/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
/* newlib ctype.h defines _X for hex digit flag.
This conflicts with the use of _X as a variable name. */
#undef _X
#ifndef USE_HIGHRES
#define RES_W_OVERLAY 320
#define RES_H_OVERLAY 200
#define RES_INIT_MAX_W 320
#define RES_INIT_MAX_H 200
#else
#define RES_W_OVERLAY 1280
#define RES_H_OVERLAY 720
#define RES_INIT_MAX_W 1280 /* crab engine */
#define RES_INIT_MAX_H 768 /* e.g. director engine */
#endif
// HACK: With MinGW, GRIM engine seems to crash when using setjmp and longjmp if not using builtin versions
#if defined __MINGW64__ || defined __MINGW32__
#include
#undef setjmp
#undef longjmp
#define setjmp(a) (__builtin_setjmp(a))
#define longjmp(a, b) (__builtin_longjmp(a, b))
#endif