/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/textconsole.h" #include "common/ptr.h" #include "watchmaker/3d/dds_header.h" namespace Watchmaker { DDSHeader::DDSHeader(Common::SeekableReadStream &stream) { //warning("TODO: Implement DDS Header parsing"); uint32 retv = MKTAG(' ', 'S', 'D', 'D'); uint32 magic = stream.readUint32LE(); if (magic != retv) { error("parseDDSHeader: Wrong Magic, expected %08X, got %08X\n", retv, magic); } // The size counts the datastructure, which doesn't include the magic int initialPos = stream.pos(); uint32 size = stream.readUint32LE(); /*uint32 flags = */ stream.readUint32LE(); this->height = stream.readUint32LE(); this->width = stream.readUint32LE(); /*uint32 dataSize = */ stream.readUint32LE(); stream.seek(13 * 4, SEEK_CUR); stream.readUint32LE(); uint32 pfFlags = stream.readUint32LE(); assert(pfFlags & 0x4); // For now we assume compressed DDS only. compression = (DxtCompression)stream.readUint32LE(); // Since we're ignoring a fair amount of header, we still need to position // ourselves as if we read it. stream.seek(initialPos + size, SEEK_SET); } uint32 blockSize(DxtCompression compression) { switch (compression) { case DxtCompression::DXT1: return 8; default: return 16; } } uint32 DDSHeader::dataSize() const { int blockCount = ceil(width / 4.0) * ceil(height / 4.0); return blockCount * blockSize(compression); } class DDSTextureData : public TextureData { private: unsigned int _dataSize = 0; byte *_data = nullptr; DDSHeader _header; public: DDSTextureData(byte *data, uint32 dataSize, DDSHeader header) : TextureData(header.compression), _data(data), _dataSize(dataSize), _header(header) {} ~DDSTextureData() override { delete[] _data; } int getWidth() const override { return _header.width; } int getHeight() const override { return _header.height; } int getDataSize() const override { return _dataSize; } const void *getData() const override { return _data; } }; Common::SharedPtr loadDdsTexture(Common::SeekableReadStream &stream) { DDSHeader header(stream); return loadDdsTexture(stream, header); } Common::SharedPtr loadDdsTexture(Common::SeekableReadStream &stream, DDSHeader &header) { assert(header.width > 0); unsigned char *data = new unsigned char[header.dataSize()](); stream.read(data, header.dataSize()); return Common::SharedPtr(new DDSTextureData(data, header.dataSize(), header)); } } // End of namespace Watchmaker