/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_SHARED_AC_DYNOBJ_SCRIPT_AUDIO_CLIP_H #define AGS_SHARED_AC_DYNOBJ_SCRIPT_AUDIO_CLIP_H #include "ags/shared/util/string.h" namespace AGS3 { namespace AGS { namespace Shared { class Stream; } // namespace Shared } // namespace AGS using namespace AGS; // FIXME later enum AudioFileType { eAudioFileOGG = 1, eAudioFileMP3 = 2, eAudioFileWAV = 3, eAudioFileVOC = 4, eAudioFileMIDI = 5, eAudioFileMOD = 6 }; #define AUCL_BUNDLE_EXE 1 #define AUCL_BUNDLE_VOX 2 #define LEGACY_AUDIOCLIP_SCRIPTNAMELENGTH 30 #define LEGACY_AUDIOCLIP_FILENAMELENGTH 15 struct ScriptAudioClip { int id = 0; Shared::String scriptName; Shared::String fileName; uint8_t bundlingType = AUCL_BUNDLE_EXE; uint8_t type = 0; AudioFileType fileType = eAudioFileOGG; int8 defaultRepeat = 0; short defaultPriority = 50; short defaultVolume = 100; void ReadFromFile(Shared::Stream *in); }; } // namespace AGS3 #endif