/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "backends/graphics/sdl/sdl-graphics.h" #include "backends/platform/sdl/sailfish/sailfish-window.h" /* Setting window size at anything other than full screen is unexpected and results in a rectangle without any decorations. So always create full screen window. */ bool SdlWindow_Sailfish::createOrUpdateWindow(int, int, uint32 flags) { SDL_DisplayMode dm; SDL_GetCurrentDisplayMode(0,&dm); int width, height; /* SDL assumes that composer takes care of rotation and so switches sides in landscape rotation. But Lipstick doesn't handle rotation. So put them back in correct order. */ if (dm.w < dm.h) { width = dm.w; height = dm.h; } else { width = dm.h; height = dm.w; } return SdlWindow::createOrUpdateWindow(width, height, flags); }