# Czech translation for ScummVM. # Copyright (C) 2011-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Zbyněk Schwarz , 2011-2013. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2026-02-01 19:29+0000\n" "PO-Revision-Date: 2026-01-23 14:00+0000\n" "Last-Translator: AsciiWolf \n" "Language-Team: Czech \n" "Language: cs_CZ\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" "X-Generator: Weblate 5.15.1\n" "X-Poedit-SourceCharset: iso-8859-2\n" "X-Poedit-Basepath: ..\n" "X-Language-name: Český\n" #: audio/mac_plugin.cpp:30 msgid "Apple Macintosh Audio" msgstr "" #. I18N: built on with #: gui/about.cpp:103 #, c-format msgid "(built on %s with %s)" msgstr "(sestaveno %s pomocí %s)" #: gui/about.cpp:110 msgid "Features compiled in:" msgstr "Zakompilované funkce:" #: gui/about.cpp:118 #, fuzzy #| msgid "Game id not supported" msgid "not supported" msgstr "Id hry není podporováno" #: gui/about.cpp:118 #, fuzzy #| msgid "Disabled" msgid "disabled" msgstr "Zakázáno" #: gui/about.cpp:118 #, fuzzy #| msgid "Disabled" msgid "enabled" msgstr "Zakázáno" #. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc. #: gui/about.cpp:142 msgid "CPU extensions support:" msgstr "" #: gui/about.cpp:155 msgid "Available engines:" msgstr "Dostupná jádra:" #. I18N: Close dialog button #: gui/about.cpp:527 gui/downloadpacksdialog.cpp:298 #: gui/downloadpacksdialog.cpp:389 gui/integrity-dialog.cpp:354 #: gui/gui-manager.cpp:168 gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:56 #: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:571 #: engines/drascula/metaengine.cpp:245 engines/queen/metaengine.cpp:264 #: engines/saga/metaengine.cpp:374 engines/scumm/help.cpp:126 #: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166 #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:212 #: engines/sherlock/metaengine.cpp:430 engines/supernova/metaengine.cpp:341 #: engines/tot/metaengine.cpp:149 engines/twp/metaengine.cpp:179 msgid "Close" msgstr "Zavřít" #: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:108 msgid "Show hidden files" msgstr "Zobrazit skryté soubory" #: gui/browser.cpp:74 msgid "Show files marked with the hidden attribute" msgstr "Zobrazit soubory s vlastností skryté" #: gui/browser.cpp:78 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "Jít nahoru" #: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Jít na předchozí úroveň adresáře" #: gui/browser.cpp:80 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "Jít nahoru" #: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:67 #: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:272 #: gui/downloadpacksdialog.cpp:465 gui/editgamedialog.cpp:340 #: gui/editrecorddialog.cpp:66 gui/integrity-dialog.cpp:122 #: gui/integrity-dialog.cpp:253 gui/filebrowser-dialog.cpp:68 #: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:93 gui/options.cpp:2416 #: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73 #: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59 #: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:456 #: gui/saveload-dialog.cpp:540 gui/saveload-dialog.cpp:839 #: gui/saveload-dialog.cpp:1243 gui/shaderbrowser-dialog.cpp:80 #: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:594 #: dists/android.strings.xml.cpp:46 engines/engine.cpp:808 #: engines/engine.cpp:833 backends/dialogs/gtk/gtk-dialogs.cpp:65 #: backends/events/default/default-events.cpp:193 #: backends/events/default/default-events.cpp:217 #: backends/platform/android/options.cpp:293 #: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:204 #: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:857 #: engines/director/lingo/xlibs/j/jitdraw3.cpp:123 #: engines/drascula/saveload.cpp:51 engines/grim/inputdialog.cpp:84 #: engines/hypno/metaengine.cpp:225 engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/mohawk/riven_stacks/aspit.cpp:371 #: engines/mohawk/riven_stacks/aspit.cpp:455 #: engines/parallaction/saveload.cpp:270 #: engines/scumm/dialog-createsession.cpp:47 #: engines/scumm/dialog-sessionselector.cpp:67 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:138 #: engines/sword1/control.cpp:2816 engines/wintermute/wintermute.cpp:174 msgid "Cancel" msgstr "Zrušit" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69 #: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81 #: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64 #: backends/dialogs/macosx/macosx-dialogs.mm:162 #: backends/dialogs/win32/win32-dialogs.cpp:136 msgid "Choose" msgstr "Zvolit" #: gui/cloudconnectionwizard.cpp:198 msgid "Cloud Connection Wizard" msgstr "" #: gui/cloudconnectionwizard.cpp:201 #, fuzzy msgid "Quick mode" msgstr "Režim kliknutí" #: gui/cloudconnectionwizard.cpp:202 #, fuzzy #| msgid "Fast mode" msgid "Manual mode" msgstr "Rychlý režim" #: gui/cloudconnectionwizard.cpp:205 msgid "Will ask you to run the Local Webserver" msgstr "" #: gui/cloudconnectionwizard.cpp:207 #, fuzzy #| msgid "Run local webserver" msgid "Requires the Local Webserver feature" msgstr "Spustit místní internetový server" #: gui/cloudconnectionwizard.cpp:223 msgid "Quick Mode: Step 1" msgstr "" #: gui/cloudconnectionwizard.cpp:228 msgid "" "In this mode, the Local Webserver must be running,\n" "so your browser can forward data to ScummVM" msgstr "" #: gui/cloudconnectionwizard.cpp:257 gui/options.cpp:3776 msgid "Stop server" msgstr "Zastavit server" #: gui/cloudconnectionwizard.cpp:257 gui/options.cpp:2840 msgid "Run server" msgstr "Spustit server" #: gui/cloudconnectionwizard.cpp:258 gui/options.cpp:3777 msgid "Stop local webserver" msgstr "Zastavit místní internetový server" #: gui/cloudconnectionwizard.cpp:258 gui/options.cpp:2840 msgid "Run local webserver" msgstr "Spustit místní internetový server" #: gui/cloudconnectionwizard.cpp:266 gui/options.cpp:2841 gui/options.cpp:3784 msgid "Not running" msgstr "Nespuštěno" #: gui/cloudconnectionwizard.cpp:281 msgid "Quick Mode: Step 2" msgstr "" #: gui/cloudconnectionwizard.cpp:285 msgid "Now, open this link in your browser:" msgstr "" #: gui/cloudconnectionwizard.cpp:286 gui/cloudconnectionwizard.cpp:347 #: gui/message.cpp:278 gui/message.cpp:282 msgid "Open URL" msgstr "Otevřít URL" #: gui/cloudconnectionwizard.cpp:288 msgid "" "It will automatically pass the data to ScummVM,\n" "and warn you should there be any errors." msgstr "" #: gui/cloudconnectionwizard.cpp:301 msgid "Local Webserver address: " msgstr "" #: gui/cloudconnectionwizard.cpp:317 msgid "Quick Mode: Success" msgstr "" #: gui/cloudconnectionwizard.cpp:321 gui/cloudconnectionwizard.cpp:435 #, fuzzy #| msgid "Connect your cloud storage account" msgid "Your cloud storage has been connected!" msgstr "Připojení účtu cloudového úložiště" #: gui/cloudconnectionwizard.cpp:322 gui/cloudconnectionwizard.cpp:436 msgid "Finish" msgstr "" #: gui/cloudconnectionwizard.cpp:339 msgid "Manual Mode: Step 1" msgstr "" #: gui/cloudconnectionwizard.cpp:346 #, fuzzy #| msgid "1. Open this link:" msgid "Open this link in your browser:" msgstr "1. Navštivte tento odkaz:" #: gui/cloudconnectionwizard.cpp:349 msgid "" "When it fails to pass the JSON code to ScummVM,\n" "find it on the Troubleshooting section of the page,\n" "and go to the next step here." msgstr "" #: gui/cloudconnectionwizard.cpp:378 msgid "Manual Mode: Step 2" msgstr "" #: gui/cloudconnectionwizard.cpp:383 msgid "Copy the JSON code from the browser here and press Next:" msgstr "" #: gui/cloudconnectionwizard.cpp:386 gui/gui-manager.cpp:256 #: gui/gui-manager.cpp:271 msgid "Paste" msgstr "Vložit" #: gui/cloudconnectionwizard.cpp:386 msgid "Paste code from clipboard" msgstr "Vložit kód ze schránky" #: gui/cloudconnectionwizard.cpp:387 gui/launcher.cpp:317 #: engines/dialogs.cpp:94 engines/engine.cpp:1019 engines/mm/xeen/saves.cpp:259 #: engines/nancy/state/loadsave.cpp:108 engines/nancy/state/loadsave.cpp:153 #: engines/parallaction/metaengine.cpp:151 #: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388 #: engines/tinsel/metaengine.cpp:329 engines/trecision/saveload.cpp:253 #: engines/tsage/scenes.cpp:642 engines/wage/saveload.cpp:753 msgid "Load" msgstr "Nahrát" #: gui/cloudconnectionwizard.cpp:387 #, fuzzy #| msgid "Load file" msgid "Load code from file" msgstr "Načíst soubor" #: gui/cloudconnectionwizard.cpp:410 msgid "Manual Mode: Something went wrong" msgstr "" #: gui/cloudconnectionwizard.cpp:414 #, fuzzy #| msgid "Storage connected." msgid "Cloud storage was not connected." msgstr "Úložiště připojeno." #: gui/cloudconnectionwizard.cpp:415 msgid "Make sure the JSON code was copied correctly and retry." msgstr "" #: gui/cloudconnectionwizard.cpp:416 msgid "If that doesn't work, try again from the beginning." msgstr "" #: gui/cloudconnectionwizard.cpp:417 msgid "Error message: " msgstr "" #: gui/cloudconnectionwizard.cpp:431 msgid "Manual Mode: Success" msgstr "" #: gui/cloudconnectionwizard.cpp:459 gui/dlcsdialog.cpp:59 #: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175 #, fuzzy msgid "Back" msgstr "Vzad" #: gui/cloudconnectionwizard.cpp:467 gui/imagealbum-dialog.cpp:104 #: gui/saveload-dialog.cpp:840 engines/crab/input/input.cpp:181 msgid "Next" msgstr "Další" #: gui/cloudconnectionwizard.cpp:530 #, fuzzy #| msgid "Another Storage is working now. Do you want to interrupt it?" msgid "Another Storage is working right now. Do you want to interrupt it?" msgstr "Jiné úložiště právě pracuje. Chcete ho přerušit?" #: gui/cloudconnectionwizard.cpp:530 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:210 gui/launcher.cpp:421 gui/launcher.cpp:450 #: gui/launcher.cpp:523 gui/launcher.cpp:1841 gui/options.cpp:3485 #: gui/options.cpp:3859 base/main.cpp:594 #: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:598 #: engines/chamber/metaengine.cpp:91 engines/director/events.cpp:102 #: engines/director/lingo/xlibs/j/jitdraw3.cpp:139 #: engines/efh/metaengine.cpp:362 engines/grim/grim.cpp:366 #: engines/hypno/metaengine.cpp:192 engines/kyra/gui/saveload_eob.cpp:611 #: engines/kyra/gui/saveload_eob.cpp:644 engines/lab/metaengine.cpp:197 #: engines/parallaction/metaengine.cpp:169 #: engines/sci/graphics/controls32.cpp:937 engines/scumm/scumm.cpp:4341 #: engines/sherlock/metaengine.cpp:638 engines/sherlock/metaengine.cpp:1244 #: engines/sludge/event.cpp:144 engines/toon/toon.cpp:1550 #: engines/zvision/zvision.cpp:321 msgid "Yes" msgstr "Ano" #: gui/cloudconnectionwizard.cpp:530 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:210 gui/launcher.cpp:421 gui/launcher.cpp:450 #: gui/launcher.cpp:523 gui/launcher.cpp:1841 gui/options.cpp:3485 #: gui/options.cpp:3859 engines/buried/buried.cpp:598 #: engines/chamber/metaengine.cpp:97 engines/director/events.cpp:102 #: engines/director/lingo/xlibs/j/jitdraw3.cpp:139 #: engines/efh/metaengine.cpp:368 engines/grim/grim.cpp:366 #: engines/hypno/metaengine.cpp:198 engines/kyra/gui/saveload_eob.cpp:611 #: engines/kyra/gui/saveload_eob.cpp:644 engines/lab/metaengine.cpp:204 #: engines/parallaction/metaengine.cpp:175 #: engines/sci/graphics/controls32.cpp:937 engines/scumm/scumm.cpp:4341 #: engines/sherlock/metaengine.cpp:643 engines/sherlock/metaengine.cpp:1250 #: engines/sludge/event.cpp:144 engines/toon/toon.cpp:1550 #: engines/zvision/zvision.cpp:322 msgid "No" msgstr "Ne" #: gui/cloudconnectionwizard.cpp:539 #, fuzzy #| msgid "Wait until current Storage finishes up and try again." msgid "Wait until current Storage finishes and try again." msgstr "" "Vyčkejte, než operace se současným úložištěm jsou dokončeny, a pak to zkuste " "znova." #. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field #: gui/cloudconnectionwizard.cpp:564 msgid "JSON code contents are malformed." msgstr "" #: gui/cloudconnectionwizard.cpp:585 gui/editgamedialog.cpp:341 #: gui/editrecorddialog.cpp:67 gui/integrity-dialog.cpp:260 #: gui/fluidsynth-dialog.cpp:154 gui/massadd.cpp:90 gui/message.cpp:156 #: gui/message.cpp:160 gui/message.cpp:231 gui/message.cpp:270 #: gui/message.cpp:274 gui/options.cpp:2418 gui/predictivedialog.cpp:69 #: gui/saveload-dialog.cpp:1244 base/main.cpp:661 base/main.cpp:686 #: dists/android.strings.xml.cpp:33 backends/platform/wii/options.cpp:46 #: engines/buried/buried.cpp:622 engines/buried/saveload.cpp:83 #: engines/director/lingo/xlibs/j/jitdraw3.cpp:123 #: engines/drascula/saveload.cpp:51 engines/grim/inputdialog.cpp:83 #: engines/parallaction/saveload.cpp:270 engines/sci/engine/kgraphics.cpp:76 #: engines/sci/graphics/controls32.cpp:934 engines/scumm/scumm.cpp:4353 #: engines/sword1/control.cpp:2816 msgid "OK" msgstr "OK" #: gui/cloudconnectionwizard.cpp:586 msgid "Incorrect JSON." msgstr "" #. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted #: gui/cloudconnectionwizard.cpp:593 #, fuzzy #| msgid "Interact" msgid "Interrupted." msgstr "Interakce" #: gui/cloudconnectionwizard.cpp:666 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "Nelze otevřít URL!\n" "Prosím přejděte na tuto stránku sami." #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:683 msgid "Select JSON file copied from scummvm.org site" msgstr "" #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:689 #, fuzzy msgid "Failed to load JSON file" msgstr "Nelze smazat soubor." #: gui/dlcsdialog.cpp:41 msgid "Download Freeware Games and Demos" msgstr "" #: gui/dlcsdialog.cpp:52 msgid "Fetching DLCs..." msgstr "" #: gui/dlcsdialog.cpp:60 #, fuzzy #| msgid "Download" msgid "All Downloads" msgstr "Stáhnout" #: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:268 gui/textviewer.cpp:59 msgid "Download" msgstr "Stáhnout" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Vyberte adresář kam data her stáhnout" #: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:117 #: gui/dump-all-dialogs.cpp:142 gui/editgamedialog.cpp:586 gui/launcher.cpp:314 msgid "Select directory with game data" msgstr "Vyberte adresář s daty hry" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209 msgid "From: " msgstr "Z: " #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210 msgid "To: " msgstr "Do: " #: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:202 #: gui/downloadpacksdialog.cpp:247 gui/downloadpacksdialog.cpp:257 #: gui/downloadpacksdialog.cpp:279 gui/downloadpacksdialog.cpp:294 msgid "Cancel download" msgstr "Zrušit stahování" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "Zrušit stahování" #: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:203 #: gui/downloadpacksdialog.cpp:283 engines/efh/metaengine.cpp:524 msgid "Hide" msgstr "Skrýt" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Zdá se, že vaše připojení je omezeno. Opravdu chcete pomocí něj soubory " "stáhnout?" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:686 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM nemohl tento adresář otevřít!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Nelze vytvořit adresář pro stahování - zadaný adresář má soubor se stejným " "názvem." #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s\" již v zadaném adresáři existuje.\n" "Opravdu chcete soubory do tohoto adresáře stáhnout?" #: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70 #: gui/downloadpacksdialog.cpp:369 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "Staženo %s %S / %s %S" #: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:375 #, c-format msgid "Download speed: %s %S/s" msgstr "Rychlost stahování: %s %S/s" #: gui/downloaddlcsdialog.cpp:41 #, fuzzy #| msgid "Download game files" msgid "Currently Downloading Games" msgstr "Stáhnout soubory hry" #: gui/downloaddlcsdialog.cpp:55 #, fuzzy #| msgid "Download" msgid "Pending Downloads" msgstr "Stáhnout" #: gui/downloadpacksdialog.cpp:161 #, c-format msgid "ERROR %d: %s" msgstr "ERROR %d: %s" #. I18N: String like "Downloading icon packs list..." #: gui/downloadpacksdialog.cpp:190 gui/downloadpacksdialog.cpp:246 #, c-format msgid "Downloading %S list..." msgstr "Stahování %S..." #: gui/downloadpacksdialog.cpp:204 msgid "Clear Cache" msgstr "Vyčistit paměť" #: gui/downloadpacksdialog.cpp:256 #, c-format msgid "Downloading %S list... %d entries" msgstr "Stahování seznamu %S... %d položek" #: gui/downloadpacksdialog.cpp:266 #, c-format msgid "Detected %d new packs, %s %S" msgstr "Nalezeno %d nových souborů, %s%S" #: gui/downloadpacksdialog.cpp:292 #, c-format msgid "Download complete, downloaded %d packs, %s %S" msgstr "Stahování dokončeno, staženo %d balíčků, %s %S" #: gui/downloadpacksdialog.cpp:396 gui/downloadpacksdialog.cpp:441 msgid "ERROR: No icons path set" msgstr "ERROR: Není nastavena cesta k ikonám" #. I18N: String like "No new icon packs available" #: gui/downloadpacksdialog.cpp:429 #, c-format msgid "No new %S available" msgstr "" #: gui/downloadpacksdialog.cpp:465 #, c-format msgid "" "You are about to remove %s %S of data, deleting all previously downloaded " "%S. Do you want to proceed?" msgstr "" #: gui/downloadpacksdialog.cpp:465 gui/updates-dialog.cpp:117 #: backends/platform/android/options.cpp:293 msgid "Proceed" msgstr "Pokračovat" #: gui/dump-all-dialogs.cpp:123 gui/options.cpp:3347 msgid "icon packs" msgstr "balíček ikon" #: gui/dump-all-dialogs.cpp:127 gui/options.cpp:3358 msgid "shader packs" msgstr "q" #: gui/dump-all-dialogs.cpp:146 gui/launcher.cpp:737 msgid "Pick the game:" msgstr "Vybrat hru:" #: gui/editgamedialog.cpp:140 engines/dialogs.cpp:301 msgid "Game" msgstr "Hra" #: gui/editgamedialog.cpp:164 gui/options.cpp:2075 gui/options.cpp:2254 msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:164 gui/options.cpp:2075 gui/options.cpp:2254 #: backends/graphics/atari/atari-graphics.cpp:1054 #: backends/graphics/sdl/sdl-graphics.cpp:488 msgid "Graphics" msgstr "Obraz" #: gui/editgamedialog.cpp:170 msgid "Override global graphic settings" msgstr "Potlačit globální nastavení obrazu" #: gui/editgamedialog.cpp:172 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Potlačit globální nastavení obrazu" #: gui/editgamedialog.cpp:185 gui/options.cpp:2288 engines/dialogs.cpp:346 msgid "Keymaps" msgstr "Rozložení klávesnice" #: gui/editgamedialog.cpp:197 gui/options.cpp:2300 engines/dialogs.cpp:358 msgid "Backend" msgstr "" #: gui/editgamedialog.cpp:204 #, fuzzy msgid "Override global backend settings" msgstr "Potlačit globální nastavení zvuku" #: gui/editgamedialog.cpp:206 #, fuzzy msgctxt "lowres" msgid "Override global backend settings" msgstr "Potlačit globální nastavení zvuku" #: gui/editgamedialog.cpp:220 gui/options.cpp:2318 engines/dialogs.cpp:321 msgid "Audio" msgstr "Zvuk" #: gui/editgamedialog.cpp:223 msgid "Override global audio settings" msgstr "Potlačit globální nastavení zvuku" #: gui/editgamedialog.cpp:225 msgctxt "lowres" msgid "Override global audio settings" msgstr "Potlačit globální nastavení zvuku" #: gui/editgamedialog.cpp:234 gui/options.cpp:2323 msgid "Volume" msgstr "Hlasitost" #: gui/editgamedialog.cpp:236 gui/options.cpp:2325 msgctxt "lowres" msgid "Volume" msgstr "Hlasitost" #: gui/editgamedialog.cpp:239 msgid "Override global volume settings" msgstr "Potlačit globální nastavení hlasitosti" #: gui/editgamedialog.cpp:241 msgctxt "lowres" msgid "Override global volume settings" msgstr "Potlačit globální nastavení hlasitosti" #: gui/editgamedialog.cpp:252 gui/options.cpp:2333 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:255 msgid "Override global MIDI settings" msgstr "Potlačit globální nastavení MIDI" #: gui/editgamedialog.cpp:257 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Potlačit globální nastavení MIDI" #: gui/editgamedialog.cpp:267 gui/options.cpp:2339 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:270 msgid "Override global MT-32 settings" msgstr "Potlačit globální nastavení MT-32" #: gui/editgamedialog.cpp:272 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Potlačit globální nastavení MT-32" #: gui/editgamedialog.cpp:281 gui/options.cpp:2346 msgid "Paths" msgstr "Cesty" #: gui/editgamedialog.cpp:283 gui/options.cpp:2348 msgctxt "lowres" msgid "Paths" msgstr "Cesty" #: gui/editgamedialog.cpp:291 msgid "Check Integrity" msgstr "" #: gui/editgamedialog.cpp:291 msgid "Perform integrity check for all game files" msgstr "" #: gui/editgamedialog.cpp:296 msgid "Game Path:" msgstr "Cesta Hry:" #: gui/editgamedialog.cpp:298 msgctxt "lowres" msgid "Game Path:" msgstr "Cesta Hry:" #: gui/editgamedialog.cpp:303 gui/options.cpp:2555 msgid "Extra Path:" msgstr "Dodatečná Cesta:" #: gui/editgamedialog.cpp:303 gui/editgamedialog.cpp:305 #: gui/editgamedialog.cpp:306 msgid "Specifies path to additional data used by the game" msgstr "Stanoví cestu pro dodatečná data použitá ve hře" #: gui/editgamedialog.cpp:305 gui/options.cpp:2557 msgctxt "lowres" msgid "Extra Path:" msgstr "Dodatečná Cesta:" #: gui/editgamedialog.cpp:306 gui/options.cpp:2530 gui/options.cpp:2558 #: gui/options.cpp:2567 gui/options.cpp:2848 #: backends/platform/libretro/src/libretro-options-widget.cpp:271 msgctxt "path" msgid "None" msgstr "Žádné" #: gui/editgamedialog.cpp:312 gui/options.cpp:2519 msgid "Save Path:" msgstr "Cesta pro uložení:" #: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:314 #: gui/editgamedialog.cpp:315 gui/options.cpp:2519 gui/options.cpp:2521 msgid "Specifies where your saved games are put" msgstr "Stanovuje, kam jsou umístěny vaše uložené hry" #: gui/editgamedialog.cpp:314 gui/options.cpp:2521 msgctxt "lowres" msgid "Save Path:" msgstr "Cesta pro uložení:" #: gui/editgamedialog.cpp:315 gui/options.cpp:1844 gui/options.cpp:2522 #: backends/platform/wii/options.cpp:55 msgid "Default" msgstr "Výchozí" #: gui/editgamedialog.cpp:326 engines/dialogs.cpp:377 msgid "Achievements" msgstr "Úspěchy" #: gui/editgamedialog.cpp:330 engines/dialogs.cpp:381 msgid "Statistics" msgstr "" #: gui/editgamedialog.cpp:347 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349 #: gui/editgamedialog.cpp:350 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Krátký identifikátor her, používaný jako odkaz k uloženým hrám a spuštění " "hry z příkazového řádku" #: gui/editgamedialog.cpp:349 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:354 gui/editrecorddialog.cpp:58 msgid "Name:" msgstr "Jméno:" #: gui/editgamedialog.cpp:354 gui/editgamedialog.cpp:356 #: gui/editgamedialog.cpp:357 msgid "Full title of the game" msgstr "Úplný název hry" #: gui/editgamedialog.cpp:356 msgctxt "lowres" msgid "Name:" msgstr "Jméno:" #: gui/editgamedialog.cpp:363 engines/mohawk/dialogs.cpp:158 #: engines/mohawk/dialogs.cpp:377 msgid "Language:" msgstr "Jazyk:" #: gui/editgamedialog.cpp:363 gui/editgamedialog.cpp:364 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Jazyk hry. Toto z vaší Španělské verze neudělá Anglickou" #: gui/editgamedialog.cpp:365 gui/editgamedialog.cpp:380 gui/options.cpp:1613 #: gui/options.cpp:1627 gui/options.cpp:1644 gui/options.cpp:1658 #: gui/options.cpp:1675 gui/options.cpp:1713 gui/options.cpp:1729 #: gui/options.cpp:2144 gui/options.cpp:2600 gui/options.cpp:2674 #: gui/options.cpp:2888 gui/options.cpp:3389 audio/null.cpp:45 #: backends/platform/android/options.cpp:157 #: backends/platform/android/options.cpp:158 #: backends/platform/android/options.cpp:186 #: backends/platform/ios7/ios7_options.mm:132 #: backends/platform/ios7/ios7_options.mm:133 #: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65 #: engines/sword1/metaengine.cpp:98 msgid "" msgstr "" #: gui/editgamedialog.cpp:376 msgid "Platform:" msgstr "Platforma:" #: gui/editgamedialog.cpp:376 gui/editgamedialog.cpp:378 #: gui/editgamedialog.cpp:379 msgid "Platform the game was originally designed for" msgstr "Platforma, pro kterou byla hra původně vytvořena" #: gui/editgamedialog.cpp:378 msgctxt "lowres" msgid "Platform:" msgstr "Platforma:" #: gui/editgamedialog.cpp:566 gui/options.cpp:3413 msgid "Select SoundFont" msgstr "Vybrat SoundFont" #: gui/editgamedialog.cpp:605 msgid "Select additional game directory" msgstr "Vyberte dodatečný adresář hry" #: gui/editgamedialog.cpp:618 gui/options.cpp:3261 msgid "Select directory for saved games" msgstr "Vyberte adresář pro uložené hry" #: gui/editgamedialog.cpp:625 gui/options.cpp:3268 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Do zvoleného adresáře nelze zapisovat. Vyberte, prosím, jiný." #: gui/editgamedialog.cpp:630 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Funkce synchronizace uložených her nefunguje s nestandardními adresáři. " "Pokud chcete vaše hry synchronizovat, je nutné použít výchozí adresář." #: gui/editgamedialog.cpp:664 msgid "This game ID is already taken. Please choose another one." msgstr "Toto ID hry je už zabrané. Vyberte si, prosím, jiné." #: gui/editrecorddialog.cpp:57 msgid "Author:" msgstr "Autor:" #: gui/editrecorddialog.cpp:59 msgid "Notes:" msgstr "Poznámky:" #: gui/integrity-dialog.cpp:104 msgid "" "Verifying file integrity may take a long time to complete. Please wait...\n" msgstr "" #: gui/integrity-dialog.cpp:111 gui/integrity-dialog.cpp:252 msgid "Calculating file checksums..." msgstr "" #: gui/integrity-dialog.cpp:124 msgid "Launch Email Client" msgstr "" #: gui/integrity-dialog.cpp:152 msgid "This game includes add-ons, pick the part you want to be checked:" msgstr "" #: gui/integrity-dialog.cpp:258 #, fuzzy #| msgid "Scan complete!" msgid "Calculation complete" msgstr "Hledání dokončeno!" #: gui/integrity-dialog.cpp:341 #, fuzzy, c-format #| msgid "Downloaded %s %S / %s %S" msgid "Calculated %s %S / %s %S" msgstr "Staženo %s %S / %s %S" #: gui/integrity-dialog.cpp:668 msgid "" "### Results\n" "Your set of game files seems to be unknown to us.\n" "\n" "If you are sure that this is a valid unknown variant, please send the " "following e-mail to integrity@scummvm.org" msgstr "" #: gui/integrity-dialog.cpp:692 msgid "" "The game doesn't seem to have any files. Are you sure the path is correct?" msgstr "" #: gui/integrity-dialog.cpp:697 msgid "" "The game doesn't seem to have any metadata associated with it, so it is " "unable to be matched. Please fill in the correct metadata for the game." msgstr "" #: gui/integrity-dialog.cpp:724 msgid "Files all OK" msgstr "" #: gui/filebrowser-dialog.cpp:53 msgid "Choose file for loading" msgstr "Zvolte soubor pro načtení" #: gui/filebrowser-dialog.cpp:53 msgid "Enter filename for saving" msgstr "Zadejte název souboru pro uložení" #: gui/filebrowser-dialog.cpp:135 msgid "Do you really want to overwrite the file?" msgstr "Opravdu chcete tento soubor přepsat?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Dozvuk" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktivní" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Místnost:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Tlumení:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Šířka:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:112 msgid "Level:" msgstr "Úroveň:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Sbor" #. I18N: N stands for number here #: gui/fluidsynth-dialog.cpp:105 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:119 msgid "Speed:" msgstr "Rychlost:" #: gui/fluidsynth-dialog.cpp:126 msgid "Depth:" msgstr "Hloubka:" #: gui/fluidsynth-dialog.cpp:133 msgid "Type:" msgstr "Typ:" #: gui/fluidsynth-dialog.cpp:136 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:43 #: backends/platform/sdl/psp2/psp2.cpp:45 engines/dragons/metaengine.cpp:188 msgid "Triangle" msgstr "Trojúhelník" #: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2366 msgid "Misc" msgstr "Různé" #: gui/fluidsynth-dialog.cpp:141 msgid "Interpolation:" msgstr "Interpolace:" #: gui/fluidsynth-dialog.cpp:144 msgid "None (fastest)" msgstr "Žádná (Nejrychlejší)" #: gui/fluidsynth-dialog.cpp:145 msgid "Linear" msgstr "Lineární" #: gui/fluidsynth-dialog.cpp:146 msgid "Fourth-order" msgstr "Interpolace čtvrtého řádu" #: gui/fluidsynth-dialog.cpp:147 msgid "Seventh-order" msgstr "Interpolace sedmého řádu" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:327 msgid "Reset" msgstr "Resetovat" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset all FluidSynth settings to their default values." msgstr "Resetovat veškerá nastavení FludSynth n ajejich výchozí hodnoty." #: gui/fluidsynth-dialog.cpp:210 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Opravdu chcete resetovat veškerá nastavení FluidSynth na jejich výchozí " "hodnoty?" #: gui/gui-manager.cpp:159 gui/options.cpp:2357 msgid "GUI" msgstr "GUI" #. I18N: Action in In Cold Blood #: gui/gui-manager.cpp:163 engines/hpl1/metaengine.cpp:91 #: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 #: engines/lab/metaengine.cpp:160 engines/mohawk/myst.cpp:572 #: engines/mohawk/riven.cpp:853 engines/sludge/keymapper_tables.h:40 #: engines/supernova/metaengine.cpp:226 engines/teenagent/metaengine.cpp:207 #: engines/ultima/ultima4/metaengine.cpp:42 #: engines/ultima/ultima4/metaengine.cpp:147 engines/voyeur/metaengine.cpp:192 msgid "Interact" msgstr "Interakce" #: gui/gui-manager.cpp:174 engines/metaengine.cpp:137 #: engines/awe/metaengine.cpp:57 engines/bagel/metaengine.cpp:66 #: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145 #: engines/dragons/metaengine.cpp:158 engines/freescape/movement.cpp:35 #: engines/got/metaengine.cpp:70 engines/griffon/metaengine.cpp:121 #: engines/grim/grim.cpp:481 engines/grim/grim.cpp:563 engines/icb/icb.cpp:68 #: engines/icb/icb.cpp:152 engines/scumm/metaengine.cpp:1020 #: engines/supernova/metaengine.cpp:273 engines/twine/metaengine.cpp:430 #: engines/twine/metaengine.cpp:497 engines/twp/metaengine.cpp:154 #: engines/ultima/ultima0/metaengine.cpp:45 #: engines/ultima/ultima4/metaengine.cpp:44 #: engines/ultima/ultima4/metaengine.cpp:139 #: engines/ultima/ultima4/metaengine.cpp:149 #: engines/wintermute/keymapper_tables.h:1290 #: engines/wintermute/keymapper_tables.h:1373 #: engines/wintermute/keymapper_tables.h:1449 #: engines/wintermute/keymapper_tables.h:1920 #: engines/wintermute/keymapper_tables.h:2154 msgid "Up" msgstr "Nahoru" #: gui/gui-manager.cpp:180 engines/metaengine.cpp:143 #: engines/awe/metaengine.cpp:58 engines/bagel/metaengine.cpp:67 #: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151 #: engines/dragons/metaengine.cpp:164 engines/freescape/movement.cpp:42 #: engines/got/metaengine.cpp:71 engines/griffon/metaengine.cpp:127 #: engines/grim/grim.cpp:486 engines/grim/grim.cpp:568 engines/icb/icb.cpp:73 #: engines/icb/icb.cpp:157 engines/scumm/metaengine.cpp:987 #: engines/supernova/metaengine.cpp:279 engines/twine/metaengine.cpp:437 #: engines/twine/metaengine.cpp:505 engines/twp/metaengine.cpp:155 #: engines/ultima/ultima0/metaengine.cpp:46 #: engines/ultima/ultima4/metaengine.cpp:45 #: engines/ultima/ultima4/metaengine.cpp:140 #: engines/ultima/ultima4/metaengine.cpp:150 #: engines/wintermute/keymapper_tables.h:1296 #: engines/wintermute/keymapper_tables.h:1379 #: engines/wintermute/keymapper_tables.h:1456 #: engines/wintermute/keymapper_tables.h:1926 #: engines/wintermute/keymapper_tables.h:2160 msgid "Down" msgstr "Dolů" #: gui/gui-manager.cpp:186 engines/metaengine.cpp:149 #: engines/awe/metaengine.cpp:59 engines/bagel/metaengine.cpp:68 #: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157 #: engines/dragons/metaengine.cpp:170 engines/got/metaengine.cpp:72 #: engines/griffon/metaengine.cpp:133 engines/grim/grim.cpp:491 #: engines/grim/grim.cpp:573 engines/icb/icb.cpp:78 engines/icb/icb.cpp:162 #: engines/scumm/metaengine.cpp:1000 engines/twine/metaengine.cpp:452 #: engines/twine/metaengine.cpp:520 engines/twp/metaengine.cpp:152 #: engines/ultima/ultima4/metaengine.cpp:46 #: engines/ultima/ultima4/metaengine.cpp:141 #: engines/ultima/ultima4/metaengine.cpp:151 #: engines/wintermute/keymapper_tables.h:320 #: engines/wintermute/keymapper_tables.h:1302 #: engines/wintermute/keymapper_tables.h:1385 #: engines/wintermute/keymapper_tables.h:1908 #: engines/wintermute/keymapper_tables.h:2018 #: engines/wintermute/keymapper_tables.h:2142 msgid "Left" msgstr "Doleva" #: gui/gui-manager.cpp:192 engines/metaengine.cpp:155 #: engines/awe/metaengine.cpp:60 engines/bagel/metaengine.cpp:69 #: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163 #: engines/dragons/metaengine.cpp:176 engines/got/metaengine.cpp:73 #: engines/griffon/metaengine.cpp:139 engines/grim/grim.cpp:496 #: engines/grim/grim.cpp:578 engines/icb/icb.cpp:83 engines/icb/icb.cpp:167 #: engines/scumm/metaengine.cpp:1007 engines/twine/metaengine.cpp:444 #: engines/twine/metaengine.cpp:513 engines/twp/metaengine.cpp:153 #: engines/ultima/ultima4/metaengine.cpp:47 #: engines/ultima/ultima4/metaengine.cpp:142 #: engines/ultima/ultima4/metaengine.cpp:152 #: engines/wintermute/keymapper_tables.h:326 #: engines/wintermute/keymapper_tables.h:1308 #: engines/wintermute/keymapper_tables.h:1391 #: engines/wintermute/keymapper_tables.h:1914 #: engines/wintermute/keymapper_tables.h:2026 #: engines/wintermute/keymapper_tables.h:2148 msgid "Right" msgstr "Doprava" #: gui/gui-manager.cpp:198 #, fuzzy msgid "Backspace" msgstr "Vzad" #: gui/gui-manager.cpp:204 #, fuzzy #| msgid "Delete char" msgid "Delete Character" msgstr "Smazat znak" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the save file name input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the password input field #: gui/gui-manager.cpp:210 engines/sherlock/metaengine.cpp:1117 #: engines/sherlock/metaengine.cpp:1222 msgid "Go to end of line" msgstr "" #: gui/gui-manager.cpp:220 #, fuzzy #| msgid "Select SoundFont" msgid "Select to end of line" msgstr "Vybrat SoundFont" #: gui/gui-manager.cpp:230 #, fuzzy #| msgid "Select directory for plugins" msgid "Select to start of line" msgstr "Vyberte adresář pro zásuvné moduly" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the save file name input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the password input field #: gui/gui-manager.cpp:240 engines/sherlock/metaengine.cpp:1110 #: engines/sherlock/metaengine.cpp:1215 msgid "Go to start of line" msgstr "" #: gui/gui-manager.cpp:251 gui/gui-manager.cpp:266 msgid "Cut" msgstr "" #: gui/gui-manager.cpp:261 gui/gui-manager.cpp:276 msgid "Copy" msgstr "" #: gui/gui-manager.cpp:282 engines/drascula/metaengine.cpp:310 #: engines/pegasus/pegasus.cpp:2819 engines/wintermute/keymapper_tables.h:305 #: engines/wintermute/keymapper_tables.h:346 #: engines/wintermute/keymapper_tables.h:381 #: engines/wintermute/keymapper_tables.h:491 #: engines/wintermute/keymapper_tables.h:520 #: engines/wintermute/keymapper_tables.h:624 #: engines/wintermute/keymapper_tables.h:779 #: engines/wintermute/keymapper_tables.h:806 #: engines/wintermute/keymapper_tables.h:846 #: engines/wintermute/keymapper_tables.h:986 #: engines/wintermute/keymapper_tables.h:1194 #: engines/wintermute/keymapper_tables.h:1241 #: engines/wintermute/keymapper_tables.h:1270 #: engines/wintermute/keymapper_tables.h:1397 #: engines/wintermute/keymapper_tables.h:1403 #: engines/wintermute/keymapper_tables.h:1574 #: engines/wintermute/keymapper_tables.h:1784 #: engines/wintermute/keymapper_tables.h:1838 #: engines/wintermute/keymapper_tables.h:1889 #: engines/wintermute/keymapper_tables.h:1944 #: engines/wintermute/keymapper_tables.h:2002 msgid "???" msgstr "" #: gui/helpdialog.cpp:38 msgid "General" msgstr "" #: gui/helpdialog.cpp:41 msgid "" "## ScummVM at a Glance\n" "\n" "ScummVM is a modern reimplementation of various game engines. Once you " "transfer the original game data to your device, it endeavors to use it to " "faithfully recreate the original gaming experience. \n" "\n" "ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather " "than a one-size-fits-all approach, it takes a meticulous route, implementing " "the precise game logic for each specific title or engine it supports. " "ScummVM will not work with game engines it does not support.\n" "\n" "ScummVM is developed by a team of volunteers and is free software. We lack " "an extensive testing team, possess only a limited range of devices, and " "cannot always address every request. We also do not run advertisements or " "sell you anything. Please be mindful of this when you submit a complaint or " "a bug report.\n" "\n" "## Where to get the games\n" "\n" "Visit [our Wiki](https://wiki.scummvm.org/index.php?" "title=Where_to_get_the_games) for a detailed list of supported games and " "where to purchase them.\n" "\n" "Alternatively, you can download a variety of [freeware games](https://" "scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from " "our website.\n" "\n" "The ScummVM team does not endorse any specific game supplier. However, the " "project receives a commission from every purchase made on [ZOOM-Platform]" "(https://www.zoom-platform.com/?" "affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral " "links.\n" "\n" "Additionally, games not available on ZOOM-Platform can be found on other " "suppliers such as GOG.com and Steam.\n" "\n" "For other (out-of-print) games, consider checking platforms like Amazon, " "eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games " "and illegal game copies.\n" msgstr "" #: gui/helpdialog.cpp:68 gui/options.cpp:2377 msgid "Cloud" msgstr "Cloud" #: gui/helpdialog.cpp:71 msgid "" "## Connecting a cloud service - Quick mode\n" "\n" "1. From the Launcher, select **Global Options** and then select the " "**Cloud** tab.\n" "\n" "2. Select your preferred cloud storage service from the **Active storage** " "dropdown, then select **Connect**.\n" "\n" "\t ![Select cloud service](choose_storage.png \"Select cloud service\")" "{w=70%,maxw=50em}\n" "\n" "3. Select **Quick mode**.\n" "\n" "\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%,maxw=50em}\n" "\n" "4. Select **Run server** and then select **Next** \n" "\n" "\t ![Run server](run_server.png \"Run server\"){w=70%,maxw=50em}\n" "\n" " ![Next step](server_next.png \"Next step\"){w=70%,maxw=50em}\n" "\n" "5. Open the link.\n" "\n" "\t ![Open the link](open_link.png \"Open the link\"){w=70%,maxw=50em}\n" "\n" "6. In the browser window that opens, select the cloud service to connect. \n" "\n" "\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud " "service\"){w=70%,maxw=50em}\n" "\n" "7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n" "\n" "8. On the success screen, select **Finish** to exit. \n" "\n" "\t ![Success](cloud_success.png \"Success\"){w=70%,maxw=50em}\n" "9. Back on the main Cloud tab, select **Enable storage**.\n" "\n" "\t ![Enable storage](enable_storage.png \"Enable storage\")" "{w=70%,maxw=50em}\n" "\n" "10. You're ready to go! Use the cloud functionality to sync saved games or " "game files between your devices.\n" "\n" "\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")" "{w=70%,maxw=50em}\n" "\n" " For more information, including how to use the manual connection wizard, " "see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/" "connect_cloud.html) " msgstr "" #: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:843 msgid "Prev" msgstr "Předchozí" #: gui/imagealbum-dialog.cpp:129 #, fuzzy #| msgid "Saving game..." msgid "Save Image..." msgstr "Ukládání hry..." #: gui/imagealbum-dialog.cpp:260 #, c-format msgid "%u of %u" msgstr "" #: gui/imagealbum-dialog.cpp:373 #, fuzzy #| msgid "Save Game" msgid "Save Image" msgstr "Uložit hru" #. I18N: Group name for the game list #: gui/launcher.cpp:106 #, fuzzy msgctxt "group" msgid "None" msgstr "Prázdné" #. I18N: Group name for the game list, grouped by the first letter of the game title #: gui/launcher.cpp:108 #, fuzzy msgctxt "group" msgid "First letter" msgstr "Seslat kouzlo" #: gui/launcher.cpp:108 msgctxt "group" msgid "Initial" msgstr "" #. I18N: Group name for the game list, grouped by game engine #: gui/launcher.cpp:110 #, fuzzy msgctxt "group" msgid "Engine" msgstr "Jádro" #. I18N: Group name for the game list, grouped by game series #: gui/launcher.cpp:112 msgctxt "group" msgid "Series" msgstr "" #. I18N: Group name for the game list, grouped by game publisher #: gui/launcher.cpp:114 #, fuzzy msgctxt "group" msgid "Publisher" msgstr "Neznámý autor" #. I18N: Group name for the game list, grouped by language #: gui/launcher.cpp:116 #, fuzzy msgctxt "group" msgid "Language" msgstr "Jazyk:" #. I18N: Group name for the game list, grouped by game platform #: gui/launcher.cpp:118 #, fuzzy msgctxt "group" msgid "Platform" msgstr "Platforma:" #. I18N: Group name for the game list, grouped by year #: gui/launcher.cpp:120 msgctxt "year" msgid "Year" msgstr "" #: gui/launcher.cpp:230 msgid "Select Group by" msgstr "Seskupit podle" #: gui/launcher.cpp:234 gui/launcher.cpp:932 msgid "Group:" msgstr "" #: gui/launcher.cpp:236 msgid "Select a criteria to group the entries" msgstr "" #: gui/launcher.cpp:263 msgid "Click here to see Help" msgstr "Klikněte zde pro Nápovědu" #. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~) #: gui/launcher.cpp:267 engines/dialogs.cpp:91 msgid "~Q~uit" msgstr "~U~končit" #: gui/launcher.cpp:267 backends/platform/sdl/macosx/appmenu_osx.mm:307 msgid "Quit ScummVM" msgstr "Ukončit ScummVM" #. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~) #: gui/launcher.cpp:271 #, fuzzy msgid "A~b~out" msgstr "~O~ Programu..." #: gui/launcher.cpp:271 backends/platform/sdl/macosx/appmenu_osx.mm:301 msgid "About ScummVM" msgstr "O ScummVM" #. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~) #: gui/launcher.cpp:273 msgid "Global ~O~ptions..." msgstr "Globální ~v~olby..." #: gui/launcher.cpp:273 msgid "Change global ScummVM options" msgstr "Změnit globální volby ScummVM" #: gui/launcher.cpp:273 msgctxt "lowres" msgid "Global ~O~pts..." msgstr "Globální ~v~olby..." #: gui/launcher.cpp:277 #, fuzzy #| msgid "Download game files" msgid "Download Games" msgstr "Stáhnout soubory hry" #: gui/launcher.cpp:277 msgid "Download freeware games for ScummVM" msgstr "Stáhněte si bezplatné hry pro ScummVM" #. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~) #: gui/launcher.cpp:284 msgid "~A~dd Game..." msgstr "~P~řidat hru..." #: gui/launcher.cpp:284 msgid "Add games to the list" msgstr "Přidat hry do seznamu" #: gui/launcher.cpp:284 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~P~řidat hru..." #. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~) #: gui/launcher.cpp:288 msgid "~R~emove Game" msgstr "~O~dstranit hru" #: gui/launcher.cpp:288 msgid "Remove game from the list. The game data files stay intact" msgstr "Odstranit hru ze seznamu. Herní data zůstanou zachována" #: gui/launcher.cpp:288 msgctxt "lowres" msgid "~R~emove Game" msgstr "~O~dstranit hru" #. I18N: Button caption. Mass add games #: gui/launcher.cpp:291 msgid "Mass Add..." msgstr "Hromadné přidání..." #. I18N: Button caption for lower resolution GUI. Mass add games #: gui/launcher.cpp:294 msgctxt "lowres" msgid "Mass Add..." msgstr "Hromadné přidání..." #: gui/launcher.cpp:302 gui/launcher.cpp:902 gui/shaderbrowser-dialog.cpp:61 #: gui/shaderbrowser-dialog.cpp:97 msgid "Search in game list" msgstr "Hledat v seznamu her" #: gui/launcher.cpp:306 gui/launcher.cpp:923 gui/shaderbrowser-dialog.cpp:65 #: gui/shaderbrowser-dialog.cpp:107 msgid "Search:" msgstr "Hledat:" #: gui/launcher.cpp:317 engines/dialogs.cpp:94 engines/engine.cpp:1019 #: engines/mm/xeen/saves.cpp:259 engines/nancy/state/loadsave.cpp:153 #: engines/pegasus/pegasus.cpp:388 engines/trecision/saveload.cpp:253 #: engines/tsage/scenes.cpp:642 engines/wage/saveload.cpp:753 msgid "Load game:" msgstr "Nahrát hru:" #: gui/launcher.cpp:409 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Tento adresář prozatím nejde použít, je do něj stahováno!" #: gui/launcher.cpp:420 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Opravdu chcete spustit hromadnou detekci her? Toto by mohlo potenciálně " "přidat velkou spoustu her." #: gui/launcher.cpp:450 msgid "Do you really want to remove this game configuration?" msgstr "Opravdu chcete odstranit nastavení této hry?" #: gui/launcher.cpp:522 msgid "Do you want to load saved game?" msgstr "Chcete načíst uloženou pozici?" #: gui/launcher.cpp:579 msgid "This game does not support loading games from the launcher." msgstr "Tato hra nepodporuje spouštění her ze spouštěče." #: gui/launcher.cpp:583 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM nemohl najít žádné jádro schopné vybranou hru spustit!" #: gui/launcher.cpp:689 gui/launcher.cpp:713 msgid "" "Have you given ScummVM access rights to this directory? Press the help " "button [?] on the top for detailed instructions" msgstr "" #: gui/launcher.cpp:710 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM nemohl v zadaném adresáři najít žádnou hru!" #. I18N: Unknown game variant #: gui/launcher.cpp:731 engines/engine.cpp:1235 msgid "Unknown variant" msgstr "Neznámá varianta" #: gui/launcher.cpp:971 gui/saveload-dialog.cpp:381 msgid "List view" msgstr "Seznam" #: gui/launcher.cpp:972 gui/saveload-dialog.cpp:382 msgid "Grid view" msgstr "Mřížka" #: gui/launcher.cpp:1120 msgid "~S~tart" msgstr "~S~pustit" #: gui/launcher.cpp:1120 msgid "Start selected game" msgstr "Spustit zvolenou hru" #: gui/launcher.cpp:1123 msgid "~L~oad..." msgstr "~N~ahrát..." #: gui/launcher.cpp:1123 msgid "Load saved game for selected game" msgstr "Nahrát uloženou pozici pro zvolenou hru" #: gui/launcher.cpp:1125 msgid "Record..." msgstr "Nahrát..." #: gui/launcher.cpp:1131 msgid "~G~ame Options..." msgstr "Volby ~h~ry..." #: gui/launcher.cpp:1131 msgid "Change game options" msgstr "Změnit volby hry" #: gui/launcher.cpp:1131 msgctxt "lowres" msgid "~G~ame Opts..." msgstr "Volby ~h~ry..." #: gui/launcher.cpp:1217 msgid "Add-on" msgstr "" #. I18N: List grouping when no engine is specified #: gui/launcher.cpp:1268 gui/launcher.cpp:1513 #, fuzzy msgid "Unknown Engine" msgstr "Neznámá varianta" #. I18N: List grouping when no publisher is specified #. I18N: List group when no publisher is specified #: gui/launcher.cpp:1285 gui/launcher.cpp:1530 #, fuzzy msgid "Unknown Publisher" msgstr "Neznámý autor" #. I18N: List group when no game series is specified #. I18N: List grouping when no game series is specified #: gui/launcher.cpp:1302 gui/launcher.cpp:1547 msgid "No Series" msgstr "" #. I18N: List group when no language is specified #: gui/launcher.cpp:1316 gui/launcher.cpp:1561 msgid "Language not detected" msgstr "" #. I18N: List group when no platform is specified #: gui/launcher.cpp:1330 gui/launcher.cpp:1575 msgid "Platform not detected" msgstr "" #. I18N: List group when no year is specified #: gui/launcher.cpp:1347 gui/launcher.cpp:1592 #, fuzzy #| msgid "Unknown error" msgid "Unknown Year" msgstr "Neznámá chyba" #. I18N: Group for All items #: gui/launcher.cpp:1599 gui/widgets/groupedlist.cpp:81 #, fuzzy msgid "All" msgstr "Alt" #: gui/launcher.cpp:1767 msgid "Icons per row:" msgstr "" #: gui/launcher.cpp:1817 #, fuzzy, c-format #| msgid "Do you really want to remove this game configuration?" msgid "" "Do you really want to remove the following %d game configuration(s)?\n" "\n" msgstr "Opravdu chcete odstranit nastavení této hry?" #: gui/massadd.cpp:77 gui/massadd.cpp:80 msgid "... progress ..." msgstr "... průběh ..." #: gui/massadd.cpp:283 msgid "Scan complete!" msgstr "Hledání dokončeno!" #: gui/massadd.cpp:286 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Objeveno %d nových her, ignorováno %d dříve přidaných her." #: gui/massadd.cpp:290 #, c-format msgid "Scanned %d directories ..." msgstr "Prohledáno %d adresářů..." #: gui/massadd.cpp:293 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Objeveno %d nových her, ignorováno %d dříve přidaných her ..." #: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97 msgid "Stop" msgstr "Zastavit" #: gui/onscreendialog.cpp:100 msgid "Edit record description" msgstr "Upravit popis záznamu" #: gui/onscreendialog.cpp:102 msgid "Switch to Game" msgstr "Přepnout do hry" #: gui/onscreendialog.cpp:104 msgid "Fast replay" msgstr "Rychlé přehrávání" #: gui/options.cpp:148 common/updates.cpp:55 msgid "Never" msgstr "Nikdy" #: gui/options.cpp:148 msgid "Every 5 mins" msgstr "Každých 5 minut" #: gui/options.cpp:148 msgid "Every 10 mins" msgstr "Každých 10 minut" #: gui/options.cpp:148 msgid "Every 15 mins" msgstr "Každých 15 minut" #: gui/options.cpp:148 msgid "Every 30 mins" msgstr "Každých 30 minut" #. I18N: Extremely large GUI scale #: gui/options.cpp:153 #, c-format msgid "200% - Extremely large" msgstr "" #. I18N: Very very large GUI scale #: gui/options.cpp:155 msgid "175% - Very large" msgstr "" #. I18N: Very large GUI scale #: gui/options.cpp:157 #, c-format msgid "150% - Larger" msgstr "" #. I18N: Large GUI scale #: gui/options.cpp:159 #, c-format msgid "125% - Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:161 msgid "100% - Medium" msgstr "" #. I18N: Small GUI scale #: gui/options.cpp:163 #, c-format msgid "75% - Small" msgstr "" #. I18N: Smaller GUI scale #: gui/options.cpp:165 #, c-format msgid "50% - Smaller" msgstr "" #. I18N: Smallest GUI scale #: gui/options.cpp:167 #, c-format msgid "25% - Smallest" msgstr "" #: gui/options.cpp:851 msgid "Failed to apply some of the graphic options changes:" msgstr "Nelze použít některé změny možností grafiky:" #: gui/options.cpp:863 msgid "the video mode could not be changed" msgstr "režim obrazu nemohl být změněn" #: gui/options.cpp:876 msgid "the stretch mode could not be changed" msgstr "režim roztažení nemohl být změněn" #: gui/options.cpp:882 msgid "the aspect ratio setting could not be changed" msgstr "nastavení poměru stran nemohlo být změněno" #: gui/options.cpp:888 msgid "the fullscreen setting could not be changed" msgstr "nastavení celé obrazovky nemohlo být změněno" #: gui/options.cpp:894 msgid "the filtering setting could not be changed" msgstr "nastavení filtrování nemohlo být změněno" #: gui/options.cpp:900 #, fuzzy msgid "the vsync setting could not be changed" msgstr "nastavení celé obrazovky nemohlo být změněno" #: gui/options.cpp:914 #, fuzzy msgid "the shader could not be changed" msgstr "režim roztažení nemohl být změněn" #: gui/options.cpp:1441 msgid "Touchpad mouse mode" msgstr "Režim Touchpad myši" #: gui/options.cpp:1446 msgid "Pointer Speed:" msgstr "Rychlost ukazatele:" #: gui/options.cpp:1446 gui/options.cpp:1448 gui/options.cpp:1449 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Rychlost ovládání ukazatele myši pomocí klávesnice/joysticku" #: gui/options.cpp:1448 msgctxt "lowres" msgid "Pointer Speed:" msgstr "Rychlost ukazatele:" #: gui/options.cpp:1459 msgid "Joy Deadzone:" msgstr "Mrtvá zóna Joysticku:" #: gui/options.cpp:1459 gui/options.cpp:1461 gui/options.cpp:1462 msgid "Analog joystick Deadzone" msgstr "Mrtvá zóna analogového joysticku" #: gui/options.cpp:1461 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Mrtvá zóna Joysticku:" #: gui/options.cpp:1557 #, c-format msgid "%d hidden achievements remaining" msgstr "Zbývá %d skrytých úkolů" #: gui/options.cpp:1562 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "Úkolů splněno: %d/%d" #: gui/options.cpp:1608 msgid "Graphics mode:" msgstr "Režim obrazu:" #: gui/options.cpp:1623 msgid "Render mode:" msgstr "Režim vykreslení:" #: gui/options.cpp:1623 gui/options.cpp:1626 msgid "Special dithering modes supported by some games" msgstr "Speciální režimy chvění podporované některými hrami" #: gui/options.cpp:1639 msgid "Stretch mode:" msgstr "Režim protažení:" #: gui/options.cpp:1655 msgid "Scaler:" msgstr "" #: gui/options.cpp:1670 #, fuzzy #| msgid "Render mode:" msgid "Rotation mode:" msgstr "Režim vykreslení:" #: gui/options.cpp:1684 #, fuzzy msgid "Shader:" msgstr "Shader" #: gui/options.cpp:1684 gui/options.cpp:1686 gui/options.cpp:1687 #, fuzzy msgid "Specifies path to the shader used for scaling the game screen" msgstr "Stanoví cestu pro dodatečná data použitá ve hře" #: gui/options.cpp:1686 #, fuzzy msgctxt "lowres" msgid "Shader Path:" msgstr "Cesta pro uložení:" #: gui/options.cpp:1687 #, fuzzy msgctxt "shader" msgid "None" msgstr "Prázdné" #: gui/options.cpp:1693 #, fuzzy #| msgid "Download game files" msgid "Download Shaders" msgstr "Stáhnout soubory hry" #: gui/options.cpp:1693 #, fuzzy msgid "Check on the scummvm.org website for updates of shader packs" msgstr "Zkontrolovat Aktualizace..." #: gui/options.cpp:1700 backends/graphics/sdl/sdl-graphics.cpp:479 msgid "Fullscreen mode" msgstr "Režim celé obrazovky" #: gui/options.cpp:1703 msgid "V-Sync" msgstr "" #: gui/options.cpp:1703 #, fuzzy msgid "" "Wait for the vertical sync to refresh the screen in order to prevent tearing " "artifacts" msgstr "Čekejte až vertikální synchronizace obnoví obrazovku ve 3D vykreslení" #: gui/options.cpp:1708 #, fuzzy msgid "Game 3D Renderer:" msgstr "Vykreslovač GUI:" #: gui/options.cpp:1710 #, fuzzy msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "Vykreslovač GUI:" #: gui/options.cpp:1727 msgid "3D Anti-aliasing:" msgstr "3D Anti-aliasing:" #: gui/options.cpp:1731 engines/mohawk/dialogs.cpp:364 msgid "Disabled" msgstr "Zakázáno" #: gui/options.cpp:1739 msgid "Filter graphics" msgstr "Filtrování grafiky" #: gui/options.cpp:1739 msgid "Use linear filtering when scaling graphics" msgstr "Pro škálování grafiky použít lineární filtrování" #: gui/options.cpp:1743 msgid "Aspect ratio correction" msgstr "Korekce poměru stran" #: gui/options.cpp:1743 #, fuzzy msgid "Correct aspect ratio for games" msgstr "Korigovat poměr stran pro hry 320x200" #: gui/options.cpp:1760 msgid "Preferred device:" msgstr "Prioritní zařízení:" #: gui/options.cpp:1760 msgid "Music device:" msgstr "Hudební zařízení:" #: gui/options.cpp:1760 gui/options.cpp:1762 msgid "Specifies preferred sound device or sound card emulator" msgstr "Stanoví prioritní zvukové zařízení nebo emulátor zvukové karty" #: gui/options.cpp:1760 gui/options.cpp:1762 gui/options.cpp:1763 msgid "Specifies output sound device or sound card emulator" msgstr "Stanoví výstupní zvukové zařízení nebo emulátor zvukové karty" #: gui/options.cpp:1762 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Prioritní zařízení:" #: gui/options.cpp:1762 msgctxt "lowres" msgid "Music device:" msgstr "Hudební zařízení:" #: gui/options.cpp:1788 msgid "AdLib emulator:" msgstr "AdLib emulátor:" #: gui/options.cpp:1788 gui/options.cpp:1791 msgid "AdLib is used for music in many games" msgstr "AdLib se používá pro hudbu v mnoha hrách" #: gui/options.cpp:1804 msgid "GM device:" msgstr "GM zařízení:" #: gui/options.cpp:1804 msgid "Specifies default sound device for General MIDI output" msgstr "Stanoví výchozí zvukové zařízení pro výstup General MIDI" #: gui/options.cpp:1815 msgid "Don't use General MIDI music" msgstr "Nepoužívat hudbu General MIDI" #: gui/options.cpp:1826 gui/options.cpp:1895 msgid "Use first available device" msgstr "Použít první dostupné zařízení" #: gui/options.cpp:1838 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1838 gui/options.cpp:1840 gui/options.cpp:1848 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "SoundFont je podporován některými zvukovými kartami, FluidSynth a Timidity" #: gui/options.cpp:1840 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1846 msgctxt "soundfont" msgid "None" msgstr "Žádné" #: gui/options.cpp:1853 msgid "Mixed AdLib/MIDI mode" msgstr "Smíšený režim AdLib/MIDI" #: gui/options.cpp:1853 msgid "Use both MIDI and AdLib sound generation" msgstr "Použít obě zvukové generace MIDI a AdLib" #: gui/options.cpp:1856 msgid "MIDI gain:" msgstr "Zesílení MIDI:" #: gui/options.cpp:1866 msgid "MT-32 Device:" msgstr "Zařízení MT-32:" #: gui/options.cpp:1866 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Stanoví výchozí zvukové výstupní zařízení pro Roland MT-32/LAPC1/CM32l/CM64" #: gui/options.cpp:1871 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Opravdový Roland MT-32 (vypne GM emulaci)" #: gui/options.cpp:1871 gui/options.cpp:1873 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Zaškrtněte, pokud chcete použít pravé hardwarové zařízení kompatibilní s " "Roland, připojené k vašemu počítači" #: gui/options.cpp:1873 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Opravdový Roland MT-32 (žádná GM emulace)" #: gui/options.cpp:1876 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Zařízení Roland GS (zapne mapování MT-32)" #: gui/options.cpp:1876 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Zaškrtněte, pokud chcete povolit záplaty mapování umožňující emulovat MT-32 " "na zařízení Roland GS" #: gui/options.cpp:1885 msgid "Don't use Roland MT-32 music" msgstr "Nepoužívat hudbu Roland MT-32" #: gui/options.cpp:1912 msgid "Text and speech:" msgstr "Text a řeč:" #: gui/options.cpp:1916 gui/options.cpp:1926 msgid "Speech" msgstr "Řeč" #: gui/options.cpp:1917 gui/options.cpp:1927 msgid "Subtitles" msgstr "Titulky" #: gui/options.cpp:1918 msgid "Both" msgstr "Oba" #: gui/options.cpp:1920 msgid "Subtitle speed:" msgstr "Rychlost titulků:" #: gui/options.cpp:1922 msgctxt "lowres" msgid "Text and speech:" msgstr "Text a řeč:" #: gui/options.cpp:1926 msgid "Spch" msgstr "Řeč" #: gui/options.cpp:1927 msgid "Subs" msgstr "Titl" #: gui/options.cpp:1928 msgctxt "lowres" msgid "Both" msgstr "Oba" #: gui/options.cpp:1928 msgid "Show subtitles and play speech" msgstr "Zobrazit titulky a přehrávat řeč" #: gui/options.cpp:1930 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Rychlost titulků:" #: gui/options.cpp:1952 msgid "Music volume:" msgstr "Hlasitost hudby:" #: gui/options.cpp:1954 