/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BAGEL_BOFLIB_ARRAY_H #define BAGEL_BOFLIB_ARRAY_H #include "common/array.h" namespace Bagel { namespace SpaceBar { template class Array : public Common::Array { public: int indexOf(T t) { for (int i = 0; i < (int)this->size(); ++i) { if (this->operator[](i) == t) return i; } return -1; } bool contains(T t) const { return this->indexOf(t) != -1; } void remove(T t) { int idx = this->indexOf(t); if (idx != -1) this->remove_at(idx); } }; } // namespace SpaceBar } // namespace Bagel #endif