/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_FS_CHROOT_CHROOT_FS_FACTORY_H #define BACKENDS_FS_CHROOT_CHROOT_FS_FACTORY_H #include "backends/fs/fs-factory.h" /** * FIXME: Warning, using this factory in your backend may silently break some * features. Instances are, for example, the FluidSynth code, and the POSIX * plugin code. */ class ChRootFilesystemFactory final : public FilesystemFactory { public: explicit ChRootFilesystemFactory(const Common::String &root); AbstractFSNode *makeRootFileNode() const override; AbstractFSNode *makeCurrentDirectoryFileNode() const override; AbstractFSNode *makeFileNodePath(const Common::String &path) const override; void addVirtualDrive(const Common::String &name, const Common::String &path); Common::String getSystemFullPath(const Common::String& path) const override; private: const Common::String _root; Common::StringMap _virtualDrives; }; #endif /* BACKENDS_FS_CHROOT_CHROOT_FS_FACTORY_H */