msgctxt "lowres" msgid "Music volume:" msgstr "Hlasitost hudby:" #: gui/options.cpp:1963 msgid "Mute all" msgstr "Ztlumit vše" #: gui/options.cpp:1966 msgid "SFX volume:" msgstr "Hlasitost zvuků:" #: gui/options.cpp:1966 gui/options.cpp:1968 gui/options.cpp:1971 msgid "Special sound effects volume" msgstr "Hlasitost speciálních zvukových efektů" #: gui/options.cpp:1968 msgctxt "lowres" msgid "SFX volume:" msgstr "Hlasitost zvuků:" #: gui/options.cpp:1978 msgid "Speech volume:" msgstr "Hlasitost řeči:" #: gui/options.cpp:1980 msgctxt "lowres" msgid "Speech volume:" msgstr "Hlasitost řeči:" #: gui/options.cpp:2266 msgid "Control" msgstr "Ovládání" #: gui/options.cpp:2379 msgctxt "lowres" msgid "Cloud" msgstr "Cloud" #: gui/options.cpp:2394 msgid "LAN" msgstr "LAN" #: gui/options.cpp:2396 msgctxt "lowres" msgid "LAN" msgstr "LAN" #: gui/options.cpp:2405 msgid "Accessibility" msgstr "Přístupnost" #: gui/options.cpp:2407 msgctxt "lowres" msgid "Accessibility" msgstr "Přístupnost" #: gui/options.cpp:2416 msgid "Discard changes and close the dialog" msgstr "" #: gui/options.cpp:2417 msgid "Apply" msgstr "Použít" #: gui/options.cpp:2417 msgid "Apply changes without closing the dialog" msgstr "" #: gui/options.cpp:2418 msgid "Apply changes and close the dialog" msgstr "" #: gui/options.cpp:2508 msgid "FluidSynth Settings" msgstr "Nastavení FluidSynth" #: gui/options.cpp:2522 msgid "" "Specifies where your saved games are put. A red coloring indicates the value " "is temporary and will not get saved" msgstr "" #: gui/options.cpp:2527 msgid "Theme Path:" msgstr "Cesta ke Vzhledu:" #: gui/options.cpp:2529 msgctxt "lowres" msgid "Theme Path:" msgstr "Cesta ke Vzhledu:" #: gui/options.cpp:2535 #, fuzzy msgid "Icon Path:" msgstr "Cesta /root/:" #: gui/options.cpp:2537 #, fuzzy msgctxt "lowres" msgid "Icon Path:" msgstr "Cesta /root/:" #: gui/options.cpp:2538 gui/options.cpp:2548 #, fuzzy msgctxt "path" msgid "Default" msgstr "Výchozí" #: gui/options.cpp:2545 #, fuzzy #| msgid "Game Path:" msgid "DLC Path:" msgstr "Cesta Hry:" #: gui/options.cpp:2547 #, fuzzy #| msgid "Game Path:" msgctxt "lowres" msgid "DLC Path:" msgstr "Cesta Hry:" #: gui/options.cpp:2555 gui/options.cpp:2557 gui/options.cpp:2558 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Stanoví cestu k dodatečným datům používaná všemi hrami nebo ScummVM" #: gui/options.cpp:2564 msgid "Plugins Path:" msgstr "Cesta k Pluginům:" #: gui/options.cpp:2566 msgctxt "lowres" msgid "Plugins Path:" msgstr "Cesta k Pluginům:" #: gui/options.cpp:2576 msgid "ScummVM config path: " msgstr "" #: gui/options.cpp:2590 msgid "ScummVM log path: " msgstr "" #: gui/options.cpp:2595 msgid "View" msgstr "" #. I18N: Referring to the last path memorized when adding a game #: gui/options.cpp:2605 gui/options.cpp:3389 msgid "Last browser path: " msgstr "" #: gui/options.cpp:2610 msgid "Theme:" msgstr "Vzhled:" #: gui/options.cpp:2615 #, fuzzy msgid "GUI scale:" msgstr "Jazyk GUI:" #: gui/options.cpp:2632 #, c-format msgid "%d%% - Custom" msgstr "" #: gui/options.cpp:2636 msgid "GUI renderer:" msgstr "Vykreslovač GUI:" #: gui/options.cpp:2649 #, fuzzy msgid "Return to the launcher when leaving a game" msgstr "Při opuštění hry se vždy se vraťte ke spouštěči" #: gui/options.cpp:2650 msgid "" "Return to the launcher when leaving a game instead of closing ScummVM\n" "(this feature is not supported by all games)." msgstr "" #: gui/options.cpp:2657 msgid "Ask for confirmation on exit" msgstr "Žádat potvrzení opuštění" #: gui/options.cpp:2658 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "požádat o povolení při uzavření ScummVM nebo opuštění hry." #: gui/options.cpp:2664 #, fuzzy msgid "Disable fixed font scaling" msgstr "Nelze uložit hru" #: gui/options.cpp:2665 msgid "" "Do not upscale fixed size fonts in the GUI. This reduces artefacts on low " "resolution screens" msgstr "" #: gui/options.cpp:2671 msgid "GUI language:" msgstr "Jazyk GUI:" #: gui/options.cpp:2671 msgid "Language of ScummVM GUI" msgstr "Jazyk GUI ScummVM" #: gui/options.cpp:2697 msgid "Switch the ScummVM GUI language to the game language" msgstr "Přepnout jazyk GUI do jazyka hry" #: gui/options.cpp:2698 msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" "Při spouštění hry přepne jazyk GUI do jazyka hry. Čímž zajistí, že dialogová " "okna ScummVM budou zobrazena ve stejném jazyce." #: gui/options.cpp:2710 msgid "Use native system file browser" msgstr "Použít systémový prohlížeč souborů" #: gui/options.cpp:2711 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Použití systémového prohlížeče souborů k výběru souboru nebo adresáře místo " "prohlížeče ScummVM." #: gui/options.cpp:2718 #, fuzzy #| msgid "Download" msgid "Download Icons" msgstr "Stáhnout" #: gui/options.cpp:2718 #, fuzzy msgid "Check on the scummvm.org website for updates of icon packs" msgstr "Zkontrolovat Aktualizace..." #: gui/options.cpp:2724 msgid "Autosave:" msgstr "Autoukládání:" #: gui/options.cpp:2726 msgctxt "lowres" msgid "Autosave:" msgstr "Autoukládání:" #: gui/options.cpp:2737 msgid "Random seed:" msgstr "" #: gui/options.cpp:2737 msgid "Seed for initializing all random number generators" msgstr "" #: gui/options.cpp:2745 #, fuzzy msgid "Debug level:" msgstr "Ladící program" #. I18N: Debug level -1, no messages #: gui/options.cpp:2749 gui/options.cpp:2886 msgid "None" msgstr "Prázdné" #. I18N: Debug level 11, all messages #: gui/options.cpp:2755 msgid "11 (all)" msgstr "" #: gui/options.cpp:2759 #, fuzzy msgid "Enable Discord integration" msgstr "Povolit cenzuru obsahu" #: gui/options.cpp:2760 msgid "" "Show information about the games you are playing on Discord if the Discord " "client is running." msgstr "" #: gui/options.cpp:2770 gui/updates-dialog.cpp:87 msgid "Update check:" msgstr "Ověření aktualizací:" #: gui/options.cpp:2770 msgid "How often to check ScummVM updates" msgstr "Jak často ScummVM kontroluje aktualizace" #: gui/options.cpp:2781 msgid "Check now" msgstr "Zkontrolovat nyní" #: gui/options.cpp:2788 msgid "Active storage:" msgstr "Aktivní úložiště:" #: gui/options.cpp:2788 msgid "Active cloud storage" msgstr "Aktivní cloudové úložiště" #: gui/options.cpp:2797 #, fuzzy #| msgctxt "lowres" #| msgid "" #| "4. Storage is not yet enabled. Verify that username is correct and enable " #| "it:" msgctxt "lowres" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Úložiště ještě není povoleno. Ověřte správnost uživatelského jména a " "povolte jej:" #: gui/options.cpp:2799 #, fuzzy #| msgid "" #| "4. Storage is not yet enabled. Verify that username is correct and enable " #| "it:" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Úložiště není ještě povoleno. Ověřte správnost uživatelského jména a " "povolte jej:" #: gui/options.cpp:2800 msgid "Enable storage" msgstr "Povolit úložiště" #: gui/options.cpp:2800 msgid "Confirm you want to use this account for this storage" msgstr "Potvrďte, že chcete použít tento účet pro přístup k tomuto úložišti" #: gui/options.cpp:2802 backends/platform/wii/options.cpp:113 msgid "Username:" msgstr "Uživatelské jméno:" #: gui/options.cpp:2802 msgid "Username used by this storage" msgstr "Uživatelská jména která toto úložiště využívají" #: gui/options.cpp:2803 msgid "" msgstr "<žádné>" #: gui/options.cpp:2805 msgid "Used space:" msgstr "Využitý prostor:" #: gui/options.cpp:2805 msgid "Space used by ScummVM's saved games on this storage" msgstr "Prostor využitý uloženými hrami ScummVM v tomto úložišti" #: gui/options.cpp:2808 msgid "Last sync:" msgstr "Poslední synchronizace:" #: gui/options.cpp:2808 msgid "When was the last time saved games were synced with this storage" msgstr "" "Kdy byla provedena poslední synchronizace uložených her s tímto uložištěm" #: gui/options.cpp:2809 gui/options.cpp:3693 msgid "" msgstr "" #: gui/options.cpp:2811 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Uložené hry jsou automaticky synchronizovány při spuštění a po uložení či " "načtení hry." #: gui/options.cpp:2813 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Uložené hry jsou automaticky synchronizovány při spuštění a po uložení či " "načtení hry." #: gui/options.cpp:2814 msgid "Sync now" msgstr "Synchronizovat nyní" #: gui/options.cpp:2814 msgid "Start saved games sync" msgstr "Spustit synchronizaci uložených her" #: gui/options.cpp:2817 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "Soubory hry můžete stáhnout z vaší cloud složky ScummVM:" #: gui/options.cpp:2819 msgid "You can download game files from your cloud ScummVM folder:" msgstr "Soubory hry můžete stáhnout z vaší cloud složky ScummVM:" #: gui/options.cpp:2820 msgid "Download game files" msgstr "Stáhnout soubory hry" #: gui/options.cpp:2820 msgid "Open downloads manager dialog" msgstr "Otevřít dialogové okno správce stahovaní" #: gui/options.cpp:2823 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "Pro změnu účtu k tomuto uložišti se odpojte a znovu připojte:" #: gui/options.cpp:2825 msgid "To change account for this storage, disconnect and connect again:" msgstr "Pro změnu účtu pro toto úložiště se odpojte a znovu připojte:" #: gui/options.cpp:2826 msgid "Disconnect" msgstr "Odpojit" #: gui/options.cpp:2826 msgid "Stop using this storage on this device" msgstr "Přestat používat toto úložiště na tomto zařízení" #: gui/options.cpp:2829 #, fuzzy #| msgctxt "lowres" #| msgid "This storage is not connected yet! To connect," msgctxt "lowres" msgid "This storage is not connected yet!" msgstr "Toto úložiště není ještě připojeno! Pro připojení" #: gui/options.cpp:2831 #, fuzzy #| msgid "This storage is not connected yet! To connect," msgid "This storage is not connected yet!" msgstr "Toto úložiště není ještě připojeno! Pro připojení" #: gui/options.cpp:2832 #, fuzzy #| msgid "3. Connect" msgid "Connect" msgstr "3. Připojit" #: gui/options.cpp:2832 msgid "Connect your cloud storage account" msgstr "Připojení účtu cloudového úložiště" #: gui/options.cpp:2845 msgctxt "lowres" msgid "/root/ Path:" msgstr "Cesta /root/:" #: gui/options.cpp:2845 gui/options.cpp:2847 gui/options.cpp:2848 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "Vyberte složku, která se zobrazí jako /root/ ve Správci souborů" #: gui/options.cpp:2847 msgid "/root/ Path:" msgstr "Cesta /root/:" #: gui/options.cpp:2853 msgid "Server's port:" msgstr "Port serveru:" #: gui/options.cpp:2853 msgid "Port for server to use" msgstr "Port užívaný serverem" #: gui/options.cpp:2858 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "Spustit server pro správu souborů v prohlížeči (ve stejné síti)." #: gui/options.cpp:2859 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "Zavření okna možností zastaví server." #: gui/options.cpp:2861 msgid "Run server to manage files with browser (in the same network)." msgstr "Spustit server pro správu souborů pomocí prohlížeče (ve stejné síti)." #: gui/options.cpp:2862 msgid "Closing options dialog will stop the server." msgstr "Zavření dialogu možností zastaví server." #: gui/options.cpp:2873 msgid "Use Text to speech" msgstr "Použít Text ke čtení" #: gui/options.cpp:2873 msgid "Will read text in gui on mouse over." msgstr "Bude číst text GUI při najetí myši." #: gui/options.cpp:2954 msgid "Ignore" msgstr "" #: gui/options.cpp:2955 #, fuzzy msgid "Disable autosave" msgstr "Nelze uložit hru" #: gui/options.cpp:2956 msgid "" "WARNING: Autosave was enabled. Some of your games have existing saved games " "on the autosave slot. You can either move the existing saves to new slots, " "disable autosave, or ignore (you will be prompted when autosave is about to " "overwrite a save).\n" "List of games:\n" msgstr "" #: gui/options.cpp:2965 #, fuzzy msgid "" "\n" "And more..." msgstr "Přidat Hru..." #: gui/options.cpp:2966 engines/engine.cpp:655 #: engines/access/metaengine.cpp:281 engines/drascula/metaengine.cpp:255 #: engines/queen/metaengine.cpp:269 engines/sherlock/metaengine.cpp:410 #: engines/ultima/nuvie/metaengine.cpp:71 #, fuzzy msgid "Move" msgstr "Vzad" #: gui/options.cpp:2985 msgid "ERROR: Failed to move the following saved games:\n" msgstr "" #: gui/options.cpp:3081 msgid "Failed to change cloud storage!" msgstr "Nelze změnit cloudové úložiště!" #: gui/options.cpp:3084 msgid "Another cloud storage is already active." msgstr "Jiné cloudové úložiště již je aktivní." #: gui/options.cpp:3199 msgid "Theme does not support selected language!" msgstr "Vzhled nepodporuje zvolený jazyk!" #: gui/options.cpp:3202 msgid "Theme cannot be loaded!" msgstr "Vzhled nelze načíst!" #: gui/options.cpp:3205 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Nastavení v Různé budou obnovena." #: gui/options.cpp:3277 msgid "Select directory for GUI themes" msgstr "Vyberte adresář pro vhledy GUI" #: gui/options.cpp:3287 #, fuzzy msgid "Select directory for GUI launcher thumbnails" msgstr "Vyberte adresář pro vhledy GUI" #: gui/options.cpp:3298 #, fuzzy #| msgid "Select directory for plugins" msgid "Select directory for DLC downloads" msgstr "Vyberte adresář pro zásuvné moduly" #: gui/options.cpp:3309 msgid "Select directory for extra files" msgstr "Vyberte adresář pro dodatečné soubory" #: gui/options.cpp:3320 msgid "Select directory for plugins" msgstr "Vyberte adresář pro zásuvné moduly" #: gui/options.cpp:3333 msgid "Select directory for Files Manager /root/" msgstr "Vyberte adresář pro kořen Správce souborů" #: gui/options.cpp:3485 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "Toto úložiště právě pracuje. Chcete ho přerušit?" #: gui/options.cpp:3494 msgid "Wait until current Storage finishes up and try again." msgstr "" "Vyčkejte, než operace se současným úložištěm jsou dokončeny, a pak to zkuste " "znova." #: gui/options.cpp:3691 backends/cloud/cloudmanager.cpp:157 msgid "" msgstr "" #: gui/options.cpp:3834 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "Žádost selhala.\n" "Zkontrolujte své internetové připojení." #: gui/options.cpp:3857 msgid "" "A test pattern should be displayed.\n" "Do you want to keep these shader scaler settings?" msgstr "" #: gui/options.cpp:3860 #, c-format msgid "Reverting automatically in %d seconds" msgstr "" #: gui/predictivedialog.cpp:66 #, fuzzy msgid "Enter Text" msgstr "Enter" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:101 msgid "# next" msgstr "# další" #: gui/predictivedialog.cpp:102 msgid "add" msgstr "přidat" #: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183 msgid "Delete char" msgstr "Smazat znak" #: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597 msgid "* Pre" msgstr "* Prediktivní" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:600 msgid "* Num" msgstr "* Čísla" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:603 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:67 msgid "Recorder or Playback Gameplay" msgstr "Nahrávat nebo přehrát hru" #: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212 #: gui/saveload-dialog.cpp:460 gui/saveload-dialog.cpp:540 #: dists/android.strings.xml.cpp:47 engines/engine.cpp:649 msgid "Delete" msgstr "Smazat" #: gui/recorderdialog.cpp:74 msgid "Record" msgstr "Nahrát" #: gui/recorderdialog.cpp:75 msgid "Playback" msgstr "Přehrát" #: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:336 msgid "Edit" msgstr "Upravit" #: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301 #: gui/recorderdialog.cpp:308 msgid "Author: " msgstr "Autor: " #: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302 #: gui/recorderdialog.cpp:309 msgid "Notes: " msgstr "Poznámky: " #: gui/recorderdialog.cpp:211 msgid "Do you really want to delete this record?" msgstr "Opravdu chcete tento záznam smazat?" #: gui/recorderdialog.cpp:228 msgid "Unknown Author" msgstr "Neznámý autor" #: gui/remotebrowser.cpp:128 msgid "ScummVM could not access the directory!" msgstr "ScummVM nemá k tomuto adresáři přístup!" #: gui/saveload-dialog.cpp:56 msgid "Downloading saves..." msgstr "Stažení uložených pozic..." #: gui/saveload-dialog.cpp:65 msgid "Run in background" msgstr "Spustit na pozadí" #: gui/saveload-dialog.cpp:126 #, c-format msgid "%s (%s %S / %s %S, %s / %s files)" msgstr "" #: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:652 msgid "No date saved" msgstr "Neuložena žádná data" #: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:653 msgid "No time saved" msgstr "Žádný uložený čas" #: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:654 msgid "No playtime saved" msgstr "Žádná uložená doba hraní" #: gui/saveload-dialog.cpp:507 gui/saveload-dialog.cpp:775 msgid "Untitled saved game" msgstr "Bezejmenná uložená hra" #: gui/saveload-dialog.cpp:539 msgid "Do you really want to delete this saved game?" msgstr "Opravdu chcete tuto uloženou hru vymazat?" #: gui/saveload-dialog.cpp:557 #, fuzzy msgid "Error deleting saved game" msgstr "Chyba při spuštění hry:" #: gui/saveload-dialog.cpp:675 gui/saveload-dialog.cpp:1192 msgid "Date: " msgstr "Datum: " #: gui/saveload-dialog.cpp:679 gui/saveload-dialog.cpp:1198 msgid "Time: " msgstr "Čas: " #: gui/saveload-dialog.cpp:685 gui/saveload-dialog.cpp:1206 msgid "Playtime: " msgstr "Doba hraní: " #: gui/saveload-dialog.cpp:1052 msgid "New Save" msgstr "Nová uložená pozice" #: gui/saveload-dialog.cpp:1052 msgid "Create a new saved game" msgstr "Vytvořit novou uloženou hru" #: gui/saveload-dialog.cpp:1185 msgid "Name: " msgstr "Název: " #: gui/saveload-dialog.cpp:1263 #, c-format msgid "Enter a description for slot %d:" msgstr "Zadejte popis pro pozici %d:" #: gui/shaderbrowser-dialog.cpp:52 msgid "Choose shader from the list below (or pick a file instead)" msgstr "" #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick file instead..." msgstr "" #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick shader from file system" msgstr "" #: gui/shaderbrowser-dialog.cpp:136 #, fuzzy msgid "Select shader" msgstr "Vyberte Vzhled" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "Vyberte Vzhled" #: gui/ThemeEngine.cpp:270 msgid "Disabled GFX" msgstr "GFX zakázáno" #: gui/ThemeEngine.cpp:270 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX zakázáno" #: gui/ThemeEngine.cpp:271 msgid "Standard renderer" msgstr "Standardní vykreslovač" #: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1054 msgid "Standard" msgstr "Standardní" #: gui/ThemeEngine.cpp:273 msgid "Antialiased renderer" msgstr "Vykreslovač s vyhlazenými hranami" #: gui/ThemeEngine.cpp:273 msgid "Antialiased" msgstr "S vyhlazenými hranami" #: gui/unknown-game-dialog.cpp:48 msgid "Add anyway" msgstr "Přesto přidat" #: gui/unknown-game-dialog.cpp:57 msgid "Copy to clipboard" msgstr "Zkopírovat do schránky" #: gui/unknown-game-dialog.cpp:63 msgid "Report game" msgstr "Nahlásit hru" #: gui/unknown-game-dialog.cpp:100 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" "Použijte toto tlačítko pro zkopírování potřebných herních dat do schránky." #: gui/unknown-game-dialog.cpp:105 msgid "You can also directly report your game to the Bug Tracker." msgstr "Také je možno přímo nahlásit chybu ve hře do Bug Trackeru." #: gui/unknown-game-dialog.cpp:155 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "Všechna potřebná data o hře byla zkopírována do schránky" #: gui/unknown-game-dialog.cpp:157 msgid "Copying the game information to the clipboard has failed!" msgstr "Kopírování herních dat do schránky selhalo!" #: gui/updates-dialog.cpp:47 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "ScummVM nyní podporuje automatickou kontrolu\n" "aktualizací která vyžaduje připojení k internetu.\n" "Chtěli byste tuto funkci nyní zapnout?" #: gui/updates-dialog.cpp:50 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Toto nastavení můžete změnit později\n" "ve volbách v kartě Různé." #: gui/widget.cpp:466 gui/widget.cpp:468 gui/widget.cpp:473 gui/widget.cpp:475 msgid "Clear value" msgstr "Vymazat hodnotu" #: gui/widgets/grid.cpp:330 msgid "Play" msgstr "Hrát" #: gui/widgets/grid.cpp:333 #, fuzzy msgid "Saves" msgstr "Uložit" #: base/main.cpp:594 msgid "Bad config file format. overwrite?" msgstr "" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:643 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "If you find that your existing added games or custom paths no longer work, " "please edit those paths:\n" " 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** " "or **Extra Path**, as appropriate. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the folder containing the game's files, then tap " "**Choose**. \n" "\n" "Repeat steps 1 and 6 for each game." msgstr "" #. I18N: A button caption to dismiss a message and read it later #: base/main.cpp:663 base/main.cpp:688 msgid "Read Later" msgstr "" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:670 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "To add a game:\n" "\n" " 1. Select **Add Game...** from the launcher. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the sub-folder containing the game's files, then tap " "**Choose**.\n" "Repeat steps 1 and 6 for each game." msgstr "" #: base/main.cpp:834 base/main.cpp:883 msgid "Error running game:" msgstr "Chyba při spuštění hry:" #: common/engine_data.cpp:277 engines/ultima/shared/engine/data_archive.cpp:88 #, c-format msgid "Could not locate engine data %s" msgstr "Nelze najít datové soubory jádra %s" #: common/engine_data.cpp:295 engines/ultima/shared/engine/data_archive.cpp:106 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "Nalezena data jádra. Očekávána %d.%d, ale byla %d.%d" #: common/error.cpp:37 msgid "No error" msgstr "Žádná chyba" #: common/error.cpp:39 msgid "Game data not found" msgstr "Data hry nenalezena" #: common/error.cpp:41 msgid "Game id not supported" msgstr "Id hry není podporováno" #: common/error.cpp:43 msgid "Unsupported color mode" msgstr "Nepodporovaný barevný režim" #: common/error.cpp:45 msgid "Audio device initialization failed" msgstr "Automatické rozpoznání zařízení selhalo" #: common/error.cpp:48 msgid "Read permission denied" msgstr "Oprávnění ke čtení zamítnuto" #: common/error.cpp:50 msgid "Write permission denied" msgstr "Oprávnění k zápisu zamítnuto" #: common/error.cpp:53 msgid "Path does not exist" msgstr "Cesta neexistuje" #: common/error.cpp:55 msgid "Path not a directory" msgstr "Cesta není adresář" #: common/error.cpp:57 msgid "Path not a file" msgstr "Cesta není soubor" #: common/error.cpp:60 msgid "Cannot create file" msgstr "Nelze vytvořit soubor" #: common/error.cpp:62 msgid "Reading data failed" msgstr "Čtení dat selhalo" #: common/error.cpp:64 msgid "Writing data failed" msgstr "Zápis dat selhal" #: common/error.cpp:68 msgid "Could not find suitable engine plugin" msgstr "Nelze nalézt vhodný zás. modul jádra" #: common/error.cpp:70 msgid "Engine plugin does not support saved games" msgstr "Zás. modul jádra nepodporuje uložené stavy" #: common/error.cpp:73 msgid "User canceled" msgstr "Zrušeno uživatelem" #: common/error.cpp:77 msgid "Unknown error" msgstr "Neznámá chyba" #. I18N: Hercules is a graphics card name, Green is color #: common/rendermode.cpp:34 msgid "Hercules Green" msgstr "Hercules Zelená" #. I18N: Hercules is a graphics card name, Amber is color #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules Jantarová" #: common/rendermode.cpp:46 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 barev)" #: common/rendermode.cpp:47 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 barev)" #: common/rendermode.cpp:48 #, fuzzy #| msgid "PC-9801 (16 Colors)" msgid "PC-9801 (8 Colors)" msgstr "PC-9801 (16 barev)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:53 msgid "Macintosh b/w" msgstr "" #: common/rendermode.cpp:57 msgid "VGA Grey Scale" msgstr "" #: common/rendermode.cpp:58 #, fuzzy #| msgid "PC-9821 (256 Colors)" msgid "Windows (256 Colors)" msgstr "PC-9821 (256 barev)" #: common/rendermode.cpp:59 #, fuzzy #| msgid "PC-9801 (16 Colors)" msgid "Windows (16 Colors)" msgstr "PC-9801 (16 barev)" #: common/rendermode.cpp:96 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Zelená" #: common/rendermode.cpp:97 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Jantarová" #: common/rotationmode.cpp:33 #, fuzzy msgid "No rotation" msgstr "~P~ředchozí" #: common/rotationmode.cpp:34 msgid "Clockwise" msgstr "" #. I18N: Rotation mode #: common/rotationmode.cpp:35 msgid "180 degrees" msgstr "" #. I18N: Rotation mode #: common/rotationmode.cpp:36 msgid "Counter-clockwise" msgstr "" #: common/updates.cpp:57 msgid "Daily" msgstr "Denně" #: common/updates.cpp:59 msgid "Weekly" msgstr "Týdně" #: common/updates.cpp:61 msgid "Monthly" msgstr "Měsíčně" #: common/updates.cpp:63 msgid "" msgstr "<Špatná hodnota>" #. I18N: Abbreviation for 'bytes' as data size #. I18N: Hardware key #: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:46 #: backends/platform/ds/osystem_ds.cpp:175 #: backends/platform/sdl/miyoo/miyoo.cpp:61 #: backends/platform/sdl/miyoo/miyoo.cpp:88 #: backends/platform/sdl/opendingux/opendingux.cpp:51 #: backends/platform/sdl/switch/switch.cpp:37 msgid "B" msgstr "" #. I18N: Abbreviation for 'kilobytes' as data size #: common/util.cpp:189 msgid "KB" msgstr "" #. I18N: Abbreviation for 'megabytes' as data size #: common/util.cpp:194 #, fuzzy msgid "MB" msgstr "SMB" #. I18N: Abbreviation for 'gigabytes' as data size #: common/util.cpp:200 msgid "GB" msgstr "" #. I18N: Abbreviation for 'terabytes' as data size #: common/util.cpp:206 msgid "TB" msgstr "" #: common/formats/formatinfo.cpp:102 msgid "Bitmap Image File" msgstr "" #: common/formats/formatinfo.cpp:104 msgid "PNG Image File" msgstr "" #: common/formats/formatinfo.cpp:106 msgid "JPEG Image File" msgstr "" #: common/formats/formatinfo.cpp:108 msgid "QuickDraw PICT Image File" msgstr "" #: common/formats/formatinfo.cpp:111 msgid "Data File" msgstr "" #: dists/android.strings.xml.cpp:30 msgid "ScummVM" msgstr "ScummVM" #: dists/android.strings.xml.cpp:31 msgid "ScummVM (debug)" msgstr "ScummVM (ladění)" #: dists/android.strings.xml.cpp:32 msgid "Graphic adventure game engine" msgstr "Grafický engine pro hry žánru adventur" #: dists/android.strings.xml.cpp:34 #: backends/events/default/default-events.cpp:217 #: backends/events/default/default-events.cpp:358 #: engines/adl/metaengine.cpp:352 engines/buried/metaengine.cpp:154 #: engines/chamber/metaengine.cpp:84 engines/drascula/metaengine.cpp:304 #: engines/hdb/metaengine.cpp:275 engines/hypno/metaengine.cpp:251 #: engines/lab/metaengine.cpp:172 engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 #: engines/neverhood/metaengine.cpp:200 engines/saga/metaengine.cpp:449 #: engines/scumm/help.cpp:84 engines/scumm/help.cpp:86 #: engines/scumm/scumm.cpp:4353 engines/sludge/keymapper_tables.h:95 #: engines/sludge/keymapper_tables.h:144 engines/sludge/keymapper_tables.h:223 #: engines/sludge/keymapper_tables.h:343 engines/sludge/keymapper_tables.h:355 #: engines/sludge/keymapper_tables.h:416 engines/sludge/keymapper_tables.h:429 #: engines/sludge/keymapper_tables.h:541 engines/supernova/metaengine.cpp:267 #: engines/tinsel/metaengine.cpp:335 engines/titanic/metaengine.cpp:302 #: engines/ultima/ultima0/metaengine.cpp:48 #: engines/ultima/ultima0/metaengine.cpp:71 #: engines/ultima/ultima0/metaengine.cpp:85 #: engines/ultima/nuvie/metaengine.cpp:93 engines/zvision/metaengine.cpp:292 #: engines/zvision/metaengine.cpp:310 msgid "Quit" msgstr "Ukončit" #: dists/android.strings.xml.cpp:35 #, fuzzy #| msgid "No error" msgid "Log File Error" msgstr "Žádná chyba" #: dists/android.strings.xml.cpp:36 msgid "Unable to read ScummVM log file or create a new one!" msgstr "" #: dists/android.strings.xml.cpp:37 msgid "Config File Error" msgstr "" #: dists/android.strings.xml.cpp:38 msgid "Unable to read ScummVM config file or create a new one!" msgstr "" #: dists/android.strings.xml.cpp:39 #, fuzzy #| msgid "Save Path:" msgid "Save Path Error" msgstr "Cesta pro uložení:" #: dists/android.strings.xml.cpp:40 msgid "Unable to create or access default save path!" msgstr "" #: dists/android.strings.xml.cpp:41 #, fuzzy msgid "Icons Path Error" msgstr "Cesta /root/:" #: dists/android.strings.xml.cpp:42 msgid "Unable to create or access default icons and shaders path!" msgstr "" #: dists/android.strings.xml.cpp:43 msgid "" "Unable to access the globally set save path! Please revert to default from " "ScummVM Options" msgstr "" #: dists/android.strings.xml.cpp:44 #, fuzzy #| msgid "Virtual keyboard" msgid "Toggle virtual keyboard" msgstr "Virtuální klávesnice" #: dists/android.strings.xml.cpp:45 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:101 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 msgid "Alt" msgstr "Alt" #: dists/android.strings.xml.cpp:48 #: backends/platform/libretro/src/libretro-options-widget.cpp:249 msgid "Done" msgstr "" #: dists/android.strings.xml.cpp:49 msgid "Mode change" msgstr "" #: dists/android.strings.xml.cpp:50 engines/titanic/metaengine.cpp:211 msgid "Shift" msgstr "" #: dists/android.strings.xml.cpp:51 engines/dragons/metaengine.cpp:152 #: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91 #: engines/ultima/ultima4/metaengine.cpp:53 msgid "Enter" msgstr "Enter" #: dists/android.strings.xml.cpp:52 #, fuzzy #| msgid "Close" msgid "Close popup" msgstr "Zavřít" #: dists/android.strings.xml.cpp:53 msgid "" "Please select the *root* of your external (physical) SD card. This is " "required for ScummVM to access this path: " msgstr "" #: dists/android.strings.xml.cpp:54 msgid "Storage Access Framework Permissions for ScummVM were revoked!" msgstr "" #: dists/android.strings.xml.cpp:55 #, fuzzy #| msgid "the video mode could not be changed" msgid "Configuration file could not be parsed" msgstr "režim obrazu nemohl být změněn" #: dists/android.strings.xml.cpp:56 #, fuzzy msgid "Run a game" msgstr "V-Sync ve 3D hrách" #: dists/android.strings.xml.cpp:57 #, fuzzy #| msgid "Search in game list" msgid "Search a game" msgstr "Hledat v seznamu her" #: dists/android.strings.xml.cpp:58 msgid "" "No games (yet)\n" "Open ScummVM and add your games here." msgstr "" #: dists/android.strings.xml.cpp:59 #, fuzzy msgid "Game icon" msgstr "~V~olby..." #: dists/android.strings.xml.cpp:60 #, fuzzy #| msgid "Show object labels" msgid "Shortcut label" msgstr "Zobrazit jmenovky objektů" #: dists/android.strings.xml.cpp:61 msgid "Shortcut icon" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:32 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "Interpret pro řadu her žánru adventur a her na hrdiny" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:37 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" "ScummVM je program, který vám umožní spustit širokou škálu klasických " "grafických point-and-click adventur a RPG her, pokud již máte jejich datové " "soubory. Chytré na tom je, že ScummVM pouze nahrazuje spustitelné soubory " "dodávané s hrou, což vám umožňuje hrát tyto hry na systémech, pro které " "nikdy nebyly navrženy!" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:45 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" "ScummVM v současné době podporuje obrovskou knihovnu adventur s celkem více " "než 4000 hrami. Podporuje mnoho klasických her vydaných legendárními studii " "jako LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. a Westwood " "Studios." #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:51 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" "Vedle průlomových titulů, jako je série Monkey Island, Broken Sword, Myst, " "Blade Runner a bezpočet dalších her, zde najdete i opravdu obskurní " "adventury a skutečně skryté poklady k prozkoumání." #: engines/achievements.cpp:242 msgid "Achievement unlocked!" msgstr "Achievement dosažen!" #: engines/advancedDetector.cpp:245 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" "Rozpoznána nelegální kopie hry. V těchto případech žádnou podporu nenabízíme" #: engines/dialogs.cpp:68 msgid "~R~esume" msgstr "~P~okračovat" #: engines/dialogs.cpp:70 msgid "~L~oad" msgstr "~N~ahrát" #: engines/dialogs.cpp:71 msgid "~S~ave" msgstr "~U~ložit" #: engines/dialogs.cpp:73 msgid "~O~ptions" msgstr "~V~olby" #: engines/dialogs.cpp:78 msgid "~H~elp" msgstr "~N~ápověda" #: engines/dialogs.cpp:82 msgid "~A~bout" msgstr "~I~nformace" #: engines/dialogs.cpp:85 engines/dialogs.cpp:156 msgid "~R~eturn to Launcher" msgstr "~N~ávrat do Spouštěče" #: engines/dialogs.cpp:87 engines/dialogs.cpp:158 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~N~ávrat do Spouštěče" #: engines/dialogs.cpp:95 engines/engine.cpp:1048 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:390 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:858 #: engines/groovie/script.cpp:2256 engines/groovie/script.cpp:2283 #: engines/groovie/script.cpp:2324 engines/hugo/file.cpp:297 #: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/nancy/state/loadsave.cpp:136 engines/neverhood/menumodule.cpp:925 #: engines/pegasus/pegasus.cpp:407 engines/prince/saveload.cpp:54 #: engines/sci/engine/guest_additions.cpp:746 engines/sci/engine/kfile.cpp:1104 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:81 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:308 engines/toon/toon.cpp:3820 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:640 #: engines/wage/saveload.cpp:763 engines/zvision/file/save_manager.cpp:47 msgid "Save game:" msgstr "Uložit hru:" #: engines/dialogs.cpp:95 engines/engine.cpp:1048 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:390 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:853 #: engines/groovie/script.cpp:858 engines/groovie/script.cpp:2256 #: engines/groovie/script.cpp:2283 engines/groovie/script.cpp:2324 #: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702 #: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/nancy/state/loadsave.cpp:108 engines/nancy/state/loadsave.cpp:136 #: engines/neverhood/menumodule.cpp:925 engines/parallaction/metaengine.cpp:157 #: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407 #: engines/prince/saveload.cpp:54 engines/saga/metaengine.cpp:469 #: engines/sci/engine/guest_additions.cpp:747 engines/sci/engine/kfile.cpp:1104 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:81 engines/startrek/saveload.cpp:42 #: engines/tinsel/metaengine.cpp:323 engines/toltecs/menu.cpp:308 #: engines/toon/toon.cpp:3820 engines/trecision/saveload.cpp:67 #: engines/tsage/scenes.cpp:640 engines/wage/saveload.cpp:763 #: engines/zvision/file/save_manager.cpp:47 engines/zvision/metaengine.cpp:282 msgid "Save" msgstr "Uložit" #: engines/dialogs.cpp:125 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Je nám líto, ale toto jádro v současnosti nepodporuje herní nápovědu. Prosím " "prohlédněte si README pro základní informace a pro instrukce jak získat " "další pomoc." #: engines/dialogs.cpp:193 engines/ags/ags.cpp:359 #: engines/glk/magnetic/magnetic.cpp:197 engines/scumm/saveload.cpp:167 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support saving from the menu. Use in-game interface" msgstr "Tato hra nepodporuje spouštění her ze spouštěče." #: engines/dialogs.cpp:202 msgid "This game cannot be saved at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Uložení hry selhalo (%s)! Prosím přečtěte si dokumentaci pro základní " "informace a pokyny k získání další podpory." #: engines/dialogs.cpp:234 engines/ags/ags.cpp:344 #: engines/glk/magnetic/magnetic.cpp:187 engines/scumm/saveload.cpp:99 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support loading from the menu. Use in-game interface" msgstr "Tato hra nepodporuje spouštění her ze spouštěče." #: engines/dialogs.cpp:243 msgid "This game cannot be loaded at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:392 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:393 msgid "~C~ancel" msgstr "~Z~rušit" #: engines/engine.cpp:372 #, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "Nelze přepnout na režim obrazu: '%dx%d'." #: engines/engine.cpp:381 msgid "Could not initialize color format." msgstr "Nelze zavést barevný formát." #: engines/engine.cpp:390 #, c-format msgid "Could not switch to video mode '%s'." msgstr "Nelze přepnout na režim obrazu '%s'." #: engines/engine.cpp:398 #, c-format msgid "Could not switch to stretch mode '%s'." msgstr "Nelze přepnout na režim roztažení '%s'." #: engines/engine.cpp:405 msgid "Could not apply aspect ratio setting." msgstr "Nelze použít nastavení poměru stran." #: engines/engine.cpp:410 msgid "Could not apply fullscreen setting." msgstr "Nelze použít nastavení celé obrazovky." #: engines/engine.cpp:415 msgid "Could not apply filtering setting." msgstr "Nelze použít nastavení filtrování." #: engines/engine.cpp:420 #, fuzzy #| msgid "Could not apply filtering setting." msgid "Could not apply shader setting." msgstr "Nelze použít nastavení filtrování." #: engines/engine.cpp:536 msgid "Error" msgstr "Chyba" #: engines/engine.cpp:599 #, fuzzy msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the documentation (CD audio) for details." msgstr "" "Vypadá to, že tuto hru hrajete přímo z\n" " CD. Je známo, že toto způsobuje problémy\n" " a je tedy doporučeno, ať místo toho zkopírujete\n" "datové soubory na Váš pevný disk.\n" "Pro podrobnosti si přečtěte README." #: engines/engine.cpp:622 #, fuzzy msgid "" "This game has audio tracks on its CD. These\n" "tracks need to be ripped from the CD using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the documentation (CD audio) for details." msgstr "" "Tato hra má na svém disku zvukové stopy. Tyto\n" "stopy musí být z disku zkopírovány použitím\n" "vhodného nástroje pro extrakci zvuku z CD,\n" "abyste mohli poslouchat hudbu ve hře.\n" "Pro podrobnosti si přečtěte README." #: engines/engine.cpp:650 #, fuzzy msgid "Skip autosave" msgstr "Automatické ukládání" #: engines/engine.cpp:652 #, c-format msgid "" "WARNING: The autosave slot contains a saved game named %S, and an autosave " "is pending.\n" "Please move this saved game to a new slot, or delete it if it's no longer " "needed.\n" "Alternatively, you can skip the autosave (will prompt again in 5 minutes)." msgstr "" #: engines/engine.cpp:662 msgid "ERROR: Could not copy the savegame to a new slot" msgstr "" #: engines/engine.cpp:689 engines/savestate.cpp:98 #: backends/platform/ios7/ios7_osys_main.cpp:260 engines/mm/xeen/saves.cpp:293 #: engines/sky/metaengine.cpp:218 msgid "Autosave" msgstr "Automatické ukládání" #: engines/engine.cpp:697 msgid "Error occurred making autosave" msgstr "Při ukládání se vyskytla chyba" #: engines/engine.cpp:780 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Načtení uložené hry selhalo (%s)! Prosím přečtěte si dokumentaci pro " "základní informace a pokyny k získání další podpory." #: engines/engine.cpp:804 msgid "WARNING: " msgstr "" #: engines/engine.cpp:804 #, fuzzy msgid " Shall we still run the game?" msgstr "Úplný název hry" #: engines/engine.cpp:805 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "VAROVÁNÍ: Hra, kterou se chystáte spustit, není ještě plně podporována " "ScummVM. Proto je možné, že bude nestabilní a jakékoli uložené hry nemusí " "fungovat v budoucích verzích ScummVM." #: engines/engine.cpp:808 engines/engine.cpp:833 #: engines/wintermute/wintermute.cpp:174 msgid "Start anyway" msgstr "Přesto spustit" #: engines/engine.cpp:827 #, fuzzy, c-format #| msgid "" #| "WARNING: The game you are about to start is not yet fully supported by " #| "ScummVM. As such, it is likely to be unstable, and any saved game you " #| "make might not work in future versions of ScummVM." msgid "" "WARNING: the game you are about to start contains the add-on \"%s\" which is " "not yet fully supported by ScummVM. As such, it is likely to be unstable, " "and any saved game you make might not work in future versions of ScummVM." msgstr "" "VAROVÁNÍ: Hra, kterou se chystáte spustit, není ještě plně podporována " "ScummVM. Proto je možné, že bude nestabilní a jakékoli uložené hry nemusí " "fungovat v budoucích verzích ScummVM." #: engines/engine.cpp:852 #, c-format msgid "" "The game \"%s\" you are trying to add is an add-on for \"%s\" that cannot be " "run independently. Please copy the add-on contents into a subdirectory of " "the base game, and start the base game itself." msgstr "" #: engines/engine.cpp:869 msgid "This game is not supported." msgstr "Tato hra není podporována" #: engines/engine.cpp:869 msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "" "Tato hra není podporována z důvodu\n" "\n" #: engines/engine.cpp:1015 msgid "Loading game is currently unavailable" msgstr "Načtení hry je momentálně nedostupné" #: engines/engine.cpp:1044 msgid "Saving game is currently unavailable" msgstr "Uložení hry je momentálně nedostupné" #: engines/engine.cpp:1213 #, c-format msgid "" "The directory '%s' looks like an add-on for the game '%s', but ScummVM could " "not find any matching add-on in it." msgstr "" #: engines/engine.cpp:1241 #, c-format msgid "Directory '%s' matches several add-ons, please pick one." msgstr "" #: engines/game.cpp:199 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" "Verze hry, nacházející se v '%s', se zdá být neznámá.\n" "\n" "Prosím přepošlete následující data týmu ScummVM na %s spolu s názvem hry, " "kterou jste chtěli přidat, a její verzí, jazykem, atd.:" #: engines/game.cpp:203 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "Odpovídající herní ID pro engine %s:" #: engines/metaengine.cpp:39 #, fuzzy #| msgid "Game id not supported" msgid "Game not implemented" msgstr "Id hry není podporováno" #: engines/metaengine.cpp:75 engines/saga/metaengine.cpp:267 msgid "Default game keymap" msgstr "Výchozí rozložení kláves" #: engines/metaengine.cpp:82 engines/agos/metaengine.cpp:158 #: engines/asylum/metaengine.cpp:159 engines/bbvs/metaengine.cpp:99 #: engines/cge/metaengine.cpp:203 engines/cge2/metaengine.cpp:216 #: engines/cine/metaengine.cpp:277 engines/composer/metaengine.cpp:114 #: engines/cruise/metaengine.cpp:173 engines/draci/metaengine.cpp:200 #: engines/groovie/metaengine.cpp:205 engines/hdb/metaengine.cpp:207 #: engines/hopkins/metaengine.cpp:211 engines/hugo/metaengine.cpp:134 #: engines/illusions/metaengine.cpp:94 engines/kyra/engine/eobcommon.cpp:369 #: engines/kyra/engine/lol.cpp:502 engines/lure/metaengine.cpp:177 #: engines/made/metaengine.cpp:137 engines/mads/metaengine.cpp:280 #: engines/mtropolis/metaengine.cpp:161 engines/nancy/input.cpp:181 #: engines/parallaction/metaengine.cpp:138 engines/saga/metaengine.cpp:278 #: engines/sludge/keymapper_tables.h:561 engines/sludge/keymapper_tables.h:580 #: engines/stark/metaengine.cpp:189 engines/sword1/metaengine.cpp:271 #: engines/tinsel/metaengine.cpp:246 engines/toon/metaengine.cpp:86 #: engines/touche/metaengine.cpp:122 engines/trecision/metaengine.cpp:125 #: engines/tsage/metaengine.cpp:178 engines/tucker/metaengine.cpp:172 #: engines/ultima/ultima0/metaengine.cpp:180 #: engines/ultima/ultima4/metaengine.cpp:227 #: engines/ultima/nuvie/metaengine.cpp:238 #: engines/ultima/ultima8/metaengine.cpp:139 engines/vcruise/metaengine.cpp:158 #: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:203 #, fuzzy #| msgid "Left Click" msgid "Left click" msgstr "Levé Kliknutí" #: engines/metaengine.cpp:88 engines/mtropolis/metaengine.cpp:173 #: engines/saga/metaengine.cpp:284 engines/wintermute/keymapper_tables.h:256 #: engines/wintermute/keymapper_tables.h:300 #: engines/wintermute/keymapper_tables.h:2166 #, fuzzy #| msgid "Middle Click" msgid "Middle click" msgstr "Kliknutí prostředním tlačítkem" #: engines/metaengine.cpp:93 engines/agos/metaengine.cpp:164 #: engines/asylum/metaengine.cpp:165 engines/bbvs/metaengine.cpp:105 #: engines/cge/metaengine.cpp:209 engines/cge2/metaengine.cpp:222 #: engines/cine/metaengine.cpp:283 engines/composer/metaengine.cpp:120 #: engines/cruise/metaengine.cpp:179 engines/draci/metaengine.cpp:206 #: engines/groovie/metaengine.cpp:211 engines/hopkins/metaengine.cpp:217 #: engines/hugo/metaengine.cpp:141 engines/illusions/metaengine.cpp:101 #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:503 #: engines/lure/metaengine.cpp:183 engines/made/metaengine.cpp:144 #: engines/mads/metaengine.cpp:286 engines/mtropolis/metaengine.cpp:167 #: engines/nancy/input.cpp:188 engines/parallaction/metaengine.cpp:144 #: engines/saga/metaengine.cpp:289 engines/sludge/keymapper_tables.h:567 #: engines/sludge/keymapper_tables.h:586 engines/stark/metaengine.cpp:195 #: engines/sword1/metaengine.cpp:277 engines/tinsel/metaengine.cpp:252 #: engines/toon/metaengine.cpp:92 engines/touche/metaengine.cpp:128 #: engines/trecision/metaengine.cpp:131 engines/tsage/metaengine.cpp:184 #: engines/tucker/metaengine.cpp:178 engines/ultima/ultima0/metaengine.cpp:186 #: engines/ultima/ultima4/metaengine.cpp:233 #: engines/ultima/nuvie/metaengine.cpp:244 #: engines/ultima/ultima8/metaengine.cpp:145 #: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:209 msgid "Right click" msgstr "Pravé kliknutí" #. I18N: Action in In Cold Blood #: engines/metaengine.cpp:99 engines/agos/metaengine.cpp:178 #: engines/buried/metaengine.cpp:167 engines/crab/input/input.cpp:261 #: engines/cruise/metaengine.cpp:217 engines/dm/metaengine.cpp:180 #: engines/grim/grim.cpp:550 engines/hdb/metaengine.cpp:258 #: engines/hypno/metaengine.cpp:186 engines/hypno/metaengine.cpp:369 #: engines/icb/icb.cpp:137 engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595 #: engines/mohawk/riven.cpp:876 engines/ngi/metaengine.cpp:136 #: engines/sky/metaengine.cpp:126 engines/sludge/keymapper_tables.h:52 #: engines/sludge/keymapper_tables.h:125 engines/sludge/keymapper_tables.h:187 #: engines/sludge/keymapper_tables.h:243 engines/sludge/keymapper_tables.h:262 #: engines/sludge/keymapper_tables.h:459 engines/sludge/keymapper_tables.h:490 #: engines/supernova/metaengine.cpp:262 engines/sword25/metaengine.cpp:124 #: engines/tucker/metaengine.cpp:184 engines/twine/metaengine.cpp:223 #: engines/wintermute/keymapper_tables.h:1608 msgid "Pause" msgstr "Pauza" #: engines/metaengine.cpp:105 engines/parallaction/metaengine.cpp:163 #: engines/ultima/ultima8/metaengine.cpp:48 msgid "Game menu" msgstr "Menu hry" #. I18N: Skipping cutscene plaback #. I18N: Skipping cutscene playback #: engines/metaengine.cpp:112 engines/access/metaengine.cpp:208 #: engines/composer/metaengine.cpp:126 engines/drascula/metaengine.cpp:224 #: engines/efh/metaengine.cpp:379 engines/freescape/movement.cpp:87 #: engines/grim/grim.cpp:533 engines/grim/grim.cpp:633 #: engines/illusions/metaengine.cpp:142 engines/made/metaengine.cpp:151 #: engines/mohawk/myst.cpp:566 engines/mohawk/riven.cpp:847 #: engines/prince/metaengine.cpp:269 engines/sherlock/metaengine.cpp:384 #: engines/wintermute/keymapper_tables.h:220 #: engines/wintermute/keymapper_tables.h:1092 #: engines/wintermute/keymapper_tables.h:1276 #: engines/wintermute/keymapper_tables.h:1601 #: engines/wintermute/keymapper_tables.h:1716 #: engines/wintermute/keymapper_tables.h:2110 msgid "Skip" msgstr "Přeskočit" #: engines/metaengine.cpp:119 engines/sky/metaengine.cpp:121 #: engines/supernova/metaengine.cpp:315 msgid "Skip line" msgstr "Přeskočit řádek" #: engines/metaengine.cpp:126 msgid "Predictive input dialog" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows confirming popup dialog prompts (eg. for save game deletion or overwriting) #. and also submitting a new save game name, or choosing an existing save game for overwriting. #: engines/metaengine.cpp:131 engines/bladerunner/metaengine.cpp:273 #: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:539 #: engines/grim/grim.cpp:639 engines/sky/metaengine.cpp:101 #: engines/wintermute/keymapper_tables.h:54 msgid "Confirm" msgstr "Potvrdit" #: engines/metaengine.cpp:434 #, fuzzy msgid "Autosave on" msgstr "Automatické ukládání" #: engines/metaengine.cpp:434 #, fuzzy msgid "Autosave off" msgstr "Automatické ukládání" #: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:198 msgid "OpenGL" msgstr "OpenGL" #: graphics/renderer.cpp:36 msgid "OpenGL with shaders" msgstr "" #: graphics/renderer.cpp:44 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2301 msgid "AdLib emulator" msgstr "AdLib emulátor" #: audio/fmopl.cpp:82 msgid "MAME OPL emulator" msgstr "MAME OPL Emulátor" #: audio/fmopl.cpp:84 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL Emulátor" #: audio/fmopl.cpp:87 msgid "Nuked OPL emulator" msgstr "Nuked OPL Emulátor" #: audio/fmopl.cpp:90 msgid "ALSA Direct FM" msgstr "ALSA Přímá FM" #: audio/fmopl.cpp:93 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/fmopl.cpp:94 msgid "OPL3LPT" msgstr "OPL3LPT" #: audio/fmopl.cpp:97 msgid "RetroWave OPL3" msgstr "" #: audio/mididrv.cpp:232 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Zvolené zvukové zařízení '%s' nebylo nalezeno (např. může být vypnuto nebo " "odpojeno)." #: audio/mididrv.cpp:233 audio/mididrv.cpp:247 audio/mididrv.cpp:285 #: audio/mididrv.cpp:302 msgid "Attempting to fall back to the next available device..." msgstr "Pokus o navrácení na nejbližší dostupné zařízení..." #: audio/mididrv.cpp:246 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Zvolené zvukové zařízení '%s' nelze použít. Podívejte se na záznam pro více " "informací." #: audio/mididrv.cpp:284 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Upřednostňované zvukové zařízení '%s' nebylo nalezeno (např. může být " "vypnuto nebo odpojeno)." #: audio/mididrv.cpp:301 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Upřednostňované zvukové zařízení '%s' nelze použít. Podívejte se na záznam " "pro více informací." #: audio/mididrv.cpp:469 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:314 msgid "Amiga Audio emulator" msgstr "Emulátor zvuku pro Amiga" #: audio/null.cpp:27 msgid "No music" msgstr "Bez hudby" #: audio/softsynth/appleiigs.cpp:34 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "Apple II GS Emulátor (NENÍ IMPLEMENTOVÁN)" #: audio/softsynth/cms.cpp:372 msgid "Creative Music System emulator" msgstr "Emulátor pro Creative Music System" #: audio/softsynth/fluidsynth.cpp:351 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:501 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31 msgid "FM-Towns Audio" msgstr "Zvuk FM-Towns" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56 msgid "PC-98 Audio" msgstr "Zvuk PC-98" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81 #, fuzzy msgid "SegaCD Audio" msgstr "Použít zvuky na CD" #: audio/softsynth/mt32.cpp:168 msgid "Initializing MT-32 Emulator" msgstr "Zavádím MT-32 Emulátor" #: audio/softsynth/mt32.cpp:441 msgid "MT-32 emulator" msgstr "MT-32 emulátor" #: audio/softsynth/pcspk.cpp:250 msgid "PC Speaker emulator" msgstr "PC Speaker emulátor" #: audio/softsynth/pcspk.cpp:269 msgid "IBM PCjr emulator" msgstr "IBM PCjr emulátor" #: audio/softsynth/sid.cpp:1466 msgid "C64 Audio emulator" msgstr "Emulátor zvuku C64" #: backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: backends/cloud/storage.cpp:246 msgid "Saved games sync was cancelled." msgstr "Synchronizace uložených her byla zrušena." #: backends/cloud/storage.cpp:248 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" "Synchronizace uložených her byla zrušena.\n" "Zkontrolujte své internetové připojení." #: backends/cloud/storage.cpp:352 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" "Stahování dokončeno.\n" "Nešlo stáhnout %u souborů." #: backends/cloud/storage.cpp:354 msgid "Download complete." msgstr "Stahování dokončeno." #: backends/cloud/storage.cpp:364 msgid "Download failed." msgstr "Stažení selhalo." #: backends/events/default/default-events.cpp:193 msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr "" "Jste si jisti, že chcete odejít ?\n" "Neuložené pozice budou ztraceny." #: backends/events/default/default-events.cpp:217 #, fuzzy msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr " Jste si jisti, že chcete odejít ? " #: backends/events/default/default-events.cpp:332 msgid "Global" msgstr "Globální" #: backends/events/default/default-events.cpp:335 #: engines/twine/metaengine.cpp:302 msgid "Global Main Menu" msgstr "Globální hlavní menu" #: backends/events/default/default-events.cpp:345 msgid "Display keyboard" msgstr "Zobrazit klávesnici" #: backends/events/default/default-events.cpp:352 #: engines/ngi/metaengine.cpp:149 #, fuzzy msgid "Toggle mute" msgstr "Povolit zachycování myši" #: backends/events/default/default-events.cpp:380 msgid "Open Debugger" msgstr "Otevřít ladící program" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Enabled" msgstr "Kliknutí Povoleno" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Disabled" msgstr "Kliknutí Zakázáno" #: backends/events/openpandora/op-events.cpp:156 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "'Režim Ťuknutí' Dotykové Obrazovky - Levé Kliknutí" #: backends/events/openpandora/op-events.cpp:158 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "'Režim Ťuknutí' Dotykové Obrazovky - Pravé Kliknutí" #: backends/events/openpandora/op-events.cpp:160 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "'Režim Ťuknutí' Dotykové Obrazovky - Najetí (Bez Kliknutí)" #: backends/events/openpandora/op-events.cpp:162 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "'Režim Ťuknutí' Dotykové Obrazovky - Najetí (Dpad kliká)" #. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework #: backends/fs/android/android-saf-fs.cpp:804 #: backends/fs/android/android-saf-fs.cpp:808 msgid "Add a new folder" msgstr "" #. