/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #if defined(POSIX) || defined(PSP2) || defined(__DS__) #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/fs/posix-drives/posix-drives-fs-factory.h" #include "backends/fs/posix-drives/posix-drives-fs.h" #include void DrivesPOSIXFilesystemFactory::addDrive(const Common::String &name) { _config.drives.push_back(Common::normalizePath(name, '/')); } void DrivesPOSIXFilesystemFactory::configureBuffering(DrivePOSIXFilesystemNode::BufferingMode bufferingMode, uint32 bufferSize) { _config.bufferingMode = bufferingMode; _config.bufferSize = bufferSize; } AbstractFSNode *DrivesPOSIXFilesystemFactory::makeRootFileNode() const { return new DrivePOSIXFilesystemNode(_config); } AbstractFSNode *DrivesPOSIXFilesystemFactory::makeCurrentDirectoryFileNode() const { #if defined(PSP2) // The Vita does not have getcwd return makeRootFileNode(); #else char buf[MAXPATHLEN]; return getcwd(buf, MAXPATHLEN) ? new DrivePOSIXFilesystemNode(buf, _config) : makeRootFileNode(); #endif } AbstractFSNode *DrivesPOSIXFilesystemFactory::makeFileNodePath(const Common::String &path) const { assert(!path.empty()); return new DrivePOSIXFilesystemNode(path, _config); } bool DrivesPOSIXFilesystemFactory::StaticDrivesConfig::getDrives(AbstractFSList &list, bool hidden) const { for (uint i = 0; i < drives.size(); i++) { list.push_back(_factory->makeFileNodePath(drives[i])); } return true; } bool DrivesPOSIXFilesystemFactory::StaticDrivesConfig::isDrive(const Common::String &path) const { DrivesArray::const_iterator drive = Common::find(drives.begin(), drives.end(), path); return drive != drives.end(); } #endif