/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "backends/networking/basic/curl/cacert.h" #include "common/fs.h" namespace Networking { Common::String getCaCertPath() { #if defined(DATA_PATH) static enum { kNotInitialized, kFileNotFound, kFileExists } state = kNotInitialized; if (state == kNotInitialized) { Common::FSNode node(DATA_PATH "/cacert.pem"); state = node.exists() ? kFileExists : kFileNotFound; } if (state == kFileExists) { return DATA_PATH "/cacert.pem"; } else { return ""; } #else return ""; #endif } } // End of namespace Networking