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization #: backends/fs/android/android-saf-fs.cpp:924 #, fuzzy msgid "Choose a new folder" msgstr "Zvolte soubor pro načtení" #: backends/graphics/atari/atari-graphics.cpp:1058 #: backends/graphics/sdl/sdl-graphics.cpp:515 engines/scumm/help.cpp:103 msgid "Toggle aspect ratio correction" msgstr "Přepnout korekci poměru stran" #: backends/graphics/opengl/opengl-graphics.cpp:315 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127 #: engines/twine/metaengine.cpp:312 msgid "Center" msgstr "Vystředit" #: backends/graphics/opengl/opengl-graphics.cpp:316 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128 msgid "Pixel-perfect scaling" msgstr "Pixelově přesné škálování" #: backends/graphics/opengl/opengl-graphics.cpp:317 #, fuzzy msgid "Even pixels scaling" msgstr "Pixelově přesné škálování" #: backends/graphics/opengl/opengl-graphics.cpp:318 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129 msgid "Fit to window" msgstr "Přizpůsobit oknu" #: backends/graphics/opengl/opengl-graphics.cpp:319 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130 msgid "Stretch to window" msgstr "Roztáhnout do okna" #: backends/graphics/opengl/opengl-graphics.cpp:320 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131 msgid "Fit to window (4:3)" msgstr "Přizpůsobit oknu (4:3)" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:961 #, c-format msgid "Resolution: %dx%d" msgstr "Rozlišení: %dx%d" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1005 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2882 msgid "Active graphics filter:" msgstr "Aktivní grafický filtr:" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1026 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2916 msgid "Enabled aspect ratio correction" msgstr "Povolena korekce poměru stran" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1028 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2922 msgid "Disabled aspect ratio correction" msgstr "Zakázána korekce poměru stran" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1041 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2938 msgid "Filtering enabled" msgstr "Filtrování povoleno" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1043 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2940 msgid "Filtering disabled" msgstr "Filtrování zakázáno" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:1069 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2967 #, fuzzy msgid "Stretch mode" msgstr "Režim protažení:" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:30 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:121 msgid "SDL Surface" msgstr "" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:31 msgid "SDL Surface (forced 8bpp mode)" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:421 #, fuzzy, c-format msgid "Saved screenshot '%s'" msgstr "Uložit snímek obrazovky" #: backends/graphics/sdl/sdl-graphics.cpp:436 #, fuzzy msgid "Could not save screenshot" msgstr "Uložit snímek obrazovky" #: backends/graphics/sdl/sdl-graphics.cpp:481 msgid "Windowed mode" msgstr "Režim do okna" #: backends/graphics/sdl/sdl-graphics.cpp:492 engines/scumm/help.cpp:88 msgid "Toggle fullscreen" msgstr "Přepnout celou obrazovku" #: backends/graphics/sdl/sdl-graphics.cpp:499 engines/scumm/help.cpp:100 #: engines/wintermute/keymapper_tables.h:960 msgid "Toggle mouse capture" msgstr "Povolit zachycování myši" #: backends/graphics/sdl/sdl-graphics.cpp:504 msgid "Toggle resizable window" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:509 engines/stark/metaengine.cpp:240 #: engines/wintermute/keymapper_tables.h:646 #: engines/wintermute/keymapper_tables.h:695 #: engines/wintermute/keymapper_tables.h:1098 #: engines/wintermute/keymapper_tables.h:1340 #: engines/wintermute/keymapper_tables.h:1479 #: engines/wintermute/keymapper_tables.h:1639 #: engines/wintermute/keymapper_tables.h:1844 #: engines/wintermute/keymapper_tables.h:1862 #: engines/wintermute/keymapper_tables.h:1895 msgid "Save screenshot" msgstr "Uložit snímek obrazovky" #: backends/graphics/sdl/sdl-graphics.cpp:522 msgid "Toggle linear filtered scaling" msgstr "Použít lineární škálování" #: backends/graphics/sdl/sdl-graphics.cpp:529 msgid "Cycle through stretch modes" msgstr "Přepínat mezi režimy roztažení" #: backends/graphics/sdl/sdl-graphics.cpp:535 msgid "Increase the scale factor" msgstr "Zvětšit faktor změny velikosti" #: backends/graphics/sdl/sdl-graphics.cpp:541 msgid "Decrease the scale factor" msgstr "Zmenšit faktor změny velikosti" #: backends/graphics/sdl/sdl-graphics.cpp:548 #, fuzzy msgid "Switch to the next scaler" msgstr "Přepnout na škálování 2xSai" #: backends/graphics/sdl/sdl-graphics.cpp:553 #, fuzzy msgid "Switch to the previous scaler" msgstr "Přepnout na nejbližší škálování" #: backends/keymapper/hardware-input.cpp:244 #, fuzzy msgid "Left mouse button" msgstr "Napodobit levé tlačítko myši" #: backends/keymapper/hardware-input.cpp:245 #, fuzzy msgid "Right mouse button" msgstr "Napodobit pravé tlačítko myši" #: backends/keymapper/hardware-input.cpp:246 #, fuzzy msgid "Middle mouse button" msgstr "Napodobit levé tlačítko myši" #: backends/keymapper/hardware-input.cpp:247 msgid "Mouse wheel up" msgstr "" #: backends/keymapper/hardware-input.cpp:248 #, fuzzy msgid "Mouse wheel down" msgstr "Zrušit stahování" #: backends/keymapper/hardware-input.cpp:249 #, fuzzy msgid "X1 mouse button" msgstr "Napodobit levé tlačítko myši" #: backends/keymapper/hardware-input.cpp:250 #, fuzzy msgid "X2 mouse button" msgstr "Napodobit levé tlačítko myši" #: backends/keymapper/hardware-input.cpp:255 #, fuzzy msgid "Joy A" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:256 #, fuzzy msgid "Joy B" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:257 #, fuzzy msgid "Joy X" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:258 #, fuzzy msgid "Joy Y" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:259 #, fuzzy msgid "Joy back" msgstr "Vzad" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy guide" msgstr "" #: backends/keymapper/hardware-input.cpp:261 #, fuzzy msgid "Joy start" msgstr "~S~pustit" #: backends/keymapper/hardware-input.cpp:262 #, fuzzy msgid "Left stick" msgstr "Levé Kliknutí" #: backends/keymapper/hardware-input.cpp:263 #, fuzzy msgid "Right stick" msgstr "Pravé kliknutí" #: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:206 #, fuzzy msgid "Left shoulder" msgstr "Vyberte Vzhled" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:212 msgid "Right shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 #, fuzzy msgid "D-pad up" msgstr "Přesunout se Doleva" #: backends/keymapper/hardware-input.cpp:267 #, fuzzy msgid "D-pad down" msgstr "Dolů" #: backends/keymapper/hardware-input.cpp:268 #, fuzzy msgid "D-pad left" msgstr "Přesunout se Doleva" #: backends/keymapper/hardware-input.cpp:269 #, fuzzy msgid "D-pad right" msgstr "Přesunout se Doprava" #: backends/keymapper/hardware-input.cpp:270 #, fuzzy msgid "D-pad center" msgstr "Přesunout se Doleva" #: backends/keymapper/hardware-input.cpp:275 #, fuzzy msgid "Left trigger" msgstr "Levé Kliknutí" #: backends/keymapper/hardware-input.cpp:276 #, fuzzy msgid "Right trigger" msgstr "Pravé kliknutí" #: backends/keymapper/hardware-input.cpp:277 #, fuzzy msgid "Left stick X" msgstr "Levé Kliknutí" #: backends/keymapper/hardware-input.cpp:278 #, fuzzy msgid "Left stick Y" msgstr "Levé Kliknutí" #: backends/keymapper/hardware-input.cpp:279 #, fuzzy msgid "Right stick X" msgstr "Pravé kliknutí" #: backends/keymapper/hardware-input.cpp:280 #, fuzzy msgid "Right stick Y" msgstr "Pravé kliknutí" #: backends/keymapper/hardware-input.cpp:281 msgid "Hat X" msgstr "" #: backends/keymapper/hardware-input.cpp:282 msgid "Hat Y" msgstr "" #: backends/keymapper/remap-widget.cpp:298 #: backends/keymapper/remap-widget.cpp:328 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:299 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:156 #, fuzzy msgid "Virtual mouse up" msgstr "Zrušit stahování" #: backends/keymapper/virtual-mouse.cpp:161 #, fuzzy msgid "Virtual mouse down" msgstr "Zrušit stahování" #: backends/keymapper/virtual-mouse.cpp:166 #, fuzzy msgid "Virtual mouse left" msgstr "Přesunout se doprava" #: backends/keymapper/virtual-mouse.cpp:171 #, fuzzy msgid "Virtual mouse right" msgstr "Přesunout se doprava" #: backends/keymapper/virtual-mouse.cpp:176 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:168 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58 #, fuzzy msgid "Can't create directory here!" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:133 #, fuzzy msgid "Invalid path!" msgstr "Neplatný kód" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83 #, fuzzy msgid "Parent directory doesn't exists!" msgstr "Cesta neexistuje" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87 #, fuzzy msgid "Can't create a directory within a file!" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:137 msgid "There is a file with that name in the parent directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101 #, fuzzy msgid "Failed to create the directory!" msgstr "Nelze smazat soubor." #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117 #, fuzzy msgid "Directory created successfully!" msgstr "DVD úspěšně připojeno" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:200 #, fuzzy msgid "Back to parent directory" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66 #, fuzzy msgid "The file doesn't exist!" msgstr "Cesta neexistuje" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70 #, fuzzy msgid "Can't download a directory!" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75 #, fuzzy msgid "Failed to read the file!" msgstr "Nelze smazat soubor." #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:219 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:220 #, fuzzy msgid "Create directory" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:224 #, fuzzy msgid "Upload files" msgstr "Načíst soubor" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:225 #, fuzzy msgid "Type new directory name:" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:226 #, fuzzy msgid "Select a file to upload:" msgstr "Vyberte hru k NAČTENÍ" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 #, fuzzy msgid "Or select a directory (works in Chrome only):" msgstr "Vyberte adresář pro vhledy GUI" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 msgid "Index of " msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75 #, fuzzy msgid "Error occurred" msgstr "Při ukládání se vyskytla chyba" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:80 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44 msgid "File system root" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 #, fuzzy msgid "Saved games" msgstr "Uložit hru:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:116 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82 #, fuzzy msgid "Parent directory" msgstr "Cesta není adresář" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:214 #, fuzzy msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM nemá k tomuto adresáři přístup!" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 msgid "Index of" msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41 msgid "This is a local webserver index page." msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 #, fuzzy msgid "Open Files manager" msgstr "Otevřít dialogové okno správce stahovaní" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66 #, fuzzy msgid "The parent directory doesn't exist!" msgstr "Cesta neexistuje" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70 #, fuzzy msgid "Can't upload into a file!" msgstr "Cesta není soubor" #: backends/networking/sdl_net/handlerutils.cpp:204 #, fuzzy msgid "Back to the files manager" msgstr "Otevřít dialogové okno správce stahovaní" #: backends/networking/sdl_net/localwebserver.cpp:129 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:67 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:109 msgid "Invalid request: headers are too long!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:151 #, fuzzy msgid "Failed to upload the file!" msgstr "Nelze smazat soubor." #: backends/networking/sdl_net/uploadfileclienthandler.cpp:180 msgid "No file was passed!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:198 #, fuzzy msgid "Uploaded successfully!" msgstr "DVD úspěšně připojeno" #: backends/platform/3ds/options.cpp:64 msgid "Show mouse cursor" msgstr "Zobrazit kurzor myši" #: backends/platform/3ds/options.cpp:65 msgid "Snap to edges" msgstr "Přichytit k okrajům" #: backends/platform/3ds/options.cpp:66 #, fuzzy msgid "Stretch to fit" msgstr "Roztáhnout do okna" #: backends/platform/3ds/options.cpp:68 #, fuzzy msgid "Use Screen:" msgstr "Rychlost:" #: backends/platform/3ds/options.cpp:70 msgctxt "3ds-screen" msgid "Top" msgstr "" #: backends/platform/3ds/options.cpp:71 msgctxt "3ds-screen" msgid "Bottom" msgstr "" #: backends/platform/3ds/options.cpp:72 #, fuzzy msgctxt "3ds-screen" msgid "Both" msgstr "Oba" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:45 #: backends/platform/ds/osystem_ds.cpp:174 #: backends/platform/sdl/miyoo/miyoo.cpp:59 #: backends/platform/sdl/miyoo/miyoo.cpp:86 #: backends/platform/sdl/opendingux/opendingux.cpp:49 #: backends/platform/sdl/switch/switch.cpp:38 msgid "A" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:47 #: backends/platform/ds/osystem_ds.cpp:176 #: backends/platform/sdl/miyoo/miyoo.cpp:63 #: backends/platform/sdl/miyoo/miyoo.cpp:90 #: backends/platform/sdl/opendingux/opendingux.cpp:53 #: backends/platform/sdl/switch/switch.cpp:40 msgid "X" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:177 #: backends/platform/sdl/miyoo/miyoo.cpp:65 #: backends/platform/sdl/miyoo/miyoo.cpp:92 #: backends/platform/sdl/opendingux/opendingux.cpp:55 #: backends/platform/sdl/switch/switch.cpp:39 msgid "Y" msgstr "" #. I18N: Hardware key #. I18N: Return key #. I18N: Select party member command in Might & Magic 1 #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:178 #: backends/platform/sdl/miyoo/miyoo.cpp:67 #: backends/platform/sdl/miyoo/miyoo.cpp:94 #: backends/platform/sdl/opendingux/opendingux.cpp:57 #: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:46 #: engines/bagel/metaengine.cpp:64 engines/efh/metaengine.cpp:397 #: engines/got/metaengine.cpp:76 engines/hypno/metaengine.cpp:363 #: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92 #: engines/sherlock/metaengine.cpp:660 engines/sherlock/metaengine.cpp:672 #: engines/sherlock/metaengine.cpp:1014 engines/supernova/metaengine.cpp:303 #: engines/titanic/metaengine.cpp:233 engines/ultima/ultima0/metaengine.cpp:47 #, fuzzy msgid "Select" msgstr "Činnost/Vybrat" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:179 #: backends/platform/sdl/miyoo/miyoo.cpp:69 #: backends/platform/sdl/miyoo/miyoo.cpp:96 #: backends/platform/sdl/opendingux/opendingux.cpp:59 #: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:47 #: engines/sludge/keymapper_tables.h:349 #, fuzzy msgid "Start" msgstr "~S~pustit" #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/sdl/switch/switch.cpp:56 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZR" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/ds/osystem_ds.cpp:180 #: backends/platform/sdl/miyoo/miyoo.cpp:71 #: backends/platform/sdl/miyoo/miyoo.cpp:98 #: backends/platform/sdl/opendingux/opendingux.cpp:61 #: backends/platform/sdl/psp2/psp2.cpp:48 #: backends/platform/sdl/switch/switch.cpp:46 msgid "L" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/ds/osystem_ds.cpp:181 #: backends/platform/sdl/miyoo/miyoo.cpp:73 #: backends/platform/sdl/miyoo/miyoo.cpp:100 #: backends/platform/sdl/opendingux/opendingux.cpp:63 #: backends/platform/sdl/psp2/psp2.cpp:49 #: backends/platform/sdl/switch/switch.cpp:47 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/ds/osystem_ds.cpp:182 #: backends/platform/sdl/miyoo/miyoo.cpp:74 #: backends/platform/sdl/miyoo/miyoo.cpp:101 #: backends/platform/sdl/opendingux/opendingux.cpp:64 #: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:48 #, fuzzy msgid "D-pad Up" msgstr "Přesunout se Doleva" #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:183 #: backends/platform/sdl/miyoo/miyoo.cpp:75 #: backends/platform/sdl/miyoo/miyoo.cpp:102 #: backends/platform/sdl/opendingux/opendingux.cpp:65 #: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:49 #, fuzzy msgid "D-pad Down" msgstr "Dolů" #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:184 #: backends/platform/sdl/miyoo/miyoo.cpp:76 #: backends/platform/sdl/miyoo/miyoo.cpp:103 #: backends/platform/sdl/opendingux/opendingux.cpp:66 #: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:50 #, fuzzy msgid "D-pad Left" msgstr "Přesunout se Doleva" #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:185 #: backends/platform/sdl/miyoo/miyoo.cpp:77 #: backends/platform/sdl/miyoo/miyoo.cpp:104 #: backends/platform/sdl/opendingux/opendingux.cpp:67 #: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:51 #, fuzzy msgid "D-pad Right" msgstr "Přesunout se Doprava" #: backends/platform/3ds/osystem-events.cpp:63 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:64 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:69 #: backends/platform/ds/osystem_ds.cpp:194 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:309 #, fuzzy msgid "Toggle Drag Mode" msgstr "Povolit násilné scény" #: backends/platform/3ds/osystem-events.cpp:314 #, fuzzy msgid "Toggle Magnify Mode" msgstr "Povolit násilné scény" #: backends/platform/3ds/osystem-events.cpp:349 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:351 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:385 #, fuzzy msgid "Hover Mode" msgstr "Povolit násilné scény" #: backends/platform/3ds/osystem-events.cpp:389 #, fuzzy msgid "Drag Mode" msgstr "Povolit násilné scény" #: backends/platform/3ds/osystem-events.cpp:391 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:398 msgid "Magnify Mode cannot be activated in menus." msgstr "" #: backends/platform/3ds/osystem-events.cpp:401 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" #: backends/platform/3ds/osystem-events.cpp:403 msgid "In-game resolution too small to magnify." msgstr "" #: backends/platform/3ds/osystem-events.cpp:409 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:411 msgid "Magnify Mode On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:418 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:420 msgid "Magnify Mode Off" msgstr "" #: backends/platform/android/android.cpp:1076 #: backends/platform/ios7/ios7_osys_misc.mm:249 msgid "Getting help" msgstr "" #: backends/platform/android/android.cpp:1079 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device. Take a moment to review this process carefully, " "as some users encountered challenges here owing to recent Android changes.\n" "\n" "Need more help? Refer to our [online documentation for Android](https://" "docs.scummvm.org/en/latest/other_platforms/android.html). Got questions? " "Swing by our [support forums](https://forums.scummvm.org/viewforum.php?f=17) " "or hop on our [Discord server](https://discord.gg/4cDsMNtcpG), which " "includes an [Android support channel](https://discord.com/channels/" "581224060529148060/1135579923185139862).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/android/android.cpp:1088 #: backends/platform/ios7/ios7_osys_misc.mm:261 #: backends/platform/ios7/ios7_osys_misc.mm:357 #, fuzzy #| msgid "Control" msgid "Touch Controls" msgstr "Ovládání" #: backends/platform/android/android.cpp:1091 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "### Gamepad emulation \n" "\n" "Fingers must be placed on lower left and right of the screen to emulate a " "directional pad and action buttons.\n" "\n" " ![Gamepad mode](gamepad.png \"Gamepad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "### Two finger scroll \n" "\n" "To scroll, slide two fingers up or down the screen\n" "### Two finger tap\n" "\n" "To do a two finger tap, hold one finger down and then tap with a second " "finger.\n" "\n" "### Three finger tap\n" "\n" "To do a three finger tap, start with holding down one finger and " "progressively touch down the other two fingers, one at a time, while still " "holding down the previous fingers. Imagine you are impatiently tapping your " "fingers on a surface, but then slow down that movement so it is rhythmic, " "but not too slow.\n" "\n" "### Immersive Sticky fullscreen mode\n" "\n" "Swipe from the edge to reveal the system bars. They remain semi-transparent " "and disappear after a few seconds unless you interact with them.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, or tap on any editable text field. To hide the virtual " "keyboard, tap the controller icon again, or tap outside the text field.\n" "\n" "\n" " ![Keyboard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/android/android.cpp:1147 #: backends/platform/ios7/ios7_osys_misc.mm:336 #: backends/platform/ios7/ios7_osys_misc.mm:380 #, fuzzy #| msgctxt "lowres" #| msgid "Add Game..." msgid "Adding Games" msgstr "Přidat Hru..." #: backends/platform/android/android.cpp:1150 msgid "" "## Adding Games \n" "\n" "1. Select **Add Game...** from the launcher. \n" "\n" "2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option. \n" "\n" " ![ScummVM file browser root](browser-root.png \"ScummVM file browser " "root\"){w=70%,maxw=50em}\n" "\n" "3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames**. \n" "\n" "4. Select **Use this folder**. \n" "\n" " ![OS selectable folder](fs-folder.png \"OS selectable folder\")" "{w=70%,maxw=50em}\n" "\n" "5. Select **ALLOW** to give ScummVM permission to access the folder. \n" "\n" " ![OS access permission dialog](fs-permission.png \"OS access permission\")" "{w=70%,maxw=50em}\n" "\n" "6. In the ScummVM file browser, double-tap to browse through your added " "folder. Add a game by selecting the sub-folder containing the game files, " "then tap **Choose**. \n" "\n" " ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")" "{w=70%,maxw=50em}\n" "\n" "Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n" "\n" "See our [Android documentation](https://docs.scummvm.org/en/latest/" "other_platforms/android.html) for more information.\n" msgstr "" #: backends/platform/android/options.cpp:137 #: backends/platform/ios7/ios7_options.mm:165 msgid "Show On-screen control" msgstr "Zobrazit ovládání na obrazovce" #: backends/platform/android/options.cpp:138 msgid "Ignore safe areas in-game" msgstr "" #: backends/platform/android/options.cpp:139 #: backends/platform/ios7/ios7_options.mm:112 msgid "Choose the preferred touch mode:" msgstr "" #: backends/platform/android/options.cpp:141 #: backends/platform/android/options.cpp:172 #: backends/platform/ios7/ios7_options.mm:117 #: backends/platform/ios7/ios7_options.mm:144 #, fuzzy msgid "In menus" msgstr "Povolit Venus" #: backends/platform/android/options.cpp:143 #: backends/platform/android/options.cpp:161 #: backends/platform/android/options.cpp:162 #: backends/platform/ios7/ios7_options.mm:119 #: backends/platform/ios7/ios7_options.mm:136 #: backends/platform/ios7/ios7_options.mm:137 #: backends/platform/ios7/ios7_osys_events.cpp:344 #, fuzzy msgid "Touchpad emulation" msgstr "MT-32 Emulátor" #: backends/platform/android/options.cpp:144 #: backends/platform/android/options.cpp:164 #: backends/platform/android/options.cpp:165 #: backends/platform/ios7/ios7_options.mm:120 #: backends/platform/ios7/ios7_options.mm:139 #: backends/platform/ios7/ios7_options.mm:140 #: backends/platform/ios7/ios7_osys_events.cpp:346 #, fuzzy msgid "Direct mouse" msgstr "Zrušit stahování" #: backends/platform/android/options.cpp:145 #: backends/platform/android/options.cpp:167 #: backends/platform/android/options.cpp:168 #, fuzzy msgid "Gamepad emulation" msgstr "MT-32 Emulátor" #: backends/platform/android/options.cpp:151 #: backends/platform/ios7/ios7_options.mm:126 #, fuzzy msgid "In 2D games" msgstr "V-Sync ve 3D hrách" #: backends/platform/android/options.cpp:153 #: backends/platform/ios7/ios7_options.mm:128 #, fuzzy msgid "In 3D games" msgstr "V-Sync ve 3D hrách" #: backends/platform/android/options.cpp:170 #: backends/platform/ios7/ios7_options.mm:142 msgid "Select the orientation:" msgstr "" #: backends/platform/android/options.cpp:174 #: backends/platform/android/options.cpp:189 #: backends/platform/ios7/ios7_options.mm:146 #: backends/platform/ios7/ios7_options.mm:161 #, fuzzy #| msgid "Autosave" msgid "Automatic" msgstr "Automatické ukládání" #: backends/platform/android/options.cpp:175 #: backends/platform/android/options.cpp:190 #: backends/platform/ios7/ios7_options.mm:147 #: backends/platform/ios7/ios7_options.mm:162 msgid "Portrait" msgstr "" #: backends/platform/android/options.cpp:176 #: backends/platform/android/options.cpp:191 #: backends/platform/ios7/ios7_options.mm:148 #: backends/platform/ios7/ios7_options.mm:163 #, fuzzy msgid "Landscape" msgstr "Klávesa Escape" #: backends/platform/android/options.cpp:182 #: backends/platform/ios7/ios7_options.mm:154 #, fuzzy msgid "In games" msgstr "V-Sync ve 3D hrách" #: backends/platform/android/options.cpp:195 msgid "Export backup" msgstr "" #: backends/platform/android/options.cpp:195 msgid "Export a backup of the configuration and save files" msgstr "" #: backends/platform/android/options.cpp:196 msgid "Import backup" msgstr "" #: backends/platform/android/options.cpp:196 msgid "Import a previously exported backup file" msgstr "" #. I18N: This button opens a list of all folders added for Android Storage Attached Framework #: backends/platform/android/options.cpp:199 msgid "Remove folder authorizations..." msgstr "" #: backends/platform/android/options.cpp:272 msgid "Select backup destination" msgstr "" #: backends/platform/android/options.cpp:280 msgid "The backup has been saved successfully." msgstr "" #: backends/platform/android/options.cpp:282 msgid "The backup has been saved successfully to the Downloads folder." msgstr "" #: backends/platform/android/options.cpp:284 #: backends/platform/android/options.cpp:317 #, fuzzy msgid "The game saves couldn't be backed up" msgstr "režim roztažení nemohl být změněn" #: backends/platform/android/options.cpp:286 #, fuzzy msgid "An error occured while saving the backup." msgstr ", chyba při připojování sdílení" #: backends/platform/android/options.cpp:293 msgid "" "Restoring a backup will erase the current configuration and overwrite " "existing saves. Do you want to proceed?" msgstr "" #: backends/platform/android/options.cpp:298 #, fuzzy #| msgid "Select a Theme" msgid "Select backup file" msgstr "Vyberte Vzhled" #: backends/platform/android/options.cpp:315 msgid "The backup has been restored successfully." msgstr "" #: backends/platform/android/options.cpp:319 #, fuzzy msgid "An error occured while restoring the backup." msgstr ", chyba při připojování sdílení" #: backends/platform/android/options.cpp:572 #, fuzzy msgid "Remove" msgstr "~O~dstranit Hru" #: backends/platform/ds/ds-graphics.cpp:283 msgid "Unscaled" msgstr "" #: backends/platform/ds/ds-graphics.cpp:284 msgid "Hardware scale (fast, but low quality)" msgstr "Hardwarová změna velikosti (rychlé, ale nízká kvalita)" #: backends/platform/ds/ds-graphics.cpp:285 msgid "Software scale (good quality, but slower)" msgstr "Softwarová změna velikosti (dobrá kvalita, ale pomalejší)" #: backends/platform/ios7/ios7_options.mm:97 #, fuzzy #| msgid "Show On-screen control" msgid "Show Gamepad Controller (iOS 15 and later)" msgstr "Zobrazit ovládání na obrazovce" #: backends/platform/ios7/ios7_options.mm:98 #: backends/platform/ios7/ios7_options.mm:99 #, fuzzy msgid "Gamepad opacity" msgstr "MT-32 Emulátor" #: backends/platform/ios7/ios7_options.mm:103 msgid "Directional button:" msgstr "" #: backends/platform/ios7/ios7_options.mm:105 msgid "Thumbstick" msgstr "" #: backends/platform/ios7/ios7_options.mm:106 msgid "Dpad" msgstr "" #: backends/platform/ios7/ios7_options.mm:107 msgid "Use minimal gamepad layout" msgstr "" #: backends/platform/ios7/ios7_options.mm:109 msgid "Show keyboard function bar" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:252 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device.\n" "\n" "Need more help? Refer to our [online documentation for iOS](https://" "docs.scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing " "by our [support forums](https://forums.scummvm.org/viewforum.php?f=15) or " "hop on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes " "an [iOS support channel](https://discord.com/channels/" "581224060529148060/1149456560922316911).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:264 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner, by swiping two fingers from left " "to right, or in the global settings from the Launcher go to **Global Options " "> Backend > Choose the preferred touch mode**. It's possible to configure " "the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n" "\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "| Gesture | Action \n" "| ------------------|-------------------\n" "| `One finger tap` | Left mouse click \n" "| `Two fingers tap` | Right mouse click \n" "| `Two fingers double tap` | ESC \n" "| `One finger press & hold for >0.5s` | Left mouse button hold and drag, " "such as for selection from action wheel in Curse of Monkey Island \n" "| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, " "such as for selection from action wheel in Tony Tough \n" "| `Two fingers swipe (left to right)` | Toggles between the touch modes \n" "| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS " "15) \n" "| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n" "| `Pinch (zoom in/out)` | Enables/disables keyboard \n" "\n" "### Virtual Gamepad \n" "\n" "Devices running iOS 15 or later can connect virtual gamepad controller by " "swiping two fingers from right to left or through **Global Options > " "Backend**. The directional button can be configured to either a thumbstick " "or a dpad.\n" "**Note** While the virtual controller is connected it is not possible to " "perform mouse clicks using tap gestures since they are disabled as long as " "the virtual controller is visible. Left mouse clicks are performed by " "pressing the A button. Tap gestures are enabled again when virtual " "controller is disconnected.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen or swipe two fingers downwards.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, perform a pinch gesture (zoom out) or tap on any " "editable text field. To hide the virtual keyboard, tap the controller icon " "again, do an opposite pinch gesture (zoom in) or tap outside the text " "field.\n" "\n" "\n" " ![Keyboard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:314 #, fuzzy #| msgid "Virtual keyboard" msgid "External keyboard" msgstr "Virtuální klávesnice" #: backends/platform/ios7/ios7_osys_misc.mm:317 msgid "" "## Use of keyboard\n" "External keyboards are supported and from iOS 13.4 most of the special keys, " "e.g. function keys, Home and End, are mapped. \n" "For external keyboards missing the special keys, e.g. the Apple Magic " "Keyboard for iPads, the special keys can be triggered using the following " "key combinations: \n" "\n" "\n" "| Key combination | Action \n" "| ------------------|-------------------\n" "| `CMD + 1` | F1 \n" "| `CMD + 2` | F2 \n" "| `...` | ... \n" "| `CMD + 0` | F10 \n" "| `CMD + SHIFT + 1` | F11 \n" "| `CMD + SHIFT + 2` | F12 \n" "| `CMD + UP` | PAGE UP \n" "| `CMD + DOWN` | PAGE DOWN \n" "| `CMD + LEFT` | HOME \n" "| `CMD + RIGHT` | END \n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:339 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [iOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/ios.html) for more information.\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:360 msgid "" "## Touch actions \n" "\n" "### Press Touch area \n" "\n" "Press Touch area to perform a left mouse click\n" "### Play/Pause\n" "\n" "Press Play/Pause to perform a right mouse click\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, press Back/Menu button.\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, press and hold the Play/Pause button. To hide " "the virtual keyboard, press the Back/Menu button.\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:383 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [tvOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/tvos.html) for more information.\n" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:46 msgid "LIBRETRO PLAYLIST GENERATOR" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:47 msgid "(check '? > Libretro playlist' for detailed info)" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:48 #, fuzzy #| msgid "Plugins Path:" msgid "Playlists Path" msgstr "Cesta k Pluginům:" #: backends/platform/libretro/src/libretro-options-widget.cpp:49 #, fuzzy #| msgid "Specifies where your saved games are put" msgid "Specifies where your playlist will be saved." msgstr "Stanovuje, kam jsou umístěny vaše uložené hry" #: backends/platform/libretro/src/libretro-options-widget.cpp:52 #, fuzzy #| msgid "Platform:" msgid "Playlist format:" msgstr "Platforma:" #: backends/platform/libretro/src/libretro-options-widget.cpp:57 #, fuzzy msgid "Hooks location:" msgstr "~P~ředchozí" #: backends/platform/libretro/src/libretro-options-widget.cpp:59 msgid "All in save folder" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:60 msgid "One in each game folder" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:62 msgid "Clear existing hooks" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:64 msgid "Generate playlist" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:66 #, fuzzy #| msgid "Status:" msgid "Status: " msgstr "Stav:" #: backends/platform/libretro/src/libretro-options-widget.cpp:151 #, fuzzy #| msgid "Failed to save game to file." msgid "Failed, can't access playlist file" msgstr "Uložení hry do souboru selhalo." #: backends/platform/libretro/src/libretro-options-widget.cpp:251 #, fuzzy #| msgid "Reading data failed" msgid "cleaning failed" msgstr "Čtení dat selhalo" #: backends/platform/libretro/src/libretro-options-widget.cpp:253 #, fuzzy msgid "Failed, can't create hook files" msgstr "Nelze smazat soubor." #: backends/platform/libretro/src/libretro-options-widget.cpp:263 #, fuzzy #| msgid "Select additional game directory" msgid "Select Playlist directory" msgstr "Vyberte dodatečný adresář hry" #: backends/platform/libretro/src/libretro-os-utils.cpp:233 msgid "Libretro playlist" msgstr "" #: backends/platform/libretro/src/libretro-os-utils.cpp:236 msgid "" "## Libretro playlists for ScummVM core\n" "Playlists used in Libretro frontends (e.g. Retroarch) are plain text lists " "used to directly launch a game with a specific core from the user interface. " "Those lists are structured to pass to the core the path of a specific " "content file to be loaded (e.g. ROM).\n" "\n" "ScummVM core can accept as content the playlist-provided path to any of the " "files inside a valid game folder, the detection system will try to " "autodetect the game from the content file parent folder and run the game " "with default ScummVM options.\n" "\n" "The core also supports dedicated per game **hook** plain text files with **." msgstr "" #: backends/platform/maemo/maemo.cpp:157 msgid "Click Mode" msgstr "Režim kliknutí" #: backends/platform/maemo/maemo.cpp:161 msgid "Left Click" msgstr "Levé Kliknutí" #: backends/platform/maemo/maemo.cpp:165 msgid "Middle Click" msgstr "Kliknutí prostředním tlačítkem" #: backends/platform/maemo/maemo.cpp:169 msgid "Right Click" msgstr "Pravé kliknutí" #: backends/platform/sdl/sdl.cpp:1163 msgid "Keyboard" msgstr "Klávesnice" #: backends/platform/sdl/sdl.cpp:1166 msgid "" "## Keyboard shortcuts\n" "\n" "ScummVM supports various in-game keyboard and mouse shortcuts, and since " "version 2.2.0 these can be manually configured in the **Keymaps tab**, or in " "the **configuration file**.\n" "\n" "For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/" "index.php?title=Category:Supported_Games) for the game you are playing.\n" "\n" "Default shortcuts are shown in the table.\n" "\n" "| Shortcut | Description \n" "| --------------|------------------\n" "| `Ctrl+F5` | Displays the Global Main Menu\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1178 msgid "| `Cmd+q` | Quit (macOS)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1180 msgid "| `Alt+F4` | Quit (Windows)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1182 msgid "| `Ctrl+q` | Quit (Linux/Unix)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1183 msgid "| `Ctrl+z` | Quit (other platforms)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1186 msgid "" "| `Ctrl+u` | Mutes all sounds\n" "| `Ctrl+m` | Toggles mouse capture\n" "| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics " "filters\n" "| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n" "| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n" "| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation " "(graphics filtering on/off)\n" "| `Ctrl+Alt+s` | Cycles through stretch modes\n" "| `Alt+Enter` | Toggles full screen/windowed mode\n" "| `Alt+s` | Takes a screenshot\n" "| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be " "opened with a long press of the middle mouse button or wheel.\n" "| `Ctrl+Alt+d` | Opens the ScummVM debugger\n" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:303 msgid "Hide ScummVM" msgstr "Skrýt ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:304 msgid "Hide Others" msgstr "Skrýt Ostatní" #: backends/platform/sdl/macosx/appmenu_osx.mm:305 msgid "Show All" msgstr "Zobrazit Vše" #: backends/platform/sdl/macosx/appmenu_osx.mm:310 msgid "Window" msgstr "Okno" #: backends/platform/sdl/macosx/appmenu_osx.mm:312 msgid "Minimize" msgstr "Minimalizovat" #. I18N: This keymap opens KIA's HELP tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ONLINE HELP #. I18N: Opens the help screen. #: backends/platform/sdl/macosx/appmenu_osx.mm:319 #: engines/access/metaengine.cpp:343 engines/bladerunner/metaengine.cpp:321 #: engines/ngi/metaengine.cpp:162 engines/supernova/metaengine.cpp:238 #: engines/tucker/metaengine.cpp:215 engines/zvision/metaengine.cpp:246 msgid "Help" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:324 #, fuzzy msgid "User Manual" msgstr "Zrušeno uživatelem" #: backends/platform/sdl/macosx/appmenu_osx.mm:326 msgid "General Information" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:327 msgid "What's New in ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:329 msgid "Credits" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:330 msgid "GPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:331 msgid "LGPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:332 msgid "OFL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:333 msgid "BSD License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:335 msgid "Apache License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:336 msgid "BSL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:337 msgid "GLAD License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:338 msgid "ISC License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:339 msgid "Lua License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:340 msgid "MIT License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:341 msgid "MKV License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:342 msgid "MPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:343 msgid "TinyGL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:344 msgid "Catharon License" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:79 #: backends/platform/sdl/miyoo/miyoo.cpp:106 #: backends/platform/sdl/ps3/ps3.cpp:59 msgid "L2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:81 #: backends/platform/sdl/miyoo/miyoo.cpp:108 #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "R2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:83 #: backends/platform/sdl/miyoo/miyoo.cpp:114 #: engines/alcachofa/metaengine.cpp:99 engines/grim/grim.cpp:545 #: engines/grim/grim.cpp:645 engines/hdb/metaengine.cpp:264 #: engines/made/metaengine.cpp:186 engines/toltecs/metaengine.cpp:252 msgid "Menu" msgstr "Menu" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:110 #: backends/platform/sdl/opendingux/opendingux.cpp:73 #: backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/switch/switch.cpp:44 msgid "L3" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:112 #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "R3" msgstr "" #: backends/platform/sdl/opendingux/opendingux.cpp:78 #: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:58 #: backends/platform/sdl/switch/switch.cpp:58 #, fuzzy msgid "Left Stick X" msgstr "Levé Kliknutí" #: backends/platform/sdl/opendingux/opendingux.cpp:79 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:59 #: backends/platform/sdl/switch/switch.cpp:59 #, fuzzy msgid "Left Stick Y" msgstr "Levé Kliknutí" #: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:42 #: engines/dragons/metaengine.cpp:200 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:43 #: engines/dragons/metaengine.cpp:194 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:182 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:45 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "R1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:60 #, fuzzy msgid "Right Stick X" msgstr "Pravé kliknutí" #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:61 #, fuzzy msgid "Right Stick Y" msgstr "Pravé kliknutí" #: backends/platform/sdl/switch/switch.cpp:41 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 #: backends/platform/sdl/switch/switch.cpp:43 msgid "Plus" msgstr "" #: backends/platform/wii/options.cpp:50 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:53 msgid "Current video mode:" msgstr "Současný režim obrazu:" #: backends/platform/wii/options.cpp:55 msgid "Double-strike" msgstr "Dvojité přeškrtnutí" #: backends/platform/wii/options.cpp:59 msgid "Horizontal underscan:" msgstr "Horizontální zmenšení:" #: backends/platform/wii/options.cpp:65 msgid "Vertical underscan:" msgstr "Vertikální zmenšení:" #: backends/platform/wii/options.cpp:70 msgid "Input" msgstr "Vstup" #: backends/platform/wii/options.cpp:73 msgid "GC Pad sensitivity:" msgstr "Citlivost GC Padu:" #: backends/platform/wii/options.cpp:79 msgid "GC Pad acceleration:" msgstr "Zrychlení GC Padu:" #: backends/platform/wii/options.cpp:85 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100 msgid "Status:" msgstr "Stav:" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Unknown" msgstr "Neznámé" #: backends/platform/wii/options.cpp:92 msgid "Mount DVD" msgstr "Připojit DVD" #: backends/platform/wii/options.cpp:93 msgid "Unmount DVD" msgstr "Odpojit DVD" #: backends/platform/wii/options.cpp:97 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:105 msgid "Server:" msgstr "Server:" #: backends/platform/wii/options.cpp:109 msgid "Share:" msgstr "Sdílení:" #: backends/platform/wii/options.cpp:117 msgid "Password:" msgstr "Heslo:" #: backends/platform/wii/options.cpp:120 msgid "Init network" msgstr "Spustit síť" #: backends/platform/wii/options.cpp:122 msgid "Mount SMB" msgstr "Připojit SMB" #: backends/platform/wii/options.cpp:123 msgid "Unmount SMB" msgstr "Odpojit SMB" #: backends/platform/wii/options.cpp:142 msgid "DVD Mounted successfully" msgstr "DVD úspěšně připojeno" #: backends/platform/wii/options.cpp:145 msgid "Error while mounting the DVD" msgstr "Chyba při připojování DVD" #: backends/platform/wii/options.cpp:147 msgid "DVD not mounted" msgstr "DVD nepřipojeno" #: backends/platform/wii/options.cpp:160 msgid "Network up, share mounted" msgstr "Síť je zapnuta, sdílení připojeno" #: backends/platform/wii/options.cpp:162 msgid "Network up" msgstr "Síť je zapnuta" #: backends/platform/wii/options.cpp:165 msgid ", error while mounting the share" msgstr ", chyba při připojování sdílení" #: backends/platform/wii/options.cpp:167 msgid ", share not mounted" msgstr ", sdílení není připojeno" #: backends/platform/wii/options.cpp:173 msgid "Network down" msgstr "Síť je nedostupná" #: backends/platform/wii/options.cpp:177 msgid "Initializing network" msgstr "Zavádím síť" #: backends/platform/wii/options.cpp:181 msgid "Timeout while initializing network" msgstr "Při zavádění sítě vypršel limit" #: backends/platform/wii/options.cpp:185 #, c-format msgid "Network not initialized (%d)" msgstr "Síť není zavedena (%d)" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "Spouštěč" #: backends/updates/macosx/macosx-updates.mm:68 msgid "Check for Updates..." msgstr "Zkontrolovat Aktualizace..." #: engines/access/metaengine.cpp:198 engines/alcachofa/metaengine.cpp:83 #: engines/bbvs/metaengine.cpp:92 engines/buried/metaengine.cpp:133 #: engines/chamber/metaengine.cpp:59 engines/cine/metaengine.cpp:270 #: engines/cruise/metaengine.cpp:168 engines/dm/metaengine.cpp:124 #: engines/draci/metaengine.cpp:195 engines/drascula/metaengine.cpp:205 #: engines/efh/metaengine.cpp:256 engines/hopkins/metaengine.cpp:206 #: engines/hugo/metaengine.cpp:129 engines/hypno/metaengine.cpp:128 #: engines/illusions/metaengine.cpp:89 engines/lab/metaengine.cpp:149 #: engines/lure/metaengine.cpp:168 engines/made/metaengine.cpp:132 #: engines/mads/metaengine.cpp:274 engines/neverhood/metaengine.cpp:185 #: engines/ngi/metaengine.cpp:115 engines/petka/metaengine.cpp:113 #: engines/playground3d/metaengine.cpp:51 engines/prince/metaengine.cpp:227 #: engines/private/metaengine.cpp:127 engines/queen/metaengine.cpp:146 #: engines/sherlock/metaengine.cpp:313 engines/stark/metaengine.cpp:184 #: engines/supernova/metaengine.cpp:217 engines/sword1/metaengine.cpp:266 #: engines/sword25/metaengine.cpp:108 engines/teenagent/metaengine.cpp:197 #: engines/tetraedge/metaengine.cpp:86 engines/tinsel/metaengine.cpp:240 #: engines/titanic/metaengine.cpp:172 engines/toltecs/metaengine.cpp:212 #: engines/toon/metaengine.cpp:81 engines/tot/metaengine.cpp:102 #: engines/trecision/metaengine.cpp:120 engines/tsage/metaengine.cpp:169 #: engines/tucker/metaengine.cpp:167 engines/voyeur/metaengine.cpp:184 #, fuzzy #| msgid "Default game keymap" msgid "Default keymappings" msgstr "Výchozí rozložení kláves" #: engines/access/metaengine.cpp:202 #, fuzzy #| msgid "Highlight next dialogue" msgid "Move / Interact / Skip" msgstr "Zvýraznit následující dialog" #: engines/access/metaengine.cpp:214 engines/sherlock/metaengine.cpp:483 #, fuzzy #| msgid "Skip line" msgid "Skip movie" msgstr "Přeskočit řádek" #. I18N: Move Actor to upwards direction #: engines/access/metaengine.cpp:220 engines/asylum/metaengine.cpp:171 #: engines/asylum/metaengine.cpp:198 engines/cine/metaengine.cpp:377 #: engines/efh/metaengine.cpp:286 engines/hdb/metaengine.cpp:213 #: engines/hypno/metaengine.cpp:302 engines/hypno/metaengine.cpp:356 #: engines/nancy/input.cpp:195 engines/tinsel/metaengine.cpp:263 #: engines/titanic/metaengine.cpp:324 engines/ultima/ultima8/metaengine.cpp:53 #, fuzzy msgid "Move up" msgstr "Vzad" #. I18N: Move Actor to downwards direction #: engines/access/metaengine.cpp:227 engines/asylum/metaengine.cpp:177 #: engines/asylum/metaengine.cpp:205 engines/cine/metaengine.cpp:384 #: engines/efh/metaengine.cpp:293 engines/hdb/metaengine.cpp:219 #: engines/hypno/metaengine.cpp:290 engines/hypno/metaengine.cpp:342 #: engines/nancy/input.cpp:201 engines/tinsel/metaengine.cpp:269 #: engines/titanic/metaengine.cpp:330 engines/ultima/ultima8/metaengine.cpp:54 #, fuzzy msgid "Move down" msgstr "Zrušit stahování" #. I18N: Move Actor to left direction #. I18N: Move actor left during fight #: engines/access/metaengine.cpp:234 engines/asylum/metaengine.cpp:183 #: engines/asylum/metaengine.cpp:212 engines/cine/metaengine.cpp:391 #: engines/efh/metaengine.cpp:300 engines/hdb/metaengine.cpp:225 #: engines/hypno/metaengine.cpp:284 engines/hypno/metaengine.cpp:335 #: engines/kyra/engine/eobcommon.cpp:373 engines/lure/metaengine.cpp:218 #: engines/nancy/input.cpp:207 engines/tinsel/metaengine.cpp:275 #: engines/titanic/metaengine.cpp:312 engines/titanic/metaengine.cpp:390 #: engines/ultima/ultima8/metaengine.cpp:55 #, fuzzy msgid "Move left" msgstr "Přesunout se doleva" #. I18N: Move Actor to right direction #. I18N: Move actor right during fight #: engines/access/metaengine.cpp:241 engines/asylum/metaengine.cpp:189 #: engines/asylum/metaengine.cpp:219 engines/cine/metaengine.cpp:398 #: engines/efh/metaengine.cpp:307 engines/hdb/metaengine.cpp:231 #: engines/hypno/metaengine.cpp:296 engines/hypno/metaengine.cpp:349 #: engines/kyra/engine/eobcommon.cpp:374 engines/lure/metaengine.cpp:226 #: engines/nancy/input.cpp:213 engines/tinsel/metaengine.cpp:281 #: engines/titanic/metaengine.cpp:318 engines/titanic/metaengine.cpp:396 #: engines/ultima/ultima8/metaengine.cpp:56 #, fuzzy msgid "Move right" msgstr "Přesunout se doprava" #. I18N: Move Actor to top-left direction #: engines/access/metaengine.cpp:248 engines/cine/metaengine.cpp:405 #: engines/efh/metaengine.cpp:314 #, fuzzy msgid "Move up-left" msgstr "Přesunout se doleva" #. I18N: Move Actor to top-right direction #: engines/access/metaengine.cpp:253 engines/cine/metaengine.cpp:411 #: engines/efh/metaengine.cpp:320 #, fuzzy msgid "Move up-right" msgstr "Přesunout se doprava" #. I18N: Move Actor to bottom-left direction #: engines/access/metaengine.cpp:258 engines/cine/metaengine.cpp:417 #: engines/efh/metaengine.cpp:326 #, fuzzy msgid "Move down-left" msgstr "Zrušit stahování" #. I18N: Move Actor to bottom-right direction #: engines/access/metaengine.cpp:263 engines/cine/metaengine.cpp:423 #: engines/efh/metaengine.cpp:332 #, fuzzy msgid "Move down-right" msgstr "Přesunout se doprava" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to look at an object or npc in the game #: engines/access/metaengine.cpp:268 engines/bbvs/metaengine.cpp:124 #: engines/dgds/metaengine.cpp:83 engines/drascula/metaengine.cpp:230 #: engines/petka/metaengine.cpp:130 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:231 engines/sherlock/metaengine.cpp:405 #: engines/sherlock/metaengine.cpp:556 engines/sherlock/metaengine.cpp:817 #: engines/supernova/metaengine.cpp:326 engines/tinsel/metaengine.cpp:300 #: engines/tot/metaengine.cpp:134 engines/tsage/metaengine.cpp:206 #: engines/ultima/nuvie/metaengine.cpp:67 msgid "Look" msgstr "Dívat se" #: engines/access/metaengine.cpp:276 engines/drascula/metaengine.cpp:240 #: engines/queen/metaengine.cpp:259 engines/saga/metaengine.cpp:369 #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:193 #: engines/scumm/help.cpp:211 engines/sherlock/metaengine.cpp:425 #: engines/supernova/metaengine.cpp:336 engines/tot/metaengine.cpp:144 #: engines/twp/metaengine.cpp:178 msgid "Open" msgstr "Otevřít" #: engines/access/metaengine.cpp:286 engines/scumm/help.cpp:128 #: engines/ultima/nuvie/metaengine.cpp:70 msgid "Get" msgstr "Vzít" #. I18N: Combat command in Might & Magic 1 #: engines/access/metaengine.cpp:291 engines/access/metaengine.cpp:312 #: engines/bbvs/metaengine.cpp:136 engines/cine/metaengine.cpp:342 #: engines/efh/metaengine.cpp:462 engines/hdb/metaengine.cpp:237 #: engines/lab/metaengine.cpp:323 engines/mm/mm1/metaengine.cpp:81 #: engines/petka/metaengine.cpp:151 engines/queen/metaengine.cpp:294 #: engines/saga/metaengine.cpp:379 engines/scumm/help.cpp:129 #: engines/scumm/help.cpp:153 engines/scumm/help.cpp:171 #: engines/scumm/help.cpp:201 engines/scumm/help.cpp:216 #: engines/scumm/help.cpp:227 engines/scumm/help.cpp:253 #: engines/sherlock/metaengine.cpp:440 engines/sherlock/metaengine.cpp:561 #: engines/sky/metaengine.cpp:95 engines/sludge/keymapper_tables.h:333 #: engines/supernova/metaengine.cpp:356 engines/tot/metaengine.cpp:139 #: engines/tsage/metaengine.cpp:211 engines/twp/metaengine.cpp:186 #: engines/ultima/ultima4/metaengine.cpp:74 #: engines/ultima/nuvie/metaengine.cpp:69 #: engines/wintermute/keymapper_tables.h:140 #: engines/wintermute/keymapper_tables.h:1552 msgid "Use" msgstr "Použít" #: engines/access/metaengine.cpp:296 msgid "Goto" msgstr "" #: engines/access/metaengine.cpp:301 engines/access/metaengine.cpp:332 #: engines/bbvs/metaengine.cpp:130 engines/drascula/metaengine.cpp:250 #: engines/efh/metaengine.cpp:506 engines/petka/metaengine.cpp:158 #: engines/scumm/help.cpp:174 engines/scumm/help.cpp:226 #: engines/sherlock/metaengine.cpp:415 engines/supernova/metaengine.cpp:361 #: engines/tot/metaengine.cpp:124 engines/tsage/metaengine.cpp:216 #: engines/ultima/ultima4/metaengine.cpp:73 #: engines/ultima/nuvie/metaengine.cpp:68 msgid "Talk" msgstr "Mluvit" #: engines/access/metaengine.cpp:306 engines/scumm/help.cpp:175 msgid "Travel" msgstr "Cestovat" #: engines/access/metaengine.cpp:317 engines/cine/metaengine.cpp:332 #: engines/petka/metaengine.cpp:144 engines/saga/metaengine.cpp:394 #: engines/supernova/metaengine.cpp:331 #, fuzzy #| msgid "Take off" msgid "Take" msgstr "Svléct" #. I18N: Action in In Cold Blood #: engines/access/metaengine.cpp:322 engines/alcachofa/metaengine.cpp:105 #: engines/cine/metaengine.cpp:337 engines/crab/input/input.cpp:251 #: engines/cruise/metaengine.cpp:192 engines/draci/metaengine.cpp:237 #: engines/dragons/metaengine.cpp:147 engines/drascula/metaengine.cpp:218 #: engines/griffon/metaengine.cpp:152 engines/grim/grim.cpp:521 #: engines/grim/grim.cpp:621 engines/hdb/metaengine.cpp:251 #: engines/hpl1/metaengine.cpp:94 engines/icb/icb.cpp:101 #: engines/icb/icb.cpp:179 engines/petka/metaengine.cpp:173 #: engines/scumm/help.cpp:228 engines/scumm/help.cpp:237 #: engines/scumm/help.cpp:244 engines/scumm/help.cpp:252 #: engines/sherlock/metaengine.cpp:435 engines/sludge/keymapper_tables.h:58 #: engines/sludge/keymapper_tables.h:119 engines/sludge/keymapper_tables.h:168 #: engines/sludge/keymapper_tables.h:181 engines/sludge/keymapper_tables.h:217 #: engines/sludge/keymapper_tables.h:256 engines/stark/metaengine.cpp:267 #: engines/tinsel/metaengine.cpp:313 engines/titanic/metaengine.cpp:244 #: engines/titanic/metaengine.cpp:297 engines/twine/metaengine.cpp:370 #: engines/zvision/metaengine.cpp:252 msgid "Inventory" msgstr "Inventář" #: engines/access/metaengine.cpp:327 engines/ultima/ultima4/metaengine.cpp:51 msgid "Climb" msgstr "" #: engines/access/metaengine.cpp:337 engines/bbvs/metaengine.cpp:142 #: engines/freescape/games/castle/castle.cpp:298 #: engines/petka/metaengine.cpp:137 engines/scumm/help.cpp:225 #: engines/tsage/metaengine.cpp:201 msgid "Walk" msgstr "Jít" #: engines/access/metaengine.cpp:348 #, fuzzy msgid "Open save/load menu" msgstr "Vložte herní disk pro uložení/načtení" #: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:993 #: engines/hugo/hugo.cpp:461 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129 #: engines/supernova/supernova.cpp:467 engines/teenagent/resources.cpp:312 #: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5425 #: engines/ultima/ultima8/ultima8.cpp:193 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "Nelze najít datové soubory jádra '%s'." #: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:1009 #: engines/hugo/hugo.cpp:473 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:472 #: engines/teenagent/resources.cpp:329 engines/tony/tony.cpp:200 #: engines/toon/toon.cpp:5438 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "Datové soubory jádra '%s' jsou poškozeny." #: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:1020 #: engines/hugo/hugo.cpp:483 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211 #: engines/toon/toon.cpp:5449 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" "Nalezena data jádra '%s' s nesprávnou verzí. Očekávána %d.%d, ale byla %d.%d." #: engines/adl/metaengine.cpp:44 #, fuzzy msgid "TV emulation" msgstr "MT-32 Emulátor" #: engines/adl/metaengine.cpp:45 msgid "Emulate composite output to an NTSC TV" msgstr "" #: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68 #, fuzzy msgid "Color graphics" msgstr "Použít barevné grafiky" #: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69 #, fuzzy msgid "Use color graphics instead of monochrome" msgstr "Použít barevné grafiky" #: engines/adl/metaengine.cpp:80 msgid "Show scanlines" msgstr "Zobrazit linie snímání" #: engines/adl/metaengine.cpp:81 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "" #: engines/adl/metaengine.cpp:92 msgid "Always use sharp monochrome text" msgstr "" #: engines/adl/metaengine.cpp:93 msgid "Do not emulate NTSC artifacts for text" msgstr "" #: engines/adl/metaengine.cpp:104 #, fuzzy #| msgid "Use silver cursors" msgid "Use checkered cursor" msgstr "Použít stříbrné kurzory" #: engines/adl/metaengine.cpp:105 msgid "Use the checkered cursor from later Apple II models" msgstr "" #: engines/adl/metaengine.cpp:117 engines/agi/metaengine.cpp:220 #: engines/cge/metaengine.cpp:56 engines/cine/metaengine.cpp:69 #: engines/cruise/metaengine.cpp:45 engines/drascula/metaengine.cpp:55 #: engines/efh/metaengine.cpp:44 engines/glk/metaengine.cpp:193 #: engines/gob/metaengine.cpp:57 engines/got/metaengine.cpp:48 #: engines/griffon/metaengine.cpp:40 engines/hugo/metaengine.cpp:56 #: engines/made/metaengine.cpp:51 engines/mm/metaengine.cpp:91 #: engines/mortevielle/metaengine.cpp:37 engines/parallaction/metaengine.cpp:52 #: engines/sci/detection_options.h:223 engines/scumm/dialogs.cpp:1245 #: engines/scumm/metaengine.cpp:863 engines/supernova/metaengine.cpp:53 #: engines/wage/metaengine.cpp:51 engines/wintermute/metaengine.cpp:81 #, fuzzy msgid "Enable Text to Speech" msgstr "Použít Text ke čtení" #: engines/adl/metaengine.cpp:118 engines/agi/metaengine.cpp:221 #: engines/cge/metaengine.cpp:57 engines/cine/metaengine.cpp:70 #: engines/cruise/metaengine.cpp:46 engines/drascula/metaengine.cpp:56 #: engines/efh/metaengine.cpp:45 engines/gob/metaengine.cpp:58 #: engines/got/metaengine.cpp:49 engines/hugo/metaengine.cpp:57 #: engines/made/metaengine.cpp:52 engines/mm/metaengine.cpp:92 #: engines/mortevielle/metaengine.cpp:38 engines/scumm/dialogs.cpp:1246 #: engines/scumm/metaengine.cpp:864 engines/wintermute/metaengine.cpp:82 #, fuzzy msgid "Use TTS to read text in the game (if TTS is available)" msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné" #: engines/agi/detection_tables.h:270 msgid "Early AGI games for Tandy Color Computer are not yet supported." msgstr "" #: engines/agi/font.cpp:680 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/metaengine.cpp:111 engines/bagel/metaengine.cpp:105 #: engines/chewy/metaengine.cpp:36 engines/cine/metaengine.cpp:46 #: engines/crab/metaengine.cpp:34 engines/darkseed/dialogs.cpp:95 #: engines/drascula/metaengine.cpp:42 engines/dreamweb/metaengine.cpp:48 #: engines/got/metaengine.cpp:35 engines/groovie/metaengine.cpp:53 #: engines/m4/metaengine.cpp:37 engines/nancy/metaengine.cpp:104 #: engines/neverhood/dialogs.cpp:47 engines/sci/detection_options.h:107 #: engines/sherlock/metaengine.cpp:47 engines/toltecs/metaengine.cpp:44 #: engines/trecision/metaengine.cpp:41 engines/ultima/metaengine.cpp:56 #: engines/zvision/metaengine.cpp:42 msgid "Use original save/load screens" msgstr "Použít původní obrazovky načtení/uložení" #: engines/agi/metaengine.cpp:112 engines/bagel/metaengine.cpp:106 #: engines/chewy/metaengine.cpp:37 engines/cine/metaengine.cpp:47 #: engines/crab/metaengine.cpp:35 engines/darkseed/dialogs.cpp:96 #: engines/drascula/metaengine.cpp:43 engines/dreamweb/metaengine.cpp:49 #: engines/got/metaengine.cpp:36 engines/groovie/metaengine.cpp:54 #: engines/m4/metaengine.cpp:38 engines/nancy/metaengine.cpp:105 #: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:108 #: engines/sherlock/metaengine.cpp:48 engines/toltecs/metaengine.cpp:45 #: engines/trecision/metaengine.cpp:42 engines/ultima/metaengine.cpp:57 #: engines/zvision/metaengine.cpp:43 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Použít původní obrazovky načtení/uložení místo ze ScummVM" #: engines/agi/metaengine.cpp:123 msgid "Use an alternative palette" msgstr "Použít jinou paletu" #: engines/agi/metaengine.cpp:124 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Použít alternativní paletu, běžné pro hry Amiga. Toto byl původní starý " "standard" #: engines/agi/metaengine.cpp:135 msgid "Mouse support" msgstr "Podpora myši" #: engines/agi/metaengine.cpp:136 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Povolí podporu myši. Umožní použít myš pro pohyb a pro ovládání herních " "nabídek." #: engines/agi/metaengine.cpp:147 msgid "Predictive Input Dialog on mouse click" msgstr "" #: engines/agi/metaengine.cpp:148 msgid "" "Enables the assistive Predictive Input Dialog specifically for when clicking " "the left mouse button within text input fields.