/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "audio/cms.h" #include "audio/softsynth/cms.h" #include "common/textconsole.h" namespace CMS { CMS *Config::create() { // For now this is fixed to the DOSBox emulator. return new DOSBoxCMS(); } bool CMS::_hasInstance = false; CMS::CMS() { if (_hasInstance) error("There are multiple CMS output instances running."); _hasInstance = true; } CMS::~CMS() { _hasInstance = false; } } // End of namespace CMS