/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #include "engines/wintermute/platform_osystem.h" #include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/base_engine.h" #include "engines/wintermute/base/base_string_table.h" #include "common/str.h" namespace Wintermute { ////////////////////////////////////////////////////////////////////////// BaseStringTable::BaseStringTable(BaseGame *inGame) : BaseClass(inGame) { } ////////////////////////////////////////////////////////////////////////// BaseStringTable::~BaseStringTable() { // delete strings _strings.clear(); } ////////////////////////////////////////////////////////////////////////// bool BaseStringTable::addString(const char *key, const char *val, bool reportDuplicities) { if (key == nullptr || val == nullptr) { return STATUS_FAILED; } if (scumm_stricmp(key, "@right-to-left") == 0) { _game->_textRTL = true; return STATUS_OK; } Common::String finalKey = key; finalKey.toLowercase(); StringsIter it = _strings.find(finalKey); if (it != _strings.end() && reportDuplicities) { _game->LOG(0, " Warning: Duplicate definition of string '%s'.", finalKey.c_str()); } _strings[finalKey] = val; return STATUS_OK; } ////////////////////////////////////////////////////////////////////////// char *BaseStringTable::getKey(const char *str) { if (str == nullptr || str[0] != '/') { return nullptr; } const char *value = strchr(str + 1, '/'); if (value == nullptr) { return nullptr; } char *key = new char[value - str]; Common::strlcpy(key, str + 1, (size_t)(value - str)); BasePlatform::wintermute_strlwr(key); char *newStr; StringsIter it = _strings.find(key); if (it != _strings.end()) { size_t newStrSize = it->_value.size() + 1; newStr = new char[newStrSize]; Common::strcpy_s(newStr, newStrSize, it->_value.c_str()); if (strlen(newStr) > 0 && newStr[0] == '/' && strchr(newStr + 1, '/')) { delete[] key; char *ret = getKey(newStr); delete[] newStr; return ret; } else { delete[] newStr; return key; } } else { return key; } } void BaseStringTable::replaceExpand(char *key, char *newStr, size_t newStrSize) { // W/A: Remove accented chars like input text in Polish version of Alpha Polaris if (BaseEngine::instance().getGameId() == "alphapolaris" && BaseEngine::instance().getLanguage() == Common::PL_POL) { if (strcmp(key, "hotspot0360") == 0) Common::strcpy_s(newStr, newStrSize, "Skuter sniezny"); if (strcmp(key, "hotspot0361") == 0) Common::strcpy_s(newStr, newStrSize, "Slizgacz"); if (strcmp(key, "hotspot0362") == 0) Common::strcpy_s(newStr, newStrSize, "Sniezny"); if (strcmp(key, "hotspot0364") == 0) Common::strcpy_s(newStr, newStrSize, "Plemie"); if (strcmp(key, "hotspot0369") == 0) Common::strcpy_s(newStr, newStrSize, "Lad"); if (strcmp(key, "hotspot0370") == 0) Common::strcpy_s(newStr, newStrSize, "Wschod"); if (strcmp(key, "hotspot0375") == 0) Common::strcpy_s(newStr, newStrSize, "Krzeslo"); if (strcmp(key, "hotspot0373") == 0) Common::strcpy_s(newStr, newStrSize, "Wladza"); if (strcmp(key, "hotspot0378") == 0) Common::strcpy_s(newStr, newStrSize, "Czlowiek"); } } ////////////////////////////////////////////////////////////////////////// void BaseStringTable::expand(char **str) { if (str == nullptr || *str == nullptr || *str[0] != '/') { return; } char *value = strchr(*str + 1, '/'); if (value == nullptr) { return; } char *key = new char[value - *str]; Common::strlcpy(key, *str + 1, (size_t)(value - *str)); BasePlatform::wintermute_strlwr(key); value++; char *newStr; StringsIter it = _strings.find(key); if (it != _strings.end()) { size_t newStrSize = it->_value.size() + 1; newStr = new