\n" "The Predictive Input Dialog can still be activated on demand if there's a " "specified key mapping for it" msgstr "" #: engines/agi/metaengine.cpp:159 msgid "Use Hercules hires font" msgstr "Použít Hercules písmo s vysokým rozlišením" #: engines/agi/metaengine.cpp:160 msgid "Uses Hercules hires font, when font file is available." msgstr "Použít písmo Hercules ve vysokém rozlišení, pokud je dostupné." #: engines/agi/metaengine.cpp:171 msgid "Pause when entering commands" msgstr "Pozastavit při zadávání příkazů" #: engines/agi/metaengine.cpp:172 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" "Zobrazí okno s příkazovou řádkou a pozastaví hru (jako v hrách SCI) místo " "řádku v reálném čase." #: engines/agi/metaengine.cpp:183 msgid "Add speed menu" msgstr "" #: engines/agi/metaengine.cpp:184 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/metaengine.cpp:195 engines/agos/dialogs.cpp:38 #: engines/dreamweb/metaengine.cpp:36 engines/gob/metaengine.cpp:45 #: engines/lure/metaengine.cpp:41 engines/mads/metaengine.cpp:51 #: engines/mm/metaengine.cpp:46 engines/saga/metaengine.cpp:52 #: engines/scumm/dialogs.cpp:1226 engines/scumm/metaengine.cpp:821 #: engines/tot/metaengine.cpp:37 #, fuzzy msgid "Enable copy protection" msgstr "Povolit cenzuru obsahu" #: engines/agi/metaengine.cpp:196 engines/agos/dialogs.cpp:39 #: engines/dreamweb/metaengine.cpp:37 engines/gob/metaengine.cpp:46 #: engines/lure/metaengine.cpp:42 engines/mads/metaengine.cpp:52 #: engines/mm/metaengine.cpp:47 engines/saga/metaengine.cpp:53 #: engines/scumm/dialogs.cpp:1227 engines/scumm/metaengine.cpp:822 msgid "Enable any copy protection that would otherwise be bypassed by default." msgstr "" #: engines/agi/metaengine.cpp:207 msgid "Use PCjr's sound chip in 16-bit shift mode" msgstr "" #: engines/agi/metaengine.cpp:208 msgid "" "In PCjr sound mode, emulate a non-standard SN76496 sound chip, similar to " "chips found in SEGA Master System consoles. Allows certain music effects, " "especially in fanmade games, but original Sierra music designed strictly for " "PCjr may sound wrong." msgstr "" #: engines/agi/metaengine.cpp:447 engines/asylum/asylum.cpp:655 #: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759 #: engines/petka/saveload.cpp:121 #, fuzzy #| msgid "This game is not supported." msgid "This game does not support loading" msgstr "Tato hra není podporována" #: engines/agi/metaengine.cpp:470 engines/asylum/asylum.cpp:666 #: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774 #: engines/petka/saveload.cpp:101 #, fuzzy #| msgid "This game is not supported." msgid "This game does not support saving" msgstr "Tato hra není podporována" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:403 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:835 #: engines/groovie/script.cpp:870 engines/groovie/script.cpp:2243 #: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2340 #: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679 #: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:385 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:938 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:749 #: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:100 #: engines/startrek/saveload.cpp:67 engines/toltecs/menu.cpp:278 #: engines/toon/toon.cpp:3914 engines/zvision/file/save_manager.cpp:60 msgid "Restore game:" msgstr "Obnovit hru:" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:403 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:835 #: engines/groovie/script.cpp:853 engines/groovie/script.cpp:870 #: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270 #: engines/groovie/script.cpp:2340 engines/hugo/file.cpp:399 #: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741 #: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:385 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:938 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:750 #: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:100 #: engines/startrek/saveload.cpp:67 engines/toltecs/menu.cpp:278 #: engines/toon/toon.cpp:3914 engines/zvision/file/save_manager.cpp:60 #: engines/zvision/metaengine.cpp:287 msgid "Restore" msgstr "Obnovit" #: engines/agos/animation.cpp:576 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Soubor videa '%s' nenalezen'!" #: engines/agos/dialogs.cpp:49 engines/tot/metaengine.cpp:69 msgid "AdLib OPL3 mode" msgstr "" #: engines/agos/dialogs.cpp:50 engines/tot/metaengine.cpp:70 msgid "" "When AdLib is selected, OPL3 features will be used. Depending on the game, " "this will prevent cut-off notes, add extra notes or instruments and/or add " "stereo." msgstr "" #: engines/agos/dialogs.cpp:60 msgid "Use DOS version music tempos" msgstr "" #: engines/agos/dialogs.cpp:61 msgid "" "Selecting this option will play the music using the tempos used by the DOS " "version of the game. Otherwise, the faster tempos of the Windows version " "will be used." msgstr "" #: engines/agos/dialogs.cpp:71 engines/sci/detection_options.h:95 msgid "Prefer digital sound effects" msgstr "Upřednostňovat digitální zvukové efekty" #: engines/agos/dialogs.cpp:72 engines/sci/detection_options.h:96 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Upřednostňovat digitální zvukové efekty před syntetizovanými" #: engines/agos/dialogs.cpp:82 #, fuzzy msgid "Disable fade-out effects" msgstr "Nelze uložit hru" #: engines/agos/dialogs.cpp:83 msgid "Don't fade every screen to black when leaving a room." msgstr "" #: engines/agos/dialogs.cpp:96 engines/sci/detection_options.h:263 #, fuzzy msgid "MIDI mode:" msgstr "Zesílení MIDI:" #: engines/agos/dialogs.cpp:97 engines/sci/detection_options.h:264 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/agos/dialogs.cpp:102 engines/sci/detection_options.h:269 msgid "Standard (GM / MT-32)" msgstr "" #: engines/agos/dialogs.cpp:106 engines/sci/detection_options.h:281 msgid "Casio MT-540" msgstr "" #: engines/agos/dialogs.cpp:110 engines/sci/detection_options.h:285 msgid "Casio CT-460 / CSM-1" msgstr "" #: engines/agos/metaengine.cpp:105 #, fuzzy msgid "AGOS 2 support is not compiled in" msgstr "Zakompilované funkce:" #. I18N: "AGOS main" refers to the main keymappings for the agos engine. #. It is never disabled and it is not game specific #: engines/agos/metaengine.cpp:153 msgid "AGOS main" msgstr "" #: engines/agos/metaengine.cpp:154 engines/bbvs/metaengine.cpp:93 #: engines/buried/metaengine.cpp:136 engines/chamber/metaengine.cpp:60 #: engines/cine/metaengine.cpp:271 engines/cruise/metaengine.cpp:169 #: engines/dm/metaengine.cpp:126 engines/draci/metaengine.cpp:196 #: engines/drascula/metaengine.cpp:206 engines/hopkins/metaengine.cpp:207 #: engines/hugo/metaengine.cpp:130 engines/hypno/metaengine.cpp:166 #: engines/hypno/metaengine.cpp:267 engines/hypno/metaengine.cpp:311 #: engines/illusions/metaengine.cpp:90 engines/lab/metaengine.cpp:152 #: engines/lure/metaengine.cpp:169 engines/made/metaengine.cpp:133 #: engines/mads/metaengine.cpp:275 engines/neverhood/metaengine.cpp:186 #: engines/queen/metaengine.cpp:147 engines/sludge/keymapper_tables.h:33 #: engines/stark/metaengine.cpp:185 engines/sword1/metaengine.cpp:267 #: engines/tinsel/metaengine.cpp:241 engines/toon/metaengine.cpp:82 #: engines/tot/metaengine.cpp:103 engines/touche/metaengine.cpp:119 #: engines/trecision/metaengine.cpp:121 engines/tsage/metaengine.cpp:170 #: engines/tucker/metaengine.cpp:168 #, fuzzy msgid "Game keymappings" msgstr "~V~olby..." #: engines/agos/metaengine.cpp:155 #, fuzzy msgid "Yes/No keymapping" msgstr "~V~olby..." #: engines/agos/metaengine.cpp:170 #, fuzzy #| msgid "Skip cutscene" msgid "Exit cutscene" msgstr "Přeskočit video" #: engines/agos/metaengine.cpp:183 engines/vcruise/metaengine.cpp:211 #, fuzzy #| msgid "Music volume up / down" msgid "Music volume down" msgstr "Hlasitost hudby nahoru / dolů" #: engines/agos/metaengine.cpp:188 engines/vcruise/metaengine.cpp:216 #, fuzzy #| msgid "Music volume: " msgid "Music volume up" msgstr "Hlasitost hudby: " #: engines/agos/metaengine.cpp:194 engines/sherlock/metaengine.cpp:687 #: engines/ultima/nuvie/metaengine.cpp:101 engines/vcruise/metaengine.cpp:201 #, fuzzy msgid "Toggle music" msgstr "Povolit zachycování myši" #: engines/agos/metaengine.cpp:199 engines/sherlock/metaengine.cpp:702 #: engines/vcruise/metaengine.cpp:206 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle sound effects" msgstr "Hlasitost speciálních zvukových efektů" #. I18N: Speeds up the game to twice its normal speed #: engines/agos/metaengine.cpp:204 engines/queen/metaengine.cpp:192 #: engines/sky/metaengine.cpp:131 engines/teenagent/metaengine.cpp:239 #: engines/touche/metaengine.cpp:167 #, fuzzy msgid "Toggle fast mode" msgstr "Rychlý režim" #: engines/agos/metaengine.cpp:216 engines/lab/metaengine.cpp:264 #, fuzzy msgid "Walk forward" msgstr "Přejít na" #: engines/agos/metaengine.cpp:222 #, fuzzy msgid "Turn backward" msgstr "Vpřed" #: engines/agos/metaengine.cpp:228 engines/dm/metaengine.cpp:186 #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:514 #: engines/lab/metaengine.cpp:257 engines/mm/mm1/metaengine.cpp:97 #: engines/mohawk/riven.cpp:901 engines/pegasus/pegasus.cpp:2740 #: engines/twine/metaengine.cpp:353 engines/ultima/ultima8/metaengine.cpp:49 #: engines/wintermute/keymapper_tables.h:161 #: engines/wintermute/keymapper_tables.h:741 #: engines/wintermute/keymapper_tables.h:2122 #: engines/wintermute/keymapper_tables.h:2223 #: engines/zvision/metaengine.cpp:229 #, fuzzy msgid "Turn left" msgstr "Otočit se doleva" #: engines/agos/metaengine.cpp:234 engines/dm/metaengine.cpp:206 #: engines/kyra/engine/eobcommon.cpp:376 engines/kyra/engine/lol.cpp:515 #: engines/lab/metaengine.cpp:271 engines/mm/mm1/metaengine.cpp:98 #: engines/mohawk/riven.cpp:907 engines/pegasus/pegasus.cpp:2747 #: engines/twine/metaengine.cpp:346 engines/ultima/ultima8/metaengine.cpp:50 #: engines/wintermute/keymapper_tables.h:167 #: engines/wintermute/keymapper_tables.h:746 #: engines/wintermute/keymapper_tables.h:2128 #: engines/wintermute/keymapper_tables.h:2230 #: engines/zvision/metaengine.cpp:235 #, fuzzy msgid "Turn right" msgstr "Otočit se doprava" #: engines/agos/metaengine.cpp:241 #, fuzzy msgid "Toggle fight mode" msgstr "Rychlý režim" #: engines/agos/metaengine.cpp:250 #, fuzzy #| msgid "Text speed slower / faster" msgid "Text speed - Fast" msgstr "Zvýšit / Snížit rychlost textu" #: engines/agos/metaengine.cpp:255 msgid "Text speed - Medium" msgstr "" #: engines/agos/metaengine.cpp:260 #, fuzzy #| msgid "Text speed slower / faster" msgid "Text speed - Slow" msgstr "Zvýšit / Snížit rychlost textu" #: engines/agos/metaengine.cpp:265 #, fuzzy #| msgid "Show Object Line" msgid "Show objects to interact" msgstr "Zobrazit řádek objektů" #: engines/agos/metaengine.cpp:272 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle background sounds" msgstr "Hlasitost speciálních zvukových efektů" #. I18N: Characters are game actors #: engines/agos/metaengine.cpp:281 #, fuzzy #| msgid "Switching characters:" msgid "Switch characters" msgstr "Měnění postav:" #: engines/agos/metaengine.cpp:287 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle hitbox names" msgstr "Přepnout celou obrazovku" #: engines/agos/metaengine.cpp:294 msgid "Switches between speech only and combined speech and subtitles" msgstr "" #: engines/agos/metaengine.cpp:300 msgid "Switches between subtitles only and combined speech and subtitles" msgstr "" #: engines/agos/metaengine.cpp:310 msgid "High speed mode on/off in Swampy Adventures" msgstr "" #: engines/agos/metaengine.cpp:316 engines/lure/metaengine.cpp:295 #: engines/trecision/metaengine.cpp:181 msgid "Press \"Yes\" key" msgstr "" #: engines/agos/metaengine.cpp:321 engines/lure/metaengine.cpp:310 msgid "Press \"No\" key" msgstr "" #: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Zdá se, že používáte zařízení General MIDI,\n" "ale vaše hra podporuje pouze Roland MT32 MIDI.\n" "Snažíme se mapovat nástroje Roland MT32 na\n" "ty od General MIDI. Je stále možné, že\n" "některé stopy nebudou znít správně." #: engines/agos/midi.cpp:313 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the music will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:367 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the sound effects will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:445 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s or %s. Without one of these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/agos/saveload.cpp:138 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:3295 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Nahrání uložené hry ze souboru selhalo:\n" "\n" "%s" #: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:3282 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Uložení hry do souboru selhalo:\n" "\n" "%s" #: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:3315 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Hra byla úspěšně uložena do souboru:\n" "\n" "%s" #: engines/ags/ags.cpp:152 msgid "" "The selected game uses a pre-2.5 version of the AGS engine, which is not " "supported." msgstr "" #: engines/ags/ags.cpp:157 msgid "" "The selected game uses version 4 of the AGS engine, which is not supported." msgstr "" #: engines/ags/ags.cpp:165 msgid "" "The selected game has a data file greater than 2Gb, which isn't supported by " "your version of ScummVM yet." msgstr "" #: engines/ags/ags.cpp:348 msgid "" "To preserve the original experience, this game should be loaded using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/ags/ags.cpp:363 msgid "" "To preserve the original experience, this game should be saved using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Game language:" msgstr "Jazyk GUI:" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Language to use for multilingual games" msgstr "AdLib se používá pro hudbu v mnoha hrách" #: engines/ags/dialogs.cpp:77 msgid "Enable ScummVM save management" msgstr "" #: engines/ags/dialogs.cpp:77 msgid "" "Never disable ScummVM save management and autosaves.\n" "NOTE: This could cause save duplication and other oddities" msgstr "" #: engines/ags/dialogs.cpp:82 #, fuzzy msgid "Force antialiased text" msgstr "S vyhlazenými hranami" #: engines/ags/dialogs.cpp:82 msgid "Use antialiasing to draw text even if the game does not ask for it" msgstr "" #: engines/ags/dialogs.cpp:85 engines/grim/metaengine.cpp:48 #: engines/zvision/metaengine.cpp:241 #, fuzzy msgid "Show FPS" msgstr "Zobrazit počítadlo FPS" #: engines/ags/dialogs.cpp:85 engines/grim/metaengine.cpp:49 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/ags/engine/ac/listbox.cpp:78 msgid "" "The game will now list characters exported from the Sierra games that can be " "imported:\n" "1. Save files named qfg1*.sav or qfg1vga*.sav inside ScummVM save directory, " "or\n" "2. Any .sav file inside the QfG2 Remake game directory" msgstr "" #: engines/alcachofa/graphics-opengl.cpp:106 msgid "Old OpenGL detected, some graphical errors will occur." msgstr "" #: engines/alcachofa/metaengine.cpp:40 msgid "High Quality" msgstr "" #: engines/alcachofa/metaengine.cpp:41 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggles some optional graphical effects" msgstr "Hlasitost speciálních zvukových efektů" #: engines/alcachofa/metaengine.cpp:51 msgid "32 Bits" msgstr "" #: engines/alcachofa/metaengine.cpp:52 msgid "Whether to render the game in 16-bit color" msgstr "" #: engines/alcachofa/metaengine.cpp:87 engines/cine/metaengine.cpp:347 #: engines/freescape/games/castle/castle.cpp:315 #, fuzzy #| msgid "Active" msgid "Activate" msgstr "Aktivní" #: engines/alcachofa/metaengine.cpp:93 engines/queen/metaengine.cpp:279 #: engines/saga/metaengine.cpp:354 engines/scumm/help.cpp:202 #: engines/scumm/help.cpp:214 engines/twp/metaengine.cpp:182 #: engines/wintermute/keymapper_tables.h:122 #: engines/wintermute/keymapper_tables.h:1534 msgid "Look at" msgstr "Dívat se na" #: engines/alg/metaengine.cpp:34 msgid "Use lower quality single speed CD-ROM video" msgstr "" #: engines/alg/metaengine.cpp:35 msgid "" "These videos are of lower quality, the default version uses double speed CD-" "ROM videos which are of better quality" msgstr "" #: engines/asylum/metaengine.cpp:115 #, fuzzy msgid "Show version" msgstr "Zobrazit řádek objektů" #: engines/asylum/metaengine.cpp:120 engines/crab/input/input.cpp:271 #: engines/queen/metaengine.cpp:253 engines/sludge/keymapper_tables.h:308 #: engines/sludge/keymapper_tables.h:404 engines/sludge/keymapper_tables.h:471 #: engines/sludge/keymapper_tables.h:502 engines/ultima/nuvie/metaengine.cpp:92 #: engines/wintermute/keymapper_tables.h:950 #, fuzzy msgid "Quick load" msgstr "Režim kliknutí" #: engines/asylum/metaengine.cpp:125 engines/crab/input/input.cpp:266 #: engines/queen/metaengine.cpp:247 engines/sludge/keymapper_tables.h:64 #: engines/sludge/keymapper_tables.h:303 engines/sludge/keymapper_tables.h:410 #: engines/sludge/keymapper_tables.h:465 engines/sludge/keymapper_tables.h:496 #: engines/ultima/nuvie/metaengine.cpp:91 #: engines/ultima/ultima8/metaengine.cpp:44 #: engines/wintermute/keymapper_tables.h:930 #, fuzzy msgid "Quick save" msgstr "Režim kliknutí" #: engines/asylum/metaengine.cpp:130 #, fuzzy msgid "Switch to Sarah" msgstr "Přepnout do hry" #: engines/asylum/metaengine.cpp:135 #, fuzzy msgid "Switch to Grimwall" msgstr "Přepnout do hry" #: engines/asylum/metaengine.cpp:140 #, fuzzy msgid "Switch to Olmec" msgstr "Přepnout do hry" #: engines/asylum/metaengine.cpp:145 msgid "Bring up the In-Game Menu" msgstr "" #: engines/asylum/metaengine.cpp:152 #, fuzzy msgid "Open character inventory" msgstr "Otevřít/Zavřít Inventář" #: engines/asylum/metaengine.cpp:226 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle animation" msgstr "Přepnout celou obrazovku" #: engines/asylum/metaengine.cpp:232 #, fuzzy msgid "Return to gameplay" msgstr "V-Sync ve 3D hrách" #. I18N: Switch to previous image in internal game resource viewer #: engines/asylum/metaengine.cpp:239 #, fuzzy msgid "Previous resource" msgstr "~P~ředchozí" #. I18N: Switch to next image in internal game resource viewer #: engines/asylum/metaengine.cpp:247 #, fuzzy #| msgid "[ Resources ]" msgid "Next resource" msgstr "[ Zdroje ]" #. I18N: Switch to previous palette in internal game resource viewer #: engines/asylum/metaengine.cpp:255 #, fuzzy msgid "Previous palette" msgstr "~P~ředchozí" #. I18N: Switch to next palette in internal game resource viewer #: engines/asylum/metaengine.cpp:263 #, fuzzy msgid "Next palette" msgstr "Další" #. I18N: Warn user about loading potentially incompatible saved game #: engines/asylum/asylum.cpp:203 #, c-format msgid "" "WARNING: Attempt to load saved game from a previous version: Version %s / " "Build %d" msgstr "" #: engines/asylum/asylum.cpp:204 engines/cine/saveload.cpp:857 #, fuzzy msgid "Load anyway" msgstr "Přesto přidat" #: engines/awe/metaengine.cpp:35 msgid "Enable title and copy protection screens (if present)" msgstr "" #: engines/awe/metaengine.cpp:36 msgid "" "Displays title and copy protection screens that would otherwise be bypassed " "by default." msgstr "" #: engines/awe/metaengine.cpp:61 msgid "Select/Kick/Run" msgstr "" #: engines/awe/metaengine.cpp:62 engines/hpl1/metaengine.cpp:83 msgid "Jump" msgstr "" #: engines/awe/metaengine.cpp:63 msgid "Enter Level Code" msgstr "" #: engines/awe/metaengine.cpp:88 engines/dgds/metaengine.cpp:87 #: engines/got/metaengine.cpp:105 #, fuzzy msgid "Game Keys" msgstr "~V~olby..." #: engines/bagel/metaengine.cpp:45 msgid "Wait" msgstr "" #: engines/bagel/metaengine.cpp:46 msgid "Soldier 714 Eye Cheat" msgstr "" #. I18N: ESC key #: engines/bagel/metaengine.cpp:59 engines/bagel/metaengine.cpp:65 #: engines/bbvs/metaengine.cpp:111 engines/cruise/metaengine.cpp:223 #: engines/freescape/movement.cpp:101 engines/got/metaengine.cpp:78 #: engines/hugo/metaengine.cpp:197 engines/lure/metaengine.cpp:209 #: engines/mads/metaengine.cpp:292 engines/mm/mm1/metaengine.cpp:41 #: engines/mm/mm1/metaengine.cpp:47 engines/saga/metaengine.cpp:328 #: engines/tinsel/metaengine.cpp:258 engines/tsage/metaengine.cpp:190 #: engines/tucker/metaengine.cpp:221 engines/twine/metaengine.cpp:388 #: engines/ultima/ultima0/metaengine.cpp:40 engines/vcruise/metaengine.cpp:164 #: engines/wintermute/keymapper_tables.h:60 #, fuzzy msgid "Escape" msgstr "Klávesa Escape" #: engines/bagel/metaengine.cpp:70 #, fuzzy #| msgid "Rotate" msgid "Page Up" msgstr "Otáčet" #: engines/bagel/metaengine.cpp:71 #, fuzzy #| msgid "Rotate" msgid "Page Down" msgstr "Otáčet" #: engines/bagel/metaengine.cpp:72 msgid "Home" msgstr "" #: engines/bagel/metaengine.cpp:73 msgid "End" msgstr "" #: engines/bagel/metaengine.cpp:180 msgid "General Keys" msgstr "" #: engines/bagel/metaengine.cpp:180 #, fuzzy #| msgid "Minimal Volume" msgid "Minimal Keys" msgstr "Minimální Hlasitost" #. I18N: Escape is a key #: engines/bbvs/metaengine.cpp:95 #, fuzzy msgid "Escape keymappings" msgstr "~V~olby..." #: engines/bbvs/metaengine.cpp:117 engines/hopkins/metaengine.cpp:229 #: engines/illusions/metaengine.cpp:147 engines/sherlock/metaengine.cpp:839 #, fuzzy #| msgid "Open/Close Inventory" msgid "Open inventory" msgstr "Otevřít/Zavřít Inventář" #: engines/bladerunner/bladerunner.cpp:395 #, fuzzy msgid "Failed to initialize resources" msgstr "Připojení úložiště selhalo." #: engines/bladerunner/bladerunner.cpp:1166 msgid "A required game resource was not found" msgstr "" #: engines/bladerunner/bladerunner.cpp:2753 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2755 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2757 msgid "Continue" msgstr "" #: engines/bladerunner/detection_tables.h:90 #: engines/bladerunner/detection_tables.h:101 #: engines/bladerunner/detection_tables.h:205 #: engines/bladerunner/detection_tables.h:216 #: engines/kyra/detection_tables.h:77 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization #. for Enhanced Edition as is. #: engines/bladerunner/detection_tables.h:137 msgid "" "Enhanced Edition not supported. Please, use the original files which are " "part of the release." msgstr "" #: engines/bladerunner/metaengine.cpp:45 #, fuzzy msgid "Sitcom mode" msgstr "Héliový režim" #: engines/bladerunner/metaengine.cpp:46 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/metaengine.cpp:56 #, fuzzy msgid "Shorty mode" msgstr "Barevný režim" #: engines/bladerunner/metaengine.cpp:57 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/bladerunner/metaengine.cpp:67 msgid "Frame limiter high performance mode" msgstr "" #: engines/bladerunner/metaengine.cpp:68 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" #: engines/bladerunner/metaengine.cpp:78 msgid "Max frames per second limit" msgstr "" #: engines/bladerunner/metaengine.cpp:79 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" #: engines/bladerunner/metaengine.cpp:89 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/metaengine.cpp:90 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/metaengine.cpp:100 #, fuzzy msgid "Show subtitles during text crawl" msgstr "Zobrazit titulky a přehrávat řeč" #: engines/bladerunner/metaengine.cpp:101 msgid "During the intro cutscene, show subtitles during the text crawl" msgstr "" #: engines/bladerunner/metaengine.cpp:111 msgid "Fix credits for voice actors" msgstr "" #: engines/bladerunner/metaengine.cpp:112 msgid "" "Updates the end credits with corrected credits for the Spanish voice actors" msgstr "" #. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open. #: engines/bladerunner/metaengine.cpp:199 msgid "common shortcuts" msgstr "" #. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:201 #, fuzzy msgid "main game shortcuts" msgstr "Hlavní ovládací prvky:" #. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:203 msgid "KIA only shortcuts" msgstr "" #. I18N: This keymap is the main way for the user interact with the game. #. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy). #: engines/bladerunner/metaengine.cpp:210 msgid "Walk / Look / Talk / Select / Shoot" msgstr "" #. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun) #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. TOGGLE MCCOY'S COMBAT MODE #: engines/bladerunner/metaengine.cpp:220 #: engines/ultima/nuvie/metaengine.cpp:73 #, fuzzy msgid "Toggle combat" msgstr "Povolit zachycování myši" #. I18N: This keymap allows skipping video cutscenes #: engines/bladerunner/metaengine.cpp:229 engines/buried/metaengine.cpp:160 #: engines/darkseed/metaengine.cpp:65 engines/hypno/metaengine.cpp:152 #: engines/scumm/help.cpp:79 engines/scumm/metaengine.cpp:1046 #: engines/supernova/metaengine.cpp:309 engines/toltecs/metaengine.cpp:246 #: engines/twp/metaengine.cpp:162 engines/zvision/metaengine.cpp:304 msgid "Skip cutscene" msgstr "Přeskočit video" #. I18N: This keymap allows skipping the current line of dialog. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SKIP PAST CURRENT LINE OF DIALOG #: engines/bladerunner/metaengine.cpp:242 engines/sludge/keymapper_tables.h:89 #: engines/sludge/keymapper_tables.h:138 engines/sludge/keymapper_tables.h:194 #: engines/sludge/keymapper_tables.h:268 engines/sludge/keymapper_tables.h:392 #: engines/sludge/keymapper_tables.h:452 engines/sludge/keymapper_tables.h:484 #: engines/sludge/keymapper_tables.h:535 engines/teenagent/metaengine.cpp:213 #: engines/tetraedge/metaengine.cpp:98 engines/toltecs/metaengine.cpp:228 #: engines/touche/metaengine.cpp:141 #, fuzzy msgid "Skip dialog" msgstr "Přeskočit řádek" #. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. GAME OPTIONS #: engines/bladerunner/metaengine.cpp:253 msgid "Game options" msgstr "Volby hry" #. I18N: This keymap opens the KIA database on one of the investigation tabs, #. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ACTIVATE KIA CLUE DATABASE SYSTEM #: engines/bladerunner/metaengine.cpp:264 msgid "Open KIA database" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows submitting a selected existing save game for deletion. #: engines/bladerunner/metaengine.cpp:282 #, fuzzy #| msgid "Start selected game" msgid "Delete selected saved game" msgstr "Spustit zvolenou hru" #. I18N: This keymap allows scrolling texts and lists upwards #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll up in the map #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll up in the widget #: engines/bladerunner/metaengine.cpp:296 engines/efh/metaengine.cpp:415 #: engines/sherlock/metaengine.cpp:368 engines/sherlock/metaengine.cpp:999 #: engines/sherlock/metaengine.cpp:1025 engines/titanic/metaengine.cpp:218 #: engines/wintermute/keymapper_tables.h:670 #: engines/wintermute/keymapper_tables.h:871 #: engines/wintermute/keymapper_tables.h:892 #: engines/wintermute/keymapper_tables.h:1326 #: engines/wintermute/keymapper_tables.h:1352 #: engines/wintermute/keymapper_tables.h:1428 #: engines/wintermute/keymapper_tables.h:1484 #: engines/wintermute/keymapper_tables.h:1505 #: engines/wintermute/keymapper_tables.h:1695 #: engines/wintermute/keymapper_tables.h:1969 #: engines/wintermute/keymapper_tables.h:2171 #, fuzzy msgid "Scroll up" msgstr "Posunout seznam nahoru" #. I18N: This keymap allows scrolling texts and lists downwards #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll down in the map #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll down in the widget #: engines/bladerunner/metaengine.cpp:303 engines/efh/metaengine.cpp:403 #: engines/sherlock/metaengine.cpp:374 engines/sherlock/metaengine.cpp:1007 #: engines/sherlock/metaengine.cpp:1033 engines/titanic/metaengine.cpp:225 #: engines/wintermute/keymapper_tables.h:677 #: engines/wintermute/keymapper_tables.h:878 #: engines/wintermute/keymapper_tables.h:899 #: engines/wintermute/keymapper_tables.h:1333 #: engines/wintermute/keymapper_tables.h:1359 #: engines/wintermute/keymapper_tables.h:1435 #: engines/wintermute/keymapper_tables.h:1491 #: engines/wintermute/keymapper_tables.h:1512 #: engines/wintermute/keymapper_tables.h:1702 #: engines/wintermute/keymapper_tables.h:1976 #: engines/wintermute/keymapper_tables.h:2176 #, fuzzy msgid "Scroll down" msgstr "Posunout seznam dolu" #. I18N: This keymap allows (in KIA only) for a clue to be set as private or public #. (only when the KIA is upgraded). #: engines/bladerunner/metaengine.cpp:311 #, fuzzy msgid "Toggle clue privacy" msgstr "Povolit zachycování myši" #. I18N: This keymap opens KIA's SAVE GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SAVE GAME #: engines/bladerunner/metaengine.cpp:330 engines/buried/metaengine.cpp:179 #: engines/cge/metaengine.cpp:221 engines/cge2/metaengine.cpp:235 #: engines/dgds/metaengine.cpp:75 engines/dm/metaengine.cpp:174 #: engines/drascula/metaengine.cpp:285 engines/efh/metaengine.cpp:272 #: engines/freescape/games/castle/castle.cpp:260 #: engines/freescape/games/dark/dark.cpp:187 #: engines/freescape/games/driller/driller.cpp:120 #: engines/freescape/games/eclipse/eclipse.cpp:227 #: engines/hopkins/metaengine.cpp:236 engines/hugo/metaengine.cpp:165 #: engines/lure/metaengine.cpp:191 engines/made/metaengine.cpp:192 #: engines/mads/metaengine.cpp:305 engines/mohawk/myst.cpp:583 #: engines/mohawk/riven.cpp:864 engines/pegasus/pegasus.cpp:2825 #: engines/petka/metaengine.cpp:198 engines/prince/metaengine.cpp:243 #: engines/saga/metaengine.cpp:442 engines/sherlock/metaengine.cpp:462 #: engines/sherlock/metaengine.cpp:613 engines/sherlock/metaengine.cpp:823 #: engines/sludge/keymapper_tables.h:107 engines/sludge/keymapper_tables.h:156 #: engines/stark/metaengine.cpp:208 engines/tetraedge/metaengine.cpp:110 #: engines/titanic/metaengine.cpp:199 engines/toltecs/metaengine.cpp:234 #: engines/toon/metaengine.cpp:112 engines/trecision/metaengine.cpp:169 #: engines/tsage/metaengine.cpp:242 engines/ultima/ultima8/metaengine.cpp:45 #: engines/vcruise/metaengine.cpp:175 engines/wintermute/keymapper_tables.h:920 msgid "Save game" msgstr "Uložit hru" #. I18N: This keymap opens KIA's LOAD GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. LOAD GAME #: engines/bladerunner/metaengine.cpp:339 engines/buried/metaengine.cpp:184 #: engines/cge/metaengine.cpp:227 engines/cge2/metaengine.cpp:241 #: engines/dgds/metaengine.cpp:74 engines/drascula/metaengine.cpp:260 #: engines/efh/metaengine.cpp:279 engines/efh/metaengine.cpp:613 #: engines/freescape/games/castle/castle.cpp:265 #: engines/freescape/games/dark/dark.cpp:192 #: engines/freescape/games/driller/driller.cpp:125 #: engines/freescape/games/eclipse/eclipse.cpp:232 #: engines/hopkins/metaengine.cpp:242 engines/made/metaengine.cpp:198 #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 engines/pegasus/pegasus.cpp:2831 #: engines/petka/metaengine.cpp:203 engines/prince/metaengine.cpp:249 #: engines/saga/metaengine.cpp:432 engines/sherlock/metaengine.cpp:457 #: engines/sherlock/metaengine.cpp:608 engines/sherlock/metaengine.cpp:828 #: engines/stark/metaengine.cpp:213 engines/tetraedge/metaengine.cpp:104 #: engines/titanic/metaengine.cpp:205 engines/toltecs/metaengine.cpp:240 #: engines/toon/metaengine.cpp:118 engines/trecision/metaengine.cpp:175 #: engines/ultima/ultima8/metaengine.cpp:46 engines/vcruise/metaengine.cpp:180 #: engines/wintermute/keymapper_tables.h:925 #: engines/wintermute/keymapper_tables.h:1265 #, fuzzy msgid "Load game" msgstr "Nahrát hru:" #. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CRIME SCENE DATABASE #: engines/bladerunner/metaengine.cpp:348 msgid "Crime scene database" msgstr "" #. I18N: This keymap opens KIA's SUSPECT DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SUSPECT DATABASE #: engines/bladerunner/metaengine.cpp:357 msgid "Suspect database" msgstr "" #. I18N: This keymap opens KIA's CLUE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CLUE DATABASE #: engines/bladerunner/metaengine.cpp:366 msgid "Clue database" msgstr "" #. I18N: This keymap opens KIA's QUIT GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. QUIT GAME #: engines/bladerunner/metaengine.cpp:375 engines/cruise/metaengine.cpp:229 #: engines/darkseed/metaengine.cpp:60 engines/dragons/metaengine.cpp:223 #: engines/efh/metaengine.cpp:373 engines/efh/metaengine.cpp:619 #: engines/freescape/games/castle/castle.cpp:273 #: engines/freescape/games/dark/dark.cpp:197 #: engines/freescape/games/driller/driller.cpp:130 #: engines/freescape/games/eclipse/eclipse.cpp:237 #: engines/mads/metaengine.cpp:361 engines/saga/metaengine.cpp:437 #: engines/sherlock/metaengine.cpp:359 engines/sherlock/metaengine.cpp:618 #: engines/sherlock/metaengine.cpp:852 engines/stark/metaengine.cpp:280 #: engines/sword1/metaengine.cpp:295 engines/trecision/metaengine.cpp:156 #: engines/tsage/metaengine.cpp:231 engines/vcruise/metaengine.cpp:190 #, fuzzy msgid "Quit game" msgstr " (Hra)" #: engines/buried/buried.cpp:598 #, fuzzy msgid "Are you sure you want to quit?" msgstr "Jste si jisti, že chcete odejít? (A/N)A" #: engines/buried/buried.cpp:608 #, fuzzy msgid "Your game is now Paused. Click OK to continue." msgstr "Hra je pozastavena. Pro pokračovaní stiskněte libovolnou klávesu." #. I18N: This option allows the user to skip cutscenes. #. I18N: This option allows the user to skip text and cutscenes. #: engines/buried/metaengine.cpp:44 engines/kyra/metaengine.cpp:61 msgid "Skip support" msgstr "Podpora přeskočení" #: engines/buried/metaengine.cpp:45 #, fuzzy msgid "Allow cutscenes to be skipped" msgstr "Umožnit, aby text a videa mohly být přeskočeny" #: engines/buried/metaengine.cpp:134 engines/hypno/metaengine.cpp:130 #: engines/supernova/metaengine.cpp:219 engines/voyeur/metaengine.cpp:185 #, fuzzy msgid "Cutscene keymappings" msgstr "~V~olby..." #: engines/buried/metaengine.cpp:135 #, fuzzy msgid "Main menu keymappings" msgstr "~V~olby..." #: engines/buried/metaengine.cpp:137 engines/lab/metaengine.cpp:153 #: engines/sherlock/metaengine.cpp:336 engines/sherlock/metaengine.cpp:787 #, fuzzy msgid "Inventory keymappings" msgstr "~V~olby..." #: engines/buried/metaengine.cpp:141 engines/chamber/metaengine.cpp:65 #: engines/chamber/metaengine.cpp:71 engines/chamber/metaengine.cpp:77 #: engines/dm/metaengine.cpp:130 engines/private/metaengine.cpp:130 #: engines/sherlock/metaengine.cpp:1187 #, fuzzy #| msgid "Interact" msgid "Select / Interact" msgstr "Interakce" #. I18N: This action refers to the control key on the keyboard. #: engines/buried/metaengine.cpp:148 #, fuzzy #| msgid "Control" msgid "Control key" msgstr "Ovládání" #: engines/buried/metaengine.cpp:173 engines/buried/metaengine.cpp:224 #, fuzzy msgid "Quit to main menu" msgstr " (Hra)" #: engines/buried/metaengine.cpp:190 engines/mohawk/riven.cpp:913 #: engines/zvision/metaengine.cpp:217 #, fuzzy msgid "Look up" msgstr "Dívat se" #: engines/buried/metaengine.cpp:197 engines/mohawk/riven.cpp:918 #: engines/zvision/metaengine.cpp:223 #, fuzzy msgid "Look down" msgstr "Přiblížení dolů" #: engines/buried/metaengine.cpp:204 #, fuzzy #| msgid "Look at" msgid "Look left" msgstr "Dívat se na" #: engines/buried/metaengine.cpp:211 #, fuzzy #| msgid "Look at" msgid "Look right" msgstr "Dívat se na" #: engines/buried/metaengine.cpp:218 engines/dm/metaengine.cpp:196 #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:510 #: engines/mohawk/riven.cpp:881 engines/titanic/metaengine.cpp:336 #: engines/titanic/metaengine.cpp:378 engines/twine/metaengine.cpp:332 #: engines/ultima/ultima8/metaengine.cpp:51 #: engines/wintermute/keymapper_tables.h:149 #: engines/wintermute/keymapper_tables.h:731 #: engines/wintermute/keymapper_tables.h:2116 #: engines/wintermute/keymapper_tables.h:2216 #, fuzzy msgid "Move forward" msgstr "Vpřed" #. I18N: AI is Artificial Intelligence #: engines/buried/metaengine.cpp:230 msgid "Replay last AI comment" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the Artificial Intelligence biochip. #: engines/buried/metaengine.cpp:237 msgid "Biochip AI" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the blank biochip. #: engines/buried/metaengine.cpp:243 msgid "Biochip blank" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the cloak biochip. #: engines/buried/metaengine.cpp:249 msgid "Biochip cloak" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the evidence biochip. #: engines/buried/metaengine.cpp:255 msgid "Biochip evidence" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the files biochip. #: engines/buried/metaengine.cpp:261 #, fuzzy #| msgid "Show hidden files" msgid "Biochip files" msgstr "Zobrazit skryté soubory" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the interface biochip. #: engines/buried/metaengine.cpp:267 msgid "Biochip interface" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the jump biochip. #: engines/buried/metaengine.cpp:273 msgid "Biochip jump" msgstr "" #. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the translate biochip. #: engines/buried/metaengine.cpp:279 msgid "Biochip translate" msgstr "" #. I18N: Shows a summary of collected points in the game. #: engines/buried/metaengine.cpp:285 #, fuzzy msgid "Show points" msgstr "Zobrazit skryté soubory" #: engines/buried/saveload.cpp:80 #, fuzzy msgid "" "ScummVM found that you have saved games that should be converted from the " "original saved game format.\n" "The original saved game format is no longer supported directly, so you will " "not be able to load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM zjistil, že máte staré uložené pozice pro Drascula, které by měly " "být převedeny.\n" "Starý formát uložených her již není podporován, takže pokud je nepřevedete, " "nebudete moci vaše hry načíst.\n" "\n" "Stiskněte OK, abyste je převedli teď, jinak budete požádáni znovu, při " "spuštění této hry.\n" #: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158 #: engines/tot/saveload.cpp:269 engines/vcruise/vcruise.cpp:356 #, fuzzy msgid "Saved game was created with a newer version of ScummVM. Unable to load." msgstr "Uložená hra byla vytvořena v jiné verzi hry, nelze ji načíst" #: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46 msgid "Color Blind Mode" msgstr "Režim pro barvoslepé" #: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47 msgid "Enable Color Blind Mode by default" msgstr "Standardně zapínat režim pro barvoslepé" #: engines/cge/metaengine.cpp:199 engines/cge2/metaengine.cpp:212 #, fuzzy msgid "Game Keymappings" msgstr "~V~olby..." #: engines/cge/metaengine.cpp:215 engines/hopkins/metaengine.cpp:223 #: engines/sword1/metaengine.cpp:283 #, fuzzy #| msgid "Skip" msgid "Exit / Skip" msgstr "Přeskočit" #. I18N: 3-4 dialogs of game version info, (translation) credits, etc. #: engines/cge/metaengine.cpp:234 engines/cge2/metaengine.cpp:248 #, fuzzy #| msgid "Game menu" msgid "Game info" msgstr "Menu hry" #. I18N: This opens a Quit Prompt where you have to choose #. [Confirm] or [Continue Playing] lines with Left Click. #: engines/cge/metaengine.cpp:242 engines/cge2/metaengine.cpp:256 #, fuzzy msgid "Quit prompt" msgstr " (Hra)" #. I18N: Here ALTered Item refers to the dice that has been altered/changed. #. In order to escape the dice game loop press Right/Left Alt #: engines/cge/metaengine.cpp:250 msgid "ALTered Item" msgstr "" #: engines/cge/metaengine.cpp:257 msgid "Inventory Item 1 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:262 msgid "Inventory Item 2 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:267 msgid "Inventory Item 3 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:272 msgid "Inventory Item 4 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:277 msgid "Inventory Item 5 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:282 msgid "Inventory Item 6 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:287 msgid "Inventory Item 7 (Select / Deselect)" msgstr "" #: engines/cge/metaengine.cpp:292 msgid "Inventory Item 8 (Select / Deselect)" msgstr "" #. I18N: There are 24 single-room/screen locations in the game. #. You switch between them from numbered buttons on interface. #. Sets the current access to only the first Location #: engines/cge/metaengine.cpp:300 #, fuzzy msgid "DEBUG: Access to location 1" msgstr "~P~ředchozí" #. I18N: Sets the current access to Locations 1 to 8. #: engines/cge/metaengine.cpp:306 msgid "DEBUG: Access to locations 1-8" msgstr "" #. I18N: Sets the current access to Locations 1 to 16. #: engines/cge/metaengine.cpp:312 msgid "DEBUG: Access to locations 1-16" msgstr "" #. I18N: Sets the current access to Locations 1 to 23. #: engines/cge/metaengine.cpp:318 msgid "DEBUG: Access to locations 1-23" msgstr "" #. I18N: Sets the current access to Locations 1 to 24. #: engines/cge/metaengine.cpp:324 msgid "DEBUG: Access to locations 1-24" msgstr "" #: engines/cge2/metaengine.cpp:59 engines/draci/metaengine.cpp:44 #: engines/prince/metaengine.cpp:40 engines/teenagent/metaengine.cpp:49 #, fuzzy msgid "Enable Text to Speech for Objects and Options" msgstr "Použít Text ke čtení" #: engines/cge2/metaengine.cpp:60 engines/draci/metaengine.cpp:45 #: engines/dreamweb/metaengine.cpp:74 engines/griffon/metaengine.cpp:41 #: engines/lure/metaengine.cpp:54 engines/mads/metaengine.cpp:125 #: engines/parallaction/metaengine.cpp:53 engines/prince/metaengine.cpp:41 #: engines/sci/detection_options.h:224 engines/sherlock/metaengine.cpp:121 #: engines/supernova/metaengine.cpp:54 engines/teenagent/metaengine.cpp:50 #: engines/twine/metaengine.cpp:145 engines/wage/metaengine.cpp:52 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/cge2/metaengine.cpp:71 engines/draci/metaengine.cpp:56 #: engines/dreamweb/metaengine.cpp:85 engines/prince/metaengine.cpp:52 #: engines/teenagent/metaengine.cpp:61 #, fuzzy msgid "Enable Text to Speech for Subtitles" msgstr "Použít Text ke čtení" #: engines/cge2/metaengine.cpp:72 engines/draci/metaengine.cpp:57 #: engines/dreamweb/metaengine.cpp:86 engines/prince/metaengine.cpp:53 #: engines/teenagent/metaengine.cpp:62 #, fuzzy msgid "Use TTS to read the subtitles (if TTS is available)" msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné" #. I18N: This closes the Dialog/text box. #: engines/cge2/metaengine.cpp:229 #, fuzzy #| msgid "Close" msgid "Close the dialog box" msgstr "Zavřít" #: engines/chamber/metaengine.cpp:61 engines/drascula/metaengine.cpp:208 #: engines/lab/metaengine.cpp:151 engines/sherlock/metaengine.cpp:338 #: engines/sherlock/metaengine.cpp:790 engines/tot/metaengine.cpp:104 #, fuzzy msgid "Quit dialog keymappings" msgstr "~V~olby..." #: engines/cine/metaengine.cpp:57 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/metaengine.cpp:58 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:176 #, fuzzy msgid "Unnamed autosave" msgstr "Bezejmenná uložená hra" #: engines/cine/metaengine.cpp:178 engines/cine/metaengine.cpp:250 #, fuzzy msgid "Unnamed savegame" msgstr "Bezejmenná uložená hra" #: engines/cine/metaengine.cpp:195 engines/cine/metaengine.cpp:258 #, fuzzy msgid "Empty autosave" msgstr "Automatické ukládání" #: engines/cine/metaengine.cpp:272 #, fuzzy msgid "Key to mouse keymappings" msgstr "~V~olby..." #: engines/cine/metaengine.cpp:273 #, fuzzy msgid "Exit screen keymappings" msgstr "~V~olby..." #: engines/cine/metaengine.cpp:289 msgid "Exit Sony intro screen" msgstr "" #: engines/cine/metaengine.cpp:295 #, fuzzy #| msgid "Select SoundFont" msgid "Select option / Click in game" msgstr "Vybrat SoundFont" #: engines/cine/metaengine.cpp:302 engines/sherlock/metaengine.cpp:799 #, fuzzy msgid "Open action menu / Close menu" msgstr "~N~ávrat do Spouštěče" #: engines/cine/metaengine.cpp:307 #, fuzzy #| msgid "Default game keymap" msgid "Default game speed" msgstr "Výchozí rozložení kláves" #: engines/cine/metaengine.cpp:312 #, fuzzy msgid "Slower game speed" msgstr "Zobrazit kurzor myši" #: engines/cine/metaengine.cpp:319 #, fuzzy #| msgid "Fast movie speed" msgid "Faster game speed" msgstr "Zvýšená rychlost videa" #: engines/cine/metaengine.cpp:327 engines/grim/grim.cpp:506 #: engines/hpl1/metaengine.cpp:90 engines/scumm/help.cpp:242 #: engines/scumm/help.cpp:250 engines/sludge/keymapper_tables.h:313 msgid "Examine" msgstr "Prohlédnout" #: engines/cine/metaengine.cpp:352 msgid "Speak" msgstr "" #: engines/cine/metaengine.cpp:357 #, fuzzy msgid "Action menu" msgstr "Aktivní" #: engines/cine/metaengine.cpp:363 #, fuzzy msgid "System menu" msgstr "Menu Hry" #. I18N: Opens collision map of where the actor can freely move #: engines/cine/metaengine.cpp:370 #, fuzzy msgid "Show collisions" msgstr "Pouze Řeč" #: engines/cine/metaengine.cpp:428 msgid "Menu option up" msgstr "" #: engines/cine/metaengine.cpp:433 msgid "Menu option down" msgstr "" #: engines/cine/saveload.cpp:854 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/crab/input/input.cpp:119 #, fuzzy #| msgid "Interact" msgid "Talk / Interact" msgstr "Interakce" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:125 engines/efh/metaengine.cpp:487 #: engines/efh/metaengine.cpp:512 engines/griffon/metaengine.cpp:145 #: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:1033 #: engines/ultima/ultima0/metaengine.cpp:82 #: engines/ultima/ultima4/metaengine.cpp:48 #: engines/ultima/nuvie/metaengine.cpp:74 #, fuzzy msgid "Attack" msgstr "Útok 1" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67 #, fuzzy #| msgid "Unlock" msgid "Block" msgstr "Odemknout" #: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:414 msgid "Accept" msgstr "" #: engines/crab/input/input.cpp:186 #, fuzzy #| msgid "~P~revious" msgid "Previous" msgstr "~P~ředchozí" #: engines/crab/input/input.cpp:191 msgid "Reply 1" msgstr "" #: engines/crab/input/input.cpp:196 msgid "Reply 2" msgstr "" #: engines/crab/input/input.cpp:201 msgid "Reply 3" msgstr "" #: engines/crab/input/input.cpp:206 msgid "Reply 4" msgstr "" #: engines/crab/input/input.cpp:211 msgid "Reply 5" msgstr "" #: engines/crab/input/input.cpp:216 msgid "Reply 6" msgstr "" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go ahead a page (one page displays 6 items) in the inventory #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 1 page in the journal #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll down by a page in the widget #: engines/crab/input/input.cpp:221 engines/sherlock/metaengine.cpp:591 #: engines/sherlock/metaengine.cpp:902 engines/sherlock/metaengine.cpp:1048 #: engines/supernova/metaengine.cpp:291 engines/titanic/metaengine.cpp:271 #: engines/twine/metaengine.cpp:460 engines/wintermute/keymapper_tables.h:190 #: engines/wintermute/keymapper_tables.h:207 #: engines/wintermute/keymapper_tables.h:638 #: engines/wintermute/keymapper_tables.h:913 #: engines/wintermute/keymapper_tables.h:1110 #: engines/wintermute/keymapper_tables.h:1236 #: engines/wintermute/keymapper_tables.h:1260 #, fuzzy msgid "Next page" msgstr "Další" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go back a page (one page displays 6 items) in the inventory #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 1 page in the journal #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll up by a page in the widget #: engines/crab/input/input.cpp:226 engines/sherlock/metaengine.cpp:572 #: engines/sherlock/metaengine.cpp:917 engines/sherlock/metaengine.cpp:1041 #: engines/supernova/metaengine.cpp:285 engines/titanic/metaengine.cpp:264 #: engines/wintermute/keymapper_tables.h:183 #: engines/wintermute/keymapper_tables.h:199 #: engines/wintermute/keymapper_tables.h:630 #: engines/wintermute/keymapper_tables.h:906 #: engines/wintermute/keymapper_tables.h:1103 #: engines/wintermute/keymapper_tables.h:1231 #: engines/wintermute/keymapper_tables.h:1255 #, fuzzy msgid "Previous page" msgstr "~P~ředchozí" #: engines/crab/input/input.cpp:241 engines/petka/metaengine.cpp:179 msgid "Map" msgstr "Mapovat" #: engines/crab/input/input.cpp:246 engines/sherlock/metaengine.cpp:467 #, fuzzy msgid "Journal" msgstr "Zobrazit Vše" #: engines/crab/input/input.cpp:256 msgid "Traits" msgstr "" #. I18N: Game runs at faster speed #: engines/cruise/metaengine.cpp:186 engines/tucker/metaengine.cpp:196 #, fuzzy msgid "Fast mode" msgstr "Rychlý režim" #. I18N: Opens menu with player commands #: engines/cruise/metaengine.cpp:199 #, fuzzy msgid "Player menu" msgstr "Doba hraní: " #: engines/cruise/metaengine.cpp:205 #, fuzzy #| msgid "Fast movie speed" msgid "Increase game speed" msgstr "Zvýšená rychlost videa" #: engines/cruise/metaengine.cpp:211 #, fuzzy #| msgid "Fast movie speed" msgid "Decrease game speed" msgstr "Zvýšená rychlost videa" #: engines/cryomni3d/metaengine.cpp:143 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Zakompilované funkce:" #: engines/darkseed/darkseed.cpp:68 #, fuzzy #| msgid "Unable to locate the '%s' engine data file." msgid "Unable to locate the darkseed.dat engine data file." msgstr "Nelze najít datové soubory jádra '%s'." #: engines/darkseed/dialogs.cpp:106 msgid "Use floppy version music" msgstr "" #: engines/darkseed/dialogs.cpp:107 msgid "" "Use the music from the floppy version. The floppy version's music files must " "be copied to the SOUND directory." msgstr "" #: engines/darkseed/dialogs.cpp:121 #, fuzzy #| msgid "SFX volume:" msgid "SFX mode:" msgstr "Hlasitost zvuků:" #: engines/darkseed/dialogs.cpp:122 msgid "" "Determines if the game should use CD version SFX only, CD SFX with " "additional floppy SFX, or floppy SFX only. Floppy SFX are only available if " "floppy music is used." msgstr "" #: engines/darkseed/dialogs.cpp:127 msgid "CD version SFX only" msgstr "" #: engines/darkseed/dialogs.cpp:131 msgid "CD + extra floppy SFX" msgstr "" #: engines/darkseed/dialogs.cpp:135 msgid "Floppy version SFX only" msgstr "" #. I18N: Perform action on object where cursor points #: engines/darkseed/metaengine.cpp:42 engines/dragons/metaengine.cpp:135 #: engines/tinsel/metaengine.cpp:294 engines/twp/metaengine.cpp:150 #, fuzzy msgid "Action" msgstr "Aktivní" #: engines/darkseed/metaengine.cpp:48 engines/dragons/metaengine.cpp:141 #, fuzzy #| msgid "Fast mode" msgid "Change command" msgstr "Rychlý režim" #: engines/darkseed/metaengine.cpp:54 #, fuzzy msgid "Time advance" msgstr "Čas: " #: engines/dgds/metaengine.cpp:76 #, fuzzy msgid "Toggle Menu" msgstr "Povolit zachycování myši" #: engines/dgds/metaengine.cpp:77 #, fuzzy msgid "Toggle Clock" msgstr "Povolit zachycování myši" #: engines/dgds/metaengine.cpp:78 msgid "Next dialog / menu item" msgstr "" #: engines/dgds/metaengine.cpp:79 #, fuzzy msgid "Previous dialog / menu item" msgstr "~P~ředchozí" #: engines/dgds/metaengine.cpp:80 #, fuzzy msgid "Next object" msgstr "Volby" #: engines/dgds/metaengine.cpp:81 #, fuzzy #| msgid "Go to previous directory level" msgid "Previous object" msgstr "Jít na předchozí úroveň adresáře" #: engines/dgds/metaengine.cpp:82 #, fuzzy msgid "Pick up / Operate" msgstr "~P~ředchozí" #: engines/dgds/metaengine.cpp:84 #, fuzzy #| msgid "Animated inventory items" msgid "Activate Inventory Object" msgstr "Animované položky inventáře" #: engines/director/events.cpp:101 msgid "" "The game prevents quitting at this moment. Are you sure you want to quit " "anyway?" msgstr "" #: engines/director/metaengine.cpp:70 engines/scumm/dialogs.cpp:1212 #: engines/scumm/metaengine.cpp:792 #, fuzzy #| msgid "Enabled aspect ratio correction" msgid "Enable gamma correction" msgstr "Povolena korekce poměru stran" #: engines/director/metaengine.cpp:71 msgid "Brighten the graphics to simulate a Macintosh monitor" msgstr "" #: engines/director/metaengine.cpp:81 msgid "Force true color" msgstr "" #: engines/director/metaengine.cpp:82 msgid "Use true color graphics mode, even if the game is not designed for it" msgstr "" #: engines/dm/metaengine.cpp:125 #, fuzzy msgid "Dialog choice selection keymappings" msgstr "~V~olby..." #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. One of them can be assigned the "leader". This action toggles the inventory screen of the leader champion. #: engines/dm/metaengine.cpp:137 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle leader inventory" msgstr "Přepínat zobrazení inventáře/chytrostních bodů" #. I18N: (Game name: Dungeon Master) The game has multi-choice dialogs. If there is only one choice, then this action can be used to select it. #: engines/dm/metaengine.cpp:144 msgid "Select dialog choice (only works if there is a single choice)" msgstr "" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 1. #: engines/dm/metaengine.cpp:151 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle champion 1 inventory" msgstr "Přepínat zobrazení inventáře/chytrostních bodů" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 2. #: engines/dm/metaengine.cpp:157 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle champion 2 inventory" msgstr "Přepínat zobrazení inventáře/chytrostních bodů" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 3. #: engines/dm/metaengine.cpp:163 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle champion 3 inventory" msgstr "Přepínat zobrazení inventáře/chytrostních bodů" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 4. #: engines/dm/metaengine.cpp:169 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle champion 4 inventory" msgstr "Přepínat zobrazení inventáře/chytrostních bodů" #: engines/dm/metaengine.cpp:216 engines/freescape/movement.cpp:49 #: engines/hpl1/metaengine.cpp:78 engines/mm/mm1/metaengine.cpp:99 #, fuzzy #| msgid "Slide Left" msgid "Strafe left" msgstr "Přesunout se Doleva" #: engines/dm/metaengine.cpp:226 engines/titanic/metaengine.cpp:343 #: engines/titanic/metaengine.cpp:384 #, fuzzy msgid "Move backward" msgstr "Vzad" #: engines/dm/metaengine.cpp:236 engines/freescape/movement.cpp:56 #: engines/hpl1/metaengine.cpp:79 engines/mm/mm1/metaengine.cpp:100 #, fuzzy #| msgid "Slide Right" msgid "Strafe right" msgstr "Přesunout se Doprava" #. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. The champions can be put to sleep. This action wakes up the sleeping champion. #: engines/dm/metaengine.cpp:247 msgid "Wake up champion" msgstr "" #: engines/draci/metaengine.cpp:68 engines/prince/metaengine.cpp:64 #, fuzzy msgid "Enable Text to Speech for Missing Voiceovers" msgstr "Použít Text ke čtení" #: engines/draci/metaengine.cpp:69 engines/prince/metaengine.cpp:65 #, fuzzy msgid "" "Use TTS to read the subtitles of missing voiceovers (if TTS is available)" msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné" #: engines/draci/metaengine.cpp:212 msgid "Skip intro / Exit map or inventory" msgstr "" #: engines/draci/metaengine.cpp:218 engines/ngi/metaengine.cpp:191 #, fuzzy #| msgid "Open" msgid "Open map" msgstr "Otevřít" #. I18N: shows where the game actor is able to move #: engines/draci/metaengine.cpp:225 #, fuzzy msgid "Show walking map" msgstr "~Z~obrazit mapu" #: engines/draci/metaengine.cpp:231 #, fuzzy msgid "Toggle walk speed" msgstr "Rychlý režim" #: engines/draci/metaengine.cpp:243 engines/mohawk/myst.cpp:554 #: engines/mohawk/riven.cpp:835 engines/nancy/input.cpp:225 #, fuzzy msgid "Open main menu" msgstr "~N~ávrat do Spouštěče" #: engines/draci/metaengine.cpp:249 msgid "Toggle between mouse pointer and the last game item" msgstr "" #: engines/draci/metaengine.cpp:255 #, fuzzy #| msgid "Open/Close Inventory" msgid "Previous item in inventory" msgstr "Otevřít/Zavřít Inventář" #: engines/draci/metaengine.cpp:261 #, fuzzy #| msgid "Open/Close Inventory" msgid "Next item in inventory" msgstr "Otevřít/Zavřít Inventář" #: engines/dragons/dragons.cpp:1887 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "%s for details on how to properly extract the DTSPEECH.XA and *.STR files " "from your game disc." msgstr "" #: engines/dragons/metaengine.cpp:120 #, c-format msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See %s" msgstr "" #: engines/dragons/metaengine.cpp:218 #, fuzzy msgid "Debug graphics" msgstr "Obraz" #: engines/drascula/metaengine.cpp:207 engines/sherlock/metaengine.cpp:330 #, fuzzy msgid "Animation keymappings" msgstr "~V~olby..." #: engines/drascula/metaengine.cpp:212 engines/sherlock/metaengine.cpp:343 #: engines/tetraedge/metaengine.cpp:92 #, fuzzy msgid "Move / Interact / Select" msgstr "Přesunout se doleva" #: engines/drascula/metaengine.cpp:235 engines/tot/metaengine.cpp:129 #, fuzzy #| msgid "Pick up" msgid "Pick" msgstr "Sebrat" #: engines/drascula/metaengine.cpp:266 #, fuzzy msgid "Reset selected verb" msgstr "~P~ředchozí" #: engines/drascula/metaengine.cpp:272 engines/tot/metaengine.cpp:159 #, fuzzy #| msgid "Control" msgid "Volume controls" msgstr "Ovládání" #: engines/drascula/metaengine.cpp:279 #, fuzzy msgid "Save / load game" msgstr "Uložit hru:" #: engines/drascula/metaengine.cpp:292 #, fuzzy msgid "Enable subtitles" msgstr "Povolit zachycování myši" #: engines/drascula/metaengine.cpp:298 #, fuzzy msgid "Disable subtitles" msgstr "Povolit zachycování myši" #: engines/drascula/metaengine.cpp:315 #, fuzzy #| msgid "Speech" msgid "Pause speech" msgstr "Řeč" #: engines/drascula/metaengine.cpp:322 engines/tot/metaengine.cpp:169 #, fuzzy #| msgid "Confirm" msgid "Confirm quit" msgstr "Potvrdit" #: engines/drascula/saveload.cpp:49 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM zjistil, že máte staré uložené pozice pro Drascula, které by měly " "být převedeny.