/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ //include #include "ags/engine/ac/global_date_time.h" #include "ags/engine/ac/date_time.h" #include "ags/shared/ac/common.h" #include "common/system.h" namespace AGS3 { int sc_GetTime(int whatti) { ScriptDateTime *sdt = DateTime_Now_Core(); int returnVal = 0; if (whatti == 1) returnVal = sdt->hour; else if (whatti == 2) returnVal = sdt->minute; else if (whatti == 3) returnVal = sdt->second; else if (whatti == 4) returnVal = sdt->day; else if (whatti == 5) returnVal = sdt->month; else if (whatti == 6) returnVal = sdt->year; else quit("!GetTime: invalid parameter passed"); delete sdt; return returnVal; } int GetRawTime() { return g_system->getMillis(); } } // namespace AGS3