/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_GRAPHICS_ATARI_CURSOR_H #define BACKENDS_GRAPHICS_ATARI_CURSOR_H #include "graphics/surface.h" class AtariSurface; // Global state consists of: // - palette (used for the overlay only atm) // - shape (surface, dimensions, hotspot, keycolor) // - visibility // These always get updates by ScummVM, no need to differentiate between engines and the overlay. struct Cursor { ~Cursor(); void reset(AtariSurface* screenSurf, const Graphics::Surface *boundingSurf) { _screenSurf = screenSurf; _boundingSurf = boundingSurf; _positionChanged = true; _surfaceChanged = true; _visibilityChanged = false; _savedRect = _alignedDstRect = Common::Rect(); } // updates outOfScreen OR srcRect/dstRect (only if visible/needed) void update(); // visibility bool setVisible(bool visible) { if (_visible == visible) { return _visible; } bool last = _visible; _visible = visible; _visibilityChanged = true; return last; } void setSurfaceChanged() { _surfaceChanged = true; } // position Common::Point getPosition() const { return Common::Point(_x, _y); } void setPosition(int x, int y) { //atari_debug("Cursor::setPosition: %d, %d", x, y); if (_x == x && _y == y) return; _x = x; _y = y; _positionChanged = true; } void updatePosition(int deltaX, int deltaY); // surface static void setSurface(const void *buf, int w, int h, int hotspotX, int hotspotY, uint32 keycolor); static void setPalette(const byte *colors, uint start, uint num); bool isVisible() const { return !_outOfScreen && _visible; } bool isChanged() const { return _positionChanged || _surfaceChanged || _visibilityChanged; } Common::Rect flushBackground(const Common::Rect &alignedRect, bool directRendering); void saveBackground(); void draw(); private: static void convertSurfaceTo(const Graphics::PixelFormat &format); void restoreBackground(); AtariSurface *_screenSurf; const Graphics::Surface *_boundingSurf = nullptr; bool _positionChanged = false; bool _surfaceChanged = false; bool _visibilityChanged = false; bool _visible = false; int _x = 0; int _y = 0; bool _outOfScreen = true; Common::Rect _srcRect; Common::Rect _dstRect; Graphics::Surface _savedBackground; Common::Rect _savedRect; Common::Rect _alignedDstRect; // related to 'surface' static bool _globalSurfaceChanged; static byte _palette[256*3]; static const byte *_buf; static int _width; static int _height; static int _hotspotX; static int _hotspotY; static uint32 _keycolor; static Graphics::Surface _surface; static Graphics::Surface _surfaceMask; }; #endif // BACKENDS_GRAPHICS_ATARI_CURSOR_H