/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "audio/softsynth/fmtowns_pc98/pcm_common.h" #include "audio/mixer.h" PCMChannel_Base::PCMChannel_Base() : _vol(0), _data(nullptr), _dataEnd(0), _loopLen(0), _pos(0), _loopStart(0), _step(0), _panLeft(7), _panRight(7), _activeOutput(false) { } PCMChannel_Base::~PCMChannel_Base() { clear(); } void PCMChannel_Base::clear() { _vol = 0; _data = nullptr; _dataEnd = 0; _loopLen = 0; _pos = 0; _loopStart = 0; _step = 0; _panLeft = _panRight = 7; _activeOutput = false; } void PCMChannel_Base::updateOutput() { if (!isPlaying()) return; _pos += _step; if (_pos >= _dataEnd) { if (_loopStart != _dataEnd) { _pos = _loopStart; _dataEnd = _loopStart + _loopLen; } else { _pos = 0; stopInternal(); } } } int32 PCMChannel_Base::currentSampleLeft() { return (isActive() && _panLeft) ? (((_data[_pos >> 11] * _vol) * _panLeft) >> 3) : 0; } int32 PCMChannel_Base::currentSampleRight() { return (isActive() && _panRight) ? (((_data[_pos >> 11] * _vol) * _panRight) >> 3) : 0; } bool PCMChannel_Base::isActive() const { return _activeOutput; } void PCMChannel_Base::activate() { _activeOutput = true; } void PCMChannel_Base::deactivate() { _activeOutput = false; } void PCMChannel_Base::setData(const int8 *data, uint32 dataEnd, uint32 dataStart) { _data = data; _dataEnd = dataEnd; _pos = dataStart; } void PCMChannel_Base::setVolume(uint8 vol) { _vol = vol; } void PCMChannel_Base::setPanPos(uint8 pan) { _panLeft = pan & 0x0f; _panRight = pan >> 4; } void PCMChannel_Base::setupLoop(uint32 loopStart, uint32 loopLen) { _loopStart = loopStart << 11; _loopLen = loopLen << 11; } void PCMChannel_Base::setRate(uint16 rate) { _step = rate; } PCMDevice_Base::PCMDevice_Base(int samplingRate, int deviceVolume, int numChannels) : _numChannels(numChannels), _deviceVolume(deviceVolume), _intRate((7670454 << 8) / samplingRate), _extRate(72 << 8), _timer(0), _musicVolume(Audio::Mixer::kMaxMixerVolume), _sfxVolume(Audio::Mixer::kMaxMixerVolume), _pcmSfxChanMask(0) { _channels = new PCMChannel_Base*[numChannels]; } PCMDevice_Base::~PCMDevice_Base() { delete[] _channels; } void PCMDevice_Base::assignChannel(uint8 id, PCMChannel_Base *const chan) { assert(id < _numChannels); _channels[id] = chan; } void PCMDevice_Base::setMusicVolume(uint16 vol) { _musicVolume = vol; } void PCMDevice_Base::setSfxVolume(uint16 vol) { _sfxVolume = vol; } void PCMDevice_Base::setSfxChanMask(int mask) { _pcmSfxChanMask = mask; } void PCMDevice_Base::readBuffer(int32 *buffer, uint32 bufferSize) { for (uint32 i = 0; i < bufferSize; i++) { _timer += _extRate; while (_timer >= _intRate) { _timer -= _intRate; for (int ii = 0; ii < 8; ii++) _channels[ii]->updateOutput(); } int32 finOutL = 0; int32 finOutR = 0; for (int ii = 0; ii < _numChannels; ii++) { if (_channels[ii]->isActive()) { int32 oL = _channels[ii]->currentSampleLeft(); int32 oR = _channels[ii]->currentSampleRight(); if ((1 << ii) & (~_pcmSfxChanMask)) { oL = (oL * _musicVolume) / Audio::Mixer::kMaxMixerVolume; oR = (oR * _musicVolume) / Audio::Mixer::kMaxMixerVolume; } if ((1 << ii) & _pcmSfxChanMask) { oL = (oL * _sfxVolume) / Audio::Mixer::kMaxMixerVolume; oR = (oR * _sfxVolume) / Audio::Mixer::kMaxMixerVolume; } finOutL += oL; finOutR += oR; if (!_channels[ii]->isPlaying()) _channels[ii]->deactivate(); } } buffer[i << 1] += ((finOutL * _deviceVolume) >> 7); buffer[(i << 1) + 1] += ((finOutR * _deviceVolume) >> 7); } }