/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_SHARED_UTIL_STRING_UTILS_H #define AGS_SHARED_UTIL_STRING_UTILS_H #include "ags/shared/util/string_types.h" namespace AGS3 { namespace AGS { namespace Shared { class Stream; } // namespace Shared } // namespace AGS using namespace AGS; // FIXME later //============================================================================= namespace AGS { namespace Shared { namespace StrUtil { enum ConversionError { kNoError, // conversion successful kFailed, // conversion failed (e.g. wrong format) kOutOfRange // the resulting value is out of range }; // Convert integer to string, by printing its value String IntToString(int val); // Tries to convert whole string into integer value; // returns def_val on failure int StringToInt(const String &s, int def_val = 0); // Tries to convert whole string into integer value; // Returns error code if any non-digit character was met or if value is out // of range; the 'val' variable will be set with resulting integer, or // def_val on failure ConversionError StringToInt(const String &s, int &val, int def_val); // Tries to convert whole string into float value; // returns def_val on failure float StringToFloat(const String &s, float def_val = 0.f); // A simple unescape string implementation, unescapes '\\x' into '\x'. String Unescape(const String &s); // Converts a classic wildcard search pattern into C++11 compatible regex pattern String WildcardToRegex(const String &wildcard); // Serialize and unserialize unterminated string prefixed with 32-bit length; // length is presented as 32-bit integer integer String ReadString(Stream *in); void ReadString(char *cstr, Stream *in, size_t buf_limit); void ReadString(char **cstr, Stream *in); void ReadString(String &s, Stream *in); // Read a string and trailing padding, aligning total read data to int32 // this is a special case used strictly for legacy save format String ReadStringAligned(Stream *in); void SkipString(Stream *in); void WriteString(const String &s, Stream *out); void WriteString(const char *cstr, Stream *out); void WriteString(const char *cstr, size_t len, Stream *out); // Serialize and unserialize string as c-string (null-terminated sequence) // // Reads a null-terminated string until getting a null-terminator. // writes into the buffer up to the buf_limit. // Note that this will keep reading the stream out until 0 is read, // even if buffer is already full. // Guarantees that output buffer will contain a null-terminator. void ReadCStr(char *buf, Stream *in, size_t buf_limit); // Reads N characters into the provided buffer. // Guarantees that output buffer will contain a null-terminator. void ReadCStrCount(char *buf, Stream *in, size_t count); // Reads a null-terminated string and !! mallocs !! a char buffer for it; // returns nullptr if the read string is empty. // Buffer is hard-limited to 1024 bytes, including null-terminator. // Strictly for compatibility with the C lib code! char * ReadMallocCStrOrNull(Stream *in); void SkipCStr(Stream *in); void WriteCStr(const char *cstr, Stream *out); void WriteCStr(const String &s, Stream *out); // Serialize and unserialize a string map, both keys and values are read using ReadString void ReadStringMap(StringMap &map, Stream *in); void WriteStringMap(const StringMap &map, Stream *out); // Convert utf-8 string to ascii/ansi representation; // writes into out_cstr buffer limited by out_sz bytes; returns bytes written. size_t ConvertUtf8ToAscii(const char *mbstr, const char *loc_name, char *out_cstr, size_t out_sz); // Convert utf-8 string to wide-string (16-bit char); // writes into out_wcstr buffer limited by out_sz *wchars*; returns *wchars* written. size_t ConvertUtf8ToWstr(const char *mbstr, wchar_t *out_wcstr, size_t out_sz); // Convert wide-string to utf-8 string; // writes into out_mbstr buffer limited by out_sz *bytes*; returns *bytes* written. size_t ConvertWstrToUtf8(const wchar_t *wcstr, char *out_mbstr, size_t out_sz); } // namespace StrUtil } // namespace Shared } // namespace AGS } // namespace AGS3 #endif