/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/plugins/core/room.h" #include "ags/engine/ac/room.h" namespace AGS3 { namespace Plugins { namespace Core { void Room::AGS_EngineStartup(IAGSEngine *engine) { ScriptContainer::AGS_EngineStartup(engine); SCRIPT_METHOD(Room::GetDrawingSurfaceForBackground^1, Room::GetDrawingSurfaceForBackground); SCRIPT_METHOD(Room::GetProperty^1, Room::GetProperty); SCRIPT_METHOD(Room::GetTextProperty^1, Room::GetTextProperty); SCRIPT_METHOD(Room::SetProperty^2, Room::SetProperty); SCRIPT_METHOD(Room::SetTextProperty^2, Room::SetTextProperty); SCRIPT_METHOD(Room::get_BottomEdge, Room::GetBottomEdge); SCRIPT_METHOD(Room::get_ColorDepth, Room::GetColorDepth); SCRIPT_METHOD(Room::get_Height, Room::GetHeight); SCRIPT_METHOD(Room::get_LeftEdge, Room::GetLeftEdge); SCRIPT_METHOD(Room::geti_Messages, Room::GetMessages); SCRIPT_METHOD(Room::get_MusicOnLoad, Room::GetMusicOnLoad); SCRIPT_METHOD(Room::get_ObjectCount, Room::GetObjectCount); SCRIPT_METHOD(Room::get_RightEdge, Room::GetRightEdge); SCRIPT_METHOD(Room::get_TopEdge, Room::GetTopEdge); SCRIPT_METHOD(Room::get_Width, Room::GetWidth); } void Room::GetDrawingSurfaceForBackground(ScriptMethodParams ¶ms) { PARAMS1(int, backgroundNumber); params._result = AGS3::Room_GetDrawingSurfaceForBackground(backgroundNumber); } void Room::GetProperty(ScriptMethodParams ¶ms) { PARAMS1(const char *, property); params._result = AGS3::Room_GetProperty(property); } void Room::GetTextProperty(ScriptMethodParams ¶ms) { PARAMS1(const char *, property); params._result = AGS3::Room_GetTextProperty(property); } void Room::SetProperty(ScriptMethodParams ¶ms) { PARAMS2(const char *, property, int, value); params._result = AGS3::Room_SetProperty(property, value); } void Room::SetTextProperty(ScriptMethodParams ¶ms) { PARAMS2(const char *, property, const char *, value); params._result = AGS3::Room_SetTextProperty(property, value); } void Room::GetBottomEdge(ScriptMethodParams ¶ms) { params._result = AGS3::Room_GetBottomEdge(); } void Room::GetColorDepth(ScriptMethodParams ¶ms) { params._result = AGS3::Room_GetColorDepth(); } void Room::GetHeight(ScriptMethodParams ¶ms) { params._result = AGS3::Room_GetHeight(); } void Room::GetLeftEdge(ScriptMethodParams ¶ms) { params._result = AGS3::Room_GetLeftEdge(); } void Room::GetMessages(ScriptMethodParams ¶ms) { PARAMS1(int, index); params._result = AGS3::Room_GetMessages(index); } void Room::GetMusicOnLoad(ScriptMethodParams ¶ms) { params._result = AGS3::Room_GetMusicOnLoad(); } void Room::GetObjectCount(ScriptMethodParams ¶ms) { params._result = AGS3::Room_GetObjectCount(); } void Room::GetRightEdge(ScriptMethodParams ¶ms) { params._result = AGS3::Room_GetRightEdge(); } void Room::GetTopEdge(ScriptMethodParams ¶ms) { params._result = AGS3::Room_GetTopEdge(); } void Room::GetWidth(ScriptMethodParams ¶ms) { params._result = AGS3::Room_GetWidth(); } void Room::RoomExists(ScriptMethodParams ¶ms) { PARAMS1(int, room); params._result = AGS3::Room_Exists(room); } } // namespace Core } // namespace Plugins } // namespace AGS3