/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef _ANDROID_H_ #define _ANDROID_H_ #include "backends/platform/android/portdefs.h" #include "common/fs.h" #include "common/archive.h" #include "common/mutex.h" #include "common/ustr.h" #include "audio/mixer_intern.h" #include "backends/modular-backend.h" #include "backends/plugins/posix/posix-provider.h" #include "backends/fs/posix/posix-fs-factory.h" #include "backends/fs/posix/posix-fs-factory.h" #include "backends/log/log.h" #include "backends/platform/android/touchcontrols.h" #include "engines/engine.h" #include #include // toggles start //#define ANDROID_DEBUG_ENTER //#define ANDROID_DEBUG_GL //#define ANDROID_DEBUG_GL_CALLS // toggles end extern const char *android_log_tag; #define _ANDROID_LOG(prio, fmt, args...) __android_log_print(prio, android_log_tag, fmt, ## args) #define LOGD(fmt, args...) _ANDROID_LOG(ANDROID_LOG_DEBUG, fmt, ##args) #define LOGI(fmt, args...) _ANDROID_LOG(ANDROID_LOG_INFO, fmt, ##args) #define LOGW(fmt, args...) _ANDROID_LOG(ANDROID_LOG_WARN, fmt, ##args) #define LOGE(fmt, args...) _ANDROID_LOG(ANDROID_LOG_ERROR, fmt, ##args) #define MAX_ANDROID_SCUMMVM_LOG_FILESIZE_IN_BYTES (100*1024) #ifdef ANDROID_DEBUG_ENTER #define ENTER(fmt, args...) LOGD("%s(" fmt ")", __FUNCTION__, ##args) #else #define ENTER(fmt, args...) do { } while (false) #endif #ifdef ANDROID_DEBUG_GL extern void checkGlError(const char *expr, const char *file, int line); #ifdef ANDROID_DEBUG_GL_CALLS #define GLCALLLOG(x, before) \ do { \ if (before) \ LOGD("calling '%s' (%s:%d)", x, __FILE__, __LINE__); \ else \ LOGD("returned from '%s' (%s:%d)", x, __FILE__, __LINE__); \ } while (false) #else #define GLCALLLOG(x, before) do { } while (false) #endif #define GLCALL(x) \ do { \ GLCALLLOG(#x, true); \ (x); \ GLCALLLOG(#x, false); \ checkGlError(#x, __FILE__, __LINE__); \ } while (false) #define GLTHREADCHECK \ do { \ assert(dynamic_cast(g_system)->isRunningInMainThread()); \ } while (false) #else #define GLCALL(x) do { (x); } while (false) #define GLTHREADCHECK do { } while (false) #endif void *androidGLgetProcAddress(const char *name); class OSystem_Android : public ModularGraphicsBackend, Common::EventSource { private: static const int kQueuedInputEventDelay = 50; struct EventWithDelay : public Common::Event { /** An original timestamp that identifies this event and the delayed ones connected to it that will follow */ uint32 originTimeMillis; /** The time which the delay starts counting from. It can be set to be later than originTimeMillis */ uint32 referTimeMillis; /** The delay for the event to be handled */ uint32 delayMillis; /** The connected EventType of the "connected" event that should be handled before this one */ Common::EventType connectedType; /** A status flag indicating whether the "connected" event was handled */ bool connectedTypeExecuted; EventWithDelay() : originTimeMillis(0), referTimeMillis(0), delayMillis(0), connectedType(Common::EVENT_INVALID), connectedTypeExecuted(false) { } void reset() { originTimeMillis = 0; referTimeMillis = 0; delayMillis = 0; connectedType = Common::EVENT_INVALID; connectedTypeExecuted = false; } }; // passed from the dark side int _audio_sample_rate; int _audio_buffer_size; int _screen_changeid; pthread_t _main_thread; bool _timer_thread_exit; pthread_t _timer_thread; bool _audio_thread_exit; pthread_t _audio_thread; bool _virtkeybd_on; Audio::MixerImpl *_mixer; timeval _startTime; PauseToken _pauseToken; Common::Queue _event_queue; EventWithDelay _delayedMouseBtnUpEvent; EventWithDelay _delayedMouseBtnDownEvent; Common::Mutex *_event_queue_lock; Common::Point _touch_pt_down, _touch_pt_scroll, _touch_pt_dt, _touch_pt_multi; int _eventScaleX; int _eventScaleY; int _touch_mode; int _touchpad_scale; // Used in events.cpp int _trackball_scale; // Used in events.cpp int _dpad_scale; // Used in events.cpp