/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GRAPHICS_FONTS_BGIFONT_H #define GRAPHICS_FONTS_BGIFONT_H #include "common/file.h" #include "common/array.h" #include "graphics/font.h" #include "graphics/surface.h" namespace Graphics { const int OPCODE_END = 0; const int OPCODE_DOSCAN = 1; const int OPCODE_MOVE = 2; const int OPCODE_DRAW = 3; class BgiFont : public Font { public: BgiFont(); ~BgiFont(); bool loadChr(const Common::Path &fileName); bool loadChr(Common::SeekableReadStream &stream); void close(); int getFontHeight() const { return _totalHeight; } int getCharWidth(uint32 chr) const; int getMaxCharWidth() const { return _maxWidth; } void drawChar(Surface *dst, uint32 chr, int x, int y, uint32 color) const; private: struct DrawingInstruction { int opCode; int8 xCoord; int8 yCoord; }; struct GlyphEntry { GlyphEntry() { charWidth = 0; offset = 0; } ~GlyphEntry() {} uint16 charWidth; uint32 offset; Common::Array insts; } *_glyphs; struct CachedFont { int widths[256]; int offsets[256]; Graphics::Surface *surface; ~CachedFont() { delete surface; } }; uint16 _charCount; byte _firstChar; // uint16 _pixHeight; uint16 _maxWidth = 10; uint32 _totalWidth = 0; int16 _totalHeight = 0; int8 _originToAscender = 0; int8 _originToDescender = 0; Common::Array _fontCache; uint16 characterToIndex(uint32 character) const; byte fixSign(byte original); CachedFont *drawCachedFont(int size); }; } // namespace Graphics #endif