/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This file is based on WME. * http://dead-code.org/redir.php?target=wme * Copyright (c) 2003-2013 Jan Nedoma and contributors */ #include "common/crc.h" #include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/base/scriptables/script_value.h" #include "engines/wintermute/base/gfx/3deffect_params.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/dcgf.h" namespace Wintermute { ////////////////////////////////////////////////////////////////////////// Effect3DParams::Effect3DParam::Effect3DParam() { setDefaultValues(); } ////////////////////////////////////////////////////////////////////////// Effect3DParams::Effect3DParam::Effect3DParam(const char *paramName) { setDefaultValues(); BaseUtils::setString(&_paramName, paramName); } ////////////////////////////////////////////////////////////////////////// Effect3DParams::Effect3DParam::~Effect3DParam() { SAFE_DELETE_ARRAY(_paramName); SAFE_DELETE_ARRAY(_valString); } ////////////////////////////////////////////////////////////////////////// void Effect3DParams::Effect3DParam::setValue(char *val) { _type = EP_STRING; BaseUtils::setString(&_valString, val); } ////////////////////////////////////////////////////////////////////////// void Effect3DParams::Effect3DParam::setValue(int val) { _type = EP_INT; _valInt = val; } ////////////////////////////////////////////////////////////////////////// void Effect3DParams::Effect3DParam::setValue(float val) { _type = EP_FLOAT; _valFloat = val; } ////////////////////////////////////////////////////////////////////////// void Effect3DParams::Effect3DParam::setValue(bool val) { _type = EP_BOOL; _valBool = val; } ////////////////////////////////////////////////////////////////////////// void Effect3DParams::Effect3DParam::setValue(DXVector4 val) { _type = EP_VECTOR; _valVector = val; } ////////////////////////////////////////////////////////////////////////// void Effect3DParams::Effect3DParam::setDefaultValues() { _paramName = nullptr; _valString = nullptr; _valInt = 0; _valFloat = 0; _valBool = 0; _valVector = DXVector4(0, 0, 0, 0); _type = EP_UNKNOWN; _initialized = false; } ////////////////////////////////////////////////////////////////////////// bool Effect3DParams::Effect3DParam::persist(BasePersistenceManager *persistMgr) { persistMgr->transferCharPtr(TMEMBER(_paramName)); persistMgr->transferSint32(TMEMBER_INT(_type)); persistMgr->transferCharPtr(TMEMBER(_valString)); persistMgr->transferSint32(TMEMBER(_valInt)); persistMgr->transferFloat(TMEMBER(_valFloat)); persistMgr->transferVector4d(TMEMBER(_valVector)); persistMgr->transferBool(TMEMBER(_valBool)); if (!persistMgr->getIsSaving()) { _initialized = false; } return true; } ////////////////////////////////////////////////////////////////////////// Effect3DParams::Effect3DParams() { } ////////////////////////////////////////////////////////////////////////// Effect3DParams::~Effect3DParams() { clear(); } ////////////////////////////////////////////////////////////////////////// void Effect3DParams::clear() { for (int32 i = 0; i < _params.getSize(); i++) { SAFE_DELETE(_params[i]); } _params.removeAll(); } ////////////////////////////////////////////////////////////////////////// bool Effect3DParams::persist(BasePersistenceManager *persistMgr) { if (persistMgr->getIsSaving()) { int32 numItems = _params.getSize(); persistMgr->transferSint32(TMEMBER(numItems)); for (int32 i = 0; i < numItems; i++) { _params[i]->persist(persistMgr); } } else { uint32 numItems = 0; persistMgr->transferUint32(TMEMBER(numItems)); for (uint32 i = 0; i < numItems; i++) { Effect3DParam *param = new Effect3DParam(); param->persist(persistMgr); _params.add(param); } } return true; } ////////////////////////////////////////////////////////////////////////// void Effect3DParams::setParam(const char *paramName, ScValue *val) { Effect3DParam *param = getParamByName(paramName); switch (val->getType()) { case VAL_INT: param->setValue(val->getInt()); break; case VAL_FLOAT: param->setValue((float)val->getFloat()); break; case VAL_BOOL: param->setValue(val->getBool()); break; default: param->setValue(val->getString()); } } ////////////////////////////////////////////////////////////////////////// void Effect3DParams::setParam(const char *paramName, DXVector4 val) { Effect3DParam *param = getParamByName(paramName); param->setValue(val); } ////////////////////////////////////////////////////////////////////////// Effect3DParams::Effect3DParam *Effect3DParams::getParamByName(const char *paramName) { Effect3DParam *param = nullptr; for (int32 i = 0; i < _params.getSize(); i++) { if (_params[i]->getParamName() && strcmp(paramName, _params[i]->getParamName()) == 0) { param = _params[i]; break; } } if (!param) { param = new Effect3DParam(paramName); _params.add(param); } return param; } } // namespace Wintermute