/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ZVISION_LEVER_CONTROL_H #define ZVISION_LEVER_CONTROL_H #include "common/list.h" #include "common/path.h" #include "common/rect.h" #include "math/vector2d.h" #include "zvision/scripting/control.h" namespace Video { class VideoDecoder; } namespace ZVision { // Only used in Zork Nemesis, handles draggable levers (te2e, tm7e, tp2e, tt2e, tz2e) class LeverControl : public Control { public: LeverControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); ~LeverControl() override; private: struct PathSegment { PathSegment(uint a, uint t) : angle(Math::deg2rad(a)), toFrame(t), direction(cos(angle), -sin(angle)) {} float angle; // Radians uint toFrame; Math::Vector2d direction; // NB unit vector upon initialisation float distance = 1.0f; }; struct FrameInfo { Common::Rect hotspot; Common::List paths; Common::List returnRoute; }; private: Video::VideoDecoder *_animation; int _cursor; Common::Rect _animationCoords; bool _mirrored; uint _frameCount; uint _startFrame; Common::Point _hotspotDelta; FrameInfo *_frameInfo; uint _currentFrame; uint _lastRenderedFrame; bool _mouseIsCaptured; bool _isReturning; Common::Point _gripOffset; Common::List::iterator _returnRoutesCurrentProgress; uint _returnRoutesCurrentFrame; const uint8 _returnFramePeriod = 60; // milliseconds uint32 _accumulatedTime; public: bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override; bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override; bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override; bool process(uint32 deltaTimeInMillis) override; private: void parseLevFile(const Common::Path &fileName); void renderFrame(uint frameNumber); void getLevParams(const Common::String &inputStr, Common::String ¶meter, Common::String &values); uint getNextFrame(Common::Point &deltaPos); }; } // End of namespace ZVision #endif