/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This file is based on WME. * http://dead-code.org/redir.php?target=wme * Copyright (c) 2003-2013 Jan Nedoma and contributors */ #include "common/crc.h" #include "engines/wintermute/base/base_named_object.h" #include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/base/gfx/3deffect.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/dcgf.h" namespace Wintermute { ////////////////////////////////////////////////////////////////////////// Effect3D::Effect3D(BaseGame *inGame) : BaseClass(inGame) { _filename = nullptr; _effectHash = 0xFFFFFFFF; } ////////////////////////////////////////////////////////////////////////// Effect3D::~Effect3D() { SAFE_DELETE_ARRAY(_filename); _effectHash = 0xFFFFFFFF; } ////////////////////////////////////////////////////////////////////////// bool Effect3D::invalidateDeviceObjects() { return true; } ////////////////////////////////////////////////////////////////////////// bool Effect3D::restoreDeviceObjects() { return true; } ////////////////////////////////////////////////////////////////////////// bool Effect3D::createFromFile(const char *filename) { uint32 size; byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename, &size); if (!buffer) { return false; } BaseUtils::setString(&_filename, filename); Common::CRC32 crc; _effectHash = crc.crcFast(buffer, size); delete[] buffer; return true; } } // namespace Wintermute