/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef ALCACHOFA_DETECTION_H
#define ALCACHOFA_DETECTION_H
#include "engines/advancedDetector.h"
namespace Alcachofa {
enum AlcachofaDebugChannels {
kDebugGraphics = 1,
kDebugScript,
kDebugGameplay,
kDebugSounds,
kDebugSemaphores
};
enum class EngineVersion {
V1_0 = 10, // edicion orginal, vaqueros and terror
V2_0 = 20, // the rest
V3_0 = 30, // Remastered movie adventure (used for original spanish release)
V3_1 = 31, // Remastered movie adventure (for german release and english/spanish steam release)
};
struct AlcachofaGameDescription {
AD_GAME_DESCRIPTION_HELPERS(desc);
ADGameDescription desc;
EngineVersion engineVersion;
inline bool isVersionBetween(int min, int max) const {
int intVersion = (int)engineVersion;
return intVersion >= min && intVersion <= max;
}
};
extern const PlainGameDescriptor alcachofaGames[];
extern const AlcachofaGameDescription gameDescriptions[];
#define GAMEOPTION_HIGH_QUALITY GUIO_GAMEOPTIONS1 // I should comment what this does, but I don't know
#define GAMEOPTION_32BITS GUIO_GAMEOPTIONS2
} // End of namespace Alcachofa
class AlcachofaMetaEngineDetection : public AdvancedMetaEngineDetection {
static const DebugChannelDef debugFlagList[];
public:
AlcachofaMetaEngineDetection();
~AlcachofaMetaEngineDetection() override {}
const char *getName() const override {
return "alcachofa";
}
const char *getEngineName() const override {
return "Alcachofa";
}
const char *getOriginalCopyright() const override {
return "Alcachofa Soft (C)";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
};
#endif // ALCACHOFA_DETECTION_H