/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_PLUGINS_CORE_MOUSE_H #define AGS_PLUGINS_CORE_MOUSE_H #include "ags/plugins/ags_plugin.h" namespace AGS3 { namespace Plugins { namespace Core { class Mouse : public ScriptContainer { BUILT_IN_HASH(Mouse) public: virtual ~Mouse() {} void AGS_EngineStartup(IAGSEngine *engine) override; void ChangeCursorGraphic(ScriptMethodParams ¶ms); void ChangeCursorHotspot(ScriptMethodParams ¶ms); void Mouse_ChangeModeView2(ScriptMethodParams ¶ms); void disable_cursor_mode(ScriptMethodParams ¶ms); void enable_cursor_mode(ScriptMethodParams ¶ms); void Mouse_GetModeGraphic(ScriptMethodParams ¶ms); void IsButtonDown(ScriptMethodParams ¶ms); void IsModeEnabled(ScriptMethodParams ¶ms); void SaveCursorForLocationChange(ScriptMethodParams ¶ms); void SetNextCursor(ScriptMethodParams ¶ms); void SetPreviousCursor(ScriptMethodParams ¶ms); void SetMouseBounds(ScriptMethodParams ¶ms); void SetMousePosition(ScriptMethodParams ¶ms); void RefreshMouse(ScriptMethodParams ¶ms); void set_default_cursor(ScriptMethodParams ¶ms); void set_mouse_cursor(ScriptMethodParams ¶ms); void GetCursorMode(ScriptMethodParams ¶ms); void set_cursor_mode(ScriptMethodParams ¶ms); void Mouse_GetVisible(ScriptMethodParams ¶ms); void Mouse_SetVisible(ScriptMethodParams ¶ms); }; } // namespace Core } // namespace Plugins } // namespace AGS3 #endif