/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #include "engines/metaengine.h" #include "engines/wintermute/wintermute.h" #include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/base_engine.h" #include "engines/wintermute/base/scriptables/script_stack.h" #include "engines/wintermute/base/scriptables/script_value.h" #include "engines/wintermute/ext/wme_commandlinehelper.h" namespace Wintermute { IMPLEMENT_PERSISTENT(SXCommandLineHelper, false) BaseScriptable *makeSXCommandLineHelper(BaseGame *inGame, ScStack *stack) { return new SXCommandLineHelper(inGame, stack); } ////////////////////////////////////////////////////////////////////////// SXCommandLineHelper::SXCommandLineHelper(BaseGame *inGame, ScStack *stack) : BaseScriptable(inGame) { stack->correctParams(0); _game->LOG(0, "new SXCommandLineHelper()"); } ////////////////////////////////////////////////////////////////////////// SXCommandLineHelper::~SXCommandLineHelper() { } ////////////////////////////////////////////////////////////////////////// const char *SXCommandLineHelper::scToString() { return "[commandlinehelper object]"; } ////////////////////////////////////////////////////////////////////////// bool SXCommandLineHelper::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) { return STATUS_FAILED; } ////////////////////////////////////////////////////////////////////////// ScValue *SXCommandLineHelper::scGetProperty(const char *name) { _scValue->setNULL(); ////////////////////////////////////////////////////////////////////////// // Parameters (RO) // Used to launch demo: "Pizza Morgana: Episode 1 - Monsters and Manipulations in the Magical Forest" // 'DEMO', 'FULLDEMO' ////////////////////////////////////////////////////////////////////////// if (strcmp(name, "Parameters") == 0) { _scValue->setString("Pizza.exe DEMO"); return _scValue; } else { return _scValue; } } ////////////////////////////////////////////////////////////////////////// bool SXCommandLineHelper::scSetProperty(const char *name, ScValue *value) { return STATUS_FAILED; } ////////////////////////////////////////////////////////////////////////// bool SXCommandLineHelper::persist(BasePersistenceManager *persistMgr) { BaseScriptable::persist(persistMgr); return STATUS_OK; } } // End of namespace Wintermute