/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/engine/ac/dynobj/cc_dynamic_array.h" #include "ags/engine/ac/dynobj/dynobj_manager.h" #include "ags/engine/ac/dynobj/script_string.h" #include "ags/globals.h" namespace AGS3 { using namespace AGS::Shared; const char *CCDynamicArray::TypeName = "CCDynamicArray"; // return the type name of the object const char *CCDynamicArray::GetType() { return TypeName; } int CCDynamicArray::Dispose(void *address, bool force) { // If it's an array of managed objects, release their ref counts; // except if this array is forcefully removed from the managed pool, // in which case just ignore these. if (!force) { const Header &hdr = GetHeader(address); bool is_managed = (hdr.ElemCount & ARRAY_MANAGED_TYPE_FLAG) != 0; const uint32_t el_count = hdr.ElemCount & (~ARRAY_MANAGED_TYPE_FLAG); if (is_managed) { // Dynamic array of managed pointers: subref them directly const uint32_t *handles = reinterpret_cast(address); for (uint32_t i = 0; i < el_count; ++i) { if (handles[i] > 0) ccReleaseObjectReference(handles[i]); } } } delete[] (static_cast(address) - MemHeaderSz); return 1; } size_t CCDynamicArray::CalcSerializeSize(const void *address) { const Header &hdr = GetHeader(address); return hdr.TotalSize + FileHeaderSz; } void CCDynamicArray::Serialize(const void *address, Stream *out) { const Header &hdr = GetHeader(address); out->WriteInt32(hdr.ElemCount); out->WriteInt32(hdr.TotalSize); out->Write(address, hdr.TotalSize); // elements } void CCDynamicArray::Unserialize(int index, Stream *in, size_t data_sz) { uint8_t *new_arr = new uint8_t[(data_sz - FileHeaderSz) + MemHeaderSz]; Header &hdr = reinterpret_cast
(*new_arr); hdr.ElemCount = in->ReadInt32(); hdr.TotalSize = in->ReadInt32(); in->Read(new_arr + MemHeaderSz, data_sz - FileHeaderSz); ccRegisterUnserializedObject(index, &new_arr[MemHeaderSz], this); } /* static */ DynObjectRef CCDynamicArray::Create(int numElements, int elementSize, bool isManagedType) { uint8_t *new_arr = new uint8_t[numElements * elementSize + MemHeaderSz]; memset(new_arr, 0, numElements * elementSize + MemHeaderSz); Header &hdr = reinterpret_cast
(*new_arr); hdr.ElemCount = numElements | (ARRAY_MANAGED_TYPE_FLAG * isManagedType); hdr.TotalSize = elementSize * numElements; void *obj_ptr = &new_arr[MemHeaderSz]; int32_t handle = ccRegisterManagedObject(obj_ptr, &_GP(globalDynamicArray)); if (handle == 0) { delete[] new_arr; return DynObjectRef(); } return DynObjectRef(handle, obj_ptr, &_GP(globalDynamicArray)); } DynObjectRef DynamicArrayHelpers::CreateStringArray(const std::vector items) { // NOTE: we need element size of "handle" for array of managed pointers DynObjectRef arr = _GP(globalDynamicArray).Create(items.size(), sizeof(int32_t), true); if (!arr.Obj) return arr; // Create script strings and put handles into array int32_t *slots = static_cast(arr.Obj); for (auto s : items) { DynObjectRef str = ScriptString::Create(s); // We must add reference count, because the string is going to be saved // within another object (array), not returned to script directly ccAddObjectReference(str.Handle); *(slots++) = str.Handle; } return arr; } } // namespace AGS3