/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef VCRUISE_MENU_H #define VCRUISE_MENU_H #include "common/array.h" #include "common/ptr.h" namespace Graphics { class Font; struct Surface; class ManagedSurface; } // End of namespace Graphics namespace Common { struct Rect; } // End of namespace Common namespace VCruise { struct OSEvent; class MenuPage; class Runtime; class MenuInterface { public: virtual ~MenuInterface(); virtual void commitRect(const Common::Rect &rect) const = 0; virtual bool popOSEvent(OSEvent &evt) const = 0; virtual Graphics::ManagedSurface *getUIGraphic(uint index) const = 0; virtual Graphics::ManagedSurface *getMenuSurface() const = 0; virtual bool hasDefaultSave() const = 0; virtual bool hasAnySave() const = 0; virtual bool isInGame() const = 0; virtual Common::Point getMouseCoordinate() const = 0; virtual void restartGame() const = 0; virtual void goToCredits() const = 0; virtual void changeMenu(MenuPage *newPage) const = 0; virtual void quitGame() const = 0; virtual void quitToMenu() const = 0; virtual bool canSave() const = 0; virtual bool reloadFromCheckpoint() const = 0; virtual void setMusicMute(bool muted) const = 0; virtual void drawLabel(Graphics::ManagedSurface *surface, const Common::String &labelID, const Common::Rect &contentRect) const = 0; }; class MenuPage { public: MenuPage(); virtual ~MenuPage(); void init(const MenuInterface *menuInterface); virtual void start(); virtual bool run(); virtual void onSettingsChanged(); protected: const MenuInterface *_menuInterface; }; MenuPage *createMenuMain(bool isSchizm); MenuPage *createMenuHelp(bool isSchizm); MenuPage *createMenuSound(bool isSchizm); MenuPage *createMenuQuit(bool isSchizm); MenuPage *createMenuPause(bool isSchizm); } // End of namespace VCruise #endif