char[newStrSize]; Common::strcpy_s(newStr, newStrSize, it->_value.c_str()); replaceExpand(key, newStr, newStrSize); } else { size_t newStrSize = strlen(value) + 1; newStr = new char[newStrSize]; Common::strcpy_s(newStr, newStrSize, value); } delete[] key; delete[] *str; *str = newStr; if (strlen(*str) > 0 && *str[0] == '/') { expand(str); } } ////////////////////////////////////////////////////////////////////////// void BaseStringTable::expand(Common::String &str) { size_t tmpSize = str.size() + 1; char *tmp = new char[tmpSize]; Common::strcpy_s(tmp, tmpSize, str.c_str()); expand(&tmp); str = tmp; delete[] tmp; } ////////////////////////////////////////////////////////////////////////// const char *BaseStringTable::expandStatic(const char *string) { if (string == nullptr || string[0] == '\0' || string[0] != '/') { return string; } const char *value = strchr(string + 1, '/'); if (value == nullptr) { return string; } char *key = new char[value - string]; Common::strlcpy(key, string + 1, (size_t)(value - string - 1)); BasePlatform::wintermute_strlwr(key); value++; const char *newStr; StringsIter it = _strings.find(key); if (it != _strings.end()) { newStr = it->_value.c_str(); } else { newStr = value; } delete[] key; if (strlen(newStr) > 0 && newStr[0] == '/') { return expandStatic(newStr); } else { return newStr; } } ////////////////////////////////////////////////////////////////////////// bool BaseStringTable::loadFile(const char *filename, bool clearOld) { _game->LOG(0, "Loading string table..."); if (clearOld) { _filenames.clear(); _strings.clear(); } _filenames.push_back(Common::String(filename)); uint32 size; char *buffer = (char *)_game->_fileManager->readWholeFile(filename, &size); if (buffer == nullptr) { _game->LOG(0, "BaseStringTable::loadFile failed for file '%s'", filename); return STATUS_FAILED; } uint32 pos = 0; if (size > 3 && buffer[0] == '\xEF' && buffer[1] == '\xBB' && buffer[2] == '\xBF') { pos += 3; if (_game->_textEncoding != TEXT_UTF8) { _game->_textEncoding = TEXT_UTF8; //_game->_textEncoding = TEXT_ANSI; _game->LOG(0, " UTF8 file detected, switching to UTF8 text encoding"); } } else { _game->_textEncoding = TEXT_ANSI; } uint32 lineLength = 0; while (pos < size) { lineLength = 0; while (pos + lineLength < size && buffer[pos + lineLength] != '\n' && buffer[pos + lineLength] != '\0') { lineLength++; } uint32 realLength = lineLength - (pos + lineLength >= size ? 0 : 1); char *line = new char[realLength + 1]; Common::strlcpy(line, &buffer[pos], realLength + 1); char *value = strchr(line, '\t'); if (value == nullptr) { value = strchr(line, ' '); } if (line[0] != ';') { if (value != nullptr) { value[0] = '\0'; value++; for (uint32 i = 0; i < strlen(value); i++) { if (value[i] == '|') { value[i] = '\n'; } } addString(line, value, clearOld); } else if (line[0] != '\0') { addString(line, "", clearOld); } } delete[] line; pos += lineLength + 1; } delete[] buffer; _game->LOG(0, " %d strings loaded", _strings.size()); return STATUS_OK; } bool BaseStringTable::persist(BasePersistenceManager *persistMgr) { // Do nothing if the save game is too old. if (!persistMgr->checkVersion(1, 3, 1)) { return true; } uint32 numFiles = _filenames.size(); persistMgr->transferUint32("NumFiles", &numFiles); if (persistMgr->getIsSaving()) { for (uint i = 0; i < numFiles; i++) { persistMgr->transferString("Filename", &_filenames[i]); } } else { _strings.clear(); _filenames.clear(); for (uint i = 0; i < numFiles; i++) { Common::String filename = ""; persistMgr->transferString("Filename", &filename); loadFile(filename.c_str(), false); } } return true; } } // End of namespace Wintermute