/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/hodjnpodj/hnplibs/stdafx.h" #include "bagel/hodjnpodj/garfunkle/note.h" namespace Bagel { namespace HodjNPodj { namespace Garkfunkle { CNote *CNote::m_pNoteHead = nullptr; // pointer to list of linked notes CNote *CNote::m_pNoteTail = nullptr; // pointer to tail of list of linked notes IMPLEMENT_DYNCREATE(CNote, CObject) /************************************************************************* * * CNote() * * Parameters: none * * Return Value: none * * Description: Constructor for note class. * ************************************************************************/ CNote::CNote() { m_nValue = 1; m_pNext = nullptr; // it is not yet in the sprite chain and m_pPrev = nullptr; // ... thus has no links to other sprites } /************************************************************************* * * ~CNote() * * Parameters: none * * Return Value: none * * Description: Destructor for note class. * ************************************************************************/ CNote::~CNote() { } /************************************************************************* * * SetValue() * * Parameters: * int nValue value which identifies the button associated with the note * * Return Value: none * * Description: Identify the button to be played at this point in the sequence * ************************************************************************/ void CNote::SetValue(int nValue) { m_nValue = nValue; // identify the button to be played } /************************************************************************* * * LinkNote() * * Parameters: none * * Return Value: none * * Description: Link this note into the list by placing it at the * the tail of the list * ************************************************************************/ void CNote::LinkNote() { m_pNext = nullptr; // link note onto tail of list m_pPrev = m_pNoteTail; //... by pointing it back at the current //... tail, making it the tail, and if (m_pNoteTail) //... pointing it at nullptr (the list terminator) (*m_pNoteTail).m_pNext = this; else m_pNoteHead = this; m_pNoteTail = this; } /************************************************************************* * * UnLinkNote() * * Parameters: none * * Return Value: none * * Description: Remove this sprite from the sprite chain and point its * neighbors at each other to fill the gap * ************************************************************************/ void CNote::UnLinkNote() { if (m_pPrev) // disconnect us from the note chain (*m_pPrev).m_pNext = m_pNext; // ... by pointing the one before us, and else // ... the one after us, at each other m_pNoteHead = m_pNext; // special case the instances where the // ... note to be removed is the first if (m_pNext) // ... or the last in the list, update (*m_pNext).m_pPrev = m_pPrev; // ... the head of chain pointer else m_pNoteTail = m_pPrev; m_pNext = m_pPrev = nullptr; } /************************************************************************* * * FlushNoteList() * * Parameters: none * * Return Value: none * * Description: Remove all notes from the chain and delete them via * the standard destructor * ************************************************************************/ void CNote::FlushNoteList() { CNote *pNote; while ((pNote = CNote::GetNoteHead())) { (*pNote).UnLinkNote(); delete pNote; } } } // namespace Garfunkle } // namespace HodjNPodj } // namespace Bagel