\n" "Starý formát uložených her již není podporován, takže pokud je nepřevedete, " "nebudete moci vaše hry načíst.\n" "\n" "Stiskněte OK, abyste je převedli teď, jinak budete požádáni znovu, při " "spuštění této hry.\n" #: engines/dreamweb/metaengine.cpp:60 msgid "Use bright palette mode" msgstr "Použít režim jasné palety" #: engines/dreamweb/metaengine.cpp:61 msgid "Display graphics using the game's bright palette" msgstr "Zobrazit grafiku pomocí jasné palety hry" #: engines/dreamweb/metaengine.cpp:73 msgid "Enable Text to Speech for Objects, Options, and the Bible Quote" msgstr "" #: engines/efh/metaengine.cpp:235 #, fuzzy msgid "Select option 1" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:236 #, fuzzy msgid "Select option 2" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:237 #, fuzzy msgid "Select option 3" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:238 #, fuzzy msgid "Select option 4" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:239 #, fuzzy msgid "Select option 5" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:240 #, fuzzy msgid "Select option 6" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:241 #, fuzzy msgid "Select option 7" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:242 #, fuzzy msgid "Select option 8" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:243 #, fuzzy msgid "Select option 9" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:244 #, fuzzy msgid "Select option 10" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:245 #, fuzzy msgid "Select option 11" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:246 #, fuzzy msgid "Select option 12" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:247 #, fuzzy msgid "Select option 13" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:248 #, fuzzy msgid "Select option 14" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:257 engines/hypno/metaengine.cpp:312 #: engines/sludge/keymapper_tables.h:35 engines/supernova/metaengine.cpp:218 #, fuzzy msgid "Menu keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:258 engines/sherlock/metaengine.cpp:329 #, fuzzy msgid "Quit keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:259 #, fuzzy msgid "Skip video keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:260 #, fuzzy msgid "Skip song keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:261 #, fuzzy msgid "Status menu navigation keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:262 #, fuzzy msgid "Status menu keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:263 #, fuzzy msgid "Status menu submenu keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:264 #, fuzzy msgid "Interaction keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:265 #, fuzzy msgid "Fight keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:266 #, fuzzy msgid "Character selection keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:267 #, fuzzy msgid "Enemy selection keymappings" msgstr "~V~olby..." #: engines/efh/metaengine.cpp:268 #, fuzzy msgid "Death menu keymappings" msgstr "~V~olby..." #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:339 #, fuzzy #| msgid "Show character portraits" msgid "Character 1 status" msgstr "Zobrazit portréty postav" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:347 #, fuzzy #| msgid "Show character portraits" msgid "Character 2 status" msgstr "Zobrazit portréty postav" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:355 #, fuzzy #| msgid "Show character portraits" msgid "Character 3 status" msgstr "Zobrazit portréty postav" #: engines/efh/metaengine.cpp:385 #, fuzzy #| msgid "Skip cutscene" msgid "Skip song" msgstr "Přeskočit video" #: engines/efh/metaengine.cpp:391 #, fuzzy #| msgid "Skip line" msgid "Skip song and intro" msgstr "Přeskočit řádek" #: engines/efh/metaengine.cpp:427 #, fuzzy #| msgid "Active" msgid "Active skills" msgstr "Aktivní" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/efh/metaengine.cpp:432 engines/ultima/nuvie/metaengine.cpp:72 #: engines/wintermute/keymapper_tables.h:2035 #, fuzzy msgid "Drop" msgstr "~Z~ahodit Stránku" #: engines/efh/metaengine.cpp:437 msgid "Equip" msgstr "" #: engines/efh/metaengine.cpp:442 engines/queen/metaengine.cpp:274 #: engines/saga/metaengine.cpp:384 engines/scumm/help.cpp:124 #: engines/scumm/help.cpp:139 engines/scumm/help.cpp:164 #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:210 #: engines/sherlock/metaengine.cpp:445 engines/sherlock/metaengine.cpp:566 #: engines/supernova/metaengine.cpp:366 engines/twp/metaengine.cpp:180 msgid "Give" msgstr "Dát" #: engines/efh/metaengine.cpp:447 engines/ultima/ultima0/metaengine.cpp:70 #: engines/ultima/ultima0/metaengine.cpp:84 #, fuzzy #| msgid "Menu" msgid "Info" msgstr "Menu" #: engines/efh/metaengine.cpp:452 msgid "Passive skills" msgstr "" #: engines/efh/metaengine.cpp:457 msgid "Trade" msgstr "" #: engines/efh/metaengine.cpp:467 #, fuzzy msgid "Exit status menu" msgstr " (Hra)" #: engines/efh/metaengine.cpp:481 #, fuzzy msgid "Exit submenu" msgstr " (Hra)" #: engines/efh/metaengine.cpp:493 msgid "Leave" msgstr "" #: engines/efh/metaengine.cpp:500 engines/efh/metaengine.cpp:536 #, fuzzy #| msgid "Status:" msgid "Status" msgstr "Stav:" #: engines/efh/metaengine.cpp:518 msgid "Defend" msgstr "" #. I18N: Run is a movement type #. I18N: Action in In Cold Blood #: engines/efh/metaengine.cpp:530 engines/freescape/games/castle/castle.cpp:293 #: engines/grim/grim.cpp:501 engines/grim/grim.cpp:596 #: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131 #: engines/icb/icb.cpp:197 engines/ultima/ultima8/metaengine.cpp:57 msgid "Run" msgstr "" #. I18N: (Game name: Escape from hell) This action is used to view the terrain during a fight so that the player can see where they can move if they decide to run. #: engines/efh/metaengine.cpp:543 #, fuzzy msgid "View terrain" msgstr "~P~ředchozí" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:550 #, fuzzy msgid "Select character 1" msgstr "Činnost/Vybrat" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:557 #, fuzzy msgid "Select character 2" msgstr "Činnost/Vybrat" #. I18N: (Game name: Escape from hell) Character is a hero in-game #: engines/efh/metaengine.cpp:564 #, fuzzy msgid "Select character 3" msgstr "Činnost/Vybrat" #: engines/efh/metaengine.cpp:570 #, fuzzy #| msgid "Change game options" msgid "Cancel character selection" msgstr "Změnit volby hry" #: engines/efh/metaengine.cpp:577 #, fuzzy msgid "Select enemy 1" msgstr "Vyberte Vzhled" #: engines/efh/metaengine.cpp:583 #, fuzzy msgid "Select enemy 2" msgstr "Vyberte Vzhled" #: engines/efh/metaengine.cpp:589 #, fuzzy msgid "Select enemy 3" msgstr "Vyberte Vzhled" #: engines/efh/metaengine.cpp:595 #, fuzzy msgid "Select enemy 4" msgstr "Vyberte Vzhled" #: engines/efh/metaengine.cpp:601 #, fuzzy msgid "Select enemy 5" msgstr "Vyberte Vzhled" #: engines/efh/metaengine.cpp:607 #, fuzzy #| msgid "Change game options" msgid "Cancel enemy selection" msgstr "Změnit volby hry" #: engines/efh/metaengine.cpp:625 engines/lure/metaengine.cpp:203 #: engines/tsage/metaengine.cpp:237 #, fuzzy #| msgid "Restore game:" msgid "Restart game" msgstr "Obnovit hru:" #: engines/efh/metaengine.cpp:632 #, fuzzy msgid "Play sound type 13" msgstr "Doba hraní: " #: engines/efh/metaengine.cpp:637 #, fuzzy msgid "Play sound type 14" msgstr "Doba hraní: " #: engines/efh/metaengine.cpp:642 #, fuzzy msgid "Play sound type 15" msgstr "Doba hraní: " #: engines/efh/metaengine.cpp:647 #, fuzzy msgid "Play sound type 5" msgstr "Doba hraní: " #: engines/efh/metaengine.cpp:652 #, fuzzy msgid "Play sound type 10" msgstr "Doba hraní: " #: engines/efh/metaengine.cpp:657 msgid "Play sound type 9" msgstr "" #: engines/efh/metaengine.cpp:662 #, fuzzy msgid "Play sound type 16" msgstr "Doba hraní: " #: engines/freescape/metaengine.cpp:42 msgid "Prerecorded sounds" msgstr "" #: engines/freescape/metaengine.cpp:43 msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation" msgstr "" #: engines/freescape/metaengine.cpp:53 msgid "Extended timer" msgstr "" #: engines/freescape/metaengine.cpp:54 msgid "Start the game timer at 99:59:59" msgstr "" #: engines/freescape/metaengine.cpp:64 msgid "Automatic drilling" msgstr "" #: engines/freescape/metaengine.cpp:65 msgid "Allow to successfully drill in any part of the area in Driller" msgstr "" #: engines/freescape/metaengine.cpp:75 #, fuzzy msgid "Disable demo mode" msgstr "Zapnout héliový režim" #: engines/freescape/metaengine.cpp:76 msgid "Never activate demo mode" msgstr "" #: engines/freescape/metaengine.cpp:86 #, fuzzy msgid "Disable sensors" msgstr "Nelze uložit hru" #: engines/freescape/metaengine.cpp:87 msgid "Sensors will not shoot the player" msgstr "" #: engines/freescape/metaengine.cpp:97 #, fuzzy msgid "Disable falling" msgstr "Nelze uložit hru" #: engines/freescape/metaengine.cpp:98 msgid "Player cannot fall over edges" msgstr "" #: engines/freescape/metaengine.cpp:108 msgid "Invert Y-axis on mouse" msgstr "" #: engines/freescape/metaengine.cpp:109 #, fuzzy #| msgid "Use an alternative palette" msgid "Use alternative camera controls" msgstr "Použít jinou paletu" #: engines/freescape/metaengine.cpp:119 #, fuzzy #| msgid "Filter graphics" msgid "Authentic graphics" msgstr "Filtrování grafiky" #: engines/freescape/metaengine.cpp:120 msgid "Keep graphics as close as possible to the original" msgstr "" #: engines/freescape/metaengine.cpp:130 #, fuzzy #| msgid "Enable storage" msgid "Enable rock travel" msgstr "Povolit úložiště" #: engines/freescape/metaengine.cpp:131 msgid "Enable traveling using a rock shoot at start" msgstr "" #: engines/freescape/metaengine.cpp:141 msgid "Smoother movement" msgstr "" #: engines/freescape/metaengine.cpp:142 msgid "Use smoother movements instead of discrete steps" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/freescape/movement.cpp:63 engines/mm/mm1/metaengine.cpp:79 msgid "Shoot" msgstr "" #: engines/freescape/movement.cpp:72 #, fuzzy #| msgid "Rotate" msgid "Rotate up" msgstr "Otáčet" #: engines/freescape/movement.cpp:77 #, fuzzy #| msgid "Rotate" msgid "Rotate down" msgstr "Otáčet" #: engines/freescape/movement.cpp:82 #, fuzzy msgid "Turn back" msgstr "Vpřed" #. I18N: Toggles between cursor lock modes, switching between free cursor movement and camera/head movement. #: engines/freescape/movement.cpp:95 #, fuzzy #| msgid "Fast mode" msgid "Change mode" msgstr "Rychlý režim" #: engines/freescape/movement.cpp:106 #, fuzzy #| msgid "Menu" msgid "Info menu" msgstr "Menu" #: engines/freescape/games/castle/castle.cpp:250 #, fuzzy msgid "Select Prince" msgstr "Vyberte Vzhled" #: engines/freescape/games/castle/castle.cpp:255 #, fuzzy msgid "Select Princess" msgstr "Vyberte Vzhled" #: engines/freescape/games/castle/castle.cpp:278 #: engines/freescape/games/dark/dark.cpp:207 #: engines/freescape/games/driller/driller.cpp:138 #: engines/freescape/games/eclipse/eclipse.cpp:245 #, fuzzy msgid "Toggle Sound" msgstr "Povolit zachycování myši" #: engines/freescape/games/castle/castle.cpp:283 #: engines/freescape/games/dark/dark.cpp:213 #: engines/freescape/games/driller/driller.cpp:144 #: engines/freescape/games/eclipse/eclipse.cpp:250 #, fuzzy #| msgid "Slide Left" msgid "Rotate Left" msgstr "Přesunout se Doleva" #: engines/freescape/games/castle/castle.cpp:288 #: engines/freescape/games/dark/dark.cpp:218 #: engines/freescape/games/driller/driller.cpp:149 #: engines/freescape/games/eclipse/eclipse.cpp:255 #, fuzzy #| msgid "Slide Right" msgid "Rotate Right" msgstr "Přesunout se Doprava" #: engines/freescape/games/castle/castle.cpp:304 msgid "Crawl" msgstr "" #: engines/freescape/games/castle/castle.cpp:310 #: engines/freescape/games/eclipse/eclipse.cpp:284 #, fuzzy #| msgid "Move Forward" msgid "Face Forward" msgstr "Vpřed" #: engines/freescape/games/dark/dark.cpp:223 #: engines/freescape/games/driller/driller.cpp:183 #: engines/ultima/ultima8/metaengine.cpp:98 #, fuzzy msgid "Roll left" msgstr "Přesunout se doleva" #: engines/freescape/games/dark/dark.cpp:228 #: engines/freescape/games/driller/driller.cpp:188 #: engines/ultima/ultima8/metaengine.cpp:99 #, fuzzy msgid "Roll right" msgstr "Přesunout se doprava" #. I18N: Illustrates the angle at which you turn left or right. #: engines/freescape/games/dark/dark.cpp:234 #: engines/freescape/games/driller/driller.cpp:155 #, fuzzy #| msgid "Increasing Volume" msgid "Increase Turn Angle" msgstr "Zvyšuji Hlasitost" #: engines/freescape/games/dark/dark.cpp:239 #: engines/freescape/games/driller/driller.cpp:160 #, fuzzy #| msgid "Decreasing Volume" msgid "Decrease Turn Angle" msgstr "Snižuji Hlasitost" #. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs)) #: engines/freescape/games/dark/dark.cpp:245 #: engines/freescape/games/driller/driller.cpp:166 #, fuzzy #| msgid "Increase the scale factor" msgid "Increase Step Size" msgstr "Zvětšit faktor změny velikosti" #. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs)) #: engines/freescape/games/dark/dark.cpp:251 #: engines/freescape/games/driller/driller.cpp:172 #, fuzzy #| msgid "Decrease the scale factor" msgid "Decrease Step Size" msgstr "Zmenšit faktor změny velikosti" #: engines/freescape/games/dark/dark.cpp:256 #: engines/freescape/games/driller/driller.cpp:177 msgid "Rise/Fly up" msgstr "" #: engines/freescape/games/dark/dark.cpp:262 #: engines/freescape/games/driller/driller.cpp:193 #, fuzzy #| msgid "Fly down" msgid "Lower/Fly down" msgstr "Letět dolů" #: engines/freescape/games/dark/dark.cpp:268 msgid "Enable/Disable Jetpack" msgstr "" #. I18N: drilling rig is an in game item #: engines/freescape/games/driller/driller.cpp:200 msgid "Deploy drilling rig" msgstr "" #. I18N: drilling rig is an in game item #: engines/freescape/games/driller/driller.cpp:207 msgid "Collect drilling rig" msgstr "" #. I18N: Illustrates the angle at which you turn left or right. #: engines/freescape/games/eclipse/eclipse.cpp:261 #, fuzzy #| msgid "Fast mode" msgid "Change Angle" msgstr "Rychlý režim" #. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs)) #: engines/freescape/games/eclipse/eclipse.cpp:267 #, fuzzy #| msgid "Increase the scale factor" msgid "Change Step Size" msgstr "Zvětšit faktor změny velikosti" #: engines/freescape/games/eclipse/eclipse.cpp:272 #, fuzzy msgid "Toggle Height" msgstr "Povolit zachycování myši" #. I18N: Action of hero party in Might & Magic 1 #: engines/freescape/games/eclipse/eclipse.cpp:278 #: engines/kyra/engine/lol.cpp:516 engines/mm/mm1/metaengine.cpp:109 #: engines/ultima/nuvie/metaengine.cpp:195 #: engines/ultima/nuvie/metaengine.cpp:200 msgid "Rest" msgstr "Odpočinout si" #: engines/glk/glk_api.cpp:62 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156 #, fuzzy msgid "Untitled Savegame" msgstr "Bezejmenná uložená hra" #: engines/glk/metaengine.cpp:194 #, fuzzy msgid "Use TTS to read the text" msgstr "Nelze smazat soubor." #: engines/glk/metaengine.cpp:201 #, fuzzy msgid "Also read input text" msgstr "Nelze smazat soubor." #: engines/glk/metaengine.cpp:202 #, fuzzy msgid "Use TTS to read the input text" msgstr "Nelze smazat soubor." #: engines/glk/adrift/os_glk.cpp:2815 #, fuzzy msgid "Loading game...\n" msgstr "Nahrávání hry..." #: engines/glk/advsys/advsys.cpp:34 #, fuzzy msgid "Could not start AdvSys game" msgstr "Nelze přepnout na režim obrazu: '" #: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319 #, fuzzy msgid "Sorry, the savegame couldn't be restored" msgstr "režim obrazu nemohl být změněn." #: engines/glk/advsys/vm.cpp:314 #, fuzzy msgid "Sorry, the savegame couldn't be created" msgstr "režim obrazu nemohl být změněn." #: engines/glk/advsys/vm.cpp:564 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:600 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:686 msgid "I don't understand.\n" msgstr "" #: engines/glk/alan2/alan2.cpp:75 msgid "This is too short to be a valid Alan2 file." msgstr "" #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "" #: engines/glk/comprehend/game.cpp:321 #, fuzzy msgid "Savegame" msgstr "Uložit hru" #: engines/glk/comprehend/game.cpp:860 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:81 msgid "This is too short to be a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:86 msgid "This is not a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:93 msgid "This Glulx file is too old a version to execute." msgstr "" #: engines/glk/glulx/glulx.cpp:97 msgid "This Glulx file is too new a version to execute." msgstr "" #: engines/glk/quest/quest.cpp:44 #, fuzzy msgid "Could not start Quest game" msgstr "Nelze přepnout na režim obrazu: '" #: engines/glk/scott/scott.cpp:681 #, fuzzy msgid "Saved.\n" msgstr "Uložit" #: engines/glk/zcode/zcode.cpp:144 #, fuzzy msgid "Error writing save file\n" msgstr "Chyba při spuštění hry:" #: engines/glk/hugo/hugo.cpp:182 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:189 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:282 #: engines/gob/inter_v2.cpp:1511 engines/tinsel/saveload.cpp:590 msgid "Failed to load saved game from file." msgstr "Načteni hry ze souboru selhalo." #: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1590 #: engines/gob/inter_v7.cpp:1948 engines/tinsel/saveload.cpp:603 msgid "Failed to save game to file." msgstr "Uložení hry do souboru selhalo." #: engines/gob/inter_v5.cpp:112 msgid "Failed to delete file." msgstr "Nelze smazat soubor." #. I18N: Action in In Cold Blood #: engines/got/metaengine.cpp:74 engines/icb/icb.cpp:89 #: engines/ultima/ultima4/metaengine.cpp:55 msgid "Fire" msgstr "" #: engines/got/metaengine.cpp:75 msgid "Magic" msgstr "" #: engines/got/metaengine.cpp:79 msgid "Thor dies" msgstr "" #: engines/got/got.cpp:196 engines/got/got.cpp:206 #, fuzzy #| msgid "Saving game is currently unavailable" msgid "Savegames are not available in demo mode" msgstr "Uložení hry je momentálně nedostupné" #: engines/griffon/metaengine.cpp:109 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:159 #, fuzzy msgid "Speed up cutscene" msgstr "Přeskočit video" #: engines/grim/grim.cpp:361 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #: engines/grim/grim.cpp:511 engines/grim/grim.cpp:611 #, fuzzy msgid "Use / Talk" msgstr "Mluvit" #: engines/grim/grim.cpp:516 engines/grim/grim.cpp:616 #, fuzzy msgid "Pick up / Put away" msgstr "Sebrat" #: engines/grim/grim.cpp:526 engines/grim/grim.cpp:626 #, fuzzy msgid "Skip dialog lines" msgstr "Přeskočit řádek" #. I18N: Cycle means rotate through #: engines/grim/grim.cpp:584 msgid "Cycle objects up" msgstr "" #. I18N: Cycle means rotate through #: engines/grim/grim.cpp:590 #, fuzzy msgid "Cycle objects down" msgstr "Zrušit stahování" #: engines/grim/grim.cpp:601 #, fuzzy msgid "Quick room exit" msgstr "Režim kliknutí" #: engines/grim/grim.cpp:606 #, fuzzy msgid "Examine / Look" msgstr "Prohlédnout" #: engines/grim/grim.cpp:1386 #, fuzzy msgid "Error: the game could not be saved." msgstr "režim obrazu nemohl být změněn." #: engines/grim/inputdialog.cpp:79 #, fuzzy msgid "Input text" msgstr "Vstup" #: engines/grim/md5check.cpp:611 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:620 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to %s to see a list of the needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:41 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:37 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/metaengine.cpp:38 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/metaengine.cpp:87 #, fuzzy msgid "" "Escape from Monkey Island PS2 support required MPEG2 support, which is not " "compiled in" msgstr "Zakompilované funkce:" #: engines/grim/metaengine.cpp:92 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Zakompilované funkce:" #: engines/grim/resource.cpp:102 #, c-format msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "%s\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:107 #, c-format msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from %s\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language!" msgstr "" #: engines/grim/emi/sound/emisound.cpp:655 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/metaengine.cpp:41 msgid "Fast movie speed" msgstr "Zvýšená rychlost videa" #: engines/groovie/metaengine.cpp:42 msgid "Play movies at an increased speed" msgstr "Přehrát videa se zvýšenou rychlostí" #: engines/groovie/metaengine.cpp:65 engines/groovie/metaengine.cpp:77 msgid "Easier AI" msgstr "" #: engines/groovie/metaengine.cpp:66 engines/groovie/metaengine.cpp:78 msgid "Decrease the difficulty of AI puzzles" msgstr "" #: engines/groovie/metaengine.cpp:89 msgid "Updated Credits Music" msgstr "" #: engines/groovie/metaengine.cpp:90 msgid "" "Play the song The Final Hour during the credits instead of reusing MIDI songs" msgstr "" #: engines/groovie/metaengine.cpp:101 msgid "Slim Left/Right Hotspots" msgstr "" #: engines/groovie/metaengine.cpp:102 msgid "Shrinks the hotspots on the left and right sides for exiting puzzles" msgstr "" #: engines/groovie/metaengine.cpp:113 #, fuzzy msgid "Speedrun Mode" msgstr "Povolit násilné scény" #: engines/groovie/metaengine.cpp:114 msgid "Affects the controls for fast forwarding the game" msgstr "" #: engines/groovie/metaengine.cpp:150 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Zakompilované funkce:" #: engines/groovie/metaengine.cpp:201 #, fuzzy #| msgid "Available engines:" msgid "Groovie engine" msgstr "Dostupná jádra:" #: engines/groovie/metaengine.cpp:217 #, fuzzy #| msgid "Skip the Hall of Records storyboard scenes" msgid "Skip or fast forward scene" msgstr "Přeskočit scény v Síni záznamů" #: engines/groovie/saveload.cpp:52 #, fuzzy #| msgid "Run server" msgid "Reserved" msgstr "Spustit server" #: engines/groovie/script.cpp:665 msgid "Failed to save game" msgstr "Nelze uložit hru" #: engines/groovie/script.cpp:853 engines/lab/savegame.cpp:237 #, fuzzy msgid "Would you like to save or restore a game?" msgstr "Chcete hru nahrát nebo uložit?" #: engines/hadesch/rooms/daedalus.cpp:213 #, fuzzy msgid "The Minotaur minigame is not supported yet. Skipping" msgstr "Tato hra není podporována" #: engines/hadesch/rooms/medisle.cpp:647 #, fuzzy msgid "The Medusa minigame is not supported yet. Skipping" msgstr "Tato hra není podporována" #: engines/hadesch/rooms/troy.cpp:505 #, fuzzy msgid "The Troy minigame is not supported yet. Skipping" msgstr "Tato hra není podporována" #: engines/hdb/metaengine.cpp:44 engines/illusions/metaengine.cpp:153 #, fuzzy msgid "Enable cheat mode" msgstr "Zapnout héliový režim" #: engines/hdb/metaengine.cpp:45 msgid "Debug info and level selection becomes available" msgstr "" #: engines/hdb/metaengine.cpp:244 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:270 #, fuzzy msgid "Debug" msgstr "Ladící program" #: engines/hopkins/metaengine.cpp:47 engines/hopkins/metaengine.cpp:59 msgid "Gore Mode" msgstr "Povolit násilné scény" #: engines/hopkins/metaengine.cpp:48 engines/hopkins/metaengine.cpp:60 msgid "Enable Gore Mode when available" msgstr "Povolit násilné scény, jsou-li dostupné" #: engines/hopkins/metaengine.cpp:248 engines/tinsel/metaengine.cpp:307 #: engines/twine/metaengine.cpp:307 msgid "Options menu" msgstr "Menu voleb" #: engines/hpl1/metaengine.cpp:76 #, fuzzy #| msgid "Move Forward" msgid "Forward" msgstr "Vpřed" #: engines/hpl1/metaengine.cpp:77 #, fuzzy msgid "Backward" msgstr "Vzad" #: engines/hpl1/metaengine.cpp:80 #, fuzzy msgid "Lean left" msgstr "Přesunout se Doleva" #: engines/hpl1/metaengine.cpp:81 #, fuzzy msgid "Lean right" msgstr "Přesunout se Doprava" #. I18N: Action in In Cold Blood #: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119 #: engines/icb/icb.cpp:185 msgid "Crouch" msgstr "" #: engines/hpl1/metaengine.cpp:87 #, fuzzy #| msgid "Interact" msgid "Interact mode" msgstr "Interakce" #: engines/hpl1/metaengine.cpp:88 #, fuzzy #| msgid "Gore Mode" msgid "Look mode" msgstr "Povolit násilné scény" #: engines/hpl1/metaengine.cpp:89 msgid "Holster" msgstr "" #: engines/hpl1/metaengine.cpp:95 engines/tinsel/metaengine.cpp:318 msgid "Notebook" msgstr "" #: engines/hpl1/metaengine.cpp:96 msgid "Personal notes" msgstr "" #: engines/hpl1/metaengine.cpp:97 #, fuzzy #| msgid "Fly straight" msgid "Flashlight" msgstr "Letět rovně" #: engines/hpl1/metaengine.cpp:98 msgid "Glowstick" msgstr "" #: engines/hugo/metaengine.cpp:45 #, fuzzy #| msgid "Easy mouse interface" msgid "Use Windows interface" msgstr "Jednoduché rozhraní myši" #: engines/hugo/metaengine.cpp:46 msgid "Use mouse and toolbar from Windows version" msgstr "" #: engines/hugo/metaengine.cpp:148 #, fuzzy #| msgid "User canceled" msgid "User help" msgstr "Zrušeno uživatelem" #: engines/hugo/metaengine.cpp:154 #, fuzzy msgid "Toggle sound" msgstr "Povolit zachycování myši" #: engines/hugo/metaengine.cpp:159 #, fuzzy msgid "Repeat last line" msgstr "Neuložena žádná data" #: engines/hugo/metaengine.cpp:172 engines/lure/metaengine.cpp:197 #: engines/mads/metaengine.cpp:311 engines/tsage/metaengine.cpp:247 #, fuzzy #| msgid "Restore game:" msgid "Restore game" msgstr "Obnovit hru:" #: engines/hugo/metaengine.cpp:179 engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 #, fuzzy msgid "New game" msgstr "Nová uložená pozice" #: engines/hugo/metaengine.cpp:185 engines/wintermute/keymapper_tables.h:249 #: engines/wintermute/keymapper_tables.h:396 #: engines/wintermute/keymapper_tables.h:658 #: engines/wintermute/keymapper_tables.h:864 #: engines/wintermute/keymapper_tables.h:1442 #: engines/wintermute/keymapper_tables.h:1519 #: engines/wintermute/keymapper_tables.h:1667 #: engines/wintermute/keymapper_tables.h:1679 #: engines/wintermute/keymapper_tables.h:1688 #: engines/wintermute/keymapper_tables.h:1950 #, fuzzy msgid "Show inventory" msgstr "Inventář" #: engines/hugo/metaengine.cpp:191 #, fuzzy msgid "Turbo mode" msgstr "Režim do okna" #. I18N: Move actor in the top direction #: engines/hugo/metaengine.cpp:204 #, fuzzy msgid "Move to top" msgstr "Vzad" #. I18N: Move actor in the bottom direction #: engines/hugo/metaengine.cpp:212 msgid "Move to bottom" msgstr "" #. I18N: Move actor in the left direction #: engines/hugo/metaengine.cpp:220 #, fuzzy msgid "Move to left" msgstr "Přesunout se doleva" #. I18N: Move actor in the right direction #: engines/hugo/metaengine.cpp:228 #, fuzzy msgid "Move to right" msgstr "Přesunout se doprava" #. I18N: Move actor in the top-left direction #: engines/hugo/metaengine.cpp:236 #, fuzzy msgid "Move to top left" msgstr "Přesunout se doleva" #. I18N: Move actor in the top-right direction #: engines/hugo/metaengine.cpp:242 #, fuzzy msgid "Move to top right" msgstr "Přesunout se doprava" #. I18N: Move actor in the bottom-left direction #: engines/hugo/metaengine.cpp:248 #, fuzzy msgid "Move to bottom left" msgstr "Přesunout se doleva" #. I18N: Move actor in the bottom-right direction #: engines/hugo/metaengine.cpp:254 #, fuzzy msgid "Move to bottom right" msgstr "Přesunout se doprava" #: engines/hypno/metaengine.cpp:37 #, fuzzy msgid "Enable original cheats" msgstr "Zapnout héliový režim" #: engines/hypno/metaengine.cpp:38 msgid "Allow cheats using the C key." msgstr "" #: engines/hypno/metaengine.cpp:48 #, fuzzy msgid "Enable infinite health cheat" msgstr "Povolit cenzuru obsahu" #: engines/hypno/metaengine.cpp:49 msgid "Player health will never decrease (except for game over scenes)." msgstr "" #: engines/hypno/metaengine.cpp:59 #, fuzzy msgid "Enable infinite ammo cheat" msgstr "Zapnout héliový režim" #: engines/hypno/metaengine.cpp:60 msgid "Player ammo will never decrease." msgstr "" #: engines/hypno/metaengine.cpp:70 msgid "Unlock all levels" msgstr "" #: engines/hypno/metaengine.cpp:71 msgid "All levels will be available to play." msgstr "" #: engines/hypno/metaengine.cpp:81 #, fuzzy msgid "Enable restored content" msgstr "Povolit cenzuru obsahu" #: engines/hypno/metaengine.cpp:82 msgid "Add additional content that is not enabled the original implementation." msgstr "" #: engines/hypno/metaengine.cpp:129 engines/lab/metaengine.cpp:154 #: engines/ngi/metaengine.cpp:117 engines/voyeur/metaengine.cpp:188 #, fuzzy msgid "Intro keymappings" msgstr "~V~olby..." #: engines/hypno/metaengine.cpp:134 msgid "Primary shoot" msgstr "" #: engines/hypno/metaengine.cpp:140 #, fuzzy msgid "Secondary shoot" msgstr "Druhé dítě" #: engines/hypno/metaengine.cpp:146 engines/lab/metaengine.cpp:209 #: engines/ngi/metaengine.cpp:168 engines/sherlock/metaengine.cpp:872 #: engines/teenagent/metaengine.cpp:232 engines/toon/metaengine.cpp:98 #: engines/voyeur/metaengine.cpp:235 #, fuzzy #| msgid "Skip line" msgid "Skip intro" msgstr "Přeskočit řádek" #: engines/hypno/metaengine.cpp:167 #, fuzzy msgid "Exit menu keymappings" msgstr "~V~olby..." #: engines/hypno/metaengine.cpp:168 #, fuzzy msgid "Difficulty selection menu keymappings" msgstr "~V~olby..." #: engines/hypno/metaengine.cpp:169 #, fuzzy msgid "Retry menu keymappings" msgstr "~V~olby..." #: engines/hypno/metaengine.cpp:172 engines/hypno/metaengine.cpp:270 #: engines/hypno/metaengine.cpp:322 #, fuzzy #| msgid "Speech" msgid "Skip level (cheat)" msgstr "Řeč" #. I18N: (Game name: Soldier Boyz) player refers to the users own character. #. I18N: (Game name: Marvel Comics Spider-Man: The Sinister Six) player refers to the users own character. #. I18N: (Game name: Wetlands) player refers to the users own character. #: engines/hypno/metaengine.cpp:180 engines/hypno/metaengine.cpp:278 #: engines/hypno/metaengine.cpp:329 msgid "Kill player" msgstr "" #. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Chump is the easy mode. #: engines/hypno/metaengine.cpp:205 msgid "Chump" msgstr "" #. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Punk is the medium mode. #: engines/hypno/metaengine.cpp:212 msgid "Punk" msgstr "" #. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Badass is the hard mode. #: engines/hypno/metaengine.cpp:219 msgid "Badass" msgstr "" #. I18N: (Game name: Soldier Boyz) This makes the player restart from the last checkpoint. #: engines/hypno/metaengine.cpp:232 msgid "Retry sector" msgstr "" #. I18N: (Game name: Soldier Boyz) This makes the player restart the current mission / level. #: engines/hypno/metaengine.cpp:239 #, fuzzy #| msgid "Transitions:" msgid "Restart territory" msgstr "Přechody:" #: engines/hypno/metaengine.cpp:245 msgid "Begin new mission" msgstr "" #: engines/hypno/metaengine.cpp:313 #, fuzzy msgid "Pause keymappings" msgstr "~V~olby..." #: engines/hypno/metaengine.cpp:314 #, fuzzy msgid "Direction keymappings" msgstr "~V~olby..." #: engines/hypno/metaengine.cpp:316 engines/mads/metaengine.cpp:349 #: engines/tsage/metaengine.cpp:259 #, fuzzy msgid "Show credits" msgstr "Zobrazit kurzor myši" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:107 msgid "Arm" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:113 #, fuzzy msgid "Remora" msgstr "~O~dstranit Hru" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191 #, fuzzy #| msgid "Slide Left" msgid "Side step" msgstr "Přesunout se Doleva" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field #: engines/illusions/metaengine.cpp:108 engines/sherlock/metaengine.cpp:1142 #, fuzzy msgid "Move cursor up" msgstr "Vpřed" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field #: engines/illusions/metaengine.cpp:115 engines/sherlock/metaengine.cpp:1150 #, fuzzy msgid "Move cursor down" msgstr "Vpřed" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the save file name input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the password input field #: engines/illusions/metaengine.cpp:122 engines/sherlock/metaengine.cpp:1094 #: engines/sherlock/metaengine.cpp:1158 engines/sherlock/metaengine.cpp:1199 #, fuzzy msgid "Move cursor left" msgstr "Vpřed" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the save file name input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the password input field #: engines/illusions/metaengine.cpp:129 engines/sherlock/metaengine.cpp:1102 #: engines/sherlock/metaengine.cpp:1166 engines/sherlock/metaengine.cpp:1207 #, fuzzy msgid "Move cursor right" msgstr "Vpřed" #: engines/illusions/metaengine.cpp:136 engines/twine/metaengine.cpp:422 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:490 msgid "Abort" msgstr "" #: engines/kyra/detection_tables.h:75 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:76 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:78 msgid "Demo plays simple animations without using Westwood's Engine." msgstr "" #: engines/kyra/detection_tables.h:1434 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1450 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/metaengine.cpp:48 msgid "Studio audience" msgstr "Publikum ve studiu" #: engines/kyra/metaengine.cpp:49 msgid "Enable studio audience" msgstr "Povolit publikum ve studiu" #: engines/kyra/metaengine.cpp:62 msgid "Allow text and cutscenes to be skipped" msgstr "Umožnit, aby text a videa mohly být přeskočeny" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/metaengine.cpp:74 msgid "Helium mode" msgstr "Héliový režim" #: engines/kyra/metaengine.cpp:75 msgid "Enable helium mode" msgstr "Zapnout héliový režim" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/metaengine.cpp:90 msgid "Smooth scrolling" msgstr "Plynulé posunování" #: engines/kyra/metaengine.cpp:91 msgid "Enable smooth scrolling when walking" msgstr "Povolit plynulé posunování při chůzi" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/metaengine.cpp:105 msgid "Floating cursors" msgstr "Plovoucí kurzory" #: engines/kyra/metaengine.cpp:106 msgid "Enable floating cursors" msgstr "Povolit plovoucí kurzory" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/metaengine.cpp:119 #, fuzzy msgid "Suggest save names" msgstr "Uložit hru:" #: engines/kyra/metaengine.cpp:120 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/metaengine.cpp:134 msgid "HP bar graphs" msgstr "Sloupcový indikátor zdraví" #: engines/kyra/metaengine.cpp:135 msgid "Enable hit point bar graphs" msgstr "Povolit sloupcový indikátor zdraví" #. I18N: L/R stands for Left/Right #: engines/kyra/metaengine.cpp:147 msgid "Fight Button L/R Swap" msgstr "" #: engines/kyra/metaengine.cpp:148 msgid "Left button to attack, right button to pick up items" msgstr "" #: engines/kyra/metaengine.cpp:159 msgid "Faithful AD&D rules" msgstr "" #: engines/kyra/metaengine.cpp:161 msgid "" "- Eliminate HP gain round-off errors\n" "- Correct projectile weapon damage (per AD&D 2nd Edition rules)\n" "- Elves get +1 to hit with swords and bows (per official game manual)" msgstr "" #: engines/kyra/metaengine.cpp:175 msgid "Fix Ileria and Beohram NPCs" msgstr "" #: engines/kyra/metaengine.cpp:176 msgid "Make Ileria a female and Beohram a paladin" msgstr "" #: engines/kyra/metaengine.cpp:187 msgid "Enhanced thrown weapon reload" msgstr "" #: engines/kyra/metaengine.cpp:188 msgid "" "Thrown weapons (daggers, darts, spears...) get replaced from belt and " "backpack inventory slots, with thrown weapons only" msgstr "" #: engines/kyra/metaengine.cpp:279 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Zakompilované funkce:" #: engines/kyra/metaengine.cpp:289 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:295 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Zakompilované funkce:" #: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:511 #: engines/mohawk/riven.cpp:895 engines/twine/metaengine.cpp:339 #: engines/wintermute/keymapper_tables.h:155 #: engines/wintermute/keymapper_tables.h:736 #: engines/wintermute/keymapper_tables.h:2238 #, fuzzy msgid "Move backwards" msgstr "Vzad" #: engines/kyra/engine/eobcommon.cpp:377 #, fuzzy #| msgid "Open/Close Inventory" msgid "Open / Close inventory" msgstr "Otevřít/Zavřít Inventář" #: engines/kyra/engine/eobcommon.cpp:378 #, fuzzy #| msgid "Switch Inventory/Character screen" msgid "Switch inventory / Character screen" msgstr "Zaměnit obrazovku Postavy/Inventáře" #: engines/kyra/engine/eobcommon.cpp:379 msgid "Camp" msgstr "Tábořit" #: engines/kyra/engine/eobcommon.cpp:380 engines/mm/mm1/metaengine.cpp:102 #, fuzzy #| msgid "Cast Spell" msgid "Cast spell" msgstr "Seslat kouzlo" #: engines/kyra/engine/eobcommon.cpp:383 #, fuzzy #| msgid "Spell Level 1" msgid "Spell level 1" msgstr "Kouzlo úrovně 1" #: engines/kyra/engine/eobcommon.cpp:384 #, fuzzy #| msgid "Spell Level 2" msgid "Spell level 2" msgstr "Kouzlo úrovně 2" #: engines/kyra/engine/eobcommon.cpp:385 #, fuzzy #| msgid "Spell Level 3" msgid "Spell level 3" msgstr "Kouzlo úrovně 3" #: engines/kyra/engine/eobcommon.cpp:386 #, fuzzy #| msgid "Spell Level 4" msgid "Spell level 4" msgstr "Kouzlo úrovně 4" #: engines/kyra/engine/eobcommon.cpp:387 #, fuzzy #| msgid "Spell Level 5" msgid "Spell level 5" msgstr "Kouzlo úrovně 5" #: engines/kyra/engine/eobcommon.cpp:389 #, fuzzy #| msgid "Spell Level 6" msgid "Spell level 6" msgstr "Kouzlo úrovně 6" #: engines/kyra/engine/lol.cpp:506 msgid "Attack 1" msgstr "Útok 1" #: engines/kyra/engine/lol.cpp:507 msgid "Attack 2" msgstr "Útok 2" #: engines/kyra/engine/lol.cpp:508 msgid "Attack 3" msgstr "Útok 3" #: engines/kyra/engine/lol.cpp:509 engines/lab/metaengine.cpp:278 #: engines/mm/mm1/metaengine.cpp:103 engines/mohawk/myst.cpp:606 #: engines/wintermute/keymapper_tables.h:1526 #: engines/wintermute/keymapper_tables.h:1673 #: engines/wintermute/keymapper_tables.h:1722 #: engines/wintermute/keymapper_tables.h:1745 #: engines/wintermute/keymapper_tables.h:1764 #: engines/wintermute/keymapper_tables.h:1797 #, fuzzy msgid "Show map" msgstr "~Z~obrazit mapu" #: engines/kyra/engine/lol.cpp:512 #, fuzzy #| msgid "Slide Left" msgid "Slide left" msgstr "Přesunout se Doleva" #: engines/kyra/engine/lol.cpp:513 #, fuzzy #| msgid "Slide Right" msgid "Slide right" msgstr "Přesunout se Doprava" #: engines/kyra/engine/lol.cpp:517 msgid "Options" msgstr "Volby" #: engines/kyra/engine/lol.cpp:518 #, fuzzy #| msgid "Choose Spell" msgid "Choose spell" msgstr "Zvolit Kouzlo" #: engines/kyra/gui/saveload_eob.cpp:611 #, fuzzy, c-format #| msgid "" #| "The following original saved game file has been found in your game path:\n" #| "\n" #| "%s %s\n" #| "\n" #| "Do you wish to use this saved game file with ScummVM?\n" #| "\n" msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %S\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "V cestě vaší hry byl nalezen následující soubor s uloženou hrou:\n" "\n" "%s %s\n" "\n" "Chcete tento soubor použít v ScummVM?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:644 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "V určené pozici %d byl nalezen soubor s uloženou hrou. Přepsat?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:677 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "%d původních uložených her bylo úspěšně importováno do\n" "ScummVM. Pokud chcete později toto učinit znovu ručně, je třeba otevřít\n" "ladící konzoli ScummVM a použít příkaz 'import_savefile'.\n" "\n" #: engines/kyra/graphics/screen_eob_amiga.cpp:279 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the original installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:287 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/lab/engine.cpp:126 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/metaengine.cpp:150 engines/sherlock/metaengine.cpp:777 #, fuzzy msgid "Exit keymappings" msgstr "~V~olby..." #: engines/lab/metaengine.cpp:155 engines/ngi/metaengine.cpp:116 #: engines/sherlock/metaengine.cpp:339 engines/sherlock/metaengine.cpp:782 #, fuzzy msgid "Map keymappings" msgstr "~V~olby..." #: engines/lab/metaengine.cpp:156 engines/queen/metaengine.cpp:148 #: engines/sherlock/metaengine.cpp:334 engines/sherlock/metaengine.cpp:779 #, fuzzy msgid "Journal keymappings" msgstr "~V~olby..." #. I18N: Exits the game #: engines/lab/metaengine.cpp:166 engines/lab/metaengine.cpp:191 #: engines/sherlock/metaengine.cpp:395 engines/sherlock/metaengine.cpp:494 #: engines/sherlock/metaengine.cpp:538 engines/sherlock/metaengine.cpp:549 #: engines/sherlock/metaengine.cpp:601 engines/sherlock/metaengine.cpp:680 #: engines/supernova/metaengine.cpp:297 engines/supernova/metaengine.cpp:373 #: engines/ultima/ultima4/metaengine.cpp:54 engines/voyeur/metaengine.cpp:198 #: engines/voyeur/metaengine.cpp:229 engines/wintermute/keymapper_tables.h:720 #: engines/wintermute/keymapper_tables.h:1849 msgid "Exit" msgstr "" #: engines/lab/metaengine.cpp:179 #, fuzzy msgid "Raise the sound volume" msgstr "Úplný název hry" #: engines/lab/metaengine.cpp:185 msgid "Lower the sound volume" msgstr "" #: engines/lab/metaengine.cpp:216 msgid "Interact with object with chosen action" msgstr "" #: engines/lab/metaengine.cpp:221 #, fuzzy msgid "Take object" msgstr "Volby" #: engines/lab/metaengine.cpp:227 #, fuzzy msgid "Move or manipulate object" msgstr "Volby" #: engines/lab/metaengine.cpp:233 #, fuzzy #| msgid "Open" msgid "Open door or object" msgstr "Otevřít" #: engines/lab/metaengine.cpp:239 msgid "Close door or object" msgstr "" #: engines/lab/metaengine.cpp:245 msgid "Look at object close-up" msgstr "" #: engines/lab/metaengine.cpp:251 #, fuzzy #| msgid "Open/Close Inventory" msgid "Switch to inventory display" msgstr "Otevřít/Zavřít Inventář" #: engines/lab/metaengine.cpp:284 #, fuzzy msgid "Move focus to interactive object" msgstr "Volby" #: engines/lab/metaengine.cpp:292 engines/lab/metaengine.cpp:352 msgid "Start dropping virtual bread crumbs" msgstr "" #: engines/lab/metaengine.cpp:298 engines/lab/metaengine.cpp:359 msgid "Follow virtual bread crumbs" msgstr "" #: engines/lab/metaengine.cpp:304 engines/lab/metaengine.cpp:366 msgid "Run while following virtual bread crumbs" msgstr "" #: engines/lab/metaengine.cpp:311 #, fuzzy #| msgid "Switch to 2xSai scaling" msgid "Switch to main display" msgstr "Přepnout na škálování 2xSai" #: engines/lab/metaengine.cpp:317 #, fuzzy #| msgid "Save / Load dialog" msgid "Open save / load dialog" msgstr "Dialog Nahrát / Uložit" #: engines/lab/metaengine.cpp:329 #, fuzzy #| msgid "Look at" msgid "Look at scene" msgstr "Dívat se na" #: engines/lab/metaengine.cpp:335 #, fuzzy #| msgid "Inventory" msgid "Previous inventory item" msgstr "Inventář" #: engines/lab/metaengine.cpp:342 #, fuzzy #| msgid "Animated inventory items" msgid "Next inventory item" msgstr "Animované položky inventáře" #: engines/lab/metaengine.cpp:373 msgid "Exit map display" msgstr "" #: engines/lab/metaengine.cpp:379 #, fuzzy msgid "Up one level" msgstr "Ladící program" #: engines/lab/metaengine.cpp:385 #, fuzzy msgid "Down one level" msgstr "Ladící program" #: engines/lab/metaengine.cpp:391 #, fuzzy msgid "Go back in journal" msgstr "Zobrazit Vše" #: engines/lab/metaengine.cpp:397 #, fuzzy msgid "Exit journal" msgstr "Zobrazit Vše" #: engines/lab/metaengine.cpp:402 #, fuzzy msgid "Go forward in journal" msgstr "Zobrazit Vše" #: engines/lab/processroom.cpp:320 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/speciallocks.cpp:148 #, fuzzy msgid "This puzzle is not available in the trial version of the game" msgstr "Přístup k následující částí hry je dostupný pouze v její plné verzi." #: engines/lure/metaengine.cpp:53 engines/mads/metaengine.cpp:124 #: engines/sherlock/metaengine.cpp:120 engines/twine/metaengine.cpp:144 msgid "TTS Narrator" msgstr "" #: engines/lure/metaengine.cpp:170 #, fuzzy msgid "Fight sequence keymappings" msgstr "~V~olby..." #: engines/lure/metaengine.cpp:171 #, fuzzy msgid "Index keymappings" msgstr "~V~olby..." #: engines/lure/metaengine.cpp:172 #, fuzzy msgid "Yes/No keymappings" msgstr "~V~olby..." #. I18N: Shift Cursor during fight to top left #: engines/lure/metaengine.cpp:233 #, fuzzy #| msgid "Cursor Left" msgid "Shift Cursor - Top left" msgstr "Šipka Doleva" #. I18N: Shift Cursor during fight to middle left #: engines/lure/metaengine.cpp:239 msgid "Shift Cursor - Middle left" msgstr "" #. I18N: Shift Cursor during fight to bottom left #: engines/lure/metaengine.cpp:245 msgid "Shift Cursor - Bottom left" msgstr "" #. I18N: Shift Cursor during fight to top right #: engines/lure/metaengine.cpp:251 #, fuzzy #| msgid "Cursor Right" msgid "Shift Cursor - Top right" msgstr "Šipka Doprava" #. I18N: Shift Cursor during fight to middle right #: engines/lure/metaengine.cpp:257 #, fuzzy #| msgid "Cursor Right" msgid "Shift Cursor - Middle right" msgstr "Šipka Doprava" #. I18N: Shift Cursor during fight to bottom right #: engines/lure/metaengine.cpp:263 #, fuzzy #| msgid "Cursor Right" msgid "Shift Cursor - Bottom right" msgstr "Šipka Doprava" #: engines/lure/metaengine.cpp:270 #, fuzzy msgid "Go to next index" msgstr "Volby" #: engines/lure/metaengine.cpp:277 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous index" msgstr "Jít na předchozí úroveň adresáře" #: engines/lure/metaengine.cpp:284 #, fuzzy msgid "Select index" msgstr "Vyberte Vzhled" #: engines/made/detection_tables.h:446 engines/made/detection_tables.h:463 #, fuzzy msgid "The game is using unsupported engine" msgstr "Id hry není podporováno" #: engines/made/metaengine.cpp:38 msgid "Play a digital soundtrack during the opening movie" msgstr "" #: engines/made/metaengine.cpp:39 msgid "" "If selected, the game will use a digital soundtrack during the introduction. " "Otherwise, it will play MIDI music." msgstr "" #: engines/made/metaengine.cpp:63 engines/sci/detection_options.h:132 msgid "Use Windows cursors" msgstr "Použít kurzory Windows" #: engines/made/metaengine.cpp:64 msgid "" "If selected, the game will use Windows mouse cursors bundled in the " "original .exe file. Otherwise, it will use lower resolution cursors from the " "data files." msgstr "" #: engines/made/metaengine.cpp:158 #, fuzzy #| msgid "Cursor Up" msgid "Cursor up" msgstr "Šipka Nahoru" #: engines/made/metaengine.cpp:165 #, fuzzy #| msgid "Cursor Down" msgid "Cursor down" msgstr "Šipka Dolů" #: engines/made/metaengine.cpp:172 #, fuzzy #| msgid "Cursor Left" msgid "Cursor left" msgstr "Šipka Doleva" #: engines/made/metaengine.cpp:179 #, fuzzy #| msgid "Cursor Right" msgid "Cursor right" msgstr "Šipka Doprava" #: engines/made/metaengine.cpp:204 #, fuzzy msgid "Repeat last message" msgstr "Neuložena žádná data" #: engines/mads/metaengine.cpp:63 msgid "Easy mouse interface" msgstr "Jednoduché rozhraní myši" #: engines/mads/metaengine.cpp:64 msgid "Shows object names when hovering the mouse over them" msgstr "Zobrazit jmenovky objektů při najetí myši na ně" #: engines/mads/metaengine.cpp:75 engines/mads/metaengine.cpp:76 msgid "Animated inventory items" msgstr "Animované položky inventáře" #: engines/mads/metaengine.cpp:87 engines/mads/metaengine.cpp:88 msgid "Animated game interface" msgstr "Animované herní rozhraní" #: engines/mads/metaengine.cpp:99 engines/mads/metaengine.cpp:100 msgid "Naughty game mode" msgstr "Hanbatý herní režim" #: engines/mads/metaengine.cpp:276 #, fuzzy msgid "Start menu keymappings" msgstr "~V~olby..." #: engines/mads/metaengine.cpp:299 msgid "Open game menu" msgstr "Otevřít menu hry" #: engines/mads/metaengine.cpp:317 #, fuzzy msgid "Scroll bar up" msgstr "Posunout seznam nahoru" #: engines/mads/metaengine.cpp:323 #, fuzzy msgid "Scroll bar down" msgstr "Posunout seznam dolu" #: engines/mads/metaengine.cpp:331 #, fuzzy #| msgid "Restore game:" msgid "Start game" msgstr "Obnovit hru:" #: engines/mads/metaengine.cpp:337 #, fuzzy #| msgid "Restore game:" msgid "Resume game" msgstr "Obnovit hru:" #: engines/mads/metaengine.cpp:343 #, fuzzy msgid "Show intro" msgstr "Zobrazit skryté soubory" #: engines/mads/metaengine.cpp:355 #, fuzzy msgid "Show quotes" msgstr "Pouze Řeč" #: engines/mads/metaengine.cpp:368 #, fuzzy #| msgid "Transitions:" msgid "Restart animation" msgstr "Přechody:" #: engines/mm/metaengine.cpp:57 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/mm/metaengine.cpp:58 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/mm/metaengine.cpp:68 msgid "More durable armor" msgstr "" #: engines/mm/metaengine.cpp:69 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/mm/metaengine.cpp:79 #, fuzzy #| msgid "Enable hit point bar graphs" msgid "Hitpoint bars" msgstr "Povolit sloupcový indikátor zdraví" #: engines/mm/metaengine.cpp:80 msgid "Replace a colored gem with bars for hit points and spell points." msgstr "" #: engines/mm/mm1/metaengine.cpp:54 msgid "View party member 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:55 msgid "View party member 2" msgstr "" #: engines/mm/mm1/metaengine.cpp:56 msgid "View party member 3" msgstr "" #: engines/mm/mm1/metaengine.cpp:57 msgid "View party member 4" msgstr "" #: engines/mm/mm1/metaengine.cpp:58 msgid "View party member 5" msgstr "" #: engines/mm/mm1/metaengine.cpp:59 msgid "View party member 6" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:69 engines/ultima/ultima4/metaengine.cpp:50 #: engines/ultima/nuvie/metaengine.cpp:194 msgid "Cast" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:71 msgid "Exchange" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:73 #, fuzzy #| msgid "Right" msgid "Fight" msgstr "Doprava" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116 #, fuzzy msgid "Quick reference" msgstr "Prioritní zařízení:" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:77 msgid "Retreat" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:84 msgid "Delay" msgstr "" #. I18N: Combat command in Might & Magic 1 #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107 msgid "Protect" msgstr "" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:94 #, fuzzy #| msgid "Move Forward" msgid "Forwards" msgstr "Vpřed" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:96 #, fuzzy msgid "Backwards" msgstr "Vzad" #: engines/mm/mm1/metaengine.cpp:104 #, fuzzy msgid "Toggle minimap" msgstr "Povolit zachycování myši" #: engines/mm/mm1/metaengine.cpp:105 msgid "Reorder party" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to search the journal #: engines/mm/mm1/metaengine.cpp:111 engines/sherlock/metaengine.cpp:514 #: engines/sherlock/metaengine.cpp:961 engines/ultima/ultima4/metaengine.cpp:71 #, fuzzy #| msgid "Search:" msgid "Search" msgstr "Hledat:" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:113 msgid "Bash" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:147 msgid "Unlock" msgstr "Odemknout" #: engines/mm/mm1/metaengine.cpp:122 engines/ultima/ultima4/metaengine.cpp:112 #, fuzzy msgid "Goto location" msgstr "~P~ředchozí" #: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143 msgid "Might and Magic 1 - Menus" msgstr "" #: engines/mm/mm1/metaengine.cpp:138 msgid "Might and Magic 1 - Minimal Keys" msgstr "" #: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150 #: engines/mm/mm1/metaengine.cpp:156 msgid "Might and Magic 1 - Party" msgstr "" #: engines/mm/mm1/metaengine.cpp:149 msgid "Might and Magic 1 - Combat" msgstr "" #: engines/mm/mm1/metaengine.cpp:155 msgid "Might and Magic 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:157 msgid "Might and Magic 1 - Cheats" msgstr "" #: engines/mm/mm1/mm1.cpp:57 msgid "" "You cannot run the game directly from the Graphics Overhaul Mod. Instead, it " "will automatically be available if you detect the original game and select " "Enhanced mode." msgstr "" #: engines/mm/mm1/mm1.cpp:117 msgid "" "In order to run in Enhanced mode, please copy xeen.cc from a copy of World " "of Xeen\n" "or Clouds of Xeen to your Might and Magic 1 game folder" msgstr "" #: engines/mm/xeen/saves.cpp:294 #, fuzzy msgid "Failed to autosave" msgstr "Nelze uložit hru" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357 msgid "~Z~ip Mode Activated" msgstr "~R~ežim Svištění Aktivován" #: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:116 msgid "~T~ransitions Enabled" msgstr "~P~řechody zapnuty" #: engines/mohawk/dialogs.cpp:117 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:120 msgid "Play the Myst fly by movie" msgstr "Přehrát video přeletu v the Myst" #: engines/mohawk/dialogs.cpp:121 msgid "The Myst fly by movie was not played by the original engine." msgstr "Video přeletu v The Myst původní jádro nepřehrávalo." #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:133 msgid "Improve Selenitic Age puzzle ~a~ccessibility" msgstr "" #: engines/mohawk/dialogs.cpp:134 msgid "Allow solving Selenitic Age audio puzzles with more error margin." msgstr "" #: engines/mohawk/dialogs.cpp:137 msgid "Simulate loading times of old CD drives" msgstr "" #: engines/mohawk/dialogs.cpp:138 msgid "" "Simulate loading times of old CD-ROM drives by adding a random delay during " "scene transitions." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:145 msgid "~D~rop Page" msgstr "~Z~ahodit Stránku" #: engines/mohawk/dialogs.cpp:149 msgid "Show ~M~ap" msgstr "~Z~obrazit mapu" #: engines/mohawk/dialogs.cpp:154 msgid "Main Men~u~" msgstr "~H~lavní nabídka" #: engines/mohawk/dialogs.cpp:286 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:358 msgid "~W~ater Effect Enabled" msgstr "~E~fekt Vody Zapnut" #: engines/mohawk/dialogs.cpp:358 msgid "" "Toggles the use of QuickTime videos for visual effects related to water " "surfaces (ripples, waves, etc.)." msgstr "" #: engines/mohawk/dialogs.cpp:360 msgid "Transitions:" msgstr "Přechody:" #: engines/mohawk/dialogs.cpp:360 msgid "" "Adjusts the speed of screen transitions. Disabling screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:365 msgid "Fastest" msgstr "Nejrychlejší" #: engines/mohawk/dialogs.cpp:366 msgid "Normal" msgstr "Normální" #: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1575 msgid "Best" msgstr "Nejlepší" #: engines/mohawk/dialogs.cpp:456 msgid "Fix audio pops/clicks" msgstr "" #: engines/mohawk/dialogs.cpp:457 msgid "" "Reduces audible pops at the end of some sound effects (Non Myst/Riven only)." msgstr "" #: engines/mohawk/metaengine.cpp:291 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Zakompilované funkce:" #: engines/mohawk/metaengine.cpp:296 #, fuzzy msgid "Myst support not compiled in" msgstr "Zakompilované funkce:" #: engines/mohawk/metaengine.cpp:303 #, fuzzy msgid "Riven support not compiled in" msgstr "Zakompilované funkce:" #: engines/mohawk/metaengine.cpp:317 #, fuzzy msgid "CSTime support not compiled in" msgstr "Zakompilované funkce:" #: engines/mohawk/mohawk.cpp:51 msgid "The game is paused. Press any key to continue." msgstr "Hra je pozastavena. Pro pokračovaní stiskněte libovolnou klávesu." #: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859 #: engines/sludge/keymapper_tables.h:113 engines/sludge/keymapper_tables.h:162 #, fuzzy #| msgid "Load Game" msgid "Load save" msgstr "Nahrát hru" #: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869 msgid "Show options menu" msgstr "Zobrazit menu voleb" #: engines/mohawk/myst.cpp:600 #, fuzzy msgid "Drop page" msgstr "~Z~ahodit Stránku" #: engines/mohawk/myst_stacks/menu.cpp:282 #: engines/mohawk/riven_stacks/aspit.cpp:348 #, fuzzy msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr " Jste si jisti, že chcete odejít ? " #: engines/mohawk/myst_stacks/menu.cpp:299 #: engines/mohawk/riven_stacks/aspit.cpp:370 #, fuzzy msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr " Jste si jisti, že chcete odejít ? " #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 #, fuzzy msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr " Jste si jisti, že chcete odejít ? " #: engines/mohawk/myst_stacks/preview.cpp:89 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:155 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" "Schází vám spustitelný soubor Riven. Ve Windows se soubor jmenuje " "'riven.exe' nebo 'rivendmo.exe'. " #: engines/mohawk/riven.cpp:156 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" "Nebo můžete také použít soubor instalace 'arcriven.z'. Dále lze také využít " "spustitelný soubor ze systému Mac 'Riven'." #: engines/mohawk/riven.cpp:168 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" "Schází vám soubor 'extras.mhk'. Místo toho lze použít soubor instalace " "'arcriven.z'." #: engines/mohawk/riven.cpp:509 msgid "You are missing the following required Riven data files:\n" msgstr "Chybí vám následující potřebné datové soubory Riven:\n" #: engines/mohawk/riven.cpp:887 #, fuzzy msgid "Move forward left" msgstr "Vpřed" #: engines/mohawk/riven.cpp:891 #, fuzzy msgid "Move forward right" msgstr "Vpřed" #: engines/mohawk/riven.cpp:924 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:203 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "Přístup k následující částí hry je dostupný pouze v její plné verzi." #: engines/mohawk/riven_stacks/aspit.cpp:428 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" "V tuto chvíli by se Vás demoverze\n" "Riven zeptala, zda byste nechtěli navštívit\n" "internetové stránky obchodu Red Orb, kde\n" "byste si mohli zakoupit tuto hru.