/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #include "engines/wintermute/base/base_persistence_manager.h" #include "engines/wintermute/base/file/base_save_thumb_file.h" #include "engines/wintermute/base/base.h" #include "common/memstream.h" namespace Wintermute { Common::SeekableReadStream *openThumbFile(const Common::String &filename) { if (scumm_strnicmp(filename.c_str(), "savegame:", 9) != 0) { return nullptr; } size_t filenameSize = strlen(filename.c_str()) - 9 + 1; char *tempFilename = new char[filenameSize]; Common::strcpy_s(tempFilename, filenameSize, filename.c_str() + 9); for (uint32 i = 0; i < strlen(tempFilename); i++) { if (tempFilename[i] < '0' || tempFilename[i] > '9') { tempFilename[i] = '\0'; break; } } // get slot number from name int slot = atoi(tempFilename); delete[] tempFilename; BasePersistenceManager *pm = new BasePersistenceManager(); if (!pm) { return nullptr; } Common::String slotFilename = pm->getFilenameForSlot(slot); if (DID_FAIL(pm->initLoad(slotFilename))) { delete pm; return nullptr; } if (pm->_thumbnailDataSize == 0) { delete pm; return nullptr; } uint32 size = pm->_thumbnailDataSize; byte *data = (byte *)malloc(size); memcpy(data, pm->_thumbnailData, size); delete pm; return new Common::MemoryReadStream(data, size, DisposeAfterUse::YES); } } // End of namespace Wintermute