/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/engine/ac/dynobj/script_file.h" #include "ags/engine/ac/global_file.h" namespace AGS3 { // CHECKME: actually NULLs here will be equal to kFile_Open & kFile_Read const Shared::FileOpenMode sc_File::fopenModes[] = { Shared::kFile_Open/*CHECKME, was undefined*/, Shared::kFile_Open, Shared::kFile_CreateAlways, Shared::kFile_Create }; const Shared::FileWorkMode sc_File::fworkModes[] = { Shared::kFile_Read/*CHECKME, was undefined*/, Shared::kFile_Read, Shared::kFile_Write, Shared::kFile_Write }; int sc_File::Dispose(void *address, bool force) { Close(); delete this; return 1; } const char *sc_File::GetType() { return "File"; } int sc_File::Serialize(void *address, uint8_t *buffer, int bufsize) { // we cannot serialize an open file, so it will get closed return 0; } int sc_File::OpenFile(const char *filename, int mode) { handle = FileOpen(filename, fopenModes[mode], fworkModes[mode]); if (handle <= 0) return 0; return 1; } void sc_File::Close() { if (handle > 0) { FileClose(handle); handle = 0; } } sc_File::sc_File() { handle = 0; } } // namespace AGS3