/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef CHEWY_VIDEO_VIDEO_PLAYER_H #define CHEWY_VIDEO_VIDEO_PLAYER_H namespace Chewy { class CfoDecoder; class VideoPlayer { public: VideoPlayer() { _playCount = 0; } /** * @Plays a video file * @param num - the video file number * @param stopMusic - stop music before starting the video * @param disposeMusic - dispose music after stopping the video * @return - true if played, false if skipped */ bool playVideo(uint num, bool stopMusic = true, bool disposeMusic = true); private: bool handleCustom(uint num, uint frame, CfoDecoder *cfoDecoder); int _playCount; }; } // End of namespace Chewy #endif