/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BAGEL_H #define BAGEL_H #include "common/random.h" #include "graphics/screen.h" #include "bagel/detection.h" #include "bagel/music.h" #include "bagel/spacebar/baglib/master_win.h" namespace Bagel { struct BagelGameDescription; class BagelEngine : public Engine { private: const ADGameDescription *_gameDescription; Common::RandomSource _randomSource; public: bool _useOriginalSaveLoad = false; SpaceBar::CBagMasterWin *_masterWin = nullptr; CBofPoint g_cInitLoc; // This is the initial location for the next new pan (only option at this point) bool g_bUseInitLoc = false; bool g_getVilVarsFl = true; MusicPlayer *_midi = nullptr; public: BagelEngine(OSystem *syst, const ADGameDescription *gameDesc); ~BagelEngine() override; uint32 getFeatures() const; /** * Returns the game Id */ Common::String getGameId() const; /** * Return if the game is Space Bar */ bool isSpaceBar() const { return getGameId() == "spacebar"; } /** * Return the game's platform */ Common::Platform getPlatform() const; /** * Return whether it's a demo */ bool isDemo() const; bool isMazeODoomDemo() const; /** * Gets a random number */ uint32 getRandomNumber(uint maxNum = 0x7fffffff) { return _randomSource.getRandomNumber(maxNum); } bool hasFeature(EngineFeature f) const override { return (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime) || (f == kSupportsReturnToLauncher); }; /** * Returns a list of savegames */ SaveStateList listSaves() const; /** * Returns true if any savegames exist */ bool savesExist() const; virtual Graphics::Screen *getScreen() const = 0; void errorDialog(const char *msg) const; void enableKeymapper(bool enabled); }; extern BagelEngine *g_engine; #define SHOULD_QUIT ::Bagel::g_engine->shouldQuit() inline int brand() { return g_engine->getRandomNumber(RAND_MAX); } } // End of namespace Bagel #endif // BAGEL_H