/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#if defined(POSIX) || defined(PSP2) || defined(__DS__)
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/fs/posix-drives/posix-drives-fs-factory.h"
#include "backends/fs/posix-drives/posix-drives-fs.h"
#include
void DrivesPOSIXFilesystemFactory::addDrive(const Common::String &name) {
_config.drives.push_back(Common::normalizePath(name, '/'));
}
void DrivesPOSIXFilesystemFactory::configureBuffering(DrivePOSIXFilesystemNode::BufferingMode bufferingMode, uint32 bufferSize) {
_config.bufferingMode = bufferingMode;
_config.bufferSize = bufferSize;
}
AbstractFSNode *DrivesPOSIXFilesystemFactory::makeRootFileNode() const {
return new DrivePOSIXFilesystemNode(_config);
}
AbstractFSNode *DrivesPOSIXFilesystemFactory::makeCurrentDirectoryFileNode() const {
#if defined(PSP2) // The Vita does not have getcwd
return makeRootFileNode();
#else
char buf[MAXPATHLEN];
return getcwd(buf, MAXPATHLEN) ? new DrivePOSIXFilesystemNode(buf, _config) : makeRootFileNode();
#endif
}
AbstractFSNode *DrivesPOSIXFilesystemFactory::makeFileNodePath(const Common::String &path) const {
assert(!path.empty());
return new DrivePOSIXFilesystemNode(path, _config);
}
bool DrivesPOSIXFilesystemFactory::StaticDrivesConfig::getDrives(AbstractFSList &list, bool hidden) const {
for (uint i = 0; i < drives.size(); i++) {
list.push_back(_factory->makeFileNodePath(drives[i]));
}
return true;
}
bool DrivesPOSIXFilesystemFactory::StaticDrivesConfig::isDrive(const Common::String &path) const {
DrivesArray::const_iterator drive = Common::find(drives.begin(), drives.end(), path);
return drive != drives.end();
}
#endif