\n" "ScummVM toto neumí a stránka již\n" "neexistuje." #: engines/mtropolis/metaengine.cpp:53 #, fuzzy msgid "16:9 widescreen mod" msgstr "Režim celé obrazovky" #: engines/mtropolis/metaengine.cpp:54 msgid "" "Removes letterboxing and moves some display elements, improving coverage on " "widescreen displays" msgstr "" #: engines/mtropolis/metaengine.cpp:64 msgid "Improved music mixing" msgstr "" #: engines/mtropolis/metaengine.cpp:65 msgid "" "Enables dynamic MIDI mixer, improving quality, but behaving less like " "mTropolis Player." msgstr "" #: engines/mtropolis/metaengine.cpp:75 msgid "Autosave at progress points" msgstr "" #: engines/mtropolis/metaengine.cpp:76 msgid "Automatically saves the game after completing puzzles and chapters." msgstr "" #: engines/mtropolis/metaengine.cpp:86 #, fuzzy msgid "Enable short transitions" msgstr "Povolit cenzuru obsahu" #: engines/mtropolis/metaengine.cpp:87 msgid "" "Enables transitions that are set to maximum rate instead of skipping them." msgstr "" #: engines/mtropolis/metaengine.cpp:97 msgid "Enable subtitles for important sound effects" msgstr "" #: engines/mtropolis/metaengine.cpp:98 msgid "" "Enables subtitles for important sound effects. This may reduce the " "difficulty of sound recognition puzzles and minigames." msgstr "" #: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65 #, fuzzy msgid "Start with debugger" msgstr "Spustit ladící program" #: engines/mtropolis/metaengine.cpp:109 engines/vcruise/metaengine.cpp:66 #, fuzzy msgid "Starts with the debugger dashboard active." msgstr "Spustit ladící program" #: engines/mtropolis/metaengine.cpp:179 #, fuzzy msgid "Toggle debug overlay" msgstr "Povolit zachycování myši" #: engines/mtropolis/metaengine.cpp:184 msgid "Force any playing movies to end" msgstr "" #: engines/mtropolis/mtropolis.cpp:111 msgid "" "This game requires MPEG video support for some\n" "content but MPEG video support was not compiled in.\n" "The game will still play, but MPEG videos will not work." msgstr "" #: engines/mtropolis/mtropolis.cpp:120 msgid "" "This game requires MPEG audio support for some\n" "content but MPEG audio support was not compiled in.\n" "The game will still play, but some audio will not work." msgstr "" #: engines/mtropolis/saveload.cpp:142 #, fuzzy msgid "Failed to read version information from save file" msgstr "Načteni hry ze souboru selhalo." #: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:351 msgid "" "Failed to load save, the save file doesn't contain valid version information." msgstr "" #: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:361 #, fuzzy msgid "" "Saved game was created with an earlier, incompatible version of ScummVM. " "Unable to load." msgstr "Uložená hra byla vytvořena v jiné verzi hry, nelze ji načíst" #: engines/mtropolis/saveload.cpp:174 msgid "Failed to load save, an error occurred when reading the save game data." msgstr "" #: engines/mtropolis/saveload.cpp:234 msgid "An internal error occurred while attempting to write save game data" msgstr "" #: engines/mtropolis/saveload.cpp:242 #, fuzzy msgid "An error occurred while writing the save game" msgstr ", chyba při připojování sdílení" #: engines/mtropolis/plugin/standard.cpp:1670 msgid "Image Viewer" msgstr "" #: engines/mutationofjb/util.cpp:32 #, fuzzy, c-format msgid "Unable to locate the '%s' engine data file" msgstr "Nelze najít datové soubory jádra '%s'." #: engines/myst3/detection.cpp:220 engines/myst3/detection.cpp:234 #, fuzzy msgid "PS2 version is not yet supported" msgstr "Id hry není podporováno" #: engines/myst3/metaengine.cpp:40 #, fuzzy msgid "Widescreen mod" msgstr "Režim celé obrazovky" #: engines/myst3/metaengine.cpp:41 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:412 #, c-format msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "%s" msgstr "" #: engines/myst3/myst3.cpp:1636 engines/pegasus/pegasus.cpp:749 msgid "Invalid file name for saving" msgstr "Neplatný název soubor pro uložení" #: engines/nancy/input.cpp:178 msgid "Nancy Drew" msgstr "" #: engines/nancy/input.cpp:219 #, fuzzy msgid "Fast move modifier" msgstr "Rychlý režim" #: engines/nancy/input.cpp:234 msgid "Nancy Drew - Maze" msgstr "" #: engines/nancy/input.cpp:236 #, fuzzy msgid "Show / hide maze map" msgstr "Zobrazit klávesnici" #: engines/nancy/metaengine.cpp:38 #, fuzzy msgid "Player Speech" msgstr "Doba hraní: " #: engines/nancy/metaengine.cpp:39 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:49 msgid "Character Speech" msgstr "" #: engines/nancy/metaengine.cpp:50 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:60 #, fuzzy #| msgid "Autosave" msgid "Auto Move" msgstr "Automatické ukládání" #: engines/nancy/metaengine.cpp:61 msgid "Automatically rotate the viewport when the mouse reaches an edge." msgstr "" #: engines/nancy/metaengine.cpp:71 msgid "Fix softlocks" msgstr "" #: engines/nancy/metaengine.cpp:72 msgid "" "Fix instances where missing something earlier in the game blocks you from " "progressing any further." msgstr "" #: engines/nancy/metaengine.cpp:82 msgid "Fix annoyances" msgstr "" #: engines/nancy/metaengine.cpp:83 msgid "Fix various minor annoyances." msgstr "" #: engines/nancy/metaengine.cpp:93 msgid "Extend endgame timer" msgstr "" #: engines/nancy/metaengine.cpp:94 msgid "" "Get a little more time before failing the final puzzle. This is an official " "patch by HeR Interactive." msgstr "" #: engines/nancy/state/loadsave.cpp:108 #, fuzzy msgid "Would you like to load or save a game?" msgstr "Chcete hru nahrát nebo uložit?" #: engines/neverhood/dialogs.cpp:52 msgid "Skip the Hall of Records storyboard scenes" msgstr "Přeskočit scény v Síni záznamů" #: engines/neverhood/dialogs.cpp:53 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "Umožňuje hráči přeskočit scény v Síni záznamů" #: engines/neverhood/dialogs.cpp:57 msgid "Scale the making of videos to full screen" msgstr "Zvětšit filmy o výrobě na celou obrazovku" #: engines/neverhood/dialogs.cpp:58 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Zvětšit filmy o výrobě tak, aby využivaly celou obrazovku" #: engines/neverhood/dialogs.cpp:62 msgid "Repeat useful Willie's hint" msgstr "" #: engines/neverhood/dialogs.cpp:63 msgid "Repeat actual useful hint by Willie" msgstr "" #. I18N: NHC is a file extension #: engines/neverhood/dialogs.cpp:89 #, fuzzy msgid "NHC replacement:" msgstr "Povolit cenzuru obsahu" #: engines/neverhood/dialogs.cpp:95 msgid "" msgstr "" #: engines/neverhood/metaengine.cpp:187 #, fuzzy msgid "Save file management menus keymappings" msgstr "~V~olby..." #: engines/neverhood/metaengine.cpp:188 #, fuzzy msgid "Pause menu keymappings" msgstr "~V~olby..." #: engines/neverhood/metaengine.cpp:192 engines/ngi/metaengine.cpp:124 #: engines/prince/metaengine.cpp:231 engines/queen/metaengine.cpp:180 #: engines/sludge/keymapper_tables.h:83 engines/sludge/keymapper_tables.h:132 #: engines/sludge/keymapper_tables.h:175 engines/sludge/keymapper_tables.h:211 #: engines/sludge/keymapper_tables.h:231 engines/sludge/keymapper_tables.h:250 #: engines/sludge/keymapper_tables.h:275 engines/sludge/keymapper_tables.h:386 #: engines/sludge/keymapper_tables.h:446 engines/sludge/keymapper_tables.h:478 #: engines/sludge/keymapper_tables.h:529 engines/tot/metaengine.cpp:112 #, fuzzy msgid "Move / Interact" msgstr "Přesunout se doleva" #: engines/neverhood/metaengine.cpp:206 #, fuzzy #| msgid "Skip cutscene" msgid "Pause / Exit menu" msgstr "Přeskočit video" #. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips part of the scene. #: engines/neverhood/metaengine.cpp:214 #, fuzzy #| msgid "Skip cutscene" msgid "Skip section of cutscene" msgstr "Přeskočit video" #. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips the entire scene. #: engines/neverhood/metaengine.cpp:221 msgid "Skip entire scene (works only in some scenes)" msgstr "" #. I18N: (Game name: The Neverhood) This action confirms the selected save or entered new save name in the save file management menus. #: engines/neverhood/metaengine.cpp:228 #, fuzzy #| msgid "Create a new saved game" msgid "Confirm the selected save / new save name" msgstr "Vytvořit novou uloženou hru" #: engines/ngi/metaengine.cpp:118 #, fuzzy msgid "Credits keymappings" msgstr "~V~olby..." #. I18N: Keymap for various dialogs such as save game dialog. #: engines/ngi/metaengine.cpp:120 #, fuzzy msgid "Dialog keymappings" msgstr "~V~olby..." #: engines/ngi/metaengine.cpp:130 #, fuzzy #| msgid "Select a Theme" msgid "Deselect item" msgstr "Vyberte Vzhled" #. I18N: Stops all currently playing sounds. #: engines/ngi/metaengine.cpp:143 #, fuzzy msgid "Stop sounds" msgstr "Povolit zachycování myši" #: engines/ngi/metaengine.cpp:155 engines/teenagent/metaengine.cpp:226 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle inventory" msgstr "Přepínat zobrazení inventáře/chytrostních bodů" #: engines/ngi/metaengine.cpp:176 #, fuzzy msgid "Skip credits" msgstr "Zobrazit kurzor myši" #. I18N: Closes any open dialogs, such as save game dialog. #: engines/ngi/metaengine.cpp:183 #, fuzzy #| msgid "Close" msgid "Close dialog" msgstr "Zavřít" #: engines/ngi/metaengine.cpp:197 #, fuzzy #| msgid "Close" msgid "Close map" msgstr "Zavřít" #: engines/parallaction/saveload.cpp:129 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Nelze uložit hru do pozice %i\n" "\n" #: engines/parallaction/saveload.cpp:193 msgid "Load file" msgstr "Načíst soubor" #: engines/parallaction/saveload.cpp:200 msgid "Loading game..." msgstr "Nahrávání hry..." #: engines/parallaction/saveload.cpp:208 msgid "Save file" msgstr "Uložit soubor" #: engines/parallaction/saveload.cpp:215 msgid "Saving game..." msgstr "Ukládání hry..." #: engines/parallaction/saveload.cpp:268 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM zjistil, že máte staré uložené hry pro Nippon Safes, které by měly " "být přejmenovány.\n" "Staré názvy již nejsou podporovány, takže pokud je nepřevedete, nebudete " "moci vaše hry načíst.\n" "\n" "Stiskněte OK, abyste je převedli teď, jinak budete požádáni příště.\n" #: engines/parallaction/saveload.cpp:315 msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM úspěšně převedl všechny vaše uložené hry." #: engines/parallaction/saveload.cpp:317 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM vytiskl některá varování ve vašem okně konzole a nemůže zaručit, že " "všechny vaše soubory byly převedeny.\n" "\n" "Prosím nahlaste to týmu." #: engines/pegasus/pegasus.cpp:2724 #, fuzzy #| msgid "Up/Zoom In/Move Forward/Open Doors" msgid "Up / Zoom in / Move forward / Open door" msgstr "Nahoru/Přiblížit/Pohyb dopředu/Otevřít dveře" #: engines/pegasus/pegasus.cpp:2732 #, fuzzy #| msgid "Down/Zoom Out" msgid "Down / Zoom out" msgstr "Dolů/Oddálení" #: engines/pegasus/pegasus.cpp:2754 msgid "Action/Select" msgstr "Činnost/Vybrat" #: engines/pegasus/pegasus.cpp:2774 #, fuzzy #| msgid "Toggle Inventory/IQ Points display" msgid "Toggle inventory tray" msgstr "Přepínat zobrazení inventáře/chytrostních bodů" #: engines/pegasus/pegasus.cpp:2781 #, fuzzy msgid "Toggle biochip tray" msgstr "Povolit zachycování myši" #: engines/pegasus/pegasus.cpp:2789 #, fuzzy #| msgid "Toggle Center Data Display" msgid "Toggle center data display" msgstr "Přepnout centrální datovou obrazovku" #: engines/pegasus/pegasus.cpp:2796 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle info screen" msgstr "Přepnout celou obrazovku" #: engines/pegasus/pegasus.cpp:2803 #, fuzzy msgid "Toggle pause menu" msgstr "Rychlý režim" #: engines/pegasus/pegasus.cpp:2810 #, fuzzy msgid "Toggle Chatty AI" msgstr "Rychlý režim" #: engines/petka/metaengine.cpp:117 #, fuzzy #| msgid "Highlight next dialogue" msgid "Interact / Skip dialog" msgstr "Zvýraznit následující dialog" #. I18N: (Game Name: Red Comrades 1: Save the Galaxy) The game has multiple actions that you can perform(take, use, etc.), the action menu allows you to select one of them. #: engines/petka/metaengine.cpp:124 #, fuzzy msgid "Open action menu / Close current interface" msgstr "~N~ávrat do Spouštěče" #. I18N: (Game Name: Red Comrades 1: Save the Galaxy) The game features two characters, but all actions are normally performed by Petka. This action allows you to "use" an object specifically with Chapayev instead. #: engines/petka/metaengine.cpp:166 #, fuzzy msgid "Chapayev use object" msgstr "~P~ředchozí" #: engines/petka/metaengine.cpp:186 #, fuzzy #| msgid "Show / Hide console" msgid "Show / Hide options screen" msgstr "Ukázat / Skrýt konzoli" #: engines/petka/metaengine.cpp:192 #, fuzzy #| msgid "Easy mouse interface" msgid "Close current interface" msgstr "Jednoduché rozhraní myši" #: engines/pink/gui.cpp:291 msgid "This menu item is not yet implemented" msgstr "" #: engines/pink/metaengine.cpp:128 #, fuzzy msgid "Interact / Select" msgstr "Přesunout se doleva" #. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive. #: engines/pink/metaengine.cpp:136 #, fuzzy #| msgid "Change game options" msgid "Cancel interaction" msgstr "Změnit volby hry" #. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting. #: engines/pink/metaengine.cpp:144 #, fuzzy msgid "Skip walk" msgstr "Přeskočit řádek" #. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target. #: engines/pink/metaengine.cpp:151 msgid "Skip walk and cancel interaction" msgstr "" #. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc). #: engines/pink/metaengine.cpp:158 #, fuzzy #| msgid "Skip cutscene" msgid "Skip sequence" msgstr "Přeskočit video" #. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc). #: engines/pink/metaengine.cpp:165 #, fuzzy #| msgid "Skip cutscene" msgid "Skip sub-sequence" msgstr "Přeskočit video" #. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc). #: engines/pink/metaengine.cpp:173 #, fuzzy msgid "Restart sequence" msgstr "Spustit ladící program" #: engines/playground3d/metaengine.cpp:55 #, fuzzy #| msgid "Switch to Game" msgid "Switch test" msgstr "Přepnout do hry" #: engines/playground3d/metaengine.cpp:61 #, fuzzy msgid "Enable/Disable fog" msgstr "Nelze uložit hru" #: engines/playground3d/metaengine.cpp:67 #, fuzzy msgid "Enable/Disable scissor" msgstr "Nelze uložit hru" #. I18N: Plumbers is the title of the game. 3DO is the name of platform #: engines/plumbers/metaengine.cpp:51 msgid "3DO Plumbers requires RGB support." msgstr "" #: engines/prince/metaengine.cpp:237 #, fuzzy msgid "Open interaction menu" msgstr "~N~ávrat do Spouštěče" #. I18N: This refers to the Z key on a keyboard. #: engines/prince/metaengine.cpp:256 msgid "Z key" msgstr "" #. I18N: This refers to the X key on a keyboard. #: engines/prince/metaengine.cpp:263 msgid "X key" msgstr "" #: engines/private/metaengine.cpp:39 #, fuzzy msgid "Display SFX subtitles" msgstr "Povolit zachycování myši" #: engines/private/metaengine.cpp:40 #, fuzzy msgid "Use SFX subtitles (if subtitles are enabled)." msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné" #: engines/private/metaengine.cpp:50 #, fuzzy #| msgid "Highlight next dialogue" msgid "Highlight decision areas" msgstr "Zvýraznit následující dialog" #: engines/private/metaengine.cpp:51 msgid "Highlight clickable areas in decision scenes." msgstr "" #: engines/private/metaengine.cpp:136 engines/trecision/metaengine.cpp:137 #, fuzzy #| msgid "Skip line" msgid "Skip video" msgstr "Přeskočit řádek" #: engines/qdengine/dialogs.cpp:32 #, fuzzy msgid "Enable 16 bits per pixel mode" msgstr "Zapnout héliový režim" #: engines/qdengine/dialogs.cpp:32 msgid "Enable this if backend does not support 32bpp and/or to debug graphics" msgstr "" #: engines/queen/metaengine.cpp:41 msgid "Alternative intro" msgstr "Alternativní úvod" #: engines/queen/metaengine.cpp:42 msgid "Use an alternative game intro (CD version only)" msgstr "Použít jinou verzi úvodu (Pouze verze CD)" #: engines/queen/metaengine.cpp:52 #, fuzzy msgid "Improved font" msgstr "Režim do okna" #: engines/queen/metaengine.cpp:53 msgid "Use an easier to read custom font" msgstr "" #: engines/queen/metaengine.cpp:186 msgid "Move / Skip / Use default action with inventory item" msgstr "" #: engines/queen/metaengine.cpp:198 engines/twp/metaengine.cpp:176 #, fuzzy #| msgid "Skip text" msgid "Skip text" msgstr "Přeskočit text" #: engines/queen/metaengine.cpp:203 #, fuzzy #| msgid "Open/Close Inventory" msgid "Scroll inventory up" msgstr "Otevřít/Zavřít Inventář" #: engines/queen/metaengine.cpp:209 #, fuzzy #| msgid "Scroll list down" msgid "Scroll inventory down" msgstr "Posunout seznam dolu" #: engines/queen/metaengine.cpp:215 #, fuzzy #| msgid "Inventory" msgid "Inventory item 1" msgstr "Inventář" #: engines/queen/metaengine.cpp:220 #, fuzzy #| msgid "Inventory" msgid "Inventory item 2" msgstr "Inventář" #: engines/queen/metaengine.cpp:225 #, fuzzy #| msgid "Inventory" msgid "Inventory item 3" msgstr "Inventář" #: engines/queen/metaengine.cpp:230 #, fuzzy #| msgid "Inventory" msgid "Inventory item 4" msgstr "Inventář" #: engines/queen/metaengine.cpp:235 #, fuzzy msgid "Skip cutaway / dialog" msgstr "Přeskočit řádek" #: engines/queen/metaengine.cpp:240 #, fuzzy msgid "Use journal" msgstr "Zobrazit Vše" #: engines/queen/metaengine.cpp:284 engines/saga/metaengine.cpp:359 #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:230 engines/sherlock/metaengine.cpp:420 #: engines/sludge/keymapper_tables.h:318 engines/twp/metaengine.cpp:181 #: engines/wintermute/keymapper_tables.h:134 #: engines/wintermute/keymapper_tables.h:1546 msgid "Pick up" msgstr "Sebrat" #: engines/queen/metaengine.cpp:289 engines/saga/metaengine.cpp:364 #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:215 #: engines/scumm/help.cpp:251 engines/sludge/keymapper_tables.h:323 #: engines/twp/metaengine.cpp:183 engines/wintermute/keymapper_tables.h:128 #: engines/wintermute/keymapper_tables.h:1558 msgid "Talk to" msgstr "Mluvit s" #: engines/queen/metaengine.cpp:299 #, fuzzy msgid "Close journal" msgstr "Zobrazit Vše" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:875 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Id hry není podporováno" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:902 #, fuzzy msgid "macOS Trial version is not supported" msgstr "Id hry není podporováno" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:928 #, fuzzy msgid "Pocket PC Trial version is not supported" msgstr "Id hry není podporováno" #: engines/saga/metaengine.cpp:137 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Zakompilované funkce:" #: engines/saga/metaengine.cpp:268 #, fuzzy msgid "Game keymapping" msgstr "~V~olby..." #: engines/saga/metaengine.cpp:269 #, fuzzy msgid "Option panel keymapping" msgstr "~V~olby..." #: engines/saga/metaengine.cpp:270 #, fuzzy msgid "Save panel keymapping" msgstr "~V~olby..." #: engines/saga/metaengine.cpp:271 #, fuzzy msgid "Load panel keymapping" msgstr "~V~olby..." #: engines/saga/metaengine.cpp:272 #, fuzzy msgid "Quit panel keymapping" msgstr "~V~olby..." #: engines/saga/metaengine.cpp:273 msgid "Converse panel keymapping" msgstr "" #. I18N: the boss key is a feature, #. that allows players to quickly switch to a fake screen that looks like a business application, #. typically to avoid detection if someone, like a boss, walks by while they are playing. #: engines/saga/metaengine.cpp:298 msgid "Boss key" msgstr "" #: engines/saga/metaengine.cpp:303 engines/toon/metaengine.cpp:148 msgid "Show options" msgstr "Zobrazit volby" #: engines/saga/metaengine.cpp:311 #, fuzzy msgid "Exit conversation" msgstr "~P~ředchozí" #: engines/saga/metaengine.cpp:316 msgid "Conversation position - Up" msgstr "" #: engines/saga/metaengine.cpp:321 msgid "Conversation position - Down" msgstr "" #: engines/saga/metaengine.cpp:333 engines/scumm/help.cpp:80 #: engines/sludge/keymapper_tables.h:573 engines/stark/metaengine.cpp:286 #: engines/sword1/metaengine.cpp:289 engines/trecision/metaengine.cpp:150 #: engines/tsage/metaengine.cpp:252 engines/vcruise/metaengine.cpp:195 msgid "Pause game" msgstr "Pozastavit hru" #: engines/saga/metaengine.cpp:339 #, fuzzy #| msgid "Speech" msgid "Abort speech" msgstr "Řeč" #: engines/saga/metaengine.cpp:344 #, fuzzy msgid "Show dialog" msgstr "Přeskočit řádek" #. I18N: Walk to where cursor points #: engines/saga/metaengine.cpp:349 engines/scumm/help.cpp:143 #: engines/scumm/help.cpp:168 engines/scumm/help.cpp:197 #: engines/tinsel/metaengine.cpp:288 engines/wintermute/keymapper_tables.h:1540 msgid "Walk to" msgstr "Přejít na" #: engines/saga/metaengine.cpp:389 engines/scumm/help.cpp:122 #: engines/scumm/help.cpp:137 engines/scumm/help.cpp:162 #: engines/supernova/metaengine.cpp:346 engines/twp/metaengine.cpp:184 msgid "Push" msgstr "Tlačit" #. I18N: It is a verb for gulping, not a bird #: engines/saga/metaengine.cpp:400 msgid "Swallow" msgstr "" #: engines/saga/metaengine.cpp:407 #, fuzzy #| msgid "Reading data failed" msgid "Reading speed" msgstr "Čtení dat selhalo" #: engines/saga/metaengine.cpp:412 #, fuzzy #| msgid "Fast mode" msgid "Change music" msgstr "Rychlý režim" #: engines/saga/metaengine.cpp:417 #, fuzzy #| msgid "Fast mode" msgid "Change sound" msgstr "Rychlý režim" #: engines/saga/metaengine.cpp:422 #, fuzzy #| msgid "Fast mode" msgid "Change voices" msgstr "Rychlý režim" #: engines/saga/metaengine.cpp:427 #, fuzzy #| msgid "Pause game" msgid "Continue game" msgstr "Pozastavit hru" #: engines/saga/metaengine.cpp:454 engines/tot/metaengine.cpp:175 #, fuzzy msgid "Cancel quit" msgstr "Zrušit" #: engines/saga/metaengine.cpp:459 msgid "Okay" msgstr "" #: engines/saga/metaengine.cpp:464 #, fuzzy #| msgid "Cancel download" msgid "Cancel load" msgstr "Zrušit stahování" #: engines/saga/metaengine.cpp:474 #, fuzzy msgid "Cancel save" msgstr "Bezejmenná uložená hra" #: engines/saga/music.cpp:98 #, c-format msgid "" "Could not find AdLib instrument definition files\n" "%s and %s. Without these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/saga/saga.cpp:404 #, fuzzy msgid "Error loading game resources." msgstr "Chyba při spuštění hry:" #: engines/sci/detection_options.h:33 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Překočit průchod rozkladu barev EGA (pozadí v plných barvách)" #: engines/sci/detection_options.h:34 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Přeskočit průchod rozkladu barev EGA, obraze je zobrazen v plných barvách" #: engines/sci/detection_options.h:45 msgid "Enable high resolution graphics" msgstr "Povolit grafiku ve vysokém rozlišení" #: engines/sci/detection_options.h:46 msgid "Enable high resolution graphics/content" msgstr "Povolit grafiku/obsah ve vysokém rozlišení" #: engines/sci/detection_options.h:57 msgid "Enable black-lined video" msgstr "Povolit video s černými čarami" #: engines/sci/detection_options.h:58 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "Vykreslovat u videí černé čáry pro zvýšení jejich zdánlivé ostrosti" #: engines/sci/detection_options.h:70 msgid "Use high-quality video scaling" msgstr "Použít vysokou kvalitu škálování videa" #: engines/sci/detection_options.h:71 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "Použít lineární interpolaci při škálovaní videa, kde jenom je to možné" #: engines/sci/detection_options.h:83 #, fuzzy msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "Použít vysokou kvalitu škálování videa" #: engines/sci/detection_options.h:84 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" #: engines/sci/detection_options.h:119 msgid "Use CD audio" msgstr "Použít zvuky na CD" #: engines/sci/detection_options.h:120 msgid "Use CD audio instead of in-game audio, if available" msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné" #: engines/sci/detection_options.h:133 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Použít kurzory Windows (menší a černobílé) místo kurzorů z DOS" #: engines/sci/detection_options.h:145 msgid "Use silver cursors" msgstr "Použít stříbrné kurzory" #: engines/sci/detection_options.h:146 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "Použít alternativní sadu stříbrných kurzorů místo standardních zlatých" #: engines/sci/detection_options.h:158 msgid "Enable content censoring" msgstr "Povolit cenzuru obsahu" #: engines/sci/detection_options.h:159 msgid "Enable the game's built-in optional content censoring" msgstr "Povolit nepovinnou cenzuru obsahu zabudovanou ve hře" #: engines/sci/detection_options.h:171 msgid "Upscale videos" msgstr "" #: engines/sci/detection_options.h:172 msgid "Upscale videos to double their size" msgstr "" #: engines/sci/detection_options.h:184 msgid "Use RGB rendering" msgstr "" #: engines/sci/detection_options.h:185 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection_options.h:197 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection_options.h:198 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection_options.h:210 #, fuzzy msgid "Enable bearded musicians" msgstr "Povolit cenzuru obsahu" #: engines/sci/detection_options.h:211 msgid "Enable graphics that were disabled for legal reasons" msgstr "" #: engines/sci/detection_options.h:236 msgid "Enable saving via the GMM" msgstr "" #: engines/sci/detection_options.h:237 msgid "" "Allows saving via the GMM. WARNING: saves created via the GMM may be " "corrupted and unusable. Use at your own risk!" msgstr "" #: engines/sci/detection_options.h:248 #, fuzzy #| msgid "Reading data failed" msgid "Repair speech audio" msgstr "Čtení dat selhalo" #: engines/sci/detection_options.h:249 msgid "" "Detect and attempt to repair overflows in DPCM8 audio, which cause " "noticeable pops and crackles." msgstr "" #: engines/sci/detection_options.h:273 msgid "Roland D-110 / D-10 / D-20" msgstr "" #: engines/sci/detection_options.h:277 msgid "Yamaha FB-01" msgstr "" #: engines/sci/detection_tables.h:1471 engines/sci/detection_tables.h:1482 #, fuzzy msgid "Game does not contain menu resources" msgstr "Připojení úložiště selhalo." #. I18N: 'Robot' is a video format name (as in 'MP4 video') #: engines/sci/detection_tables.h:4802 msgid "This demo uses an unimplemented version of Robot videos" msgstr "" #: engines/sci/detection_tables.h:4857 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:285 msgid "(Autosave)" msgstr "(Autouloženo)" #: engines/sci/engine/kgraphics32.cpp:361 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" "Pro otevření souboru s herní nápovědou prosím použijte externí prohlížeč: %s" #: engines/sci/engine/kmisc.cpp:928 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1455 msgid "The format of this saved game is obsolete, unable to load it" msgstr "Formát této uložené hry je zastaralý, nelze ji načíst" #: engines/sci/engine/savegame.cpp:1457 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "Verze uložené hry je %d, nejvyšší podporovaná verze je %0d" #: engines/sci/engine/savegame.cpp:1469 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "Uložená hra byla vytvořena v jiné verzi hry, nelze ji načíst" #: engines/sci/graphics/video32.cpp:68 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:212 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Zakompilované funkce:" #: engines/sci/resource/resource.cpp:859 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" "Byly zjištěny chybějící nebo poškozené zdroje hry. Některé její funkce " "nemusí správně fungovat. Pro další informace si prosím prohlédněte konzoli a " "ověřte, že všechny soubory hry jsou v pořádku." #: engines/sci/sci.cpp:415 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" "Titulky jsou zapnuty, ale ve vydané verzi King's Quest 7 nebyly dokončeny a " "ve hře jsou zakázány. ScummVM umožňuje je znovu zapnout, ale protože byly v " "původní hře odstraněny, ne vždycky se zobrazí dobře a netýkají se právě " "řečených vět. Toto není chyba ve ScummVM -- je to problém původních herních " "dat." #: engines/sci/sci.cpp:439 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI " "Utility\". Please, apply this patch in order to enjoy MIDI music with this " "game. Once you have obtained it, you can unpack all of the included *.PAT " "files in your ScummVM extras folder and ScummVM will add the appropriate " "patch automatically. Alternatively, you can follow the instructions in the " "READ.ME file included in the patch and rename the associated *.PAT file to " "4.PAT and place it in the game folder. Without this patch, General MIDI " "music for this game will sound badly distorted." msgstr "" "Jako zvukové zařízení jste vybrali General MIDI. Sierra poskytovala " "poprodejní podporu General MIDI pro tuto hru pomocí jejich \"General MIDI " "Utility\". Prosím použijte tuto záplatu, abyste předešli problémům s General " "MIDI v této hře. Když ji získáte, je třeba rozbalit všechny soubory končící " "na .PAT do dodatečné cesty ScummVM a program příslušné záplaty použije " "automaticky. Nebo můžete postupovat dle pokynů v souboru READ.ME dodávaného " "se záplatou a přejmenovat přidružený soubor *.PAT na 4.PAT a umístit ho do " "složky se horu. Bez této záplaty bude hudba General MIDI v této hře znít " "velmi zkresleně." #: engines/sci/sci.cpp:938 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" "Postavy uložené v rámci ScummVM jsou zobrazeny automaticky. Soubory postav " "uložené v originálním interpretovi, je třeba umístit do složky s uloženými " "hrami Scummvm a musí k nim být přidána předpona, dle hry, z které pocházejí: " "'qfg1-' pro Quest for Glory 1, 'qfg2-' pro Quest for Glory 2. Příklad: 'qfg2-" "thief.sav'." #: engines/sci/sound/music.cpp:173 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" #: engines/sci/sound/music.cpp:176 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" #: engines/scumm/detection_internal.h:384 msgid "" "This version of Monkey Island can't be played, because Limited Run Games " "provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n" "\n" "Please contact their technical support for replacement files, or look online " "for some guides which can help you recover valid files from the KryoFlux " "dumps that Limited Run Games also provided." msgstr "" #. I18N: Creates new online session for multiplayer #: engines/scumm/dialog-createsession.cpp:37 #, fuzzy #| msgid "Create a new saved game" msgid "Create a new game session" msgstr "Vytvořit novou uloženou hru" #. I18N: Name of the online game session #: engines/scumm/dialog-createsession.cpp:40 #, fuzzy #| msgid "Game menu" msgid "Game Name:" msgstr "Menu hry" #. I18N: The user's name for online #: engines/scumm/dialog-createsession.cpp:44 #: engines/scumm/dialog-sessionselector.cpp:60 #, fuzzy #| msgid "Name:" msgid "Your Name:" msgstr "Jméno:" #. I18N: Button, start hosting online multiplayer game #: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:4359 msgid "Host" msgstr "" #. I18N: Retrieving list of online multiplayer games #: engines/scumm/dialog-sessionselector.cpp:51 #, fuzzy #| msgid "Saving game..." msgid "Querying games..." msgstr "Ukládání hry..." #. I18N: Join online multiplayer game #: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:4359 msgid "Join" msgstr "" #. I18N: Online multiplayer games were found #: engines/scumm/dialog-sessionselector.cpp:118 #, c-format msgid "Found %d available games." msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:285 msgid "~P~revious" msgstr "~P~ředchozí" #. I18N: Next page button #: engines/scumm/dialogs.cpp:287 msgid "~N~ext" msgstr "~D~alší" #: engines/scumm/dialogs.cpp:288 msgid "~C~lose" msgstr "~Z~avřít" #: engines/scumm/dialogs.cpp:993 msgid "Speech Only" msgstr "Pouze Řeč" #: engines/scumm/dialogs.cpp:994 msgid "Speech and Subtitles" msgstr "Řeč a Titulky" #: engines/scumm/dialogs.cpp:995 msgid "Subtitles Only" msgstr "Pouze Titulky" #: engines/scumm/dialogs.cpp:1003 msgctxt "lowres" msgid "Speech & Subs" msgstr "Řeč a Titulky" #: engines/scumm/dialogs.cpp:1049 msgid "Select a Proficiency Level." msgstr "Vyberte úroveň odbornosti." #: engines/scumm/dialogs.cpp:1051 msgid "Refer to your Loom(TM) manual for help." msgstr "Pro nápovědu si přečtěte manuál Loom(TM)." #: engines/scumm/dialogs.cpp:1055 msgid "Practice" msgstr "Cvičení" #: engines/scumm/dialogs.cpp:1056 msgid "Expert" msgstr "Pokročilý" #: engines/scumm/dialogs.cpp:1163 msgid "Enhancements:" msgstr "" #: engines/scumm/dialogs.cpp:1168 #, fuzzy msgid "Fix original bugs" msgstr "Použít původní obrazovky načtení/uložení" #: engines/scumm/dialogs.cpp:1169 msgid "" "Fixes bugs which were present in the original release, and noticeable " "graphical/audio glitches." msgstr "" #: engines/scumm/dialogs.cpp:1172 msgid "Audio-visual improvements" msgstr "" #: engines/scumm/dialogs.cpp:1173 msgid "" "Makes adjustments not related to bugs for certain audio and graphics " "elements (e.g. version consistency changes)." msgstr "" #: engines/scumm/dialogs.cpp:1176 #, fuzzy msgid "Restored content" msgstr "Povolit cenzuru obsahu" #: engines/scumm/dialogs.cpp:1177 msgid "" "Restores dialogs, graphics, and audio elements which were originally cut in " "the original release." msgstr "" #: engines/scumm/dialogs.cpp:1180 msgid "Modern UI/UX adjustments" msgstr "" #: engines/scumm/dialogs.cpp:1181 msgid "" "Activates some modern comforts; e.g it removes the fake sound loading screen " "in Sam&Max, and makes early save menus snappier." msgstr "" #: engines/scumm/dialogs.cpp:1205 engines/scumm/metaengine.cpp:782 #, fuzzy msgid "Enable the original GUI and Menu" msgstr "Povolit nerozkládání v EGA hrách" #: engines/scumm/dialogs.cpp:1206 engines/scumm/metaengine.cpp:783 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. Use it together with the \"Ask for confirmation on exit\" " "for a more complete experience." msgstr "" #: engines/scumm/dialogs.cpp:1213 engines/scumm/metaengine.cpp:793 msgid "Brighten the graphics to simulate a Macintosh monitor." msgstr "" #: engines/scumm/dialogs.cpp:1219 msgid "Simulate Sega colors" msgstr "" #: engines/scumm/dialogs.cpp:1220 msgid "" "Instead of using the colors defined in the game, simulate colors used on " "actual Sega hardware. These are significantly darker, though it's unclear if " "that was intended or not." msgstr "" #: engines/scumm/dialogs.cpp:1357 msgid "Overture Timing:" msgstr "" #: engines/scumm/dialogs.cpp:1361 msgid "" "When using replacement music, this adjusts the time when the Overture " "changes to the scene with the Lucasfilm and Loom logotypes." msgstr "" #: engines/scumm/dialogs.cpp:1462 msgid "Music Quality:" msgstr "" #: engines/scumm/dialogs.cpp:1466 msgid "" "Select music quality. The original lets you choose this from the Game menu." msgstr "" #: engines/scumm/dialogs.cpp:1467 msgid "" "Select music quality. The original determines the basic setup by hardware " "detection and speed tests, but also allows changes through the Game menu to " "some degree." msgstr "" #: engines/scumm/dialogs.cpp:1574 engines/scumm/dialogs.cpp:1575 msgid "auto" msgstr "" #: engines/scumm/dialogs.cpp:1574 msgid "Low" msgstr "" #: engines/scumm/dialogs.cpp:1574 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:75 msgid "Medium" msgstr "" #: engines/scumm/dialogs.cpp:1574 msgid "High" msgstr "" #: engines/scumm/dialogs.cpp:1575 msgid "Good" msgstr "" #: engines/scumm/dialogs.cpp:1575 msgid "Better" msgstr "" #: engines/scumm/dialogs.cpp:1576 #, c-format msgid "Hardware Rating: %s - " msgstr "" #: engines/scumm/dialogs.cpp:1576 #, c-format msgid "Quality Selection: %s" msgstr "" #: engines/scumm/dialogs.cpp:1590 #, fuzzy msgid "Playback Adjust:" msgstr "Přehrát" #: engines/scumm/dialogs.cpp:1594 msgid "" "When playing sound from the CD audio track, adjust the start position of the " "sound by this much. Use this if you often hear bits of the wrong sound." msgstr "" #: engines/scumm/dialogs.cpp:1697 msgid "Intro Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1701 msgid "" "When playing the intro track, play from this point in it. Use this if the " "music gets cut off prematurely, or if you are unhappy with the way the music " "syncs up with the intro." msgstr "" #: engines/scumm/dialogs.cpp:1710 msgid "Outlook Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1714 msgid "" "The outlook music is part of the intro track. Adjust the position in the " "track at which it starts playing. Use this if the music is cut off, or if " "you hear part of the previous music." msgstr "" #: engines/scumm/dialogs.cpp:1837 engines/scumm/metaengine.cpp:773 #, fuzzy msgid "Load modded audio" msgstr "Nahrát hru" #: engines/scumm/dialogs.cpp:1837 engines/scumm/metaengine.cpp:774 msgid "" "Replace music, sound effects, and speech clips with modded audio files, if " "available." msgstr "" #: engines/scumm/dialogs.cpp:1842 engines/scumm/dialogs.cpp:1855 msgid "Multiplayer Server:" msgstr "" #: engines/scumm/dialogs.cpp:1845 #, fuzzy msgid "Online Server:" msgstr "Server:" #: engines/scumm/dialogs.cpp:1846 msgid "" "Address of the server to connect to for online play. It must start with " "either \"https://\" or \"http://\" schemas." msgstr "" #: engines/scumm/dialogs.cpp:1848 msgid "Enable online competitive mods" msgstr "" #: engines/scumm/dialogs.cpp:1848 msgid "Enables custom-made modifications intended for online competitive play." msgstr "" #: engines/scumm/dialogs.cpp:1858 msgid "Enable connection to Multiplayer Server" msgstr "" #: engines/scumm/dialogs.cpp:1858 msgid "" "Toggles the connection to the server that allows hosting and joining online " "multiplayer games over the Internet." msgstr "" #: engines/scumm/dialogs.cpp:1859 msgid "Host games over LAN" msgstr "" #: engines/scumm/dialogs.cpp:1859 msgid "Allows the game sessions to be discovered over your local area network." msgstr "" #. I18N: Moonbase Console is a program name #: engines/scumm/dialogs.cpp:1863 msgid "Generate random maps" msgstr "" #: engines/scumm/dialogs.cpp:1863 msgid "Allow random map generation (Based from Moonbase Console)." msgstr "" #: engines/scumm/dialogs.cpp:1866 msgid "" "Address of the server to connect to for hosting and joining online game " "sessions." msgstr "" #: engines/scumm/help.cpp:72 msgid "Common keyboard commands:" msgstr "Běžné klávesové příkazy:" #: engines/scumm/help.cpp:73 msgid "Save / Load dialog" msgstr "Dialog Nahrát / Uložit" #: engines/scumm/help.cpp:77 #, fuzzy msgid "Selection screen" msgstr "Vyberte Vzhled" #: engines/scumm/help.cpp:78 msgid "Skip line of text" msgstr "Přeskočit řádek textu" #: engines/scumm/help.cpp:79 msgid "Esc" msgstr "Mezerník" #: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136 msgid "Space" msgstr "Mezerník" #. I18N: Drafts is set of notes in Loom to invoke spells #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 #: engines/scumm/help.cpp:103 engines/scumm/help.cpp:189 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:81 msgid "Load saved game 1-10" msgstr "Nahrát hru 1-10" #: engines/scumm/help.cpp:82 msgid "Save game 1-10" msgstr "Uložit hru 1-10" #: engines/scumm/help.cpp:89 msgid "Music volume up / down" msgstr "Hlasitost hudby nahoru / dolů" #: engines/scumm/help.cpp:90 msgid "Text speed slower / faster" msgstr "Zvýšit / Snížit rychlost textu" #: engines/scumm/help.cpp:91 msgid "Simulate left mouse button" msgstr "Napodobit levé tlačítko myši" #: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:92 msgid "Simulate right mouse button" msgstr "Napodobit pravé tlačítko myši" #: engines/scumm/help.cpp:95 msgid "Special keyboard commands:" msgstr "Speciální klávesové příkazy:" #: engines/scumm/help.cpp:96 msgid "Show / Hide console" msgstr "Ukázat / Skrýt konzoli" #: engines/scumm/help.cpp:97 msgid "Start the debugger" msgstr "Spustit ladící program" #: engines/scumm/help.cpp:98 msgid "Run in fast mode (*)" msgstr "Spustit v rychlém režimu (*)" #: engines/scumm/help.cpp:99 msgid "Run in really fast mode (*)" msgstr "Spustit ve velmi rychlém režimu (*)" #: engines/scumm/help.cpp:101 #, fuzzy #| msgid "Switch between graphics filters" msgid "Cycle between graphics filters" msgstr "Přepínat mezi grafickými filtry" #: engines/scumm/help.cpp:102 msgid "Increase / Decrease scale factor" msgstr "Zvětšit / Zmenšit faktor změny velikosti" #: engines/scumm/help.cpp:108 msgid "* Note that using ctrl-f and" msgstr "Upozorňujeme, že používání ctrl-f a" #: engines/scumm/help.cpp:109 msgid " ctrl-g are not recommended" msgstr " ctrl-g není doporučeno" #: engines/scumm/help.cpp:110 msgid " since they may cause crashes" msgstr " jelikož můžou způsobit pád" #: engines/scumm/help.cpp:111 msgid " or incorrect game behavior." msgstr " nebo nesprávné chování hry." #: engines/scumm/help.cpp:115 msgid "Spinning drafts on the keyboard:" msgstr "Pletení náčrtků na klávesnici:" #: engines/scumm/help.cpp:117 msgid "Main game controls:" msgstr "Hlavní ovládací prvky:" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 engines/supernova/metaengine.cpp:351 #: engines/twp/metaengine.cpp:185 msgid "Pull" msgstr "Táhnout" #: engines/scumm/help.cpp:127 msgid "Go to" msgstr "Jít do" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 msgid "Read" msgstr "Přečíst" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 msgid "New kid" msgstr "Nové dítě" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn on" msgstr "Zapnout" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn off" msgstr "Vypnout" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 msgid "What is" msgstr "Co je" #: engines/scumm/help.cpp:150 msgid "Put on" msgstr "Obléct" #: engines/scumm/help.cpp:151 msgid "Take off" msgstr "Svléct" #: engines/scumm/help.cpp:157 msgid "Fix" msgstr "Spravit" #: engines/scumm/help.cpp:159 msgid "Switch" msgstr "Přepnout" #: engines/scumm/help.cpp:176 msgid "To Henry / To Indy" msgstr "Henrymu / Indymu" #. I18N: These are different musical notes #: engines/scumm/help.cpp:180 msgid "play C minor on distaff" msgstr "zahrát c moll na přeslici" #: engines/scumm/help.cpp:181 msgid "play D on distaff" msgstr "zahrát D na přeslici" #: engines/scumm/help.cpp:182 msgid "play E on distaff" msgstr "zahrát E na přeslici" #: engines/scumm/help.cpp:183 msgid "play F on distaff" msgstr "zahrát F na přeslici" #: engines/scumm/help.cpp:184 msgid "play G on distaff" msgstr "zahrát G na přeslici" #: engines/scumm/help.cpp:185 msgid "play A on distaff" msgstr "zahrát A na přeslici" #: engines/scumm/help.cpp:186 msgid "play B on distaff" msgstr "zahrát B na přeslici" #: engines/scumm/help.cpp:187 msgid "play C major on distaff" msgstr "zahrát C dur na přeslici" #: engines/scumm/help.cpp:189 #, fuzzy msgid "Shows the drafts inventory" msgstr "Inventář" #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:217 msgid "puSh" msgstr "tlačIt" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218 msgid "pull (Yank)" msgstr "táhnout (Škubnout)" #: engines/scumm/help.cpp:203 msgid "turn oN" msgstr "zapnouT" #: engines/scumm/help.cpp:204 msgid "turn oFf" msgstr "vypnoUt" #: engines/scumm/help.cpp:220 msgid "KeyUp" msgstr "KlávesaNahoru" #: engines/scumm/help.cpp:220 msgid "Highlight prev dialogue" msgstr "Zvýraznit předchozí dialog" #: engines/scumm/help.cpp:221 msgid "KeyDown" msgstr "KlávesaDolů" #: engines/scumm/help.cpp:221 msgid "Highlight next dialogue" msgstr "Zvýraznit následující dialog" #: engines/scumm/help.cpp:229 msgid "Object" msgstr "Objekt" #: engines/scumm/help.cpp:232 msgid "Black and White / Color" msgstr "Černobílé / Barva" #: engines/scumm/help.cpp:235 msgid "Eyes" msgstr "Oči" #: engines/scumm/help.cpp:236 msgid "Tongue" msgstr "Jazyk" #: engines/scumm/help.cpp:238 msgid "Punch" msgstr "Udeřit" #: engines/scumm/help.cpp:239 msgid "Kick" msgstr "Kopnout" #: engines/scumm/help.cpp:243 msgid "Regular cursor" msgstr "Obyčejný kurzor" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:246 msgid "Comm" msgstr "Komunikace" #: engines/scumm/help.cpp:249 msgid "Save / Load / Options" msgstr "Uložit / Nahrát / Volby" #: engines/scumm/help.cpp:260 msgid "Other game controls:" msgstr "Další ovládací prvky hry:" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:272 msgid "Inventory:" msgstr "Inventář:" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:279 msgid "Scroll list up" msgstr "Posunout seznam nahoru" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280 msgid "Scroll list down" msgstr "Posunout seznam dolu" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:273 msgid "Upper left item" msgstr "Položka vlevo nahoře" #: engines/scumm/help.cpp:266 engines/scumm/help.cpp:275 msgid "Lower left item" msgstr "Položka vlevo dole" #: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276 msgid "Upper right item" msgstr "Položka vpravo nahoře" #: engines/scumm/help.cpp:268 engines/scumm/help.cpp:278 msgid "Lower right item" msgstr "Položka vpravo dole" #: engines/scumm/help.cpp:274 msgid "Middle left item" msgstr "Položka vlevo uprostřed" #: engines/scumm/help.cpp:277 msgid "Middle right item" msgstr "Položka vpravo uprostřed" #: engines/scumm/help.cpp:284 engines/scumm/help.cpp:289 msgid "Switching characters:" msgstr "Měnění postav:" #: engines/scumm/help.cpp:286 msgid "Second kid" msgstr "Druhé dítě" #: engines/scumm/help.cpp:287 msgid "Third kid" msgstr "Třetí dítě" #: engines/scumm/help.cpp:296 msgid "Toggle Inventory/IQ Points display" msgstr "Přepínat zobrazení inventáře/chytrostních bodů" #: engines/scumm/help.cpp:297 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Přepínat bojování pomocí kláves/myši (*)" #: engines/scumm/help.cpp:299 msgid "* Keyboard Fighting is always on," msgstr "* Bojování pomocí klávesnice je vždy zapnuto," #: engines/scumm/help.cpp:300 msgid " so despite the in-game message this" msgstr " takže nehledě a to, co říká hra," #: engines/scumm/help.cpp:301 msgid " actually toggles Mouse Fighting Off/On" msgstr " toto ve skutečnosti ovládá bojování s myší" #: engines/scumm/help.cpp:308 msgid "Fighting controls (numpad):" msgstr "Ovládání boje (num. kláv.):" #: engines/scumm/help.cpp:309 engines/scumm/help.cpp:310 #: engines/scumm/help.cpp:311 engines/ultima/ultima8/metaengine.cpp:97 msgid "Step back" msgstr "Ustoupit" #: engines/scumm/help.cpp:312 msgid "Block high" msgstr "Bránit nahoře" #: engines/scumm/help.cpp:313 msgid "Block middle" msgstr "Bránit uprostřed" #: engines/scumm/help.cpp:314 msgid "Block low" msgstr "Bránit dole" #: engines/scumm/help.cpp:315 msgid "Punch high" msgstr "Udeřit nahoru" #: engines/scumm/help.cpp:316 msgid "Punch middle" msgstr "Udeřit doprostřed" #: engines/scumm/help.cpp:317 msgid "Punch low" msgstr "Udeřit dolů" #: engines/scumm/help.cpp:319 msgid "Sucker punch" msgstr "Nečekaná rána" #: engines/scumm/help.cpp:322 msgid "These are for Indy on left." msgstr "Tyto jsou pro Indyho nalevo." #: engines/scumm/help.cpp:323 msgid "When Indy is on the right," msgstr "Když je Indy napravo," #: engines/scumm/help.cpp:324 msgid "7, 4, and 1 are switched with" msgstr "7, 4 a 1 jsou zaměněny s" #: engines/scumm/help.cpp:325 msgid "9, 6, and 3, respectively." msgstr "9, 6 a 3, v tomto pořadí." #: engines/scumm/help.cpp:334 msgid "Biplane controls (numpad):" msgstr "Kontrola dvojplošníku (numerická klávesnice):" #: engines/scumm/help.cpp:335 msgid "Fly to upper left" msgstr "Letět doprava nahoru" #: engines/scumm/help.cpp:336 msgid "Fly to left" msgstr "Letět doleva" #: engines/scumm/help.cpp:337 msgid "Fly to lower left" msgstr "Letět doleva dolů" #: engines/scumm/help.cpp:338 msgid "Fly upwards" msgstr "Letět nahoru" #: engines/scumm/help.cpp:339 msgid "Fly straight" msgstr "Letět rovně" #: engines/scumm/help.cpp:340 msgid "Fly down" msgstr "Letět dolů" #: engines/scumm/help.cpp:341 msgid "Fly to upper right" msgstr "Letět doprava nahoru" #: engines/scumm/help.cpp:342 msgid "Fly to right" msgstr "Letět doprava" #: engines/scumm/help.cpp:343 msgid "Fly to lower right" msgstr "Letět doprava dolů" #: engines/scumm/input.cpp:1405 msgid "Snap scroll on" msgstr "Přichycení při posunování zapnuto" #: engines/scumm/input.cpp:1407 msgid "Snap scroll off" msgstr "Přichycení při posunování zapnuto" #: engines/scumm/input.cpp:1420 msgid "Music volume: " msgstr "Hlasitost hudby: " #: engines/scumm/input.cpp:1437 msgid "Subtitle speed: " msgstr "Rychlost titulků: " #: engines/scumm/metaengine.cpp:396 msgid "" "This fan-made translation is not supported, because it is known to contain\n" "corrupted resources that might make it crash or seriously misbehave." msgstr "" #: engines/scumm/metaengine.cpp:404 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" "Okleštěná verze Putt-Putt Saves the Zoo iOS není podporována, aby se " "předešlo nelegálnímu šíření.\n" "Plnou verzi je možno zakoupit v obchodě iTunes." #: engines/scumm/metaengine.cpp:415 msgid "" "Warning: this re-release version contains patched game scripts,\n" "and therefore it might crash or not work properly for the time being." msgstr "" #: engines/scumm/metaengine.cpp:521 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Zakompilované funkce:" #: engines/scumm/metaengine.cpp:545 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Zakompilované funkce:" #: engines/scumm/metaengine.cpp:702 msgid "Show Object Line" msgstr "Zobrazit řádek objektů" #: engines/scumm/metaengine.cpp:703 msgid "Show the names of objects at the bottom of the screen" msgstr "Zobrazit názvy objektů v dolní části obrazovky" #: engines/scumm/metaengine.cpp:711 #, fuzzy msgid "Use NES Classic Palette" msgstr "Použít jinou paletu" #: engines/scumm/metaengine.cpp:712 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/metaengine.cpp:720 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/metaengine.cpp:721 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/metaengine.cpp:729 msgid "Run in original 640 x 480 resolution" msgstr "" #: engines/scumm/metaengine.cpp:730 msgid "" "This allows more accurate pause/restart banners, but might impact " "performance or shader/scaler usage." msgstr "" #: engines/scumm/metaengine.cpp:737 msgid "Play simplified music" msgstr "" #: engines/scumm/metaengine.cpp:738 msgid "This music was intended for low-end Macs, and uses only one channel." msgstr "" #: engines/scumm/metaengine.cpp:746 #, fuzzy msgid "Enable smooth scrolling" msgstr "Povolit plynulé posunování při chůzi" #: engines/scumm/metaengine.cpp:747 msgid "(instead of the normal 8-pixels steps scrolling)" msgstr "" #: engines/scumm/metaengine.cpp:755 #, fuzzy msgid "Allow semi-smooth scrolling" msgstr "Povolit plynulé posunování při chůzi" #: engines/scumm/metaengine.cpp:756 msgid "" "Allow scrolling to be less smooth during the fast camera movement in the " "intro." msgstr "" #: engines/scumm/metaengine.cpp:801 #, fuzzy msgid "Enable low latency audio mode" msgstr "Zapnout héliový režim" #: engines/scumm/metaengine.cpp:802 msgid "" "Allows the game to use low latency audio, at the cost of sound accuracy. It " "is recommended to enable this feature only if you incur in audio latency " "issues during normal gameplay." msgstr "" #: engines/scumm/metaengine.cpp:811 msgid "Enable the \"A Pirate I Was Meant To Be\" song" msgstr "" #: engines/scumm/metaengine.cpp:812 msgid "" "Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was " "Meant To Be\", which was cut in international releases. Beware though: " "subtitles may not be fully translated." msgstr "" #: engines/scumm/metaengine.cpp:830 #, fuzzy msgid "Enable demo/kiosk mode" msgstr "Zapnout héliový režim" #: engines/scumm/metaengine.cpp:831 msgid "Enable demo/kiosk mode in the full retail version of Maniac Mansion." msgstr "" #: engines/scumm/metaengine.cpp:839 #, fuzzy #| msgid "Use CD audio" msgid "Use remastered audio" msgstr "Použít zvuky na CD" #: engines/scumm/metaengine.cpp:840 msgid "Use the remastered speech and sound effects." msgstr "" #: engines/scumm/metaengine.cpp:852 #, fuzzy msgid "Enable ambience sounds" msgstr "Povolit úložiště" #: engines/scumm/metaengine.cpp:853 #, fuzzy msgid "Enable ambience sounds." msgstr "Povolit úložiště" #: engines/scumm/metaengine.cpp:981 #, fuzzy msgid "Down left" msgstr "Otočit se doleva" #: engines/scumm/metaengine.cpp:994 #, fuzzy msgid "Down right" msgstr "Otočit se doprava" #: engines/scumm/metaengine.cpp:1014 #, fuzzy #| msgid "Upper left item" msgid "Up left" msgstr "Položka vlevo nahoře" #: engines/scumm/metaengine.cpp:1027 #, fuzzy msgid "Up right" msgstr "Doprava" #: engines/scumm/metaengine.cpp:1039 #, fuzzy msgid "Switch weapon" msgstr "Měnění postav:" #. I18N: Lets one skip the bike/car fight sequences in Full Throttle #: engines/scumm/metaengine.cpp:1053 msgid "Win the bike fight cheat" msgstr "" #: engines/scumm/saveload.cpp:1960 #, c-format msgid "" "Warning: incompatible sound settings detected between the current " "configuration and this saved game.\n" "\n" "Current music device: %s (id %d)\n" "Save file music device: %s (id %d)\n" "\n" "Loading will be attempted, but the game may behave incorrectly or crash.\n" "Please change the audio configuration accordingly in order to properly load " "this save file." msgstr "" #: engines/scumm/scumm.cpp:315 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be achieved by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1355 #, c-format msgid "This game requires the '%s' Macintosh executable for its fonts." msgstr "" #: engines/scumm/scumm.cpp:1364 #, c-format msgid "" "This game requires the '%s' Macintosh executable for its music and fonts." msgstr "" #: engines/scumm/scumm.cpp:1368 #, fuzzy, c-format #| msgid "" #| "Could not find the 'Monkey Island' Macintosh executable to read the\n" #| "instruments from. Music will be disabled." msgid "" "Could not find the '%s' Macintosh executable to read resources from. %s will " "be disabled." msgstr "" "Nelze najít spustitelný soubor 'Monkey Island' pro Macintosh z\n" "jehož mají být načteny hudební nástroje. Hudba bude zakázána." #: engines/scumm/scumm.cpp:1369 msgid "The Mac GUI" msgstr "" #: engines/scumm/scumm.cpp:1369 msgid "The music and the Mac GUI" msgstr "" #: engines/scumm/scumm.cpp:1398 #, c-format msgid "Could not open Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1401 #, c-format msgid "Could not find resource fork in Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1408 #, c-format msgid "" "'%s' appears to be the wrong Dig executable. It may be the launcher one " "found in the CD root, which does not contain any of the necessary menu and " "dialog definitions. Look for a 'The Dig f' folder on your CD. Any one from " "its sub-folders should be what you need." msgstr "" #: engines/scumm/scumm.cpp:1569 msgid "" "It appears your ScummVM version was not built with TrueType Fonts support.\n" "\n" "Since the One-Stop Fun Shop series makes extensive use of TTF fonts,\n" "some of the graphics on screen will be missing." msgstr "" #: engines/scumm/scumm.cpp:1831 msgid "" "Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n" "compression is not supported anymore for this game, audio will be disabled.\n" "Please copy the game from the original media without compression." msgstr "" #: engines/scumm/scumm.cpp:2321 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Přirozená podpora MIDI vyžaduje Aktualizaci Roland od LucasArts,\n" "ale %s chybí. Místo toho je použit AdLib." #: engines/scumm/scumm.cpp:2336 msgid "" "This particular version of Monkey Island 1 is known to miss some\n" "required resources for MT-32. