/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef BACKENDS_NETWORKING_BASIC_ANDROID_URL_H
#define BACKENDS_NETWORKING_BASIC_ANDROID_URL_H
#include
#include "backends/networking/basic/url.h"
namespace Networking {
class AndroidURL : public URL {
public:
static URL *parseURL(const Common::String &url);
AndroidURL(JNIEnv *env, jobject url);
~AndroidURL() override;
Common::String getScheme() const override;
Common::String getHost() const override;
int getPort(bool returnDefault = false) const override;
private:
jobject _url;
};
} // End of Namespace Networking
#endif