/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BAGEL_SPACEBAR_GAME_DEFS_H #define BAGEL_SPACEBAR_GAME_DEFS_H namespace Bagel { namespace SpaceBar { #define GAMEWINDOW CMainWindow #define TOKEN_GAME_SDEV "" #define TOKEN_SDEV_1 "INV" #define CLASS_SDEV_1 CBagInv #define TOKEN_SDEV_2 "PDA" #define CLASS_SDEV_2 CBagPDA #define TOKEN_SDEV_3 "STASH" #define CLASS_SDEV_3 CBagStash #define TOKEN_SDEV_4 "MAP" #define CLASS_SDEV_4 CBagMap } // namespace SpaceBar } // namespace Bagel #endif