/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/base_scriptable.h" #include "engines/wintermute/base/scriptables/script.h" #include "engines/wintermute/base/scriptables/script_value.h" #include "engines/wintermute/base/scriptables/script_stack.h" namespace Wintermute { bool EmulateShell32ExternalCalls(BaseGame *inGame, ScStack *stack, ScStack *thisStack, ScScript::TExternalFunction *function) { ////////////////////////////////////////////////////////////////////////// // ShellExecuteA // Used to open URL in browser at Wilma Tetris // Specification: external "shell32.dll" stdcall long ShellExecuteA(long, string, string, string, string, long) // Known usage: ShellExecuteA(0, "open", , "", "", 3) // Returns value >32 on success ////////////////////////////////////////////////////////////////////////// if (strcmp(function->name, "ShellExecuteA") == 0) { stack->correctParams(6); int hwnd = stack->pop()->getInt(); const char *operation = stack->pop()->getString(); const char *file = stack->pop()->getString(); const char *params = stack->pop()->getString(); const char *directory = stack->pop()->getString(); int cmd = stack->pop()->getInt(); if (strcmp(operation, "open") == 0 && !strlen(params) && !strlen(directory)) { g_system->openUrl(file); } else { warning("ShellExecuteA(%d,\"%s\",\"%s\",\"%s\",\"%s\",%d) is not implemented", hwnd, operation, file, params, directory, cmd); } stack->pushInt(42); return STATUS_OK; } return STATUS_FAILED; } } // End of namespace Wintermute