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:4235 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Normálně by teď byl spuštěn Maniac Mansion. Ale aby toto mohlo fungovat, " "musí být soubory se hrou umístěny do složky 'Maniac' uvnitř složky se hrou " "Tentacle a hra musí být přidána do ScummVM." #: engines/scumm/scumm.cpp:4359 #, fuzzy msgid "Would you like to host or join a network play session?" msgstr "Chcete hru nahrát nebo uložit?" #. I18N: Random map generator for Moonbase Commander #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:55 msgid "Random Map Options" msgstr "Volby náhodné mapy" #. I18N: Map generator algorithms #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:59 msgid "Algorithm" msgstr "" #. I18N: Spiff algorithm #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:63 msgid "Spiff" msgstr "" #. I18N: Katton algorithm #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:65 msgid "Katton" msgstr "" #. I18N: Random algorithm #. I18N: Random map size #. I18N: Random tileset #. I18N: Random percentage of energy pools #. I18N: Random percentage of terrain #. I18N: Random percentage of water #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136 msgid "Random" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67 msgid "Picks the map algorithm randomly." msgstr "" #. I18N: Map sizes #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:70 msgid "Size" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:74 msgid "Small" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:76 msgid "Large" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:77 msgid "Huge" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:78 msgid "SAI" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:79 msgid "Ridiculous" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:80 #, fuzzy #| msgid "Map" msgid "Max" msgstr "Mapovat" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82 msgid "Picks the map size randomly." msgstr "" #. I18N: Map tile sets #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:85 #, fuzzy #| msgid "Reset" msgid "Tileset" msgstr "Resetovat" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99 msgid "Picks the map tileset randomly." msgstr "" #. I18N: Percentage of energy pools #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:102 msgid "Energy" msgstr "" #. I18N: Energy slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:107 msgid "Scarce - Lots" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112 msgid "Picks the random amount of energy pools." msgstr "" #. I18N: Percentage of terrain #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:115 msgid "Terrain" msgstr "" #. I18N: Terrain slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:120 msgid "Barren - Rough" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124 msgid "Picks the random amount of terrain level." msgstr "" #. I18N: Percentage of water #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:127 msgid "Water" msgstr "" #. I18N: Water slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:132 msgid "Driest - Wettest" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136 msgid "Picks the random amount of water." msgstr "" #. I18N: Generate new map #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:140 msgid "Generate" msgstr "" #: engines/scumm/he/sound_he.cpp:1555 msgid "" "Unimplemented development codepath encountered within the sound engine,\n" "please file a ticket at https://bugs.scummvm.org." msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:660 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:665 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/metaengine.cpp:59 msgid "Pixellated scene transitions" msgstr "Pixelované přechody scén" #: engines/sherlock/metaengine.cpp:60 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Při změně scény je proveden náhodný pixelový přechod" #: engines/sherlock/metaengine.cpp:71 msgid "Don't show hotspots when moving mouse" msgstr "Nezobarzovat aktivní body při pohybu myší" #: engines/sherlock/metaengine.cpp:72 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Aktivní body zobrazovat pouze při kliknutí na ně nebo tlačítko činnosti" #: engines/sherlock/metaengine.cpp:83 msgid "Show character portraits" msgstr "Zobrazit portréty postav" #: engines/sherlock/metaengine.cpp:84 msgid "Show portraits for the characters when conversing" msgstr "Zobrazit portréty postav když mluví" #: engines/sherlock/metaengine.cpp:95 msgid "Slide dialogs into view" msgstr "Dialogová okna vplují na obrazovku" #: engines/sherlock/metaengine.cpp:96 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" "Dialohová okna rozhraní vplují na obrazovku, místo aby se zobrazovala " "okamžitě" #: engines/sherlock/metaengine.cpp:107 msgid "Transparent windows" msgstr "Průhledná okna" #: engines/sherlock/metaengine.cpp:108 msgid "Show windows with a partially transparent background" msgstr "Zobrazit okna s částečně průhledným pozadím" #: engines/sherlock/metaengine.cpp:331 #, fuzzy msgid "Scroll keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:332 engines/sherlock/metaengine.cpp:776 #, fuzzy msgid "Main user interface keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:333 engines/sherlock/metaengine.cpp:781 #, fuzzy msgid "Darts minigame keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:335 #, fuzzy msgid "Talk keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:337 #, fuzzy msgid "Files keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:340 #, fuzzy msgid "Settings keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:341 engines/sherlock/metaengine.cpp:778 #, fuzzy msgid "Movie keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:349 #, fuzzy msgid "Skip / Deselect verb" msgstr "~P~ředchozí" #: engines/sherlock/metaengine.cpp:450 #: engines/wintermute/keymapper_tables.h:1614 #: engines/wintermute/keymapper_tables.h:1867 #: engines/wintermute/keymapper_tables.h:1963 msgid "Settings" msgstr "" #: engines/sherlock/metaengine.cpp:472 #, fuzzy #| msgid "Reset" msgid "Files" msgstr "Resetovat" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go back 10 pages in the journal #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 10 pages in the journal #: engines/sherlock/metaengine.cpp:501 engines/sherlock/metaengine.cpp:910 msgid "Go back 10 pages" msgstr "" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go forward 10 pages in the journal #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 10 pages in the journal #: engines/sherlock/metaengine.cpp:507 engines/sherlock/metaengine.cpp:895 #, fuzzy msgid "Go forward 10 pages" msgstr "Zobrazit Vše" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go to the first page of the journal #: engines/sherlock/metaengine.cpp:521 engines/sherlock/metaengine.cpp:924 #: engines/wintermute/keymapper_tables.h:965 #, fuzzy msgid "First page" msgstr "Seslat kouzlo" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go to the last page of the journal #: engines/sherlock/metaengine.cpp:528 engines/sherlock/metaengine.cpp:931 #: engines/wintermute/keymapper_tables.h:970 #, fuzzy msgid "Last page" msgstr "Seslat kouzlo" #: engines/sherlock/metaengine.cpp:578 #, fuzzy msgid "Scroll left" msgstr "Přesunout se doleva" #: engines/sherlock/metaengine.cpp:584 #, fuzzy msgid "Scroll right" msgstr "Přesunout se doprava" #: engines/sherlock/metaengine.cpp:649 engines/sherlock/metaengine.cpp:938 #, fuzzy msgid "Select option" msgstr "Činnost/Vybrat" #: engines/sherlock/metaengine.cpp:692 #, fuzzy msgid "Toggle portraits" msgstr "Povolit zachycování myši" #: engines/sherlock/metaengine.cpp:697 #, fuzzy #| msgid "Fast mode" msgid "Change font style" msgstr "Rychlý režim" #: engines/sherlock/metaengine.cpp:707 #, fuzzy msgid "Toggle windows mode" msgstr "Rychlý režim" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an auto-help feature, this action is used to change the auto-help location between left and right #: engines/sherlock/metaengine.cpp:713 #, fuzzy #| msgid "Change game options" msgid "Change auto-help location" msgstr "Změnit volby hry" #: engines/sherlock/metaengine.cpp:718 #, fuzzy msgid "Toggle voices" msgstr "Zapnout héliový režim" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade by pixel" #: engines/sherlock/metaengine.cpp:726 msgid "Fade by pixel" msgstr "" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade directly" #: engines/sherlock/metaengine.cpp:732 #, fuzzy msgid "Fade directly" msgstr "Cesta není adresář" #. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode #: engines/sherlock/metaengine.cpp:738 #, fuzzy #| msgid "Fast mode" msgid "Change fade mode" msgstr "Rychlý režim" #: engines/sherlock/metaengine.cpp:780 #, fuzzy msgid "Journal search keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:783 #, fuzzy msgid "Menu scrolling keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:784 #, fuzzy msgid "save / load menu keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:785 #, fuzzy msgid "Save files name editing keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:786 #, fuzzy msgid "Foolscap puzzle keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:788 #, fuzzy msgid "Options menu keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:789 #, fuzzy msgid "Password entry keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:791 #, fuzzy msgid "Talk options keymappings" msgstr "~V~olby..." #: engines/sherlock/metaengine.cpp:793 #, fuzzy msgid "Move / Examine / Select" msgstr "Přesunout se doleva" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action changes the speed of the game (walking, animations, etc.) #: engines/sherlock/metaengine.cpp:810 #, fuzzy #| msgid "Fast mode" msgid "Change speed" msgstr "Rychlý režim" #: engines/sherlock/metaengine.cpp:833 #, fuzzy msgid "Open journal" msgstr "Zobrazit Vše" #: engines/sherlock/metaengine.cpp:846 engines/touche/metaengine.cpp:147 msgid "Open options menu" msgstr "Otevřít menu voleb" #: engines/sherlock/metaengine.cpp:862 #, fuzzy #| msgid "Fit to window" msgid "Exit / Close window" msgstr "Přizpůsobit oknu" #: engines/sherlock/metaengine.cpp:882 engines/sherlock/metaengine.cpp:949 msgid "Change selected option to the left" msgstr "" #: engines/sherlock/metaengine.cpp:888 engines/sherlock/metaengine.cpp:955 msgid "Change selected option to the right" msgstr "" #: engines/sherlock/metaengine.cpp:972 #, fuzzy msgid "Skip darts minigame" msgstr "Přeskočit řádek" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the top left of the map #: engines/sherlock/metaengine.cpp:983 #, fuzzy #| msgid "Scroll list up" msgid "Scroll to top left" msgstr "Posunout seznam nahoru" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the bottom right of the map #: engines/sherlock/metaengine.cpp:991 #, fuzzy msgid "Scroll to bottom right" msgstr "Přesunout se doleva" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the end of the widget #: engines/sherlock/metaengine.cpp:1055 #, fuzzy #| msgid "Scroll list up" msgid "Scroll to end" msgstr "Posunout seznam nahoru" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the start of the widget #: engines/sherlock/metaengine.cpp:1062 #, fuzzy #| msgid "Scroll list up" msgid "Scroll to start" msgstr "Posunout seznam nahoru" #: engines/sherlock/metaengine.cpp:1072 #, fuzzy #| msgid "Highlight next dialogue" msgid "Go to next save file slot" msgstr "Zvýraznit následující dialog" #: engines/sherlock/metaengine.cpp:1078 #, fuzzy msgid "Go to next page of save files" msgstr "Vložte herní disk pro uložení/načtení" #: engines/sherlock/metaengine.cpp:1083 #, fuzzy #| msgid "Select a Theme" msgid "Select save file" msgstr "Vyberte Vzhled" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save file name input field has 2 modes, insert and overwrite, this action toggles between them #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save password input field has 2 modes, insert and overwrite, this action toggles between them #: engines/sherlock/metaengine.cpp:1124 engines/sherlock/metaengine.cpp:1229 #, fuzzy msgid "Toggle insert mode" msgstr "Rychlý režim" #. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a foolscap puzzle, where the player has to decode a hidden message on a piece of paper called a foolscap. this action is used to exit the puzzle #: engines/sherlock/metaengine.cpp:1135 #, fuzzy #| msgid "Close" msgid "Close puzzle" msgstr "Zavřít" #: engines/sherlock/metaengine.cpp:1177 msgid "Exit inventory / Close verb menu / Cancel item use action" msgstr "" #: engines/sherlock/metaengine.cpp:1239 #, fuzzy msgid "Select next option" msgstr "Vyberte Vzhled" #: engines/sherlock/metaengine.cpp:1261 #, fuzzy #| msgid "Highlight next dialogue" msgid "Go to next talk option" msgstr "Zvýraznit následující dialog" #: engines/sherlock/metaengine.cpp:1267 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous talk option" msgstr "Jít na předchozí úroveň adresáře" #: engines/sky/compact.cpp:140 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "Datový soubor jádra \"sky.cpt\" má nesprávnou délku." #: engines/sky/metaengine.cpp:89 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:107 #, fuzzy msgid "Skip / Close" msgstr "Přeskočit řádek" #: engines/sky/metaengine.cpp:115 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:136 #, fuzzy msgid "Toggle really fast mode" msgstr "Spustit ve velmi rychlém režimu (*)" #: engines/sky/metaengine.cpp:156 msgid "Floppy intro" msgstr "Úvod z diskety" #: engines/sky/metaengine.cpp:157 msgid "Use the floppy version's intro (CD version only)" msgstr "Použít verzi úvodu z diskety (Pouze verze CD)" #: engines/sky/metaengine.cpp:235 msgid "WARNING: Deleting the autosave slot is not supported by this engine" msgstr "" #: engines/sludge/keymapper_tables.h:34 #, fuzzy #| msgid "Default game keymap" msgid "Debug keymappings" msgstr "Výchozí rozložení kláves" #: engines/sludge/keymapper_tables.h:36 #, fuzzy msgid "Minigame keymappings" msgstr "~V~olby..." #: engines/sludge/keymapper_tables.h:46 #, fuzzy #| msgid "Change game options" msgid "Change action" msgstr "Změnit volby hry" #: engines/sludge/keymapper_tables.h:70 engines/sludge/keymapper_tables.h:293 #, fuzzy msgid "Speed up dialog" msgstr "Přeskočit řádek" #: engines/sludge/keymapper_tables.h:76 engines/sludge/keymapper_tables.h:298 #, fuzzy msgid "Slow down dialog" msgstr "Přeskočit řádek" #: engines/sludge/keymapper_tables.h:101 engines/sludge/keymapper_tables.h:150 #, fuzzy msgid "Load auto save" msgstr "Bezejmenná uložená hra" #: engines/sludge/keymapper_tables.h:200 engines/sludge/keymapper_tables.h:435 #: engines/sludge/keymapper_tables.h:552 msgid "DEBUG: Show floor" msgstr "" #: engines/sludge/keymapper_tables.h:205 engines/sludge/keymapper_tables.h:440 #: engines/sludge/keymapper_tables.h:547 msgid "DEBUG: Show boxes" msgstr "" #: engines/sludge/keymapper_tables.h:237 #, fuzzy #| msgid "Inventory" msgid "Inventory / Examine" msgstr "Inventář" #: engines/sludge/keymapper_tables.h:281 engines/sword25/metaengine.cpp:118 #, fuzzy msgid "Examine / Skip dialog" msgstr "Přeskočit řádek" #: engines/sludge/keymapper_tables.h:287 engines/sludge/keymapper_tables.h:398 #: engines/sludge/keymapper_tables.h:522 #, fuzzy #| msgid "Skip cutscene" msgid "Pause / Skip cutscene" msgstr "Přeskočit video" #: engines/sludge/keymapper_tables.h:328 msgid "Smell" msgstr "" #: engines/sludge/keymapper_tables.h:338 msgid "Consume" msgstr "" #: engines/sludge/keymapper_tables.h:361 #, fuzzy #| msgid "Cast Spell" msgid "Cast earth spell" msgstr "Seslat kouzlo" #: engines/sludge/keymapper_tables.h:367 #, fuzzy #| msgid "Cast Spell" msgid "Cast air spell" msgstr "Seslat kouzlo" #: engines/sludge/keymapper_tables.h:373 #, fuzzy #| msgid "Cast Spell" msgid "Cast fire spell" msgstr "Seslat kouzlo" #: engines/sludge/keymapper_tables.h:379 #, fuzzy #| msgid "Cast Spell" msgid "Cast water spell" msgstr "Seslat kouzlo" #: engines/sludge/keymapper_tables.h:423 engines/sludge/keymapper_tables.h:510 #: engines/sword25/metaengine.cpp:112 #, fuzzy #| msgid "Highlight next dialogue" msgid "Move / Interact / Skip dialog" msgstr "Zvýraznit následující dialog" #: engines/sludge/keymapper_tables.h:516 #, fuzzy msgid "Inventory / Skip dialog" msgstr "Přeskočit řádek" #: engines/stark/metaengine.cpp:41 #, fuzzy msgid "Load modded assets" msgstr "Nahrát hru" #: engines/stark/metaengine.cpp:42 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/metaengine.cpp:52 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/metaengine.cpp:53 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/metaengine.cpp:63 engines/ultima/metaengine.cpp:144 #, fuzzy msgid "Enable font anti-aliasing" msgstr "Povolit cenzuru obsahu" #: engines/stark/metaengine.cpp:64 engines/ultima/metaengine.cpp:145 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #. I18N: Opens in-game Diary #: engines/stark/metaengine.cpp:202 #, fuzzy #| msgid "Game menu" msgid "Diary menu" msgstr "Menu hry" #. I18N: Opens in-game conversation log #: engines/stark/metaengine.cpp:219 #, fuzzy msgid "Conversation log" msgstr "~P~ředchozí" #. I18N: Opens in-game Diary. April is the female protagonist name #: engines/stark/metaengine.cpp:225 msgid "April's diary (initially disabled)" msgstr "" #: engines/stark/metaengine.cpp:230 #, fuzzy #| msgid "Fast replay" msgid "Video replay" msgstr "Rychlé přehrávání" #: engines/stark/metaengine.cpp:235 msgid "Game settings" msgstr "Nastavení hry" #: engines/stark/metaengine.cpp:245 engines/toon/metaengine.cpp:124 #: engines/wintermute/keymapper_tables.h:1345 #, fuzzy msgid "Toggle subtitles" msgstr "Povolit zachycování myši" #: engines/stark/metaengine.cpp:250 #, fuzzy msgid "Quit to menu" msgstr " (Hra)" #: engines/stark/metaengine.cpp:255 msgid "Cycle back through inventory cursor items" msgstr "" #: engines/stark/metaengine.cpp:261 msgid "Cycle forward through inventory cursor items" msgstr "" #. I18N: A popup on screen shows shows the exits #: engines/stark/metaengine.cpp:274 msgid "Display all exits on current location" msgstr "" #: engines/stark/metaengine.cpp:292 #, fuzzy #| msgid "Open/Close Inventory" msgid "Scroll up in inventory" msgstr "Otevřít/Zavřít Inventář" #: engines/stark/metaengine.cpp:299 #, fuzzy msgid "Scroll down in inventory" msgstr "Inventář" #: engines/stark/metaengine.cpp:306 #, fuzzy #| msgid "Open/Close Inventory" msgid "Scroll up in your dialogs" msgstr "Otevřít/Zavřít Inventář" #: engines/stark/metaengine.cpp:312 #, fuzzy msgid "Scroll down in your dialogs" msgstr "Inventář" #: engines/stark/metaengine.cpp:318 #, fuzzy #| msgid "Highlight next dialogue" msgid "Go to next dialog" msgstr "Zvýraznit následující dialog" #: engines/stark/metaengine.cpp:323 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous dialogs" msgstr "Jít na předchozí úroveň adresáře" #: engines/stark/metaengine.cpp:328 #, fuzzy msgid "Select dialog" msgstr "Přeskočit řádek" #: engines/stark/metaengine.cpp:335 msgid "Skip video sequence or dialog" msgstr "" #: engines/stark/stark.cpp:106 #, fuzzy msgid "Software renderer does not support modded assets" msgstr "Zás. modul jádra nepodporuje uložené stavy" #: engines/stark/stark.cpp:292 #, fuzzy msgid "You are missing recommended data files:" msgstr "Chybí vám následující potřebné datové soubory Riven:\n" #: engines/stark/stark.cpp:306 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:313 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:319 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:325 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:193 #, fuzzy, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "Nelze najít datové soubory jádra '%s'." #: engines/supernova/supernova.cpp:479 engines/teenagent/resources.cpp:338 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" "Nalezena data jádra '%s' s nesprávnou verzí. Očekávána %d, ale byla %d." #: engines/supernova/supernova.cpp:489 #, c-format msgid "Unable to find block for part %d" msgstr "" #: engines/supernova/supernova.cpp:532 #, fuzzy, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "Nelze najít datové soubory jádra '%s'." #: engines/supernova/supernova.cpp:852 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:853 #, fuzzy msgid "Failed to load temporary game state." msgstr "Načteni hry ze souboru selhalo." #: engines/supernova/metaengine.cpp:41 #, fuzzy msgid "Improved mode" msgstr "Režim do okna" #: engines/supernova/metaengine.cpp:42 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" #: engines/supernova/metaengine.cpp:220 #, fuzzy msgid "Improved mode keymappings" msgstr "~V~olby..." #: engines/supernova/metaengine.cpp:221 #, fuzzy msgid "Text reader keymappings" msgstr "~V~olby..." #: engines/supernova/metaengine.cpp:222 #, fuzzy msgid "Computer keymappings" msgstr "~V~olby..." #: engines/supernova/metaengine.cpp:232 #, fuzzy #| msgid "Look at" msgid "Perform default action" msgstr "Dívat se na" #: engines/supernova/metaengine.cpp:244 #, fuzzy #| msgid "Interpolation:" msgid "Instructions" msgstr "Interpolace:" #: engines/supernova/metaengine.cpp:250 #, fuzzy #| msgid "Interpolation:" msgid "Information" msgstr "Interpolace:" #: engines/supernova/metaengine.cpp:256 #, fuzzy #| msgid "Text speed slower / faster" msgid "Text speed" msgstr "Zvýšit / Snížit rychlost textu" #: engines/supernova/metaengine.cpp:321 msgid "Go" msgstr "" #: engines/supernova/metaengine.cpp:379 #, fuzzy msgid "Office manager" msgstr "Otevřít dialogové okno správce stahovaní" #: engines/supernova/metaengine.cpp:385 msgid "Phone" msgstr "" #: engines/supernova/metaengine.cpp:391 msgid "ProText" msgstr "" #: engines/supernova/metaengine.cpp:397 msgid "Calculata" msgstr "" #: engines/sword1/animation.cpp:566 engines/sword2/animation.cpp:459 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "Videa MPEG-2 nalezena, ale ScummVM byl sestaven bez podpory MPEG-2" #: engines/sword1/animation.cpp:573 engines/sword2/animation.cpp:468 #, c-format msgid "Cutscene '%s' not found" msgstr "Video '%s' nenalezeno" #: engines/sword1/control.cpp:2814 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM zjistil, že máte staré uložené hry pro Broken Sword 1, které by měly " "být převedeny.\n" "Starý formát uložených her již není podporován, takže pokud je nepřevedete, " "nebudete moci vaše hry načíst.\n" "\n" "Stiskněte OK, abyste je převedli teď, jinak budete požádáni znovu, při " "spuštění této hry.\n" #: engines/sword1/control.cpp:3000 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Nová cílová uložená hra již existuje!\n" "Chtěli byste ponechat starou uloženou hru (%s), nebo novou (%s)?\n" #: engines/sword1/control.cpp:3003 msgid "Keep the old one" msgstr "Ponechat starou" #: engines/sword1/control.cpp:3003 msgid "Keep the new one" msgstr "Ponechat novou" #: engines/sword1/logic.cpp:1738 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Toto je konec Dema Broken Sword 1" #: engines/sword1/metaengine.cpp:63 msgid "English" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "German" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "French" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "Italian" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "Spanish" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "Brazilian Portuguese" msgstr "" #: engines/sword1/metaengine.cpp:63 msgid "Czech" msgstr "" #: engines/sword1/metaengine.cpp:86 #, fuzzy msgid "Text language:" msgstr "Jazyk GUI:" #: engines/sword1/metaengine.cpp:87 engines/sword1/metaengine.cpp:95 msgid "Set the language for the subtitles. This will not affect voices." msgstr "" #: engines/sword1/metaengine.cpp:114 msgid "Simulate the audio engine from the Windows executable" msgstr "" #: engines/sword1/metaengine.cpp:115 msgid "" "Makes the game use softer (logarithmic) audio curves, but removes fade-in " "and fade-out for sound effects, fade-in for music, and automatic music " "volume attenuation for when speech is playing" msgstr "" #: engines/sword1/metaengine.cpp:127 msgid "Additional options:" msgstr "Další volby:" #: engines/sword1/metaengine.cpp:301 #, fuzzy #| msgid "Main Men~u~" msgid "Main menu" msgstr "~H~lavní nabídka" #: engines/sword2/detection_tables.h:431 msgid "Remastered edition is not supported. Please, use the classic version" msgstr "" #: engines/sword2/metaengine.cpp:43 msgid "Show object labels" msgstr "Zobrazit jmenovky objektů" #: engines/sword2/metaengine.cpp:44 msgid "Show labels for objects on mouse hover" msgstr "Zobrazit jmenovky objektů při najetí myši" #: engines/sword25/metaengine.cpp:39 msgid "Use English speech" msgstr "Použít anglickou řeč" #: engines/sword25/metaengine.cpp:40 msgid "" "Use English speech instead of German for every language other than German" msgstr "Použít anglickou řeč místo německé pro každý jazyk kromě němčiny" #: engines/sword25/metaengine.cpp:130 msgid "Reveal all interactive hotspots (hold the key)" msgstr "" #: engines/teenagent/metaengine.cpp:201 #, fuzzy #| msgid "Inventory" msgid "Move / Examine" msgstr "Inventář" #: engines/teenagent/metaengine.cpp:221 #, fuzzy #| msgid "Open/Close Inventory" msgid "Close inventory" msgstr "Otevřít/Zavřít Inventář" #. I18N: Runs tests in interactive mode #: engines/testbed/metaengine.cpp:39 engines/testbed/metaengine.cpp:40 #, fuzzy #| msgid "Interact" msgid "Run in interactive mode" msgstr "Interakce" #: engines/tetraedge/metaengine.cpp:32 #, fuzzy msgid "Correct movie aspect ratio" msgstr "Korigovat poměr stran pro hry 320x200" #: engines/tetraedge/metaengine.cpp:33 msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen" msgstr "" #: engines/tetraedge/metaengine.cpp:43 msgid "Restore missing scenes" msgstr "" #: engines/tetraedge/metaengine.cpp:44 msgid "Restore some scenes originally in the Windows edition" msgstr "" #: engines/tinsel/detection_tables.h:481 #, fuzzy msgid "Saturn CD version is not yet supported" msgstr "Id hry není podporováno" #: engines/tinsel/metaengine.cpp:43 #, fuzzy msgid "Remove Black Bars" msgstr "Vzad" #: engines/tinsel/metaengine.cpp:44 msgid "" "The game originally renders at 640x432 which is then presented letterboxed " "at 640x480. Enabling this option removes the forced letterbox effect, so " "that the game fits better on screens with an aspect ratio wider than 4:3." msgstr "" #: engines/tinsel/metaengine.cpp:242 #, fuzzy msgid "Save/Load keymappings" msgstr "~V~olby..." #: engines/tinsel/metaengine.cpp:341 #, fuzzy msgid "Page up in save / load menu" msgstr "Vložte herní disk pro uložení/načtení" #: engines/tinsel/metaengine.cpp:347 #, fuzzy msgid "Page down in save / load menu" msgstr "Vložte herní disk pro uložení/načtení" #: engines/tinsel/metaengine.cpp:353 #, fuzzy msgid "Go to start of save / load menu" msgstr "Vložte herní disk pro uložení/načtení" #: engines/tinsel/metaengine.cpp:359 #, fuzzy msgid "Go to end of save / load menu" msgstr "Vložte herní disk pro uložení/načtení" #: engines/tinsel/tinsel.cpp:1040 msgid "Discworld Noir needs ScummVM with TinyGL enabled" msgstr "" #: engines/titanic/metaengine.cpp:173 #, fuzzy msgid "PET keymappings" msgstr "~V~olby..." #: engines/titanic/metaengine.cpp:174 #, fuzzy msgid "Real Life keymappings" msgstr "~V~olby..." #: engines/titanic/metaengine.cpp:175 #, fuzzy #| msgid "Inventory" msgid "Inventory shortcut" msgstr "Inventář" #: engines/titanic/metaengine.cpp:176 #, fuzzy msgid "Continue game dialogue keymappings" msgstr "~V~olby..." #: engines/titanic/metaengine.cpp:177 #, fuzzy msgid "Star Map keymappings" msgstr "~V~olby..." #: engines/titanic/metaengine.cpp:178 #, fuzzy msgid "Movement keymappings" msgstr "~V~olby..." #: engines/titanic/metaengine.cpp:182 #, fuzzy #| msgid "Interact" msgid "Select / Interact / Move" msgstr "Interakce" #: engines/titanic/metaengine.cpp:188 #, fuzzy #| msgid "Highlight next dialogue" msgid "Select / Interact / Quick move" msgstr "Zvýraznit následující dialog" #: engines/titanic/metaengine.cpp:194 #, fuzzy #| msgid "Game menu" msgid "Cheat menu" msgstr "Menu hry" #: engines/titanic/metaengine.cpp:239 #, fuzzy msgid "Conversation" msgstr "~P~ředchozí" #: engines/titanic/metaengine.cpp:249 #, fuzzy msgid "Remote" msgstr "~O~dstranit Hru" #: engines/titanic/metaengine.cpp:254 #, fuzzy #| msgid "Room:" msgid "Rooms" msgstr "Místnost:" #: engines/titanic/metaengine.cpp:259 msgid "Real life" msgstr "" #: engines/titanic/metaengine.cpp:278 #, fuzzy #| msgid "Scroll list up" msgid "Scroll to top" msgstr "Posunout seznam nahoru" #: engines/titanic/metaengine.cpp:284 #, fuzzy msgid "Scroll to bottom" msgstr "Přesunout se doleva" #: engines/titanic/metaengine.cpp:291 #, fuzzy #| msgid "Transitions:" msgid "Translation" msgstr "Přechody:" #: engines/titanic/metaengine.cpp:307 msgid "Toggle between Star Map and photo of your home" msgstr "" #: engines/titanic/metaengine.cpp:350 msgid "Stop moving" msgstr "" #: engines/titanic/metaengine.cpp:356 msgid "Lock coordinate" msgstr "" #: engines/titanic/metaengine.cpp:362 msgid "Unlock coordinate" msgstr "" #: engines/titanic/metaengine.cpp:368 #, fuzzy msgid "View constellations" msgstr "~P~ředchozí" #: engines/titanic/metaengine.cpp:373 msgid "View boundaries" msgstr "" #: engines/toltecs/metaengine.cpp:216 #, fuzzy msgid "Move / Select" msgstr "Přesunout se doleva" #: engines/toltecs/metaengine.cpp:222 msgid "Move / Perform default action" msgstr "" #: engines/toltecs/metaengine.cpp:258 #, fuzzy #| msgid "Skip line" msgid "Skip ride" msgstr "Přeskočit řádek" #: engines/tony/tony.cpp:248 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "Varianta písma není dostupná v datovém souboru jádra '%s'." #. I18N: Skips current line being spoken by a character #: engines/toon/metaengine.cpp:105 #, fuzzy msgid "Stop current voice" msgstr "Pouze Řeč" #: engines/toon/metaengine.cpp:130 #, fuzzy #| msgid "No music" msgid "Mute music" msgstr "Bez hudby" #: engines/toon/metaengine.cpp:136 #, fuzzy #| msgid "Speech" msgid "Mute speech" msgstr "Řeč" #: engines/toon/metaengine.cpp:142 #, fuzzy #| msgid "Special sound effects volume" msgid "Mute sound effects" msgstr "Hlasitost speciálních zvukových efektů" #: engines/toon/toon.cpp:280 #, c-format msgid "Saved game in slot #%d " msgstr "Hra uložena do pozice #%d " #: engines/toon/toon.cpp:284 #, c-format msgid "Could not quick save into slot #%d" msgstr "Nelze rychle uložit do pozice #%d" #: engines/toon/toon.cpp:297 #, c-format msgid "Saved game #%d quick loaded" msgstr "Uložená pozice #%d byla rychle načtena" #: engines/toon/toon.cpp:301 #, c-format msgid "Could not quick load the saved game #%d" msgstr "Uloženou pozici #%d nelze rychle načíst" #: engines/toon/toon.cpp:1550 #, fuzzy msgid "Are you sure you want to exit?" msgstr "Jste si jisti, že chcete odejít? (A/N)A" #: engines/toon/toon.cpp:1960 #, fuzzy, c-format msgid "Unable to locate the '%s' data file." msgstr "Nelze najít datové soubory jádra '%s'." #: engines/tot/metaengine.cpp:36 #, fuzzy msgid "Copy protection" msgstr "Povolit cenzuru obsahu" #: engines/tot/metaengine.cpp:47 #, fuzzy #| msgid "Pixellated scene transitions" msgid "Disable scene transitions" msgstr "Pixelované přechody scén" #: engines/tot/metaengine.cpp:48 msgid "Disable original transition effects between scenes" msgstr "" #: engines/tot/metaengine.cpp:58 #, fuzzy #| msgid "Save / Load dialog" msgid "Original save/load dialog" msgstr "Dialog Nahrát / Uložit" #: engines/tot/metaengine.cpp:59 #, fuzzy #| msgid "Use original savegame dialog" msgid "Use original save and load dialogs" msgstr "Použít původní obrazovky uložení hry" #: engines/tot/metaengine.cpp:118 #, fuzzy #| msgid "Look at" msgid "Default action" msgstr "Dívat se na" #: engines/tot/metaengine.cpp:154 #, fuzzy msgid "Save and load game" msgstr "Uložit hru:" #: engines/tot/metaengine.cpp:164 #, fuzzy #| msgid "Main Men~u~" msgid "Main menu/Exit" msgstr "~H~lavní nabídka" #: engines/touche/metaengine.cpp:135 msgid "Skip sequence / open quit dialog" msgstr "" #. I18N: The actor walking pace is increased #: engines/touche/metaengine.cpp:154 #, fuzzy msgid "Enable fast walk" msgstr "Rychlý režim" #. I18N: The actor walking pace is decreased #: engines/touche/metaengine.cpp:161 #, fuzzy msgid "Disable fast walk" msgstr "Rychlý režim" #: engines/touche/metaengine.cpp:173 msgid "Toggle between voice / text / text and voice" msgstr "" #: engines/touche/metaengine.cpp:182 msgid "Press \"Yes\" Key" msgstr "" #. I18N: Toggles walking speed of actor #: engines/trecision/metaengine.cpp:144 #, fuzzy msgid "Toggle fast walk" msgstr "Rychlý režim" #: engines/trecision/metaengine.cpp:163 #, fuzzy msgid "Open system menu" msgstr "Menu Hry" #. I18N: Return refers to return/enter key #: engines/tsage/metaengine.cpp:196 #, fuzzy #| msgid "turn oN" msgid "Return" msgstr "zapnouT" #: engines/tsage/metaengine.cpp:221 msgid "View Help" msgstr "" #: engines/tsage/metaengine.cpp:226 msgid "Sound options" msgstr "Volby zvuku" #: engines/tsage/metaengine.cpp:264 msgid "Crawl North" msgstr "" #: engines/tsage/metaengine.cpp:271 msgid "Crawl South" msgstr "" #: engines/tsage/metaengine.cpp:278 #, fuzzy msgid "Turn left / Crawl West" msgstr "Otočit se doleva" #: engines/tsage/metaengine.cpp:285 #, fuzzy msgid "Turn right / Crawl East" msgstr "Otočit se doprava" #: engines/tsage/metaengine.cpp:292 #, fuzzy #| msgid "Increase the scale factor" msgid "Increase speed" msgstr "Zvětšit faktor změny velikosti" #: engines/tsage/metaengine.cpp:297 #, fuzzy #| msgid "Decrease the scale factor" msgid "Decrease speed" msgstr "Zmenšit faktor změny velikosti" #: engines/tsage/metaengine.cpp:302 #, fuzzy #| msgid "Reading data failed" msgid "Minimum speed" msgstr "Čtení dat selhalo" #: engines/tsage/metaengine.cpp:307 #, fuzzy #| msgid "Maximum Volume" msgid "Maximum speed" msgstr "Maximální Hlasitost" #: engines/tsage/metaengine.cpp:312 #, fuzzy msgid "Low speed" msgstr "Zobrazit kurzor myši" #: engines/tsage/metaengine.cpp:317 #, fuzzy #| msgid "Reading data failed" msgid "Medium speed" msgstr "Čtení dat selhalo" #. I18N: Pull cards from the deck #: engines/tsage/metaengine.cpp:323 #, fuzzy #| msgid "Move Forward" msgid "Draw Cards" msgstr "Vpřed" #: engines/tucker/metaengine.cpp:190 #, fuzzy #| msgid "Speech" msgid "Skip speech" msgstr "Řeč" #. I18N: Panel contains all actor actions and the artstyle is toggled #: engines/tucker/metaengine.cpp:203 #, fuzzy msgid "Toggle panel style" msgstr "Rychlý režim" #: engines/tucker/metaengine.cpp:209 #, fuzzy #| msgid "Use Text to speech" msgid "Toggle text speech" msgstr "Použít Text ke čtení" #: engines/twine/detection.cpp:188 msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" #: engines/twine/metaengine.cpp:43 msgid "Enable wall collisions" msgstr "" #: engines/twine/metaengine.cpp:44 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/metaengine.cpp:55 #, fuzzy msgid "Disable save menu" msgstr "Nelze uložit hru" #: engines/twine/metaengine.cpp:56 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/metaengine.cpp:66 #, fuzzy msgid "Enable debug mode" msgstr "Zapnout héliový režim" #: engines/twine/metaengine.cpp:67 #, fuzzy msgid "Enable the debug mode" msgstr "Zapnout héliový režim" #: engines/twine/metaengine.cpp:77 #, fuzzy msgid "Enable sound" msgstr "Povolit úložiště" #: engines/twine/metaengine.cpp:78 #, fuzzy msgid "Enable the sound for the game" msgstr "Úplný název hry" #: engines/twine/metaengine.cpp:88 #, fuzzy msgid "Enable text" msgstr "Povolit úložiště" #: engines/twine/metaengine.cpp:89 #, fuzzy msgid "Enable the text for the game" msgstr "Úplný název hry" #: engines/twine/metaengine.cpp:99 #, fuzzy msgid "Enable movies" msgstr "Povolit Venus" #: engines/twine/metaengine.cpp:100 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Povolit systém nápovědy Venus" #: engines/twine/metaengine.cpp:110 #, fuzzy msgid "Enable mouse" msgstr "Povolit Venus" #: engines/twine/metaengine.cpp:111 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Úplný název hry" #: engines/twine/metaengine.cpp:121 msgid "Use the USA version" msgstr "" #: engines/twine/metaengine.cpp:122 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/metaengine.cpp:132 engines/ultima/metaengine.cpp:100 #, fuzzy msgid "Enable high resolution" msgstr "Povolit grafiku ve vysokém rozlišení" #: engines/twine/metaengine.cpp:133 engines/ultima/metaengine.cpp:101 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Úplný název hry" #: engines/twine/metaengine.cpp:228 msgid "Debug grid camera up" msgstr "" #: engines/twine/metaengine.cpp:233 msgid "Debug grid camera down" msgstr "" #: engines/twine/metaengine.cpp:238 msgid "Debug grid camera left" msgstr "" #: engines/twine/metaengine.cpp:244 msgid "Debug grid camera right" msgstr "" #: engines/twine/metaengine.cpp:249 engines/twine/metaengine.cpp:269 msgid "Normal behavior" msgstr "" #: engines/twine/metaengine.cpp:254 engines/twine/metaengine.cpp:274 msgid "Athletic behavior" msgstr "" #: engines/twine/metaengine.cpp:259 engines/twine/metaengine.cpp:279 msgid "Aggressive behavior" msgstr "" #: engines/twine/metaengine.cpp:264 engines/twine/metaengine.cpp:284 #, fuzzy #| msgid " or incorrect game behavior." msgid "Discreet behavior" msgstr " nebo nesprávné chování hry." #: engines/twine/metaengine.cpp:289 #, fuzzy msgid "Behavior action" msgstr "~P~ředchozí" #: engines/twine/metaengine.cpp:295 #, fuzzy #| msgid "Change game options" msgid "Change behavior" msgstr "Změnit volby hry" #: engines/twine/metaengine.cpp:319 #, fuzzy msgid "Use selected object" msgstr "~P~ředchozí" #: engines/twine/metaengine.cpp:325 msgid "Throw magic ball" msgstr "" #: engines/twine/metaengine.cpp:360 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:365 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:378 #, fuzzy msgid "Special action" msgstr "Aktivní" #: engines/twine/metaengine.cpp:384 msgid "Scenery zoom" msgstr "" #: engines/twine/metaengine.cpp:527 #, fuzzy msgid "Previous location" msgstr "~P~ředchozí" #: engines/twine/metaengine.cpp:532 #, fuzzy msgid "Next location" msgstr "~P~ředchozí" #: engines/twp/dialogs.cpp:32 #, fuzzy #| msgid "Video" msgid "Video:" msgstr "Video" #. I18N: Setting to switch toiled paper to be shown as "over". #: engines/twp/dialogs.cpp:37 msgid "Toilet paper over" msgstr "" #: engines/twp/dialogs.cpp:38 msgid "" "The toilet paper in some toilets will be shown \"over\".\n" "It's a joke option that has no effects on the gameplay." msgstr "" #. I18N: Setting to enable or disable additional jokes in the game. #: engines/twp/dialogs.cpp:41 msgid "Annoying in-jokes" msgstr "" #: engines/twp/dialogs.cpp:42 msgid "" "The game will include in-jokes and references to past adventure games, in " "the form of both dialogues and objects.\n" "There is a game achievement that can be obtained only if the in-jokes option " "is switched on." msgstr "" #: engines/twp/dialogs.cpp:44 #, fuzzy #| msgid "Control" msgid "Controls:" msgstr "Ovládání" #. I18N: Setting to invert verb colors or keep the original verb colors. #: engines/twp/dialogs.cpp:48 msgid "Invert verb colors" msgstr "" #. I18N: Setting to use retro or modern fonts. #: engines/twp/dialogs.cpp:50 msgid "Retro Fonts" msgstr "" #. I18N: Setting to use retro or modern verbs. #: engines/twp/dialogs.cpp:52 msgid "Retro Verbs" msgstr "" #. I18N: Setting to use classic sentence or modern sentence. #: engines/twp/dialogs.cpp:54 msgid "Classic Sentence" msgstr "" #. I18N: Settings to enable or disable Ransome unbeeped DLC. #: engines/twp/dialogs.cpp:57 msgid "Ransome *unbeeped* (DLC)" msgstr "" #: engines/twp/metaengine.cpp:151 #, fuzzy msgid "Select highlighted verb" msgstr "Vyberte Vzhled" #: engines/twp/metaengine.cpp:156 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous object" msgstr "Jít na předchozí úroveň adresáře" #: engines/twp/metaengine.cpp:157 #, fuzzy msgid "Go to next object" msgstr "Volby" #: engines/twp/metaengine.cpp:158 #, fuzzy #| msgid "Slide Right" msgid "Select verb / item left" msgstr "Přesunout se Doprava" #: engines/twp/metaengine.cpp:159 #, fuzzy #| msgid "Slide Right" msgid "Select verb / item right" msgstr "Přesunout se Doprava" #: engines/twp/metaengine.cpp:160 #, fuzzy #| msgid "Slide Right" msgid "Select verb / item up" msgstr "Přesunout se Doprava" #: engines/twp/metaengine.cpp:161 #, fuzzy #| msgid "Slide Right" msgid "Select verb / item down" msgstr "Přesunout se Doprava" #: engines/twp/metaengine.cpp:163 #, fuzzy msgid "Select actor 1" msgstr "Činnost/Vybrat" #: engines/twp/metaengine.cpp:164 #, fuzzy msgid "Select actor 2" msgstr "Činnost/Vybrat" #: engines/twp/metaengine.cpp:165 #, fuzzy msgid "Select actor 3" msgstr "Činnost/Vybrat" #: engines/twp/metaengine.cpp:166 #, fuzzy msgid "Select actor 4" msgstr "Činnost/Vybrat" #: engines/twp/metaengine.cpp:167 #, fuzzy msgid "Select actor 5" msgstr "Činnost/Vybrat" #: engines/twp/metaengine.cpp:168 #, fuzzy msgid "Select choice 1" msgstr "Vyberte Vzhled" #: engines/twp/metaengine.cpp:169 #, fuzzy msgid "Select choice 2" msgstr "Vyberte Vzhled" #: engines/twp/metaengine.cpp:170 #, fuzzy msgid "Select choice 3" msgstr "Vyberte Vzhled" #: engines/twp/metaengine.cpp:171 #, fuzzy msgid "Select choice 4" msgstr "Vyberte Vzhled" #: engines/twp/metaengine.cpp:172 #, fuzzy msgid "Select choice 5" msgstr "Vyberte Vzhled" #: engines/twp/metaengine.cpp:173 #, fuzzy msgid "Select choice 6" msgstr "Vyberte Vzhled" #: engines/twp/metaengine.cpp:174 #, fuzzy msgid "Select next Actor" msgstr "Vyberte Vzhled" #: engines/twp/metaengine.cpp:175 #, fuzzy msgid "Select previous actor" msgstr "~P~ředchozí" #: engines/twp/metaengine.cpp:177 #, fuzzy msgid "Show hotspots" msgstr "Zobrazit skryté soubory" #: engines/twp/twp.cpp:833 msgid "" "You selected Ransome *unbeeped* (DLC) but the DLC has not been detected!" msgstr "" #: engines/twp/twp.cpp:1019 #, fuzzy msgid "" "This game requires OpenGL with shaders, which is not supported on your system" msgstr "Zakompilované funkce:" #: engines/twp/twp.cpp:1025 msgid "" "This game requires OpenGL Framebuffer Objects, which are not supported on " "your system" msgstr "" #: engines/ultima/metaengine.cpp:67 msgid "Enable frame skipping" msgstr "" #: engines/ultima/metaengine.cpp:68 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/metaengine.cpp:78 #, fuzzy msgid "Enable frame limiting" msgstr "Povolit cenzuru obsahu" #: engines/ultima/metaengine.cpp:79 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/metaengine.cpp:89 #, fuzzy msgid "Enable cheats" msgstr "Zapnout héliový režim" #: engines/ultima/metaengine.cpp:90 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/metaengine.cpp:111 msgid "Play foot step sounds" msgstr "" #: engines/ultima/metaengine.cpp:112 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/metaengine.cpp:122 #, fuzzy msgid "Enable jump to mouse position" msgstr "Úplný název hry" #: engines/ultima/metaengine.cpp:123 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/metaengine.cpp:133 #, fuzzy msgid "Enable font replacement" msgstr "Povolit cenzuru obsahu" #: engines/ultima/metaengine.cpp:134 msgid "Replaces game fonts with rendered fonts" msgstr "" #. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series. #: engines/ultima/metaengine.cpp:156 msgid "Camera moves with Silencer" msgstr "" #: engines/ultima/metaengine.cpp:157 msgid "" "Camera tracks the player movement rather than snapping to defined positions." msgstr "" #: engines/ultima/metaengine.cpp:167 msgid "Always enable Christmas easter-egg" msgstr "" #: engines/ultima/metaengine.cpp:168 msgid "Enable the Christmas music at any time of year." msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:68 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:49 msgid "Swing" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:50 msgid "Throw" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:51 msgid "Food" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:52 msgid "Rapier" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:53 msgid "Axe" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:54 msgid "Shield" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:55 msgid "Bow & Arrow" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:56 msgid "Magic Amulet" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:57 #, fuzzy msgid "Amulet Option 1" msgstr "Činnost/Vybrat" #: engines/ultima/ultima0/metaengine.cpp:58 #, fuzzy msgid "Amulet Option 2" msgstr "Činnost/Vybrat" #: engines/ultima/ultima0/metaengine.cpp:59 #, fuzzy msgid "Amulet Option 3" msgstr "Činnost/Vybrat" #: engines/ultima/ultima0/metaengine.cpp:60 #, fuzzy msgid "Amulet Option 4" msgstr "Činnost/Vybrat" #: engines/ultima/ultima0/metaengine.cpp:65 msgid "North" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:66 msgid "South" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:67 msgid "West" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:68 msgid "East" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:69 #: engines/ultima/ultima0/metaengine.cpp:83 #, fuzzy msgid "Enter/Exit" msgstr "Enter" #: engines/ultima/ultima0/metaengine.cpp:72 #: engines/ultima/ultima0/metaengine.cpp:86 #, fuzzy #| msgid "Password:" msgid "Pass/Wait" msgstr "Heslo:" #: engines/ultima/ultima0/metaengine.cpp:73 #: engines/ultima/ultima0/metaengine.cpp:87 #, fuzzy #| msgid "Minimize" msgid "Minimap" msgstr "Minimalizovat" #: engines/ultima/ultima0/metaengine.cpp:78 msgid "Move Forward" msgstr "Vpřed" #: engines/ultima/ultima0/metaengine.cpp:79 #, fuzzy #| msgid "Turn on" msgid "Turn Around" msgstr "Zapnout" #: engines/ultima/ultima0/metaengine.cpp:80 msgid "Turn Left" msgstr "Otočit se doleva" #: engines/ultima/ultima0/metaengine.cpp:81 msgid "Turn Right" msgstr "Otočit se doprava" #: engines/ultima/ultima0/metaengine.cpp:98 #: engines/ultima/ultima0/metaengine.cpp:106 #: engines/ultima/ultima0/metaengine.cpp:111 #: engines/ultima/ultima0/metaengine.cpp:117 #: engines/ultima/ultima0/metaengine.cpp:123 #, fuzzy #| msgid "Bind Keys" msgid "Basic Keys" msgstr "Přiřadit klávesy" #: engines/ultima/ultima0/metaengine.cpp:99 #: engines/ultima/ultima0/metaengine.cpp:112 #, fuzzy msgid "Menu Keys" msgstr "~V~olby..." #: engines/ultima/ultima0/metaengine.cpp:100 #: engines/ultima/ultima0/metaengine.cpp:118 msgid "Overworld Keys" msgstr "" #: engines/ultima/ultima0/metaengine.cpp:101 #: engines/ultima/ultima0/metaengine.cpp:124 msgid "Dungeon Keys" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:43 #: engines/ultima/ultima4/metaengine.cpp:133 #: engines/ultima/ultima4/metaengine.cpp:138 #: engines/ultima/ultima4/metaengine.cpp:148 #, fuzzy msgid "Abort action" msgstr "~P~ředchozí" #: engines/ultima/ultima4/metaengine.cpp:49 #, fuzzy #| msgid "Keyboard" msgid "Board" msgstr "Klávesnice" #: engines/ultima/ultima4/metaengine.cpp:52 #: engines/ultima/ultima8/metaengine.cpp:108 msgid "Descend" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:56 msgid "Get chest" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:57 msgid "Hole up & camp" msgstr "" #. I18N: Jimmy is used to open locked doors #: engines/ultima/ultima4/metaengine.cpp:59 msgid "Jimmy" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:60 msgid "Ignite" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:61 #, fuzzy #| msgid "Look at" msgid "Locate position" msgstr "Dívat se na" #: engines/ultima/ultima4/metaengine.cpp:62 msgid "Mix reagents" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:63 #, fuzzy #| msgid "New kid" msgid "New order" msgstr "Nové dítě" #: engines/ultima/ultima4/metaengine.cpp:64 #, fuzzy #| msgid "Open" msgid "Open door" msgstr "Otevřít" #. I18N: Going over something carefully #: engines/ultima/ultima4/metaengine.cpp:66 #, fuzzy #| msgid "Password:" msgid "Pass" msgstr "Heslo:" #. I18N: Peer is used to look through keyholes or other small openings #: engines/ultima/ultima4/metaengine.cpp:68 msgid "Peer" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:69 #, fuzzy msgid "Quit and save" msgstr "Režim kliknutí" #: engines/ultima/ultima4/metaengine.cpp:70 #, fuzzy msgid "Ready weapon" msgstr "~P~ředchozí" #: engines/ultima/ultima4/metaengine.cpp:72 #, fuzzy #| msgid "Status:" msgid "Stats" msgstr "Stav:" #: engines/ultima/ultima4/metaengine.cpp:75 msgid "Wear armor" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:76 msgid "Yell" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:82 #, fuzzy #| msgid "Speed:" msgid "Speed up" msgstr "Rychlost:" #: engines/ultima/ultima4/metaengine.cpp:83 #, fuzzy msgid "Speed down" msgstr "Zrušit stahování" #: engines/ultima/ultima4/metaengine.cpp:84 #, fuzzy #| msgid "Speech Only" msgid "Speed normal" msgstr "Pouze Řeč" #: engines/ultima/ultima4/metaengine.cpp:85 msgid "Combat speed up" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:86 #, fuzzy #| msgid "Rotate" msgid "Combat speed down" msgstr "Otáčet" #: engines/ultima/ultima4/metaengine.cpp:87 msgid "Combat speed normal" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:93 msgid "Party - None" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:94 #, fuzzy msgid "Party - Character #1" msgstr "Zaměnit znaky" #: engines/ultima/ultima4/metaengine.cpp:95 #, fuzzy msgid "Party - Character #2" msgstr "Zaměnit znaky" #: engines/ultima/ultima4/metaengine.cpp:96 #, fuzzy msgid "Party - Character #3" msgstr "Zaměnit znaky" #: engines/ultima/ultima4/metaengine.cpp:97 #, fuzzy msgid "Party - Character #4" msgstr "Zaměnit znaky" #: engines/ultima/ultima4/metaengine.cpp:98 #, fuzzy msgid "Party - Character #5" msgstr "Zaměnit znaky" #: engines/ultima/ultima4/metaengine.cpp:99 #, fuzzy msgid "Party - Character #6" msgstr "Zaměnit znaky" #: engines/ultima/ultima4/metaengine.cpp:100 #, fuzzy msgid "Party - Character #7" msgstr "Zaměnit znaky" #: engines/ultima/ultima4/metaengine.cpp:101 #, fuzzy msgid "Party - Character #8" msgstr "Zaměnit znaky" #: engines/ultima/ultima4/metaengine.cpp:107 msgid "Destroy all creatures" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:108 #, fuzzy msgid "Toggle collision handling" msgstr "Povolit zachycování myši" #: engines/ultima/ultima4/metaengine.cpp:109 #, fuzzy msgid "Destroy object" msgstr "Volby" #: engines/ultima/ultima4/metaengine.cpp:110 msgid "Full equipment" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:111 #, fuzzy msgid "Flee combat" msgstr "Povolit zachycování myši" #: engines/ultima/ultima4/metaengine.cpp:113 msgid "Help - Teleport to Lord British" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:114 msgid "Give items" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:115 msgid "List karma" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:116 #, fuzzy msgid "Leave location" msgstr "~P~ředchozí" #: engines/ultima/ultima4/metaengine.cpp:117 msgid "Give mixtures" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:118 msgid "Combat encounters" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:119 #, fuzzy msgid "Toggle overhead view" msgstr "Povolit násilné scény" #: engines/ultima/ultima4/metaengine.cpp:120 msgid "Full party" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:121 msgid "Give reagents" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:122 msgid "Full stats" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:123 #, fuzzy msgid "Create transport" msgstr "Cesta není adresář" #: engines/ultima/ultima4/metaengine.cpp:124 #, fuzzy msgid "Up level" msgstr "Ladící program" #: engines/ultima/ultima4/metaengine.cpp:125 #, fuzzy msgid "Down level" msgstr "Ladící program" #: engines/ultima/ultima4/metaengine.cpp:126 msgid "Grant virtue" msgstr "" #: engines/ultima/ultima4/metaengine.cpp:127 #, fuzzy #| msgid "Fast mode" msgid "Change wind" msgstr "Rychlý režim" #: engines/ultima/nuvie/nuvie.cpp:403 #, fuzzy, c-format msgid "loading quick save %d" msgstr "Nelze rychle uložit do pozice #%d" #: engines/ultima/nuvie/nuvie.cpp:408 #, fuzzy, c-format msgid "saving quick save %d" msgstr "Nelze rychle uložit do pozice #%d" #: engines/ultima/nuvie/metaengine.cpp:41 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:59 #, fuzzy #| msgid "Walk to" msgid "Walk west" msgstr "Přejít na" #: engines/ultima/nuvie/metaengine.cpp:60 #, fuzzy #| msgid "Walk to" msgid "Walk east" msgstr "Přejít na" #: engines/ultima/nuvie/metaengine.cpp:61 #, fuzzy #| msgid "Walk to" msgid "Walk north" msgstr "Přejít na" #: engines/ultima/nuvie/metaengine.cpp:62 #, fuzzy #| msgid "Walk to" msgid "Walk south" msgstr "Přejít na" #: engines/ultima/nuvie/metaengine.cpp:63 msgid "Walk north-east" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:64 msgid "Walk south-east" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:65 msgid "Walk north-west" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:66 msgid "Walk south-west" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:75 msgid "Multi-use" msgstr "" #. I18N: command bar is the bar of commands at the bottom of the screen #: engines/ultima/nuvie/metaengine.cpp:77 #, fuzzy msgid "Select command bar" msgstr "Vyberte Vzhled" #. I18N: command bar is the bar of commands at the bottom of the screen #: engines/ultima/nuvie/metaengine.cpp:79 #, fuzzy msgid "Select new command bar" msgstr "Vyberte Vzhled" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:81 #, fuzzy msgid "Doll gump" msgstr "Posunout seznam nahoru" #: engines/ultima/nuvie/metaengine.cpp:82 #, fuzzy msgid "Previous party member" msgstr "~P~ředchozí" #: engines/ultima/nuvie/metaengine.cpp:83 #, fuzzy msgid "Next party member" msgstr "Další" #: engines/ultima/nuvie/metaengine.cpp:84 msgid "Home key" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:85 msgid "End key" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:86 msgid "Toggle between inventory and actor view" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:87 #, fuzzy #| msgid "List view" msgid "Party view" msgstr "Seznam" #: engines/ultima/nuvie/metaengine.cpp:88 #, fuzzy msgid "Party mode" msgstr "Barevný režim" #: engines/ultima/nuvie/metaengine.cpp:89 #, fuzzy #| msgid "Game menu" msgid "Save menu" msgstr "Menu hry" #: engines/ultima/nuvie/metaengine.cpp:90 #, fuzzy msgid "Load latest save" msgstr "Bezejmenná uložená hra" #: engines/ultima/nuvie/metaengine.cpp:95 msgid "Show game menu; Cancel action if in middle of action" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:97 #, fuzzy msgid "Toggle Cursor" msgstr "Povolit zachycování myši" #: engines/ultima/nuvie/metaengine.cpp:98 #, fuzzy msgid "Toggle combat strategy" msgstr "Povolit zachycování myši" #: engines/ultima/nuvie/metaengine.cpp:99 #, fuzzy #| msgid "Toggle Center Data Display" msgid "Toggle frames per second display" msgstr "Přepnout centrální datovou obrazovku" #: engines/ultima/nuvie/metaengine.cpp:100 #, fuzzy msgid "Toggle audio" msgstr "Povolit zachycování myši" #: engines/ultima/nuvie/metaengine.cpp:102 #, fuzzy msgid "Toggle sfx" msgstr "Povolit zachycování myši" #. I18N: command bar is the bar of commands at the bottom of the screen #: engines/ultima/nuvie/metaengine.cpp:104 msgid "Toggle original style command bar" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:105 #, fuzzy msgid "Do action" msgstr "~P~ředchozí" #: engines/ultima/nuvie/metaengine.cpp:106 #, fuzzy #| msgid "Change game options" msgid "Cancel action" msgstr "Změnit volby hry" #: engines/ultima/nuvie/metaengine.cpp:107 #, fuzzy msgid "Msg scroll up" msgstr "Posunout seznam nahoru" #: engines/ultima/nuvie/metaengine.cpp:108 #, fuzzy msgid "Msg scroll down" msgstr "Posunout seznam dolu" #: engines/ultima/nuvie/metaengine.cpp:109 #, fuzzy msgid "Show keys" msgstr "Pouze Řeč" #: engines/ultima/nuvie/metaengine.cpp:110 #, fuzzy #| msgid "Decrease the scale factor" msgid "Decrease debug" msgstr "Zmenšit faktor změny velikosti" #: engines/ultima/nuvie/metaengine.cpp:111 #, fuzzy #| msgid "Increase the scale factor" msgid "Increase debug" msgstr "Zvětšit faktor změny velikosti" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:113 #, fuzzy #| msgid "Close" msgid "Close gumps" msgstr "Zavřít" #: engines/ultima/nuvie/metaengine.cpp:115 msgid "Enter ALT code (hold)" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:116 msgid "ALT code 0" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:117 msgid "ALT code 1" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:118 msgid "ALT code 2" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:119 msgid "ALT code 3" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:120 msgid "ALT code 4" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:121 msgid "ALT code 5" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:122 msgid "ALT code 6" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:123 msgid "ALT code 7" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:124 msgid "ALT code 8" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:125 msgid "ALT code 9" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:129 msgid "Open the asset viewer" msgstr "" #. I18N: Eggs are in-game hatchable objects that are normally invisible #: engines/ultima/nuvie/metaengine.cpp:131 #, fuzzy msgid "Show eggs" msgstr "Pouze Řeč" #: engines/ultima/nuvie/metaengine.cpp:132 #, fuzzy msgid "Toggle hack move" msgstr "Rychlý režim" #. I18N: Eggs are in-game hatchable objects that are normally invisible #: engines/ultima/nuvie/metaengine.cpp:134 #, fuzzy msgid "Toggle egg spawn" msgstr "Povolit zachycování myši" #: engines/ultima/nuvie/metaengine.cpp:135 #, fuzzy #| msgid "Toggle mouse capture" msgid "Toggle no darkness" msgstr "Povolit zachycování myši" #: engines/ultima/nuvie/metaengine.cpp:136 #, fuzzy msgid "Toggle pickpocket mode" msgstr "Rychlý režim" #: engines/ultima/nuvie/metaengine.cpp:137 #, fuzzy msgid "Toggle god mode" msgstr "Rychlý režim" #: engines/ultima/nuvie/metaengine.cpp:138 #, fuzzy msgid "Toggle ethereal mode" msgstr "Rychlý režim" #: engines/ultima/nuvie/metaengine.cpp:139 #, fuzzy msgid "Toggle X-ray mode" msgstr "Rychlý režim" #: engines/ultima/nuvie/metaengine.cpp:140 msgid "Heal party" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:141 #, fuzzy #| msgid "Regular cursor" msgid "Teleport to cursor" msgstr "Obyčejný kurzor" #: engines/ultima/nuvie/metaengine.cpp:142 #, fuzzy msgid "Toggle cheats" msgstr "Zapnout héliový režim" #: engines/ultima/nuvie/metaengine.cpp:146 msgid "Solo mode as Avatar" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:147 msgid "Solo mode as party member 2" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:148 msgid "Solo mode as party member 3" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:149 msgid "Solo mode as party member 4" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:150 msgid "Solo mode as party member 5" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:151 msgid "Solo mode as party member 6" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:152 msgid "Solo mode as party member 7" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:153 msgid "Solo mode as party member 8" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:154 msgid "Solo mode as party member 9" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:155 msgid "Show stats for Avatar" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:156 msgid "Show stats for party member 2" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:157 msgid "Show stats for party member 3" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:158 msgid "Show stats for party member 4" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:159 msgid "Show stats for party member 5" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:160 msgid "Show stats for party member 6" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:161 msgid "Show stats for party member 7" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:162 msgid "Show stats for party member 8" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:163 msgid "Show stats for party member 9" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:164 #, fuzzy msgid "Show inventory for Avatar" msgstr "Inventář" #: engines/ultima/nuvie/metaengine.cpp:165 msgid "Show inventory for party member 2" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:166 msgid "Show inventory for party member 3" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:167 msgid "Show inventory for party member 4" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:168 msgid "Show inventory for party member 5" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:169 msgid "Show inventory for party member 6" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:170 msgid "Show inventory for party member 7" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:171 msgid "Show inventory for party member 8" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:172 msgid "Show inventory for party member 9" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:174 msgid "Show doll gump for Avatar" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:176 msgid "Show doll gump for party member 2" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:178 msgid "Show doll gump for party member 3" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:180 msgid "Show doll gump for party member 4" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:182 msgid "Show doll gump for party member 5" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:184 msgid "Show doll gump for party member 6" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:186 msgid "Show doll gump for party member 7" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:188 msgid "Show doll gump for party member 8" msgstr "" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/nuvie/metaengine.cpp:190 msgid "Show doll gump for party member 9" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:196 #: engines/ultima/nuvie/metaengine.cpp:201 #, fuzzy #| msgid "Toggle linear filtered scaling" msgid "Toggle unlimited casting" msgstr "Použít lineární škálování" #: engines/ultima/nuvie/metaengine.cpp:227 msgid "Ultima VI" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:229 msgid "Martian Dreams" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:231 msgid "The Savage Empire" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:207 #, fuzzy msgid "Transfer Character" msgstr "Zaměnit znaky" #: engines/ultima/ultima8/metaengine.cpp:47 msgid "Draw weapon / Combat" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:52 #, fuzzy #| msgid "Move Back" msgid "Move back" msgstr "Vzad" #: engines/ultima/ultima8/metaengine.cpp:58 #, fuzzy #| msgid "Highlight next dialogue" msgid "Highlight items" msgstr "Zvýraznit následující dialog" #: engines/ultima/ultima8/metaengine.cpp:64 msgid "Use bedroll" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:65 #, fuzzy msgid "Open backpack" msgstr "Vzad" #: engines/ultima/ultima8/metaengine.cpp:66 #, fuzzy msgid "Use keyring" msgstr "~V~olby..." #: engines/ultima/ultima8/metaengine.cpp:67 #, fuzzy #| msgid "Open" msgid "Open minimap" msgstr "Otevřít" #: engines/ultima/ultima8/metaengine.cpp:68 msgid "Use recall" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:69 #, fuzzy #| msgid "Open/Close Inventory" msgid "Open inventory & statistics" msgstr "Otevřít/Zavřít Inventář" #. I18N: gump is Graphical User Menu Pop-up #: engines/ultima/ultima8/metaengine.cpp:71 msgid "Close all displays" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:72 msgid "Jump (fake both-button-click)" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:73 msgid "Careful step" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:79 #, fuzzy #| msgid "Cycle through stretch modes" msgid "Cycle through weapon inventory" msgstr "Přepínat mezi režimy roztažení" #: engines/ultima/ultima8/metaengine.cpp:80 #, fuzzy #| msgid "Cycle through stretch modes" msgid "Cycle through item inventory" msgstr "Přepínat mezi režimy roztažení" #: engines/ultima/ultima8/metaengine.cpp:81 #, fuzzy #| msgid "Inventory" msgid "Use inventory item" msgstr "Inventář" #: engines/ultima/ultima8/metaengine.cpp:82 msgid "Use medikit" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:83 #, fuzzy #| msgid "Inventory" msgid "Use energy cube" msgstr "Inventář" #: engines/ultima/ultima8/metaengine.cpp:84 msgid "Detonate bomb" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:86 #, fuzzy msgid "Drop weapon" msgstr "~Z~ahodit Stránku" #: engines/ultima/ultima8/metaengine.cpp:87 #, fuzzy #| msgid "Select a Theme" msgid "Search / Select item" msgstr "Vyberte Vzhled" #: engines/ultima/ultima8/metaengine.cpp:88 #, fuzzy msgid "Use selection" msgstr "~P~ředchozí" #: engines/ultima/ultima8/metaengine.cpp:89 msgid "Grab items" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:90 #, fuzzy msgid "Fire weapon" msgstr "~P~ředchozí" #: engines/ultima/ultima8/metaengine.cpp:91 msgid "Center screen on Silencer" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:92 msgid "Jump / Roll / Crouch" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:93 #, fuzzy msgid "Short jump" msgstr "Barevný režim" #: engines/ultima/ultima8/metaengine.cpp:94 #, fuzzy #| msgid "Slide Left" msgid "Sidestep left" msgstr "Přesunout se Doleva" #: engines/ultima/ultima8/metaengine.cpp:95 #, fuzzy #| msgid "Slide Right" msgid "Sidestep right" msgstr "Přesunout se Doprava" #: engines/ultima/ultima8/metaengine.cpp:96 #, fuzzy #| msgid "Move Forward" msgid "Step forward" msgstr "Vpřed" #: engines/ultima/ultima8/metaengine.cpp:100 #, fuzzy msgid "Toggle crouch" msgstr "Povolit zachycování myši" #: engines/ultima/ultima8/metaengine.cpp:101 msgid "Side step / Advance / Retreat" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:106 #, fuzzy msgid "Toggle clipping" msgstr "Povolit zachycování myši" #: engines/ultima/ultima8/metaengine.cpp:107 msgid "Ascend" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:115 #, fuzzy msgid "Show touching items" msgstr "Zobrazit skryté soubory" #: engines/ultima/ultima8/metaengine.cpp:116 #, fuzzy msgid "Show editor items" msgstr "Pouze Řeč" #: engines/ultima/ultima8/metaengine.cpp:117 msgid "Decrement map sort order" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:118 msgid "Increment map sort order" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:119 #, fuzzy msgid "Toggle frame by frame" msgstr "Rychlý režim" #: engines/ultima/ultima8/metaengine.cpp:120 msgid "Advance frame" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:121 msgid "Toggle Avatar in stasis" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:122 #, fuzzy msgid "Show shape viewer" msgstr "Zobrazit ovládání na obrazovce" #: engines/ultima/ultima8/metaengine.cpp:132 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:132 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:175 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:190 msgid "Ultima VIII Debug" msgstr "" #: engines/ultima/ultima8/games/cru_game.cpp:164 msgid "" "Crusader intro movie file missing - check that the FLICS and SOUND " "directories have been copied from the CD. More instructions are on the " "wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse." msgstr "" #: engines/ultima/ultima8/games/u8_game.cpp:108 msgid "" "Missing Required File\n" "\n" "Starting a game requires SAVEGAME/U8SAVE.000\n" "from an original installation.