/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_MIXER_NULL_H #define BACKENDS_MIXER_NULL_H #include "backends/mixer/mixer.h" /** Audio mixer which in fact does not output audio. * * It is used by events recorder since the recorder is intentionally * turning sound off to avoid stuttering. * * It returns correct output and shoots callbacks, so all OSystem * users could work without modifications. */ class NullMixerManager : public MixerManager { public: NullMixerManager(); virtual ~NullMixerManager(); void init() override; void update(uint8 callbackPeriod = 10); void suspendAudio() override; int resumeAudio() override; bool isNullDevice() const override; private: uint32 _outputRate; uint32 _callsCounter; uint32 _samples; uint8 *_samplesBuf; }; #endif