/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "audio/audiostream.h" #include "audio/decoders/raw.h" #include "audio/decoders/voc.h" #include "common/file.h" #include "common/memstream.h" #include "voyeur/sound.h" #include "voyeur/staticres.h" namespace Voyeur { SoundManager::SoundManager(Audio::Mixer *mixer) { _mixer = mixer; _vocOffset = 0; } void SoundManager::playVOCMap(byte *voc, int vocSize) { Common::MemoryReadStream *dataStream = new Common::MemoryReadStream(voc, vocSize, DisposeAfterUse::NO); Audio::AudioStream *audioStream = Audio::makeVOCStream(dataStream, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES); _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, audioStream); } void SoundManager::abortVOCMap() { _mixer->stopHandle(_soundHandle); } void SoundManager::stopVOCPlay() { _mixer->stopHandle(_soundHandle); _vocOffset = 0; } void SoundManager::setVOCOffset(int offset) { _vocOffset = offset; } Common::Path SoundManager::getVOCFileName(int idx) { assert(idx >= 0); return Common::Path(Common::String::format("%s.voc", SZ_FILENAMES[idx])); } void SoundManager::startVOCPlay(const Common::Path &filename) { Common::File f; if (!f.open(filename)) error("Could not find voc file - %s", filename.toString().c_str()); Audio::SeekableAudioStream *audioStream = Audio::makeVOCStream(f.readStream(f.size()), Audio::FLAG_UNSIGNED, DisposeAfterUse::YES); _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, audioStream); audioStream->seek(Audio::Timestamp(_vocOffset * 1000, 11025)); } void SoundManager::startVOCPlay(int soundId) { startVOCPlay(getVOCFileName(soundId)); } int SoundManager::getVOCStatus() { return _mixer->isSoundHandleActive(_soundHandle); } uint32 SoundManager::getVOCFrame() { Audio::Timestamp timestamp = _mixer->getElapsedTime(_soundHandle); return timestamp.secs(); } } // End of namespace Voyeur