\n" "\n" "Please check you have copied all the files correctly." msgstr "" #: engines/vcruise/metaengine.cpp:43 msgid "Improved click sensitivity" msgstr "" #: engines/vcruise/metaengine.cpp:44 msgid "" "Allows the mouse to be moved a short distance without cancelling click " "interactions. If this is off, any mouse movement while the mouse button is " "held cancels a click interaction." msgstr "" #: engines/vcruise/metaengine.cpp:54 #, fuzzy #| msgid "Transitions:" msgid "Faster animations" msgstr "Přechody:" #: engines/vcruise/metaengine.cpp:55 #, fuzzy msgid "Speeds up animations." msgstr "Pouze Řeč" #: engines/vcruise/metaengine.cpp:76 #, fuzzy msgid "Skip main menu" msgstr "~N~ávrat do Spouštěče" #: engines/vcruise/metaengine.cpp:77 msgid "Starts a new game upon launching instead of going to the main menu." msgstr "" #: engines/vcruise/metaengine.cpp:87 #, fuzzy msgid "Use 16-color graphics" msgstr "Použít barevné grafiky" #: engines/vcruise/metaengine.cpp:88 #, fuzzy msgid "Uses 16-color graphics." msgstr "Použít barevné grafiky" #: engines/vcruise/metaengine.cpp:98 msgid "Preload sounds" msgstr "" #: engines/vcruise/metaengine.cpp:99 msgid "Preload sounds. May improve performance on slow hard drives." msgstr "" #: engines/vcruise/metaengine.cpp:109 msgid "Faster video decoder (lower quality)" msgstr "" #: engines/vcruise/metaengine.cpp:110 msgid "Reduce video decoding CPU usage at the cost of quality." msgstr "" #: engines/vcruise/metaengine.cpp:170 #, fuzzy #| msgid "Display/Hide Info Screen" msgid "Display help screen" msgstr "Zobrazit/Skrýto obrazovku informací" #: engines/vcruise/metaengine.cpp:185 #, fuzzy #| msgid "Override global audio settings" msgid "Open sound settings" msgstr "Potlačit globální nastavení zvuku" #: engines/vcruise/metaengine.cpp:221 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume down" msgstr "Hlasitost speciálních zvukových efektů" #: engines/vcruise/metaengine.cpp:226 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume up" msgstr "Hlasitost speciálních zvukových efektů" #: engines/vcruise/metaengine.cpp:231 #, fuzzy msgid "Skip current animation" msgstr "Pouze Řeč" #: engines/vcruise/metaengine.cpp:235 msgid "Cycle item in scene (debug cheat)" msgstr "" #: engines/vcruise/vcruise.cpp:87 #, fuzzy msgid "This game requires JPEG support, which was not compiled in." msgstr "Zakompilované funkce:" #: engines/vcruise/vcruise.cpp:94 msgid "" "Music for this game requires Ogg Vorbis support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:103 msgid "" "Music for this game requires MP3 support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:341 #, fuzzy msgid "Failed to load save, the save data appears to be damaged." msgstr "Uložená hra byla vytvořena v jiné verzi hry, nelze ji načíst" #: engines/vcruise/vcruise.cpp:346 #, fuzzy msgid "Failed to read version information from save file." msgstr "Načteni hry ze souboru selhalo." #: engines/vcruise/vcruise.cpp:366 #, fuzzy msgid "An unknown error occurred while attempting to load the saved game." msgstr ", chyba při připojování sdílení" #. I18N: lockout is code to start the game #: engines/voyeur/metaengine.cpp:47 #, fuzzy #| msgid "Enable storage" msgid "Enable lockout system" msgstr "Povolit úložiště" #: engines/voyeur/metaengine.cpp:48 msgid "Require a lockout code to start the game." msgstr "" #: engines/voyeur/metaengine.cpp:186 #, fuzzy msgid "Room keymappings" msgstr "~V~olby..." #: engines/voyeur/metaengine.cpp:187 #, fuzzy msgid "Camera keymappings" msgstr "~V~olby..." #: engines/voyeur/metaengine.cpp:204 #, fuzzy #| msgid "Skip cutscene" msgid "Skip scene" msgstr "Přeskočit video" #: engines/voyeur/metaengine.cpp:211 msgid "View evidence" msgstr "" #: engines/voyeur/metaengine.cpp:217 msgid "Exit / Put away evidence" msgstr "" #: engines/voyeur/metaengine.cpp:223 #, fuzzy #| msgid "Enter" msgid "Enter room" msgstr "Enter" #: engines/wintermute/metaengine.cpp:42 msgid "Show FPS-counter" msgstr "Zobrazit počítadlo FPS" #: engines/wintermute/metaengine.cpp:43 msgid "Show the current number of frames per second in the upper left corner" msgstr "Zobrazit současný počet snímků za sekundu v horním levém rohu" #: engines/wintermute/metaengine.cpp:54 msgid "Sprite bilinear filtering (SLOW)" msgstr "Bilineární filtrování spritů (POMALÉ)" #: engines/wintermute/metaengine.cpp:55 msgid "Apply bilinear filtering to individual sprites" msgstr "U každého spritu použít bilineární filtrování" #: engines/wintermute/metaengine.cpp:67 msgid "Force to use 2D renderer (2D games only)" msgstr "" #: engines/wintermute/metaengine.cpp:68 msgid "This setting forces ScummVM to use 2D renderer while running 2D games" msgstr "" #: engines/wintermute/metaengine.cpp:94 #, fuzzy #| msgid "Use English speech" msgid "Use Italian speech pack" msgstr "Použít anglickou řeč" #: engines/wintermute/metaengine.cpp:95 msgid "Use Italian dubbing instead of the default English one" msgstr "" #: engines/wintermute/metaengine.cpp:106 msgid "Run SD version (1280x800)" msgstr "" #: engines/wintermute/metaengine.cpp:107 msgid "Run the legacy SD version, which is better for small screens" msgstr "" #: engines/wintermute/metaengine.cpp:148 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Zakompilované funkce:" #: engines/wintermute/metaengine.cpp:154 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Zakompilované funkce:" #: engines/wintermute/metaengine.cpp:160 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Zakompilované funkce:" #: engines/wintermute/wintermute.cpp:146 #, fuzzy msgid "This game requires PNG, JPEG and Vorbis support." msgstr "Id hry není podporováno" #: engines/wintermute/wintermute.cpp:155 msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:164 msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:173 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:174 #: engines/wintermute/keymapper_tables.h:685 #: engines/wintermute/keymapper_tables.h:1855 #, fuzzy msgid "Show scene geometry" msgstr "Zobrazit ovládání na obrazovce" #: engines/wintermute/keymapper_tables.h:239 #: engines/wintermute/keymapper_tables.h:262 #: engines/wintermute/keymapper_tables.h:313 #: engines/wintermute/keymapper_tables.h:352 #: engines/wintermute/keymapper_tables.h:389 #: engines/wintermute/keymapper_tables.h:499 #: engines/wintermute/keymapper_tables.h:526 #: engines/wintermute/keymapper_tables.h:651 #: engines/wintermute/keymapper_tables.h:785 #: engines/wintermute/keymapper_tables.h:812 #: engines/wintermute/keymapper_tables.h:833 #: engines/wintermute/keymapper_tables.h:858 #: engines/wintermute/keymapper_tables.h:885 #: engines/wintermute/keymapper_tables.h:1045 #: engines/wintermute/keymapper_tables.h:1248 #: engines/wintermute/keymapper_tables.h:1319 #: engines/wintermute/keymapper_tables.h:1415 #: engines/wintermute/keymapper_tables.h:1472 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1660 #: engines/wintermute/keymapper_tables.h:1709 #: engines/wintermute/keymapper_tables.h:1757 #: engines/wintermute/keymapper_tables.h:1790 #: engines/wintermute/keymapper_tables.h:1983 #: engines/wintermute/keymapper_tables.h:2103 #, fuzzy msgid "Show hints" msgstr "Zobrazit skryté soubory" #: engines/wintermute/keymapper_tables.h:269 #: engines/wintermute/keymapper_tables.h:332 #: engines/wintermute/keymapper_tables.h:367 #: engines/wintermute/keymapper_tables.h:402 #: engines/wintermute/keymapper_tables.h:506 #: engines/wintermute/keymapper_tables.h:533 #: engines/wintermute/keymapper_tables.h:1932 #: engines/wintermute/keymapper_tables.h:1990 #, fuzzy msgid "GUI variant A" msgstr "Neznámá verze" #: engines/wintermute/keymapper_tables.h:276 #: engines/wintermute/keymapper_tables.h:339 #: engines/wintermute/keymapper_tables.h:374 #: engines/wintermute/keymapper_tables.h:408 #: engines/wintermute/keymapper_tables.h:513 #: engines/wintermute/keymapper_tables.h:540 #: engines/wintermute/keymapper_tables.h:1938 #: engines/wintermute/keymapper_tables.h:1996 #, fuzzy msgid "GUI variant B" msgstr "Neznámá verze" #: engines/wintermute/keymapper_tables.h:283 #: engines/wintermute/keymapper_tables.h:414 #: engines/wintermute/keymapper_tables.h:547 #: engines/wintermute/keymapper_tables.h:1117 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:288 #: engines/wintermute/keymapper_tables.h:419 #: engines/wintermute/keymapper_tables.h:552 #: engines/wintermute/keymapper_tables.h:1122 #, fuzzy msgid "Phone up button" msgstr "Napodobit levé tlačítko myši" #: engines/wintermute/keymapper_tables.h:294 #: engines/wintermute/keymapper_tables.h:425 #: engines/wintermute/keymapper_tables.h:558 #: engines/wintermute/keymapper_tables.h:1128 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:360 #, fuzzy msgid "Alternative action" msgstr "Alternativní úvod" #: engines/wintermute/keymapper_tables.h:431 #: engines/wintermute/keymapper_tables.h:564 #: engines/wintermute/keymapper_tables.h:1134 #, fuzzy msgid "Phone 0 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:436 #: engines/wintermute/keymapper_tables.h:569 #: engines/wintermute/keymapper_tables.h:1139 #: engines/wintermute/keymapper_tables.h:1817 #, fuzzy msgid "Phone 1 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:441 #: engines/wintermute/keymapper_tables.h:574 #: engines/wintermute/keymapper_tables.h:1144 #: engines/wintermute/keymapper_tables.h:1822 #, fuzzy msgid "Phone 2 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:446 #: engines/wintermute/keymapper_tables.h:579 #: engines/wintermute/keymapper_tables.h:1149 #: engines/wintermute/keymapper_tables.h:1827 #, fuzzy msgid "Phone 3 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:451 #: engines/wintermute/keymapper_tables.h:584 #: engines/wintermute/keymapper_tables.h:1154 #, fuzzy msgid "Phone 4 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:456 #: engines/wintermute/keymapper_tables.h:589 #: engines/wintermute/keymapper_tables.h:1159 #, fuzzy msgid "Phone 5 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:461 #: engines/wintermute/keymapper_tables.h:594 #: engines/wintermute/keymapper_tables.h:1164 #, fuzzy msgid "Phone 6 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:466 #: engines/wintermute/keymapper_tables.h:599 #: engines/wintermute/keymapper_tables.h:1169 #, fuzzy msgid "Phone 7 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:471 #: engines/wintermute/keymapper_tables.h:604 #: engines/wintermute/keymapper_tables.h:1174 #, fuzzy msgid "Phone 8 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:476 #: engines/wintermute/keymapper_tables.h:609 #: engines/wintermute/keymapper_tables.h:1179 #, fuzzy msgid "Phone 9 button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:481 #: engines/wintermute/keymapper_tables.h:614 #: engines/wintermute/keymapper_tables.h:1184 #, fuzzy msgid "Phone * button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:486 #: engines/wintermute/keymapper_tables.h:619 #: engines/wintermute/keymapper_tables.h:1189 #, fuzzy msgid "Phone # button" msgstr "Napodobit pravé tlačítko myši" #: engines/wintermute/keymapper_tables.h:664 #: engines/wintermute/keymapper_tables.h:1366 #: engines/wintermute/keymapper_tables.h:1422 #, fuzzy msgid "Show help" msgstr "Zobrazit Vše" #: engines/wintermute/keymapper_tables.h:690 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:700 #: engines/wintermute/keymapper_tables.h:819 #, fuzzy msgid "Volume max" msgstr "Hlasitost" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:706 #, fuzzy msgid "Show debug parser" msgstr "Ukázat/Skrýt Kurzor" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:714 #: engines/wintermute/keymapper_tables.h:853 #: engines/wintermute/keymapper_tables.h:1581 #: engines/wintermute/keymapper_tables.h:1833 #: engines/wintermute/keymapper_tables.h:1878 #, fuzzy msgid "Debug print" msgstr "Ladící program" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:726 #, fuzzy msgid "Light helper window" msgstr "Přizpůsobit oknu" #: engines/wintermute/keymapper_tables.h:751 #, fuzzy msgid "Run forward" msgstr "Vpřed" #: engines/wintermute/keymapper_tables.h:756 #, fuzzy msgid "Run backward" msgstr "Vpřed" #: engines/wintermute/keymapper_tables.h:761 #, fuzzy msgid "Turn left fast" msgstr "Otočit se doleva" #: engines/wintermute/keymapper_tables.h:766 #, fuzzy msgid "Turn right fast" msgstr "Otočit se doprava" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:772 #, fuzzy msgid "Show blueprint" msgstr "Zobrazit řádek objektů" #: engines/wintermute/keymapper_tables.h:792 #: engines/wintermute/keymapper_tables.h:1587 #: engines/wintermute/keymapper_tables.h:1770 #: engines/wintermute/keymapper_tables.h:1803 #: engines/wintermute/keymapper_tables.h:2089 #, fuzzy msgid "Next action" msgstr "~P~ředchozí" #: engines/wintermute/keymapper_tables.h:799 #: engines/wintermute/keymapper_tables.h:1595 #: engines/wintermute/keymapper_tables.h:1777 #: engines/wintermute/keymapper_tables.h:1810 #: engines/wintermute/keymapper_tables.h:2097 #, fuzzy msgid "Previous action" msgstr "~P~ředchozí" #: engines/wintermute/keymapper_tables.h:826 #, fuzzy msgid "Volume off" msgstr "Hlasitost" #: engines/wintermute/keymapper_tables.h:840 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:935 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:940 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:945 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:955 #: engines/wintermute/keymapper_tables.h:1314 #: engines/wintermute/keymapper_tables.h:1872 #, fuzzy msgid "Cancel waiting" msgstr "Zrušit stahování" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:978 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:994 #, fuzzy msgid "Show game credits" msgstr "Zobrazit kurzor myši" #: engines/wintermute/keymapper_tables.h:999 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1004 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1009 #, fuzzy msgid "Play note 1: A" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1014 #, fuzzy msgid "Play note 2: F#" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1019 #, fuzzy msgid "Play note 3: D#" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1024 #, fuzzy msgid "Play note 4: C#" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1029 #, fuzzy msgid "Play note 5: E" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1034 #, fuzzy msgid "Play note 6: G#" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1039 #, fuzzy msgid "Play note 7: B" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:1052 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1057 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1062 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:1067 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:1072 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:1077 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:1082 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1087 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1200 #, fuzzy msgid "Show hints / Dance move" msgstr "Zobrazit skryté soubory" #: engines/wintermute/keymapper_tables.h:1207 #, fuzzy msgid "Dance move up" msgstr "Zrušit stahování" #: engines/wintermute/keymapper_tables.h:1213 #, fuzzy msgid "Dance move down" msgstr "Zrušit stahování" #: engines/wintermute/keymapper_tables.h:1219 #, fuzzy msgid "Dance move left" msgstr "Přesunout se doprava" #: engines/wintermute/keymapper_tables.h:1225 #, fuzzy msgid "Dance move right" msgstr "Přesunout se doprava" #: engines/wintermute/keymapper_tables.h:1283 #, fuzzy msgid "Cancel input" msgstr "Zrušit" #: engines/wintermute/keymapper_tables.h:1409 #, fuzzy msgid "Hide hints" msgstr "Skrýt Ostatní" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1464 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1566 #, fuzzy msgid "Chapayev's action" msgstr "~P~ředchozí" #: engines/wintermute/keymapper_tables.h:1619 msgid "Dialog answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1624 msgid "Dialog answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1629 msgid "Dialog answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1634 msgid "Dialog answer 4" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1645 msgid "Spin wheel slower" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1653 msgid "Spin wheel faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1731 #, fuzzy msgid "Zoom out" msgstr "Přiblížení nahoru" #: engines/wintermute/keymapper_tables.h:1738 #, fuzzy msgid "Zoom in" msgstr "Přiblížení nahoru" #: engines/wintermute/keymapper_tables.h:1751 #: engines/wintermute/keymapper_tables.h:1957 #, fuzzy msgid "Show journal" msgstr "Zobrazit Vše" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1884 #, fuzzy msgid "Bezier window" msgstr "Přizpůsobit oknu" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1901 #, fuzzy msgid "Droid's action" msgstr "~P~ředchozí" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:2009 msgid "Rotate" msgstr "Otáčet" #: engines/wintermute/keymapper_tables.h:2043 #, fuzzy msgid "Player 1: Up" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:2048 #, fuzzy msgid "Player 1: Left" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:2053 #, fuzzy msgid "Player 1: Down" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:2058 #, fuzzy msgid "Player 1: Right" msgstr "Přesunout se Doprava" #: engines/wintermute/keymapper_tables.h:2063 #, fuzzy msgid "Player 2: Up" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:2068 #, fuzzy msgid "Player 2: Left" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:2073 #, fuzzy msgid "Player 2: Down" msgstr "Doba hraní: " #: engines/wintermute/keymapper_tables.h:2078 #, fuzzy msgid "Player 2: Right" msgstr "Přesunout se Doprava" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2084 #, fuzzy msgid "Debug FPS" msgstr "Dvojité snímky za sekundu" #: engines/wintermute/keymapper_tables.h:2181 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:2186 msgid "Key i" msgstr "" #: engines/zvision/file/save_manager.cpp:207 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" "Tato uložená hra je z verze %u, ale nejvyšší verze, které toto jádro " "podporuje, je %d. Abyste tuto hru načetli, musíte získat novější verzi jádra." #: engines/zvision/metaengine.cpp:54 msgid "Double FPS" msgstr "Dvojité snímky za sekundu" #: engines/zvision/metaengine.cpp:55 msgid "Increase framerate from 30 to 60 FPS" msgstr "Zvýšit snímkovou frekvenci z 30 na 60" #: engines/zvision/metaengine.cpp:66 msgid "Enable Venus" msgstr "Povolit Venus" #: engines/zvision/metaengine.cpp:67 msgid "Enable the Venus help system" msgstr "Povolit systém nápovědy Venus" #: engines/zvision/metaengine.cpp:78 msgid "Disable animation while turning" msgstr "Zakázat animaci při otáčení" #: engines/zvision/metaengine.cpp:79 msgid "Disable animation while turning in panorama mode" msgstr "Zakázat animaci při otáčení v panoramatickém režimu" #: engines/zvision/metaengine.cpp:90 msgid "Use high resolution MPEG video" msgstr "Použít video MPEG ve vysokém rozlišení" #: engines/zvision/metaengine.cpp:91 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "" "Použít video MPEG pocházející z DVD verze namísto videa AVI v nízkém " "rozlišení" #: engines/zvision/metaengine.cpp:102 #, fuzzy #| msgid "Game id not supported" msgid "Enable widescreen support" msgstr "Id hry není podporováno" #: engines/zvision/metaengine.cpp:103 msgid "" "Rearrange placement of menus & subtitles so as to make better use of modern " "wide aspect ratio displays" msgstr "" #: engines/zvision/metaengine.cpp:114 #, fuzzy #| msgid "Enable hit point bar graphs" msgid "Enable high quality panoramas" msgstr "Povolit sloupcový indikátor zdraví" #: engines/zvision/metaengine.cpp:115 #, fuzzy #| msgid "Apply bilinear filtering to individual sprites" msgid "Apply bilinear filtering to panoramic backgrounds" msgstr "U každého spritu použít bilineární filtrování" #: engines/zvision/metaengine.cpp:258 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:264 msgid "Score" msgstr "" #: engines/zvision/metaengine.cpp:270 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:276 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:297 #, fuzzy msgid "Preferences" msgstr "Prioritní zařízení:" #: engines/zvision/zvision.cpp:301 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts package. You'll need all the fonts " "from the font package you choose, i.e., LiberationMono, LiberationSans and " "LiberationSerif." msgstr "" #: engines/zvision/zvision.cpp:316 msgid "" "MIDI playback is not available, or else improperly configured. Zork Nemesis " "contains several music puzzles which require MIDI audio in order to be " "solved. These puzzles may alternatively be solved using subtitles, if " "supported. Continue launching game?" msgstr "" #, fuzzy #~ msgid "Download patch" #~ msgstr "Stáhnout" #, fuzzy #~| msgid "Toggle fullscreen" #~ msgid "Toggle music on / off" #~ msgstr "Přepnout celou obrazovku" #, fuzzy #~| msgid "Special sound effects volume" #~ msgid "Toggle sound effects on / off" #~ msgstr "Hlasitost speciálních zvukových efektů" #, fuzzy #~ msgid "Toggle fast mode on / off" #~ msgstr "Rychlý režim" #~ msgid "Toggle aspect-ratio correction" #~ msgstr "Povolit korekci poměru stran" #, fuzzy #~| msgid "Rotate" #~ msgid "Page up" #~ msgstr "Otáčet" #, fuzzy #~| msgid "Rotate" #~ msgid "Page down" #~ msgstr "Otáčet" #, fuzzy #~ msgid "Scroll up page" #~ msgstr "Posunout seznam nahoru" #, fuzzy #~ msgid "Scroll down page" #~ msgstr "Posunout seznam dolu" #~ msgid "Load game state" #~ msgstr "Nahrát hru" #~ msgid "Save game state" #~ msgstr "Uložit hru" #, fuzzy #~ msgid "Go to the line start" #~ msgstr "Přepnout na škálování 2xSai" #, fuzzy #~ msgid "Go to the line end" #~ msgstr "~N~ávrat do Spouštěče" #, fuzzy #~ msgid "Open verb menu / Close menu" #~ msgstr "~N~ávrat do Spouštěče" #~ msgid "Open options" #~ msgstr "Otevřít volby" #, fuzzy #~ msgid "Skip prolog" #~ msgstr "Přeskočit řádek" #, fuzzy #~ msgid "Go forward 1 page" #~ msgstr "Zobrazit Vše" #, fuzzy #~ msgid "Go back 1 page" #~ msgstr "Zobrazit Vše" #, fuzzy #~ msgid "Go to start of journal" #~ msgstr "Zobrazit Vše" #, fuzzy #~ msgid "Go to end of journal" #~ msgstr "Zobrazit Vše" #, fuzzy #~ msgid "Scroll page up" #~ msgstr "Posunout seznam nahoru" #, fuzzy #~ msgid "Scroll page down" #~ msgstr "Posunout seznam dolu" #, fuzzy #~ msgid "Exit game" #~ msgstr " (Hra)" #~ msgid "Ok" #~ msgstr "Ok" #, fuzzy #~ msgid "Go back a page" #~ msgstr "Zobrazit Vše" #, fuzzy #~| msgid "Use Windows cursors" #~ msgid "Use Windows mouse cursors" #~ msgstr "Použít kurzory Windows" #, fuzzy #~ msgid "Left Mouse Button" #~ msgstr "Napodobit levé tlačítko myši" #, fuzzy #~ msgid "Right Mouse Button" #~ msgstr "Napodobit pravé tlačítko myši" #, fuzzy #~| msgid "Slide Left" #~ msgid "Strafe Left" #~ msgstr "Přesunout se Doleva" #, fuzzy #~| msgid "Slide Right" #~ msgid "Strafe Right" #~ msgstr "Přesunout se Doprava" #, fuzzy #~| msgid "Skip cutscene" #~ msgid "Skip Cutscene" #~ msgstr "Přeskočit video" #, fuzzy #~ msgid "Display subtitles" #~ msgstr "Povolit zachycování myši" #, fuzzy #~ msgid "Use subtitles." #~ msgstr "Povolit zachycování myši" #, fuzzy #~ msgid "Use SFX subtitles." #~ msgstr "Povolit zachycování myši" #, fuzzy #~ msgid "Scroll Up" #~ msgstr "Posunout seznam nahoru" #, fuzzy #~ msgid "Scroll Down" #~ msgstr "Posunout seznam dolu" #~ msgid "Save Game" #~ msgstr "Uložit hru" #~ msgid "Load Game" #~ msgstr "Nahrát hru" #, fuzzy #~ msgid "Quit Game" #~ msgstr " (Hra)" #, fuzzy #~ msgid "Next Page" #~ msgstr "Další" #, fuzzy #~ msgid "Previous Page" #~ msgstr "~P~ředchozí" #, fuzzy #~ msgid "Quick Save" #~ msgstr "Režim kliknutí" #, fuzzy #~ msgid "Quick Load" #~ msgstr "Režim kliknutí" #, fuzzy #~ msgid "Move up left" #~ msgstr "Přesunout se doleva" #, fuzzy #~ msgid "Move up right" #~ msgstr "Přesunout se doprava" #, fuzzy #~ msgid "Move down left" #~ msgstr "Zrušit stahování" #, fuzzy #~ msgid "Move down right" #~ msgstr "Přesunout se doprava" #, fuzzy #~ msgid "Option dialog" #~ msgstr "Přeskočit řádek" #, fuzzy #~ msgid "Interact via Left Click" #~ msgstr "Levé Kliknutí" #, fuzzy #~ msgid "Interact via Right Click" #~ msgstr "Pravé kliknutí" #, fuzzy #~ msgid "Move Backwards" #~ msgstr "Vzad" #~ msgid "Move Left" #~ msgstr "Přesunout se doleva" #~ msgid "Move Right" #~ msgstr "Přesunout se doprava" #, fuzzy #~ msgid "Show Map" #~ msgstr "~Z~obrazit mapu" #, fuzzy #~ msgid "Left Click Interact" #~ msgstr "Levé Kliknutí" #, fuzzy #~ msgid "Right Click Interact" #~ msgstr "Pravé kliknutí jednou" #~ msgid "Display/Hide Inventory Tray" #~ msgstr "Zobrazit/Skrýt podnos inventáře" #~ msgid "Display/Hide Biochip Tray" #~ msgstr "Zobrazit/Skrýt podnos biočipu" #~ msgid "Display/Hide Info Screen" #~ msgstr "Zobrazit/Skrýto obrazovku informací" #~ msgid "Display/Hide Pause Menu" #~ msgstr "Zobrazit/Skrýt" #, fuzzy #~ msgid "Up Left" #~ msgstr "Doleva" #, fuzzy #~| msgid "Pause game" #~ msgid "Pause Game" #~ msgstr "Pozastavit hru" #, fuzzy #~ msgid "Options Dialog" #~ msgstr "Přeskočit řádek" #, fuzzy #~ msgid "Skip Dialogue" #~ msgstr "Přeskočit řádek" #, fuzzy #~| msgid "Game menu" #~ msgid "Game Menu" #~ msgstr "Menu hry" #, fuzzy #~ msgid "Move Up" #~ msgstr "Vzad" #, fuzzy #~ msgid "Move Down" #~ msgstr "Zrušit stahování" #, fuzzy #~| msgid "Step back" #~ msgid "Step Back" #~ msgstr "Ustoupit" #, fuzzy #~ msgid "Roll Left" #~ msgstr "Přesunout se doleva" #, fuzzy #~ msgid "Look Up" #~ msgstr "Dívat se" #, fuzzy #~ msgid "Look Down" #~ msgstr "Přiblížení dolů" #, fuzzy #~ msgid "Combat" #~ msgstr "Povolit zachycování myši" #, fuzzy #~| msgid "Slide Left" #~ msgid "Step" #~ msgstr "Přesunout se Doleva" #~ msgid "Could not find any engine capable of running the selected game" #~ msgstr "Nelze nalézt žádné jádro schopné vybranou hru spustit" #, c-format #~ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" #~ msgstr "Proud videa PSX '%s' nemůže být přehrán v režimu palety" #~ msgid "" #~ "PSX cutscenes found but ScummVM has been built without RGB color support" #~ msgstr "Videa PSX nalezena, ale ScummVM byl sestaven bez podpory barev RGB" #, fuzzy #~ msgid "" #~ "Could not find the 'Fate of Atlantis' Macintosh executable.\n" #~ "Mac GUI will not be shown." #~ msgstr "" #~ "Nelze najít spustitelný soubor 'Loom' pro Macintosh z jehož\n" #~ "mají být načteny hudební nástroje. Hudba bude zakázána." #, fuzzy #~ msgid "" #~ "Could not find the 'LeChuck's Revenge' Macintosh executable.\n" #~ "Mac GUI will not be shown." #~ msgstr "" #~ "Nelze najít spustitelný soubor 'Loom' pro Macintosh z jehož\n" #~ "mají být načteny hudební nástroje. Hudba bude zakázána." #~ msgid "Show memory consumption" #~ msgstr "Zobrazit spotřebu paměti" #, fuzzy #~ msgctxt "Options menu" #~ msgid "High resolution on" #~ msgstr "Povolit grafiku ve vysokém rozlišení" #, fuzzy #~ msgctxt "Options menu" #~ msgid "High resolution off" #~ msgstr "Povolit grafiku ve vysokém rozlišení" #, fuzzy #~ msgctxt "Options menu" #~ msgid "Wall collision off" #~ msgstr "Přichycení při posunování zapnuto" #, fuzzy #~ msgctxt "Options menu" #~ msgid "Language selection" #~ msgstr "Jazyk:" #, fuzzy #~| msgid "Default game keymap" #~ msgid "Default keymapppings" #~ msgstr "Výchozí rozložení kláves" #, fuzzy #~ msgid "Debug Menu" #~ msgstr "Ladící program" #, fuzzy #~ msgid "Debug Menu Execute" #~ msgstr "Ladící program" #, fuzzy #~ msgid "Walk backward" #~ msgstr "Přejít na" #, fuzzy #~ msgid "Enable audio CD" #~ msgstr "Povolit publikum ve studiu" #, fuzzy #~ msgid "Missing game code" #~ msgstr "Hlavní ovládací prvky:" #, fuzzy #~| msgid "Toggle fullscreen" #~ msgid "Toggle Music on/off" #~ msgstr "Přepnout celou obrazovku" #, fuzzy #~| msgid "Special sound effects volume" #~ msgid "Toggle Sound effect on/off" #~ msgstr "Hlasitost speciálních zvukových efektů" #, fuzzy #~| msgid "The game in '%s' seems to be unknown." #~ msgid "Your set of game files seems to be unknown to us." #~ msgstr "Hra v '%s' se zdá být neznámá." #, fuzzy #~ msgid "Open action" #~ msgstr "~P~ředchozí" #, fuzzy #~ msgid "Close action" #~ msgstr "~P~ředchozí" #, fuzzy #~ msgid "Give action" #~ msgstr "~P~ředchozí" #, fuzzy #~| msgid "Talk to" #~ msgid "Talk to action" #~ msgstr "Mluvit s" #, fuzzy #~ msgid "Push action" #~ msgstr "~P~ředchozí" #, fuzzy #~ msgid "Pull action" #~ msgstr "~P~ředchozí" #~ msgid "" #~ "Your game is patched with a fan made script patch. Such patches have been " #~ "reported to cause issues, as they modify game scripts extensively. The " #~ "issues that these patches fix do not occur in ScummVM, so you are advised " #~ "to remove this patch from your game folder in order to avoid having " #~ "unexpected errors and/or issues later on." #~ msgstr "" #~ "Vaše hra byla upravena komunitní záplatou skriptu. U takovýchto oprav " #~ "byly často hlášeny chyby, protože značně mění herní skripty. Problémy, " #~ "které mají tyto záplaty opravit, se ve ScummVM nevyskytují. Proto vám " #~ "doporučujeme, abyste všechny záplaty tohoto typu odstranili z herní " #~ "složky, abyste předešli pozdějším výskytům neočekávaných chyb a problémů." #, fuzzy #~ msgid "Update Shaders" #~ msgstr "Ověření aktualizací:" #, fuzzy #~ msgid "Update Icons" #~ msgstr "Ověření aktualizací:" #, fuzzy #~ msgid "Enable game-specific enhancements" #~ msgstr "Povolit cenzuru obsahu" #, fuzzy #~| msgid "New kid" #~ msgid "New Line" #~ msgstr "Nové dítě" #, fuzzy #~ msgid "" #~ "Could not find the 'Loom' Macintosh executable. Music and high-" #~ "resolution\n" #~ "versions of font and cursor will be disabled." #~ msgstr "" #~ "Nelze najít spustitelný soubor 'Loom' pro Macintosh z jehož\n" #~ "mají být načteny hudební nástroje. Hudba bude zakázána." #, fuzzy #~ msgid "Controls Help" #~ msgstr "Ovládání" #, fuzzy #~| msgid "Mouse-click-and-drag mode enabled." #~ msgid "Mouse-click-and-drag mode" #~ msgstr "Režim přetáhnutí myši zapnut." #~ msgid "Mouse-click-and-drag mode enabled." #~ msgstr "Režim přetáhnutí myši zapnut." #~ msgid "Mouse-click-and-drag mode disabled." #~ msgstr "Režim přetáhnutí myši vypnut." #~ msgid "Touchpad mode enabled." #~ msgstr "Touchpad režim zapnut." #~ msgid "Touchpad mode disabled." #~ msgstr "Touchpad režim vypnut." #, fuzzy #~| msgid "Control Mouse" #~ msgid "Control opacity" #~ msgstr "Ovládání Myši" #~ msgid "" #~ "The teenagent.dat file is compressed and zlib hasn't been included in " #~ "this executable. Please decompress it" #~ msgstr "" #~ "Soubor teenagent.dat je komprimován a zlib není součástí spustitelného " #~ "souboru. Prosím dekomprimujte ho" #, fuzzy #~| msgid "Connect your cloud storage account" #~ msgid "You cloud storage has been connected!" #~ msgstr "Připojení účtu cloudového úložiště" #~ msgctxt "lowres" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2. Získejte na této stránce kód a vložte ho sem:" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2. Získejte na této stránce kód a vložte ho sem:" #~ msgid "Connecting..." #~ msgstr "Připojování..." #~ msgid "Failed to connect storage." #~ msgstr "Připojení úložiště selhalo." #~ msgid "Failed to connect storage: " #~ msgstr "Připojení k úložišti selhalo: " #, fuzzy #~ msgid "Enable voices" #~ msgstr "Povolit Venus" #, fuzzy #~ msgid "Enable the voices for the game" #~ msgstr "Povolit systém nápovědy Venus" #, fuzzy #~ msgid "Toggle fast conversation mode" #~ msgstr "Rychlý režim" #, fuzzy #~ msgid "Toggle end conversation mode" #~ msgstr "Rychlý režim" #, fuzzy #~ msgid "Go to map screen" #~ msgstr "Uložit snímek obrazovky" #, fuzzy #~ msgid "Enable Second Chance" #~ msgstr "Zapnout héliový režim" #, fuzzy #~ msgid "Engine Options" #~ msgstr "Volby" #, fuzzy #~ msgid "Open general cheat menu" #~ msgstr "Zapnout héliový režim" #, fuzzy #~ msgid "Player Data" #~ msgstr "Doba hraní: " #, fuzzy #~ msgid "Invalid Scene ID!" #~ msgstr "Neplatný kód" #~ msgctxt "lowres" #~ msgid "Misc" #~ msgstr "Různé" #, fuzzy #~ msgid "[too modern]" #~ msgstr "Barevný režim" #~ msgid "DXA cutscenes found but ScummVM has been built without zlib" #~ msgstr "Videa DXA nalezena, ale ScummVM byl sestaven bez podpory zlib" #~ msgid "Override global shader settings" #~ msgstr "Potlačit globální nastavení vykreslovacího shaderu" #~ msgctxt "lowres" #~ msgid "Override global shader settings" #~ msgstr "Potlačit globální nastavení vykreslovacího shaderu" #~ msgid "HW Shader:" #~ msgstr "Hardwarový shader:" #~ msgid "Different hardware shaders give different visual effects" #~ msgstr "Každý hardwarový shader vytváří různé vizuální efekty" #~ msgctxt "lowres" #~ msgid "HW Shader:" #~ msgstr "Hardwarový shader:" #~ msgid "Different shaders give different visual effects" #~ msgstr "Každý shader vytváří různé vizuální efekty" #~ msgid "Insert Disk %c and Press Button to Continue." #~ msgstr "Vložte Disk %c a Stiskněte Tlačítko Pro Pokračování." #~ msgid "Unable to Find %s, (%c%d) Press Button." #~ msgstr "Nelze Najít %s, (%c%d) Stiskněte Tlačítko." #~ msgid "Error reading disk %c, (%c%d) Press Button." #~ msgstr "Chyba při čtení disku %c, (%c%d) Stiskněte Tlačítko." #~ msgid "Game Paused. Press SPACE to Continue." #~ msgstr "Hra Pozastavena. Stiskněte MEZERNÍK pro pokračování." #~ msgid "Are you sure you want to restart? (Y/N)Y" #~ msgstr "Jste si jisti, že chcete restartovat? (A/N)A" #~ msgid "Are you sure you want to quit? (Y/N)Y" #~ msgstr "Jste si jisti, že chcete odejít? (A/N)A" #~ msgid "Insert save/load game disk" #~ msgstr "Vložte herní disk pro uložení/načtení" #~ msgid "You must enter a name" #~ msgstr "Musíte zadat jméno" #~ msgid "The game was NOT saved (disk full?)" #~ msgstr "Hra NEBYLA uložena (plný disk?)" #~ msgid "The game was NOT loaded" #~ msgstr "Hra NEBYLA načtena" #~ msgid "Saving '%s'" #~ msgstr "Ukládám '%s'" #~ msgid "Loading '%s'" #~ msgstr "Načítám '%s'" #~ msgid "Name your SAVE game" #~ msgstr "Pojmenujte svoji ULOŽENOU hru" #~ msgid "Select a game to LOAD" #~ msgstr "Vyberte hru k NAČTENÍ" #~ msgid "Game title)" #~ msgstr "Název hry" #, fuzzy #~ msgid "Save progress automatically" #~ msgstr "Automaticky kontrolovat aktualizace" #, fuzzy #~ msgid "Light has run out! " #~ msgstr "Napodobit pravé tlačítko myši" #, fuzzy #~ msgid "Your light has run out. " #~ msgstr "Napodobit pravé tlačítko myši" #, fuzzy #~ msgid "Light runs out in " #~ msgstr "Napodobit pravé tlačítko myši" #, fuzzy #~ msgid " turns. " #~ msgstr "zapnouT" #, fuzzy #~ msgid "none" #~ msgstr "<žádné>" #, fuzzy #~ msgid "You are dead.\n" #~ msgstr "Obnovit" #, fuzzy #~ msgid "The game is now over.\n" #~ msgstr "Hra NEBYLA načtena" #, fuzzy #~ msgid "You have stored " #~ msgstr "Obnovit" #, fuzzy #~ msgid "I've stored " #~ msgstr "Obnovit" #, fuzzy #~ msgid "What ? " #~ msgstr "Co je" #~ msgid "~E~dit Game..." #~ msgstr "~U~pravit Hru..." #~ msgctxt "lowres" #~ msgid "~E~dit Game..." #~ msgstr "~U~pravit hru..." #~ msgid "Swap Menu and Back buttons" #~ msgstr "Zaměnit tlačítka Menu a Zpět" #~ msgid "Invalid save file name" #~ msgstr "Neplatný název souboru" #, fuzzy #~ msgid "Enable cross fade" #~ msgstr "Zapnout héliový režim" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Zakompilované funkce:" #, fuzzy #~ msgid "Music menu" #~ msgstr "Hlasitost hudby:" #~ msgctxt "lowres" #~ msgid "Normal (no scaling)" #~ msgstr "Normální (bez změny velikosti)" #~ msgid "Select an action and click 'Map'" #~ msgstr "Zvolte činnost a klikněte 'Mapovat'" #~ msgid "Associated key : %s" #~ msgstr "Přiřazená klávesa: %s" #~ msgid "Associated key : none" #~ msgstr "Přiřazená klávesa: žádná" #~ msgid "Please select an action" #~ msgstr "Prosím vyberte činnost" #~ msgid "Press the key to associate" #~ msgstr "Zmáčkněte klávesu pro přiřazení" #~ msgid "Choose an action to map" #~ msgstr "Zvolte činnost k mapování" #~ msgid "Keys" #~ msgstr "Klávesy" #~ msgid "~K~eys" #~ msgstr "~K~lávesy" #~ msgid "Do you want to quit ?" #~ msgstr "Chcete ukončit ?" #~ msgid "Zone" #~ msgstr "Oblast" #~ msgid "Multi Function" #~ msgstr "Multi Funkce" #~ msgid "Swap character" #~ msgstr "Zaměnit znaky" #~ msgid "Debugger" #~ msgstr "Ladící program" #~ msgid "Global menu" #~ msgstr "Globální menu" #~ msgid "Key mapper" #~ msgstr "Mapovač kláves" #, fuzzy #~| msgid "Inventory" #~ msgid "Cheat.Inventory" #~ msgstr "Inventář" #~ msgid "Normal (no scaling)" #~ msgstr "Normální (bez změny velikosti)" #~ msgid "Switch to AdvMame 2x/3x scaling" #~ msgstr "Přepnout na velikost AdvMama 2x/3x" #~ msgid "Switch to HQ 2x/3x scaling" #~ msgstr "Přepnout na škálování HQ 2x/3x" #, fuzzy #~ msgid "Switch to Super2xSai scaling" #~ msgstr "Přepnout na škálování 2xSai" #, fuzzy #~ msgid "Switch to SuperEagle scaling" #~ msgstr "Přepnout na škálování 2xSai" #, fuzzy #~ msgid "Switch to DotMatrix scaling" #~ msgstr "Přepnout na škálování 2xSai" #~ msgid "ScummVM Main Menu" #~ msgstr "Hlavní Menu ScummVM" #~ msgid "~L~eft handed mode" #~ msgstr "~R~ežim pro leváky" #~ msgid "~I~ndy fight controls" #~ msgstr "~O~vládání Indyho boje" #~ msgid "Touch X Offset" #~ msgstr "Dotykové vyrovnáni na ose X" #~ msgid "Touch Y Offset" #~ msgstr "Dotykové vyrovnáni na ose Y" #~ msgid "Use laptop trackpad-style cursor control" #~ msgstr "Použít styl kontroly kurzoru jako u ovládací podušky laptopu" #~ msgid "Tap for left click, double tap right click" #~ msgstr "Ťukněte pro levé kliknutí, dvakrát pro pravé kliknutí" #~ msgid "Sensitivity" #~ msgstr "Citlivost" #~ msgid "Initial top screen scale:" #~ msgstr "Počáteční změna velikosti horní obrazovky:" #~ msgid "Main screen scaling:" #~ msgstr "Změna velikosti hlavní obrazovky:" #~ msgid "Unscaled (you must scroll left and right)" #~ msgstr "Beze změny velikosti (musíte posunovat doleva a doprava)" #~ msgid "Brightness:" #~ msgstr "Jas:" #~ msgid "High quality audio (slower) (reboot)" #~ msgstr "Vysoká kvalita zvuku (pomalejší) (restart)" #~ msgid "Disable power off" #~ msgstr "Zakázat vypnutí" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Dolů" #, fuzzy #~ msgid "Skip dialog line (some games)" #~ msgstr "Přeskočit řádek" #, fuzzy #~ msgid "DS Options menu" #~ msgstr "Volby" #, fuzzy #~ msgid "Skip cutscenes" #~ msgstr "Přeskočit video" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Ukázat / Skrýt konzoli" #, fuzzy #~ msgid "Zoom in/out" #~ msgstr "Přiblížení nahoru" #, fuzzy #~ msgid "Indiana Jones Fight controls:" #~ msgstr "~O~vládání Indyho boje" #, fuzzy #~ msgid "Guard down" #~ msgstr "Udeřit doprostřed" #, fuzzy #~ msgid "Guard middle" #~ msgstr "Udeřit doprostřed" #~ msgid "Do you really want to return to the Launcher?" #~ msgstr "Opravdu se chcete vrátit do Spouštěče?" #~ msgid "Do you really want to quit?" #~ msgstr "Opravdu chcete skončit?" #, fuzzy #~ msgid "Look At" #~ msgstr "Dívat se na" #, fuzzy #~ msgid "Invetory" #~ msgstr "Inventář" #~ msgid "Engine does not support debug level '%s'" #~ msgstr "Jádro nepodporuje úroveň ladění '%s'" #~ msgid "" #~ "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" #~ "version (in particular, not a fan-made translation), please, report the\n" #~ "following data to the ScummVM team along with the name of the game you " #~ "tried\n" #~ "to add and its version, language, etc.:\n" #~ msgstr "" #~ "Nelze správně zjistit verzi vaší hry. Pokud toto *NENÍ* komunitou " #~ "upravená\n" #~ "verze (zvláště překlad od fanoušků), prosím nahlaste následující\n" #~ "data týmu ScummVM spolu s názvem hry, kterou jste chtěli přidat, \n" #~ "a její verzí, jazykem, atd.:\n" #, fuzzy #~ msgid "" #~ "\n" #~ "Game Saved\n" #~ "\n" #~ msgstr "Uložit" #~ msgid "Use IMF/Yamaha FB-01 for MIDI output" #~ msgstr "Použít IMF/Yamaha FB-01 pro výstup MIDI" #~ msgid "" #~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " #~ "output" #~ msgstr "" #~ "Použít kartu IBM Music Feature nebo modul syntetizátoru Yamaha FB-01 FM " #~ "pro výstup MIDI" #, fuzzy #~ msgid "Interact via Left Click)" #~ msgstr "Levé Kliknutí" #, fuzzy #~ msgid "Interact via Right Click)" #~ msgstr "Pravé kliknutí" #~ msgid "Trackpad mode is now" #~ msgstr "Režim trackpadu je nyní" #~ msgid "ON" #~ msgstr "ZAPNUT" #~ msgid "OFF" #~ msgstr "VYPNUT" #~ msgid "Swipe two fingers to the right to toggle." #~ msgstr "Pro zapnutí přejeďte dvěma prsty doprava." #~ msgid "Auto-drag mode is now" #~ msgstr "Režim automatického tažení je nyní" #~ msgid "Swipe three fingers to the right to toggle." #~ msgstr "Pro zapnutí přejeďte třemi prsty doprava." #~ msgid "Move Only" #~ msgstr "Pouze Pohyb" #~ msgid "Escape Key" #~ msgstr "Klávesa Escape" #~ msgid "Show Keypad" #~ msgstr "Zobrazit Klávesnici" #~ msgid "[ Data ]" #~ msgstr "[ Data ]" #~ msgid "[ SDCard ]" #~ msgstr "[ SD Karta ]" #~ msgid "[ Media ]" #~ msgstr "[ Média ]" #~ msgid "[ Shared ]" #~ msgstr "[ Sdílené ]" #, fuzzy #~ msgid "C-Pad Sensitivity:" #~ msgstr "Citlivost GC Padu:" #~ msgid "Mouse click" #~ msgstr "Kliknutí myší" #~ msgid "Remap keys" #~ msgstr "Přemapovat klávesy" #~ msgid " (Effective)" #~ msgstr " (Aktivní)" #~ msgid " (Active)" #~ msgstr " (Aktivní)" #~ msgid " (Blocked)" #~ msgstr " (Blokováno)" #~ msgid "Hold Shift for Mass Add" #~ msgstr "Podržte Shift pro Hromadné Přidání" #~ msgid "Hide Toolbar" #~ msgstr "Skrýt Panel nástrojů" #~ msgid "Sound on/off" #~ msgstr "Zvuk zapnout/vypnout" #~ msgid "Free look" #~ msgstr "Rozhlížení pomocí myši" #~ msgid " Are you sure you want to quit ? " #~ msgstr " Jste si jisti, že chcete odejít ? " #~ msgid "Using SDL driver " #~ msgstr "Používá ovladač SDL " #~ msgid "Display " #~ msgstr "Displej " #~ msgid "Do you want to perform an automatic scan ?" #~ msgstr "Chcete provést automatické hledání ?" #~ msgid "Map right click action" #~ msgstr "Mapovat činnost pravé kliknutí" #~ msgid "You must map a key to the 'Right Click' action to play this game" #~ msgstr "" #~ "Musíte namapovat klávesu pro činnost 'Pravé Kliknutí', abyste tuto hru " #~ "mohli hrát" #~ msgid "Map hide toolbar action" #~ msgstr "Mapovat činnost skrýt panel nástrojů" #~ msgid "You must map a key to the 'Hide toolbar' action to play this game" #~ msgstr "" #~ "Musíte namapovat klávesu pro činnost 'Skrýt Panel nástrojů', abyste tuto " #~ "hru mohli hrát" #~ msgid "Map Zoom Up action (optional)" #~ msgstr "Namapovat činnost Přiblížit Nahoru (nepovinné)" #~ msgid "Map Zoom Down action (optional)" #~ msgstr "Namapovat činnost Přiblížit Dolů (nepovinné)" #~ msgid "" #~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole " #~ "inventory" #~ msgstr "" #~ "Nezapomeňte namapovat klávesu k činnosti 'Skrýt Panel Nástrojů, abyste " #~ "viděli celý inventář" #~ msgid "Saved games sync complete." #~ msgstr "Synchronizace uložených her dokončena." #, fuzzy #~ msgid "Loading..." #~ msgstr "Nahrávání hry..." #~ msgid "Scanlines" #~ msgstr "Linie snímání" #~ msgid "Storage:" #~ msgstr "Úložiště:" #~ msgid "Refresh" #~ msgstr "Obnovit" #~ msgid "Refresh current cloud storage information (username and usage)" #~ msgstr "" #~ "Obnovit současné údaje cloudového úložiště (uživatelské jméno a využití)" #~ msgid "" #~ "Which port is used by the server\n" #~ "Auth with server is not available with non-default port" #~ msgstr "" #~ "Který port server používá\n" #~ "Přihlášení pomocí serveru není dostupné při použití nestandardního portu" #~ msgid "%llu bytes" #~ msgstr "%llu bajtů" #~ msgid "Navigate to the following URL:" #~ msgstr "Přejděte na následující URL:" #~ msgid "Obtain the code from the storage, enter it" #~ msgstr "Získejte kód z úložiště, zadejte ho" #~ msgid "in the following field and press 'Connect':" #~ msgstr "do následujícího poel a klikněte na 'Připojit':" #~ msgid "Pastes clipboard contents into fields" #~ msgstr "Vloží obsah schránky do polí" #~ msgid "You will be directed to ScummVM's page where" #~ msgstr "Budete přesměrováni na stránku ScummVM kde" #~ msgid "you should allow it to access your storage." #~ msgstr "budete muset povolit přístup k vašemu úložišti." #~ msgid "Field %s has a mistake in it." #~ msgstr "Pole %s obsahuje chybu." #~ msgid "Fields %s have mistakes in them." #~ msgstr "Pole %s obsahují chybu." #~ msgid "All OK!" #~ msgstr "Vše v pořádku!" #~ msgid "" #~ "A known buggy game script has been detected, which could prevent you from " #~ "progressing later on in the game, during the sequence with the Green " #~ "Man's riddles. Please, apply the latest patch for this game by Sierra to " #~ "avoid possible problems." #~ msgstr "" #~ "Byl zjištěn herní skript známý svou chybovostí, který by vám mohl " #~ "zabránit v postupu v pozdější části hry, během hádanek od Zeleného muže. " #~ "Abyste se vyhnuli případným problémům, je třeba použít nejnovější záplatu " #~ "vydanou společností Sierra." #~ msgctxt "lowres" #~ msgid "Music Device:" #~ msgstr "Hudební zařízení:" #~ msgctxt "lowres" #~ msgid "Text and Speech:" #~ msgstr "Text a Řeč:" #~ msgid "AdLib Emulator" #~ msgstr "AdLib Emulátor" #~ msgid "Use the original save/load screens instead of the ScummVM interface" #~ msgstr "Použít původní obrazovky načtení/uložení místo rozhraní ScummVM" #~ msgid "(You can always enable it in the options dialog on the Misc tab)" #~ msgstr "(Toto nastavení vždy můžete změnit ve Volbách v kartě Různé)" #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #~ msgid "Output rate:" #~ msgstr "Výstup. frekvence:" #~ msgid "" #~ "Higher value specifies better sound quality but may be not supported by " #~ "your soundcard" #~ msgstr "" #~ "Vyšší hodnota způsobí lepší kvalitu zvuku, ale nemusí být podporována " #~ "Vaši zvukovou kartou" #~ msgid "" #~ "The theme you selected does not support your current language. If you " #~ "want to use this theme you need to switch to another language first." #~ msgstr "" #~ "Vzhled, který jste zvolili, nepodporuje Váš současný jazyk. Pokud chcete " #~ "tento vzhled použít, musíte nejdříve přepnout na jiný jazyk." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Napodobit levé tlačítko myši" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "Nelze nalézt soubor \"sky.cpt\"!\n" #~ "Stáhněte si ho, prosím z www.scummvm.org" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "Soubor \"sky.cpt\" má nesprávnou velikost.\n" #~ "Stáhněte si ho, prosím, (znovu) z www.scummvm.org" #~ msgid "" #~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "Chybí vám soubor 'teenagent.dat'. Můžete ho získat ze stránky ScummVM" #, fuzzy #~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "Chybí vám soubor 'teenagent.dat'. Můžete ho získat ze stránky ScummVM." #, fuzzy #~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" #~ msgstr "" #~ "Chybí vám soubor 'teenagent.dat'. Můžete ho získat ze stránky ScummVM." #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "Tlačítko Files ve hře zobrazí původní dialogové okno pro uložení hry " #~ "místo nabídky ScummVM" #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "Prosím nahlaste následující data týmu ScummVM spolu se jménem" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "hry, kterou jste se pokusili přidat a její verzi/jazyk/atd.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Pro použití těchto nastavení musíte restartovat ScummVM." #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (bez filtrování)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Stanovuje, kam jsou umístěny vaše uložené hry" #~ msgid "EGA undithering" #~ msgstr "Nerozkládání EGA" #~ msgid "Are you sure you want to restart? (Y/N)" #~ msgstr "Jste si jisti, že chcete restartovat? (A/N)A" #~ msgid "" #~ "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. " #~ "To play it, go to 'Add Game' in the ScummVM start menu and select the " #~ "'Maniac' directory inside the Tentacle game directory." #~ msgstr "" #~ "Normálně by teď Maniac Mansion byl spuštěn. Ale ScummVM toto zatím " #~ "nedělá. Abyste toto mohli hrát, přejděte do 'Přidat Hru' v počátečním " #~ "menu ScummVM a vyberte adresář 'Maniac' uvnitř herního adresáře Tentacle." #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "Videa MPEG-2 nalezena, ale ScummVM byl sestaven bez MPEG-2" #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Vypne mapování General MIDI pro hry s Roland MT-32 zvukovým doprovodem" #~ msgid "Standard (16bpp)" #~ msgstr "Standardní (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Videa MPGE2 již nejsou podporována" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Zachovávající" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Původní" #~ msgid "Current display mode" #~ msgstr "Současný režim obrazu" #~ msgid "Current scale" #~ msgstr "Současná velikost" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktivní režim filtru: Lineární" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktivní režim filtru: Nejbližší" #~ msgid "" #~ "Your game version has been detected using filename matching as a variant " #~ "of %s." #~ msgstr "" #~ "Bylo zjištěno, že Vaše verze hry používá jméno souboru shodující se s " #~ "variantou %s." #~ msgid "If this is an original and unmodified version, please report any" #~ msgstr "Pokud je toto původní a nezměněná verze, ohlaste prosím jakékoli" #~ msgid "information previously printed by ScummVM to the team." #~ msgstr "předešle vypsané informace od ScummVM zpátky týmu." #~ msgid "Discovered %d new games." #~ msgstr "Objeveno %d nových her." #~ msgid "Command line argument not processed" #~ msgstr "Argument příkazové řádky nebyl zpracován" #~ msgid "FM Towns Emulator" #~ msgstr "FM Towns Emulátor"