int _joystick_scale; // TODO This seems currently unused. Is it needed? // int _fingersDown; int _firstPointerId; int _secondPointerId; int _thirdPointerId; TouchControls _touchControls; bool _engineRunning; Common::Path _defaultConfigFileName; Common::Path _defaultLogFileName; Common::String _systemPropertiesSummaryStr; Common::String _systemSDKdetectedStr; Backends::Log::Log *_logger; #if defined(USE_OPENGL) && defined(USE_GLAD) // Cached dlopen object mutable void *_gles2DL; #endif static void *timerThreadFunc(void *arg); static void *audioThreadFunc(void *arg); Common::String getSystemProperty(const char *name) const; Common::WriteStream *createLogFileForAppending(); public: enum { TOUCH_MODE_TOUCHPAD = 0, TOUCH_MODE_MOUSE = 1, TOUCH_MODE_GAMEPAD = 2, TOUCH_MODE_MAX = 3 }; enum { SCREEN_ORIENTATION_UNSPECIFIED = 0xffffffff, SCREEN_ORIENTATION_LANDSCAPE = 0, SCREEN_ORIENTATION_PORTRAIT = 1 }; enum { SHOW_ON_SCREEN_NONE = 0, SHOW_ON_SCREEN_MENU = 1, SHOW_ON_SCREEN_INPUT_MODE = 2, SHOW_ON_SCREEN_ALL = 0xffffffff, }; OSystem_Android(int audio_sample_rate, int audio_buffer_size); virtual ~OSystem_Android(); void initBackend() override; void engineInit() override; void engineDone() override; void updateStartSettings(const Common::String &executable, Common::String &command, Common::StringMap &startSettings, Common::StringArray& additionalArgs) override; bool hasFeature(OSystem::Feature f) override; void setFeatureState(OSystem::Feature f, bool enable) override; bool getFeatureState(OSystem::Feature f) override; void setPause(bool pause); void pushEvent(int type, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6); void pushEvent(const Common::Event &event); void pushEvent(const Common::Event &event1, const Common::Event &event2); void pushDelayedTouchMouseBtnEvents(); TouchControls &getTouchControls() { return _touchControls; } void applyTouchSettings(bool _3dMode, bool overlayShown); void setupTouchMode(int oldValue, int newValue); void applyOrientationSettings(); void updateOnScreenControls(); bool pollEvent(Common::Event &event) override; Common::HardwareInputSet *getHardwareInputSet() override; Common::KeymapArray getGlobalKeymaps() override; Common::KeymapperDefaultBindings *getKeymapperDefaultBindings() override; Common::Path getDefaultConfigFileName() override; Common::Path getDefaultLogFileName() override; void registerDefaultSettings(const Common::String &target) const override; GUI::OptionsContainerWidget *buildBackendOptionsWidget(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const override; void applyBackendSettings() override; uint32 getMillis(bool skipRecord = false) override; void delayMillis(uint msecs) override; Common::MutexInternal *createMutex() override; void quit() override; void setWindowCaption(const Common::U32String &caption) override; Audio::Mixer *getMixer() override; void getTimeAndDate(TimeDate &td, bool skipRecord = false) const override; void logMessage(LogMessageType::Type type, const char *message) override; void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0) override; bool openUrl(const Common::String &url) override; bool hasTextInClipboard() override; Common::U32String getTextFromClipboard() override; bool setTextInClipboard(const Common::U32String &text) override; bool isConnectionLimited() override; Common::String getSystemLanguage() const override; #if defined(USE_OPENGL_GAME) || defined(USE_OPENGL_SHADERS) OpenGL::ContextType getOpenGLType() const override { return OpenGL::kContextGLES2; } Common::Array getSupportedAntiAliasingLevels() const override; #endif #if defined(USE_OPENGL) && defined(USE_GLAD) void *getOpenGLProcAddress(const char *name) const override; #endif #ifdef ANDROID_DEBUG_GL bool isRunningInMainThread() { return pthread_self() == _main_thread; } #endif virtual const char * const *buildHelpDialogData() override; }; #endif