/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "chewy/defines.h" #include "chewy/events.h" #include "chewy/globals.h" #include "chewy/room.h" #include "chewy/rooms/room96.h" namespace Chewy { namespace Rooms { void Room96::entry() { _G(zoom_horizont) = 140; _G(flags).ZoomMov = true; _G(zoom_mov_fak) = 1; _G(gameState).ScrollxStep = 2; _G(gameState).ZoomXy[P_HOWARD][0] = 30; _G(gameState).ZoomXy[P_HOWARD][1] = 50; _G(spieler_mi)[P_HOWARD].Mode = true; _G(SetUpScreenFunc) = setup_func; _G(spieler_mi)[P_CHEWY].Mode = true; if (_G(flags).LoadGame) return; hideCur(); setPersonPos(93, 62, P_HOWARD, P_RIGHT); setPersonPos(116, 74, P_CHEWY, P_RIGHT); autoMove(1, P_CHEWY); showCur(); } void Room96::xit(int16 eib_nr) { _G(gameState).ScrollxStep = 1; if (eib_nr == 141) _G(gameState)._personRoomNr[P_HOWARD] = 95; } void Room96::setup_func() { calc_person_look(); int destX, destY = 62; if (_G(moveState)[P_CHEWY].Xypos[0] >= 120) destX = 121; else destX = 93; if (_G(HowardMov) == 1) { destX = 49; destY = 60; } goAutoXy(destX, destY, P_HOWARD, ANI_GO); } } // namespace Rooms } // namespace Chewy