node(child); } } // End of namespace Crab