/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_AUDIOCD_SDL_H #define BACKENDS_AUDIOCD_SDL_H #include "backends/audiocd/default/default-audiocd.h" #include "backends/platform/sdl/sdl-sys.h" #if !SDL_VERSION_ATLEAST(2, 0, 0) /** * The SDL audio cd manager. Implements real audio cd playback. */ class SdlAudioCDManager : public DefaultAudioCDManager { public: SdlAudioCDManager(); virtual ~SdlAudioCDManager(); bool open() override; void close() override; bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate, Audio::Mixer::SoundType soundType) override; void stop() override; bool isPlaying() const override; void update() override; protected: bool openCD(int drive) override; SDL_CD *_cdrom; int _cdTrack, _cdNumLoops, _cdStartFrame, _cdDuration; uint32 _cdEndTime, _cdStopTime; }; #endif // !SDL_VERSION_ATLEAST(2, 0, 0) #endif