/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/afxwin.h" #include "bagel/hodjnpodj/hnplibs/cmessbox.h" #include "bagel/hodjnpodj/hnplibs/text.h" #include "bagel/hodjnpodj/hnplibs/menures.h" #include "bagel/hodjnpodj/hnplibs/button.h" #include "bagel/hodjnpodj/hnplibs/cmessbox.h" namespace Bagel { namespace HodjNPodj { static CColorButton *pOKButton = nullptr; // OKAY button on scroll CMessageBox::CMessageBox(CWnd* pParent, CPalette *pPalette, const char *msg1, const char *msg2, const int dx, const int dy) : CBmpDialog(pParent, pPalette, IDD_GAMEOVER, ".\\ART\\SSCROLL.BMP", dx, dy) { // Initialize all members // m_pPalette = pPalette; m_pMessage1 = msg1; m_pMessage2 = msg2; m_cTextMessage1 = nullptr; m_cTextMessage2 = nullptr; DoModal(); //{{AFX_DATA_INIT(CMessageBox) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CMessageBox::ClearDialogImage() { if (pOKButton != nullptr) { // release the button delete pOKButton; pOKButton = nullptr; } ValidateRect(nullptr); } void CMessageBox::OnDestroy() { if (m_cTextMessage1 != nullptr) { delete m_cTextMessage1; m_cTextMessage1 = nullptr; } if (m_cTextMessage2 != nullptr) { delete m_cTextMessage2; m_cTextMessage2 = nullptr; } if (pOKButton != nullptr) { // release the button delete pOKButton; pOKButton = nullptr; } CBmpDialog::OnDestroy(); } void CMessageBox::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CMessageBox) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CMessageBox, CDialog) //{{AFX_MSG_MAP(CMessageBox) ON_WM_PAINT() ON_WM_ERASEBKGND() ON_WM_DESTROY() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMessageBox message handlers bool CMessageBox::OnInitDialog() { CRect statsRect; // game stats displays int nStat_col_offset; // game stats placement int nStat_row_offset; int nStatWidth, nStatHeight; bool bAssertCheck; CDC *pDC; CBmpDialog::OnInitDialog(); // TODO: Add extra initialization here pDC = GetDC(); // setup the Starting Villages stat display box nStat_col_offset = MESSAGE_COL; nStat_row_offset = MESSAGE_ROW; nStatWidth = MESSAGE_WIDTH; nStatHeight = MESSAGE_HEIGHT; statsRect.SetRect( nStat_col_offset, nStat_row_offset, nStat_col_offset + nStatWidth, nStat_row_offset + nStatHeight ); if ((m_cTextMessage1 = new CText()) != nullptr) { bAssertCheck = (*m_cTextMessage1).SetupText(pDC, m_pPalette, &statsRect, JUSTIFY_CENTER); ASSERT(bAssertCheck); // initialize the text objext } nStat_row_offset += MESSAGE2_ROW_OFFSET; statsRect.SetRect( nStat_col_offset, nStat_row_offset, nStat_col_offset + nStatWidth, nStat_row_offset + nStatHeight ); if ((m_cTextMessage2 = new CText()) != nullptr) { bAssertCheck = (*m_cTextMessage2).SetupText(pDC, m_pPalette, &statsRect, JUSTIFY_CENTER); ASSERT(bAssertCheck); // initialize the text objext } ReleaseDC(pDC); if ((pOKButton = new CColorButton) != nullptr) { // build a color QUIT button to let us exit (*pOKButton).SetPalette(m_pPalette); // set the palette to use (*pOKButton).SetControl(IDOK, this); // tie to the dialog control } return true; // return true unless you set the focus to a control } void CMessageBox::OnPaint() { // TODO: Add your message handler code here CDC *pDC; bool bAssertCheck; CBmpDialog::OnPaint(); // Do not call CDialog::OnPaint() for painting messages pDC = GetDC(); if (m_pMessage1 != nullptr) { bAssertCheck = (*m_cTextMessage1).DisplayString(pDC, m_pMessage1, 21, FW_BOLD, TEXT_COLOR); ASSERT(bAssertCheck); } if (m_pMessage2 != nullptr) { bAssertCheck = (*m_cTextMessage2).DisplayString(pDC, m_pMessage2, 21, FW_BOLD, TEXT_COLOR); ASSERT(bAssertCheck); } ReleaseDC(pDC); } void CMessageBox::OnOK() { ClearDialogImage(); EndDialog(IDOK); } void CMessageBox::OnCancel() { ClearDialogImage(); EndDialog(IDCANCEL); } bool CMessageBox::OnEraseBkgnd(CDC *pDC) { // Prevents refreshing of background return true; } } // namespace HodjNPodj } // namespace Bagel