/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_NETWORKING_HTTP_ANDROID_CONNECTIONMANAGER_ANDROID_H #define BACKENDS_NETWORKING_HTTP_ANDROID_CONNECTIONMANAGER_ANDROID_H #include #include "backends/networking/http/connectionmanager.h" namespace Networking { class ConnectionManagerAndroid : public ConnectionManager { private: jobject _manager; void processTransfers() override; public: ConnectionManagerAndroid(); ~ConnectionManagerAndroid() override; void registerRequest(JNIEnv *env, jobject request) const; }; } // End of namespace Networking #endif