/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef KOLIBRIOS_FS_H #define KOLIBRIOS_FS_H #include "backends/fs/abstract-fs.h" /** * Implementation of the ScummVM file system API based on KolibriOS. * * Parts of this class are documented in the base interface class, AbstractFSNode. */ class KolibriOSFilesystemNode : public AbstractFSNode { public: /** * Creates a KolibriOSFilesystemNode for a given path. * * @param path the path the new node should point to. */ KolibriOSFilesystemNode(const Common::String &path); bool exists() const override; Common::U32String getDisplayName() const override { return _displayName; } Common::String getName() const override { return _displayName; } Common::String getPath() const override { return _path; } static bool isDirectory(uint32 attrs) { return attrs & 0x18; } bool isDirectory() const override { return isDirectory(_attributes); } bool isReadable() const override; bool isWritable() const override; AbstractFSNode *getChild(const Common::String &n) const override; bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const override; AbstractFSNode *getParent() const override; Common::SeekableReadStream *createReadStream() override; Common::SeekableWriteStream *createWriteStream(bool atomic) override; bool createDirectory() override; protected: Common::String _displayName; Common::String _path; uint32 _attributes; bool _isValid; virtual AbstractFSNode *makeNode(const Common::String &path) const { return new KolibriOSFilesystemNode(path); } /** * Plain constructor, for internal use only (hence protected). */ KolibriOSFilesystemNode() : _attributes(0), _isValid(false) {} /** * Tests and sets the _isValid and _isDirectory flags, using the stat() function. */ virtual void setFlags(); }; namespace KolibriOS { /** * Assure that a directory path exists. * * @param dir The path which is required to exist. * @param prefix An (optional) prefix which should not be created if non existent. * prefix is prepended to dir if supplied. * @return true in case the directory exists (or was created), false otherwise. */ bool assureDirectoryExists(const Common::String &dir, const char *prefix = nullptr); } // End of namespace KolibriOS #endif